Random Virus Event Overhaul (#5615)

This PR makes it so that random lethal viruses can only occur if there is a virologist to cure them. This PR also makes it so the viruses themselfs don't have completely random effects, but effects that make sense together by adding a new system.
This commit is contained in:
BurgerLUA
2018-12-06 06:00:16 -08:00
committed by Werner
parent 4f4929635f
commit dd950c8659
6 changed files with 234 additions and 55 deletions
+44 -52
View File
@@ -1,66 +1,58 @@
/var/global/list/event_viruses = list() // so that event viruses are kept around for admin logs, rather than being GCed
datum/event/viral_infection
var/list/viruses = list()
ic_name = "a biohazard"
no_fake = 1//Probability in announce complicates it
var/datum/disease2/disease/generated/generated_disease
ic_name = "a viral outbreak"
datum/event/viral_infection/setup()
announceWhen = rand(0, 3000)
announceWhen = rand(3 MINUTES, 5 MINUTES)
endWhen = announceWhen + 1
//generate 1-3 viruses. This way there's an upper limit on how many individual diseases need to be cured if many people are initially infected
var/num_diseases = rand(1,3)
for (var/i=0, i < num_diseases, i++)
var/datum/disease2/disease/D = new /datum/disease2/disease
var/has_virologist = FALSE
var/list/valid_diseases = list()
var/strength = 1 //whether the disease is of the greater or lesser variety
if (severity >= EVENT_LEVEL_MAJOR && prob(75))
strength = 2
D.makerandom(strength)
viruses += D
for(var/mob/living/carbon/human/H in mob_list)
if(H.mind && H.stat != DEAD && H.is_client_active(5) && H.get_assignment() == "Virologist")
has_virologist = TRUE
break
for(var/path in subtypesof(/datum/disease2/disease/generated/))
var/datum/disease2/disease/generated/G = new path
if(!has_virologist && G.dangerous)
continue
valid_diseases += G.type
qdel(G)
var/result = pick(valid_diseases)
generated_disease = new result
datum/event/viral_infection/announce()
if (severity == EVENT_LEVEL_MAJOR || prob(60))
command_announcement.Announce("Confirmed outbreak of level 5 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", new_sound = 'sound/AI/outbreak5.ogg')
var/disease_name = generated_disease ? generated_disease.generated_name : pick("Xenomorph Transformation", "Wizarditis", "GBS", "The Rhumba Beat")
var/announcement_body
var/announcement_title
if(!generated_disease || generated_disease.dangerous)
announcement_title = "High Risk Viral Outbreak"
announcement_body = "Confirmed outbreak of level 7 viral infection classification \"[disease_name]\". Failure to contain outbreak and comply with official orders may result in contract termination and/or death."
else
announcement_title = "Viral Outbreak"
announcement_body = "Confirmed outbreak of level 5 viral infection classification \"[disease_name]\". Please report to the medbay if you show any unusual symptoms."
command_announcement.Announce(announcement_body, announcement_title)
datum/event/viral_infection/start()
if(!viruses.len) return
var/list/candidates = list() //list of candidate keys
for(var/mob/living/carbon/human/G in player_list)
if(G.mind && G.stat != DEAD && G.is_client_active(5) && !player_is_antag(G.mind))
var/turf/T = get_turf(G)
var/list/candidates = list()
for(var/mob/living/carbon/human/H in player_list)
if(H.mind && H.stat != DEAD && H.is_client_active(5) && !player_is_antag(H.mind))
var/turf/T = get_turf(H)
if(T.z in current_map.station_levels)
candidates += G
candidates += H
if(!candidates.len) return
candidates = shuffle(candidates)//Incorporating Donkie's list shuffle
candidates = shuffle(candidates)
var/list/used_viruses = list()
var/list/used_candidates = list()
severity = max(EVENT_LEVEL_MUNDANE, severity - 1)
var/actual_severity = severity * rand(1, 3)
while(actual_severity > 0 && candidates.len)
var/datum/disease2/disease/D = pick(viruses)
infect_mob(candidates[1], D.getcopy())
used_candidates += candidates[1]
candidates.Remove(candidates[1])
actual_severity--
used_viruses |= D
event_viruses |= used_viruses
var/list/used_viruses_links = list()
var/list/used_viruses_text = list()
for(var/datum/disease2/disease/D in used_viruses)
used_viruses_links += "<a href='?src=\ref[D];info=1'>[D.name()]</a>"
used_viruses_text += D.name()
var/list/used_candidates_links = list()
var/list/used_candidates_text = list()
for(var/mob/M in used_candidates)
used_candidates_links += key_name_admin(M)
used_candidates_text += key_name(M)
log_admin("Virus event affecting [english_list(used_candidates_text)] started; Viruses: [english_list(used_viruses_text)]")
message_admins("Virus event affecting [english_list(used_candidates_links)] started; Viruses: [english_list(used_viruses_links)]")
for(var/i=1,i<=severity,i++)
if(candidates.len)
infect_mob(candidates[1], generated_disease.getcopy())
log_admin("Virus event affecting [candidates[1]] started; Virus: [generated_disease.generated_name] ")
message_admins("Virus event affecting [candidates[1]] started; Virus: [generated_disease.generated_name] ")
candidates -= candidates[1]
+1 -2
View File
@@ -100,7 +100,7 @@
activate(var/mob/living/carbon/mob,var/multiplier)
mob.apply_effect(2*multiplier, IRRADIATE, blocked = 0)
/datum/disease2/effect/deaf
/datum/disease2/effect/deaf_major
name = "Deafness"
stage = 4
badness = 2
@@ -370,7 +370,6 @@
mob << "<span class='warning'>You feel like you are about to sneeze!</span>"
addtimer(CALLBACK(src, .proc/do_sneeze, mob, multiplier), 5)
proc/do_sneeze(mob/living/carbon/mob, multiplier)
if (QDELETED(mob))
return
+150
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@@ -0,0 +1,150 @@
/datum/disease2/disease/generated
var/generated_name = "Generated Disease"
var/dangerous = FALSE
uniqueID = 10000
var/list/effect_datums = list()
/datum/disease2/disease/generated/New()
antigen = list(pick(ALL_ANTIGENS))
antigen |= pick(ALL_ANTIGENS)
affected_species = get_infectable_species()
for(var/i=1,i<effect_datums.len,i++)//It's a basic loop because I need the "i" for the stage number.
