Directional lighting tweaks (#1833)

changes:

Flashlights now default to LIGHT_WIDE directional lighting.
Glowsticks, Lamps, Flares, and Slime Cores use LIGHT_OMNI.
Maglights use LIGHT_NARROW.
Heavy-duty flashlights use LIGHT_SEMI.
EVA suits default to LIGHT_WIDE.
Lanterns use LIGHT_OMNI, as well as now having a more appropriate light color.
Floodlights use LIGHT_WIDE, as well as having a more appropriate light color.
Synthetics default to LIGHT_WIDE. (including drones)
Added some predefined light_wedge values to the lighting defines file.
Fixed some bad angles that screwed up north/south lights in some cases.
This commit is contained in:
Lohikar
2017-02-25 22:12:13 +02:00
committed by skull132
parent dc951d6261
commit dceacd805b
10 changed files with 44 additions and 34 deletions
+4 -1
View File
@@ -34,7 +34,10 @@
name = "lantern"
icon_state = "lantern"
desc = "A mining lantern."
brightness_on = 6 // luminosity when on
brightness_on = 4 // luminosity when on
light_power = 0.75
light_wedge = LIGHT_OMNI
light_color = LIGHT_COLOR_FIRE
/*****************************Pickaxe********************************/