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Update the codebase to 515. (#15553)
* Update the codebase to 515. * edit that * WHOOPS * maor * maybe works * libcall and shit * do that too * remove that * auxtools isnt updated so get rid of it * actually remove auxtools lol Co-authored-by: Matt Atlas <liermattia@gmail.com>
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@@ -14,4 +14,4 @@
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/spell/aoe_turf/conjure/floor/conjure_animation(var/atom/movable/overlay/animation, var/turf/target)
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animation.icon_state = "cultfloor"
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flick("cultfloor", animation)
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addtimer(CALLBACK(GLOBAL_PROC, .proc/qdel, animation), 10)
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addtimer(CALLBACK(GLOBAL_PROC, GLOBAL_PROC_REF(qdel), animation), 10)
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@@ -14,7 +14,7 @@
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/spell/aoe_turf/conjure/wall/conjure_animation(var/atom/movable/overlay/animation, var/turf/target)
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animation.icon_state = "cultwall"
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flick("cultwall", animation)
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addtimer(CALLBACK(GLOBAL_PROC, .proc/qdel, animation), 10)
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addtimer(CALLBACK(GLOBAL_PROC, GLOBAL_PROC_REF(qdel), animation), 10)
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/spell/aoe_turf/conjure/wall/reinforced
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name = "Greater Construction"
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@@ -31,7 +31,7 @@
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trail.icon = proj_trail_icon
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trail.icon_state = proj_trail_icon_state
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trail.density = 0
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addtimer(CALLBACK(src, .proc/post_trail, trail), proj_trail_lifespan)
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addtimer(CALLBACK(src, PROC_REF(post_trail), trail), proj_trail_lifespan)
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/obj/item/projectile/spell_projectile/proc/post_trail(obj/effect/overlay/trail)
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trails -= trail
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