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Directional lighting tweaks (#1833)
changes: Flashlights now default to LIGHT_WIDE directional lighting. Glowsticks, Lamps, Flares, and Slime Cores use LIGHT_OMNI. Maglights use LIGHT_NARROW. Heavy-duty flashlights use LIGHT_SEMI. EVA suits default to LIGHT_WIDE. Lanterns use LIGHT_OMNI, as well as now having a more appropriate light color. Floodlights use LIGHT_WIDE, as well as having a more appropriate light color. Synthetics default to LIGHT_WIDE. (including drones) Added some predefined light_wedge values to the lighting defines file. Fixed some bad angles that screwed up north/south lights in some cases.
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@@ -34,7 +34,10 @@
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name = "lantern"
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icon_state = "lantern"
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desc = "A mining lantern."
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brightness_on = 6 // luminosity when on
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brightness_on = 4 // luminosity when on
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light_power = 0.75
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light_wedge = LIGHT_OMNI
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light_color = LIGHT_COLOR_FIRE
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/*****************************Pickaxe********************************/
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