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Directional lighting tweaks (#1833)
changes: Flashlights now default to LIGHT_WIDE directional lighting. Glowsticks, Lamps, Flares, and Slime Cores use LIGHT_OMNI. Maglights use LIGHT_NARROW. Heavy-duty flashlights use LIGHT_SEMI. EVA suits default to LIGHT_WIDE. Lanterns use LIGHT_OMNI, as well as now having a more appropriate light color. Floodlights use LIGHT_WIDE, as well as having a more appropriate light color. Synthetics default to LIGHT_WIDE. (including drones) Added some predefined light_wedge values to the lighting defines file. Fixed some bad angles that screwed up north/south lights in some cases.
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@@ -13,6 +13,8 @@
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mob_swap_flags = ROBOT|MONKEY|SLIME|SIMPLE_ANIMAL
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mob_push_flags = ~HEAVY //trundle trundle
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light_wedge = LIGHT_WIDE
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var/lights_on = 0 // Is our integrated light on?
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var/used_power_this_tick = 0
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var/sight_mode = 0
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