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Adds a hood to Kathira's cloak and changes how hoods works slightly (#13060)
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@@ -336,6 +336,7 @@
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/obj/item/proc/dropped(var/mob/user)
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if(zoom)
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zoom(user) //binoculars, scope, etc
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SEND_SIGNAL(src, COMSIG_ITEM_REMOVE, src)
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// Called whenever an object is moved around inside the mob's contents.
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// Linker proc: mob/proc/prepare_for_slotmove, which is referenced in proc/handle_item_insertion and obj/item/attack_hand.
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@@ -343,6 +344,7 @@
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/obj/item/proc/on_slotmove(var/mob/user, slot)
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if(zoom)
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zoom(user)
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SEND_SIGNAL(src, COMSIG_ITEM_REMOVE, src)
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// called just as an item is picked up (loc is not yet changed)
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/obj/item/proc/pickup(mob/user)
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