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Update the codebase to 515. (#15553)
* Update the codebase to 515. * edit that * WHOOPS * maor * maybe works * libcall and shit * do that too * remove that * auxtools isnt updated so get rid of it * actually remove auxtools lol Co-authored-by: Matt Atlas <liermattia@gmail.com>
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@@ -20,7 +20,7 @@
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x = sx
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y = sy
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z = current_map.overmap_z
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addtimer(CALLBACK(src, .proc/move_to), 1)
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addtimer(CALLBACK(src, PROC_REF(move_to)), 1)
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/obj/effect/overmap/projectile/Bump(var/atom/A)
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if(istype(A, /turf/unsimulated/map/edge))
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@@ -253,11 +253,11 @@
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if (href_list["move"])
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var/ndir = text2num(href_list["move"])
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connected.relaymove(usr, ndir, accellimit)
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addtimer(CALLBACK(src, .proc/updateUsrDialog), connected.burn_delay + 1) // remove when turning into vueui
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addtimer(CALLBACK(src, PROC_REF(updateUsrDialog)), connected.burn_delay + 1) // remove when turning into vueui
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if (href_list["brake"])
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connected.decelerate()
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addtimer(CALLBACK(src, .proc/updateUsrDialog), connected.burn_delay + 1) // remove when turning into vueui
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addtimer(CALLBACK(src, PROC_REF(updateUsrDialog)), connected.burn_delay + 1) // remove when turning into vueui
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if (href_list["apilot"])
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autopilot = !autopilot
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@@ -62,7 +62,7 @@
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/obj/effect/overmap/visitable/ship/landable/populate_sector_objects()
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..()
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var/datum/shuttle/shuttle_datum = SSshuttle.shuttles[shuttle]
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shuttle_moved_event.register(shuttle_datum, src, .proc/on_shuttle_jump)
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shuttle_moved_event.register(shuttle_datum, src, PROC_REF(on_shuttle_jump))
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on_landing(landmark, shuttle_datum.current_location) // We "land" at round start to properly place ourselves on the overmap.
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/obj/effect/shuttle_landmark/ship
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@@ -117,7 +117,7 @@
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/obj/effect/shuttle_landmark/visiting_shuttle/shuttle_arrived(datum/shuttle/shuttle)
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LAZYSET(core_landmark.visitors, src, shuttle)
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shuttle_moved_event.register(shuttle, src, .proc/shuttle_left)
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shuttle_moved_event.register(shuttle, src, PROC_REF(shuttle_left))
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/obj/effect/shuttle_landmark/visiting_shuttle/proc/shuttle_left(datum/shuttle/shuttle, obj/effect/shuttle_landmark/old_landmark, obj/effect/shuttle_landmark/new_landmark)
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if(old_landmark == src)
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