var/datum/disease2/effect/E = effect_datums[i]
var/datum/disease2/effectholder/H = new /datum/disease2/effectholder
H.stage = i
H.effect = new E
H.effect.generate()
H.chance = rand(0,H.effect.chance_maxm)
H.multiplier = rand(1,H.effect.maxm)
effects += H
..()
/datum/disease2/disease/generated/cold
generated_name = "Spacecold"
spreadtype = "Airborne"
uniqueID = 10001
speed = 5
effect_datums = list(
/datum/disease2/effect/gunck,
/datum/disease2/effect/sneeze,
/datum/disease2/effect/fridge,
/datum/disease2/effect/drowsness
)
/datum/disease2/disease/generated/cough
generated_name = "Moghes Cough"
spreadtype = "Airborne"
uniqueID = 10002
speed = 5
effect_datums = list(
/datum/disease2/effect/headache,
/datum/disease2/effect/cough,
/datum/disease2/effect/groan,
/datum/disease2/effect/drool
)
/datum/disease2/disease/generated/zombie
generated_name = "Cannibal Fever"
dangerous = TRUE
uniqueID = 10003
effect_datums = list(
/datum/disease2/effect/drool,
/datum/disease2/effect/hungry,
/datum/disease2/effect/groan,
/datum/disease2/effect/mind
)
/datum/disease2/disease/generated/madness
generated_name = "Sensory Madness Syndrome"
dangerous = TRUE
uniqueID = 10004
effect_datums = list(
/datum/disease2/effect/headache,
/datum/disease2/effect/blind,
/datum/disease2/effect/hallucinations,
/datum/disease2/effect/deaf_major
)
/datum/disease2/disease/generated/clone
generated_name = "Cloning Tube Disorder"
dangerous = TRUE
uniqueID = 10005
effect_datums = list(
/datum/disease2/effect/twitch,
/datum/disease2/effect/hair,
/datum/disease2/effect/mutation,
/datum/disease2/effect/radian
)
/datum/disease2/disease/generated/hyper
generated_name = "Hormonal Infectious Disease"
dangerous = TRUE
uniqueID = 10006
effect_datums = list(
/datum/disease2/effect/twitch,
/datum/disease2/effect/stimulant,
/datum/disease2/effect/chem_synthesis,
/datum/disease2/effect/killertoxins
)
/datum/disease2/disease/generated/telepathy
generated_name = "Skrell Syndrome"
dangerous = TRUE
uniqueID = 10007
effect_datums = list(
/datum/disease2/effect/headache,
/datum/disease2/effect/hair,
/datum/disease2/effect/telepathic,
/datum/disease2/effect/bones
)
/datum/disease2/disease/generated/laughter
generated_name = "Ligma"
spreadtype = "Airborne"
speed = 10
stageprob = 20
uniqueID = 10011
effect_datums = list(
/datum/disease2/effect/giggle,
/datum/disease2/effect/giggle,
/datum/disease2/effect/giggle,
/datum/disease2/effect/giggle
)
/datum/disease2/disease/generated/dna
generated_name = "DNA Disease"
dangerous = TRUE
uniqueID = 10012
effect_datums = list(
/datum/disease2/effect/twitch,
/datum/disease2/effect/hair,
/datum/disease2/effect/mutation,
/datum/disease2/effect/dna
)
/datum/disease2/disease/generated/fever
generated_name = "Worker's Fever"
uniqueID = 10013
speed = 5
stageprob = 15
effect_datums = list(
/datum/disease2/effect/headache,
/datum/disease2/effect/drowsness,
/datum/disease2/effect/confusion,
/datum/disease2/effect/shakey
)
/datum/disease2/disease/generated/spaceflu
generated_name = "Space Flu"
spreadtype = "Airborne"
dangerous = TRUE
uniqueID = 10014
effect_datums = list(
/datum/disease2/effect/gunck,
/datum/disease2/effect/sneeze,
/datum/disease2/effect/fridge,
/datum/disease2/effect/toxins
)