diff --git a/code/ZAS/Fire.dm b/code/ZAS/Fire.dm index 879da329629..e4a1286c3cd 100644 --- a/code/ZAS/Fire.dm +++ b/code/ZAS/Fire.dm @@ -129,7 +129,7 @@ If it gains pressure too slowly, it may leak or just rupture instead of explodin icon = 'icons/effects/fire.dmi' icon_state = "wavey_fire" light_color = LIGHT_COLOR_FIRE - layer = ABOVE_MOB_LAYER + layer = FIRE_LAYER var/firelevel = 1 //Calculated by gas_mixture.calculate_firelevel() diff --git a/code/__DEFINES/_layers.dm b/code/__DEFINES/_layers.dm index cc0a6698011..a693c5e155a 100644 --- a/code/__DEFINES/_layers.dm +++ b/code/__DEFINES/_layers.dm @@ -1,71 +1,163 @@ +/* + from stddef.dm, planes & layers built into byond. + + FLOAT_LAYER = -1 + AREA_LAYER = 1 + TURF_LAYER = 2 + OBJ_LAYER = 3 + MOB_LAYER = 4 + FLY_LAYER = 5 + EFFECTS_LAYER = 5000 + TOPDOWN_LAYER = 10000 + BACKGROUND_LAYER = 20000 + ------ + + FLOAT_PLANE = -32767 +*/ + +#define CLICKCATCHER_PLANE -100 + #define PLANE_SPACE_BACKGROUND -99 #define PLANE_SPACE_PARALLAX (PLANE_SPACE_BACKGROUND + 1) // -98 #define PLANE_SKYBOX (PLANE_SPACE_PARALLAX + 1) // -97 #define PLANE_SPACE_DUST (PLANE_SPACE_PARALLAX + 1) // -96 #define PLANE_ABOVE_PARALLAX (PLANE_SPACE_DUST + 1) // -95 -#define PLANE_DEFAULT 0 -#define DECAL_PLATING_LAYER (TURF_LAYER + 0.01) -// TURF_LAYER 2 -#define LOWER_ON_TURF_LAYER (TURF_LAYER + 0.05) // under the below -#define ON_TURF_LAYER (TURF_LAYER + 0.1) // sitting on the turf - should be preferred over direct use of TURF_LAYER -#define DECAL_LAYER (ON_TURF_LAYER + 0.01) -#define AO_LAYER (ON_TURF_LAYER + 0.1) -#define UNDER_PIPE_LAYER (PIPE_LAYER - 0.1) -#define PIPE_LAYER 2.4 //under wires with their 2.44 -#define CABLE_LAYER 2.44 -#define ABOVE_CABLE_LAYER (CABLE_LAYER + 0.1) -#define LAYER_TABLE 2.8 -#define LAYER_UNDER_TABLE 2.79 -#define LAYER_ABOVE_TABLE 2.81 -#define BELOW_OBJ_LAYER 2.9 -// OBJ_LAYER 3 -#define DOOR_OPEN_LAYER 3 -#define ABOVE_OBJ_LAYER 3.01 -#define UNDERDOOR 3.09 //Just barely under a closed door. -#define WINDOW_PANE_LAYER 3.2 -#define DOOR_CLOSED_LAYER 3.6 //Above most items if closed -#define BELOW_MOB_LAYER 3.7 -// MOB_LAYER 4 -#define ABOVE_MOB_LAYER 4.1 -#define ABOVE_ALL_MOB_LAYER 4.5 -#define INGAME_HUD_EFFECT_LAYER 5 -#define LIGHTING_LAYER 11 -#define EFFECTS_ABOVE_LIGHTING_LAYER 12 // For overlays you want to be above light. -#define UNDER_HUD_LAYER 19 -#define HUD_LAYER 20 //Above lighting, but below obfuscation. For in-game HUD effects (whereas SCREEN_LAYER is for abstract/OOC things like inventory slots) -#define OBFUSCATION_LAYER 21 //Where images covering the view for eyes are put -#define SCREEN_LAYER 22 //Mob HUD/effects layer -#define CINEMA_LAYER 23 +#define DEFAULT_PLANE 0 + #define PLATING_LAYER 1 + //ABOVE PLATING + #define HOLOMAP_LAYER 1.01 + #define DECAL_PLATING_LAYER 1.02 + #define DISPOSALS_PIPE_LAYER 1.03 + #define LATTICE_LAYER 1.04 + #define PIPE_LAYER 1.05 + #define WIRE_LAYER 1.06 + #define WIRE_TERMINAL_LAYER 1.07 + #define ABOVE_WIRE_LAYER 1.08 + //TURF_LAYER 2 + #define TURF_DETAIL_LAYER 2.01 + #define TURF_SHADOW_LAYER 2.02 + //ABOVE TURF + #define DECAL_LAYER 2.03 + #define RUNE_LAYER 2.04 + #define ABOVE_TILE_LAYER 2.05 + #define EXPOSED_PIPE_LAYER 2.06 + #define EXPOSED_WIRE_LAYER 2.07 + #define EXPOSED_WIRE_TERMINAL_LAYER 2.08 + #define CATWALK_LAYER 2.09 + #define ABOVE_CATWALK_LAYER 2.10 + #define BLOOD_LAYER 2.11 + #define MOUSETRAP_LAYER 2.12 + #define PLANT_LAYER 2.13 + #define AO_LAYER 2.14 + //HIDING MOB + #define HIDING_MOB_LAYER 2.15 + #define SHALLOW_FLUID_LAYER 2.16 + #define MOB_SHADOW_LAYER 2.17 + // OBJ + #define BELOW_DOOR_LAYER 2.18 + #define OPEN_DOOR_LAYER 2.19 + #define BELOW_TABLE_LAYER 2.20 + #define TABLE_LAYER 2.21 + #define ABOVE_TABLE_LAYER 2.22 + #define BELOW_OBJ_LAYER 2.23 + #define STRUCTURE_LAYER 2.24 + //OBJ_LAYER 3 + #define ABOVE_OBJ_LAYER 3.01 + #define UNDERDOOR 3.015 //Just barely under a closed door. TODO: Obsolete? + #define CLOSED_DOOR_LAYER 3.02 + #define ABOVE_DOOR_LAYER 3.03 + #define SIDE_WINDOW_LAYER 3.04 + #define FULL_WINDOW_LAYER 3.05 + #define ABOVE_WINDOW_LAYER 3.06 + #define HOLOMAP_OVERLAY_LAYER 3.061 + //LYING MOB AND HUMAN + #define LYING_MOB_LAYER 3.07 + #define LYING_HUMAN_LAYER 3.08 + #define BASE_ABOVE_OBJ_LAYER 3.09 + //HUMAN + #define BASE_HUMAN_LAYER 3.10 + //MOB_LAYER 4 + #define MECH_BASE_LAYER 4.01 + #define MECH_INTERMEDIATE_LAYER 4.02 + #define MECH_PILOT_LAYER 4.03 + #define MECH_LEG_LAYER 4.04 + #define MECH_COCKPIT_LAYER 4.05 + #define MECH_ARM_LAYER 4.06 + #define MECH_HEAD_LAYER 4.07 + #define MECH_GEAR_LAYER 4.08 + #define MECH_DECAL_LAYER 4.09 + //ABOVE_HUMAN + #define ABOVE_HUMAN_LAYER 4.10 + #define VEHICLE_LOAD_LAYER 4.11 + #define CAMERA_LAYER 4.12 + //BLOB + #define BLOB_SHIELD_LAYER 4.13 + #define BLOB_NODE_LAYER 4.14 + #define BLOB_CORE_LAYER 4.15 + //EFFECTS BELOW LIGHTING + #define BELOW_PROJECTILE_LAYER 4.16 + #define DEEP_FLUID_LAYER 4.17 + #define FIRE_LAYER 4.18 + #define PROJECTILE_LAYER 4.19 + #define ABOVE_PROJECTILE_LAYER 4.20 + #define SINGULARITY_LAYER 4.21 + #define POINTER_LAYER 4.22 + #define MIMICED_LIGHTING_LAYER 4.23 // Z-Mimic-managed lighting + //FLY_LAYER 5 + //OBSERVER + #define OBSERVER_LAYER 5.1 + #define OBFUSCATION_LAYER 5.2 + #define AREA_LAYER 999 -#define OVERMAP_SECTOR_LAYER 3.01 -#define OVERMAP_IMPORTANT_SECTOR_LAYER 3.02 -#define OVERMAP_SHIP_LAYER 3.03 -#define OVERMAP_SHUTTLE_LAYER 3.03 +//FUTURE OVERMAP_PLANE + #define OVERMAP_SECTOR_LAYER 3.15 + #define OVERMAP_IMPORTANT_SECTOR_LAYER 3.16 + #define OVERMAP_SHIP_LAYER 3.17 + #define OVERMAP_SHUTTLE_LAYER 3.18 -#define MECH_UNDER_LAYER 4 -#define MECH_BASE_LAYER 4.01 -#define MECH_HATCH_LAYER 4.02 -#define MECH_HEAD_LAYER 4.03 -#define MECH_EYES_LAYER 4.04 -#define MECH_LEG_LAYER 4.05 -#define MECH_ARM_LAYER 4.06 -#define MECH_DECAL_LAYER 4.07 -#define MECH_GEAR_LAYER 4.08 -#define MECH_ABOVE_LAYER 4.09 +//FUTURE LIGHTING PLANE + #define LIGHTBULB_LAYER 10 + #define LIGHTING_LAYER 11 + #define ABOVE_LIGHTING_LAYER 12 -// Blob Layers -#define BLOB_SHIELD_LAYER 4.11 -#define BLOB_NODE_LAYER 4.12 -#define BLOB_CORE_LAYER 4.13 +//FUTURE EFFECTS_ABOVE_LIGHTING_PLANE + #define EFFECTS_ABOVE_LIGHTING_LAYER 13 // For overlays you want to be above light. + #define EYEGLOW_LAYER 14 + #define BEAM_PROJECTILE_LAYER 15 + #define SUPERMATTER_WALL_LAYER 16 + #define SPEECH_INDICATOR_LAYER 17 -#define MIMICED_LIGHTING_LAYER 4.21 // Z-Mimic-managed lighting +//FUTURE FULLSCREEN_PLANE + #define FULLSCREEN_LAYER 18 + #define DAMAGE_LAYER 19 + #define IMPAIRED_LAYER 20 + #define BLIND_LAYER 21 + #define CRIT_LAYER 22 -#define CLICKCATCHER_PLANE -100 +//FUTURE HUD_PLANE + #define UNDER_HUD_LAYER 23 + #define HUD_BASE_LAYER 24 + #define HUD_ITEM_LAYER 25 + #define HUD_ABOVE_ITEM_LAYER 26 + #define RADIAL_BACKGROUND_LAYER 26.5 + #define RADIAL_BASE_LAYER 27 + #define RADIAL_CONTENT_LAYER 28 #define DEFAULT_APPEARANCE_FLAGS (PIXEL_SCALE) +/atom/proc/hud_layerise() + layer = HUD_ITEM_LAYER + /image/proc/turf_decal_layerise() - plane = PLANE_DEFAULT + plane = DEFAULT_PLANE layer = DECAL_LAYER + +/image/proc/plating_decal_layerise() + plane = DEFAULT_PLANE + layer = DECAL_PLATING_LAYER + +/atom/proc/reset_plane_and_layer() + plane = initial(plane) + layer = initial(layer) diff --git a/code/__DEFINES/icon_layering.dm b/code/__DEFINES/icon_layering.dm index c56dfba8a6b..9bfd1993b06 100644 --- a/code/__DEFINES/icon_layering.dm +++ b/code/__DEFINES/icon_layering.dm @@ -8,7 +8,7 @@ #define TAIL_SOUTH_ACC_LAYER 7 #define SHOES_LAYER_ALT 8 #define UNIFORM_LAYER 9 -#define DAMAGE_LAYER 10 +#define MOB_DAMAGE_LAYER 10 #define ID_LAYER 11 #define BANDAGE_LAYER 12 #define SHOES_LAYER 13 diff --git a/code/__HELPERS/overlay.dm b/code/__HELPERS/overlay.dm index 8ef01ff8f09..a91ba9104e5 100644 --- a/code/__HELPERS/overlay.dm +++ b/code/__HELPERS/overlay.dm @@ -43,7 +43,7 @@ /proc/make_screen_overlay(icon, icon_state, brightness_factor = null, glow_radius = 1) var/image/overlay = image(icon, icon_state) - overlay.layer = EFFECTS_ABOVE_LIGHTING_LAYER + overlay.layer = ABOVE_LIGHTING_LAYER var/image/underlay = image(overlay) underlay.alpha = 128 underlay.filters = filter(type="bloom", offset=glow_radius, size=glow_radius*2, threshold="#000") diff --git a/code/_onclick/hud/ai.dm b/code/_onclick/hud/ai.dm index e04c2c34d83..013f70c38cb 100644 --- a/code/_onclick/hud/ai.dm +++ b/code/_onclick/hud/ai.dm @@ -3,7 +3,7 @@ var/mob/living/silicon/ai/myai = mymob myai.computer.screen_loc = ui_ai_crew_monitor - myai.computer.layer = SCREEN_LAYER + myai.computer.layer = HUD_BASE_LAYER adding = list( new /obj/screen/ai/core, diff --git a/code/_onclick/hud/captive_brain_hud.dm b/code/_onclick/hud/captive_brain_hud.dm index 60148589c21..c8abae4ebc8 100644 --- a/code/_onclick/hud/captive_brain_hud.dm +++ b/code/_onclick/hud/captive_brain_hud.dm @@ -9,7 +9,7 @@ resist.icon = 'icons/mob/screen/captive_brain.dmi' resist.icon_state = "resist" resist.screen_loc = "EAST-8,BOTTOM:8" - resist.layer = SCREEN_LAYER + resist.layer = HUD_ABOVE_ITEM_LAYER adding += resist mymob.client.screen += src.adding diff --git a/code/_onclick/hud/fullscreen.dm b/code/_onclick/hud/fullscreen.dm index 8c256cc7826..31985b0a5cd 100644 --- a/code/_onclick/hud/fullscreen.dm +++ b/code/_onclick/hud/fullscreen.dm @@ -67,7 +67,7 @@ icon_state = "default" screen_loc = "CENTER-7,CENTER-7" mouse_opacity = MOUSE_OPACITY_TRANSPARENT - layer = HUD_LAYER - 0.1 + layer = FULLSCREEN_LAYER var/severity = 0 var/allstate = 0 //shows if it should show up for dead people too @@ -77,24 +77,27 @@ /obj/screen/fullscreen/brute icon_state = "brutedamageoverlay" + layer = DAMAGE_LAYER /obj/screen/fullscreen/oxy icon_state = "oxydamageoverlay" + layer = DAMAGE_LAYER /obj/screen/fullscreen/crit icon_state = "passage" + layer = CRIT_LAYER /obj/screen/fullscreen/strong_pain icon_state = "strong_pain" - layer = OBFUSCATION_LAYER + layer = CRIT_LAYER /obj/screen/fullscreen/blind icon_state = "blackimageoverlay" - layer = OBFUSCATION_LAYER + layer = BLIND_LAYER /obj/screen/fullscreen/blackout icon_state = "blackout" - layer = OBFUSCATION_LAYER + layer = BLIND_LAYER /obj/screen/fullscreen/impaired icon_state = "impairedoverlay" @@ -143,7 +146,7 @@ /obj/screen/fullscreen/frenzy icon_state = "frenzyoverlay" - layer = OBFUSCATION_LAYER + layer = BLIND_LAYER /obj/screen/fullscreen/teleport icon_state = "teleport" diff --git a/code/_onclick/hud/hud.dm b/code/_onclick/hud/hud.dm index b52062bdf78..52533877624 100644 --- a/code/_onclick/hud/hud.dm +++ b/code/_onclick/hud/hud.dm @@ -27,7 +27,6 @@ var/list/global_huds screen.screen_loc = "SOUTHWEST to NORTHEAST" // Will tile up to the whole screen, scaling beyond 15x15 if needed. screen.icon = 'icons/obj/hud_tiled.dmi' screen.icon_state = icon_state - screen.layer = SCREEN_LAYER screen.mouse_opacity = MOUSE_OPACITY_TRANSPARENT screen.color = color @@ -38,7 +37,7 @@ var/list/global_huds druggy = new /obj/screen() druggy.screen_loc = ui_entire_screen druggy.icon_state = "druggy" - druggy.layer = 17 + druggy.layer = IMPAIRED_LAYER druggy.mouse_opacity = MOUSE_OPACITY_TRANSPARENT druggy.alpha = 127 druggy.blend_mode = BLEND_MULTIPLY @@ -47,7 +46,7 @@ var/list/global_huds blurry = new /obj/screen() blurry.screen_loc = ui_entire_screen blurry.icon_state = "blurry" - blurry.layer = 17 + blurry.layer = IMPAIRED_LAYER blurry.mouse_opacity = MOUSE_OPACITY_TRANSPARENT blurry.alpha = 100 @@ -98,18 +97,18 @@ var/list/global_huds for(i = 1, i <= 4, i++) O = vimpaired[i] O.icon_state = "dither50" - O.layer = 17 + O.layer = IMPAIRED_LAYER O.mouse_opacity = MOUSE_OPACITY_TRANSPARENT O = darkMask[i] O.icon_state = "dither50" - O.layer = 17 + O.layer = IMPAIRED_LAYER O.mouse_opacity = MOUSE_OPACITY_TRANSPARENT for(i = 5, i <= 8, i++) O = darkMask[i] O.icon_state = "black" - O.layer = 17 + O.layer = IMPAIRED_LAYER O.mouse_opacity = MOUSE_OPACITY_TRANSPARENT /* diff --git a/code/_onclick/hud/human.dm b/code/_onclick/hud/human.dm index 864a28e0b63..95d7b3b7f42 100644 --- a/code/_onclick/hud/human.dm +++ b/code/_onclick/hud/human.dm @@ -28,7 +28,6 @@ hud_type = slot_data["slot_type"] inv_box = new hud_type() inv_box.icon = ui_style - inv_box.layer = SCREEN_LAYER inv_box.color = ui_color inv_box.alpha = ui_alpha inv_box.hud = src @@ -53,7 +52,6 @@ using.icon = ui_style using.icon_state = "other" using.screen_loc = ui_inventory - using.layer = SCREEN_LAYER using.color = ui_color using.alpha = ui_alpha src.adding += using @@ -68,7 +66,6 @@ using.screen_loc = ui_acti using.color = ui_color using.alpha = ui_alpha - using.layer = SCREEN_LAYER src.adding += using action_intent = using @@ -85,7 +82,6 @@ using.icon = ico using.screen_loc = ui_acti using.alpha = ui_alpha - using.layer = SCREEN_LAYER src.adding += using help_intent = using @@ -97,7 +93,6 @@ using.icon = ico using.screen_loc = ui_acti using.alpha = ui_alpha - using.layer = SCREEN_LAYER src.adding += using disarm_intent = using @@ -109,7 +104,6 @@ using.icon = ico using.screen_loc = ui_acti using.alpha = ui_alpha - using.layer = SCREEN_LAYER src.adding += using grab_intent = using @@ -121,7 +115,6 @@ using.icon = ico using.screen_loc = ui_acti using.alpha = ui_alpha - using.layer = SCREEN_LAYER src.adding += using hurt_intent = using //end intent small hud objects @@ -141,7 +134,6 @@ using.icon = ui_style using.icon_state = "act_drop" using.screen_loc = ui_drop_throw - using.layer = SCREEN_LAYER using.color = ui_color using.alpha = ui_alpha src.hotkeybuttons += using @@ -153,7 +145,6 @@ using.icon = ui_style using.icon_state = "act_equip" using.screen_loc = ui_equip - using.layer = SCREEN_LAYER using.color = ui_color using.alpha = ui_alpha src.adding += using @@ -167,7 +158,6 @@ inv_box.icon_state = "r_hand_active" inv_box.screen_loc = ui_rhand inv_box.slot_id = slot_r_hand - inv_box.layer = SCREEN_LAYER inv_box.color = ui_color inv_box.alpha = ui_alpha @@ -183,7 +173,6 @@ inv_box.icon_state = "l_hand_active" inv_box.screen_loc = ui_lhand inv_box.slot_id = slot_l_hand - inv_box.layer = SCREEN_LAYER inv_box.color = ui_color inv_box.alpha = ui_alpha src.l_hand_hud_object = inv_box @@ -196,7 +185,6 @@ using.icon = ui_style using.icon_state = "hand1" using.screen_loc = ui_swaphand1 - using.layer = SCREEN_LAYER using.color = ui_color using.alpha = ui_alpha using.hud = src @@ -207,7 +195,6 @@ using.icon = ui_style using.icon_state = "hand2" using.screen_loc = ui_swaphand2 - using.layer = SCREEN_LAYER using.color = ui_color using.alpha = ui_alpha using.hud = src @@ -219,7 +206,6 @@ using.icon = ui_style using.icon_state = "act_resist" using.screen_loc = ui_pull_resist - using.layer = SCREEN_LAYER using.color = ui_color using.alpha = ui_alpha src.hotkeybuttons += using diff --git a/code/_onclick/hud/other_mobs.dm b/code/_onclick/hud/other_mobs.dm index ec8eb462ef6..f3a1b8a4777 100644 --- a/code/_onclick/hud/other_mobs.dm +++ b/code/_onclick/hud/other_mobs.dm @@ -20,13 +20,11 @@ blobpwrdisplay.name = "blob power" blobpwrdisplay.icon_state = "block" blobpwrdisplay.screen_loc = ui_health - blobpwrdisplay.layer = SCREEN_LAYER blobhealthdisplay = new /obj/screen() blobhealthdisplay.name = "blob health" blobhealthdisplay.icon_state = "block" blobhealthdisplay.screen_loc = ui_internal - blobhealthdisplay.layer = SCREEN_LAYER mymob.client.screen = null @@ -47,7 +45,6 @@ using.icon = ui_style using.icon_state = "intent_"+mymob.a_intent using.screen_loc = ui_zonesel - using.layer = SCREEN_LAYER src.adding += using action_intent = using @@ -61,7 +58,6 @@ using.name = "help" using.icon = ico using.screen_loc = ui_zonesel - using.layer = SCREEN_LAYER src.adding += using help_intent = using @@ -72,7 +68,6 @@ using.name = "disarm" using.icon = ico using.screen_loc = ui_zonesel - using.layer = SCREEN_LAYER src.adding += using disarm_intent = using @@ -83,7 +78,6 @@ using.name = "grab" using.icon = ico using.screen_loc = ui_zonesel - using.layer = SCREEN_LAYER src.adding += using grab_intent = using @@ -94,7 +88,6 @@ using.name = I_HURT using.icon = ico using.screen_loc = ui_zonesel - using.layer = SCREEN_LAYER src.adding += using hurt_intent = using diff --git a/code/_onclick/hud/radial.dm b/code/_onclick/hud/radial.dm index c007f121b5e..709f7be8b62 100644 --- a/code/_onclick/hud/radial.dm +++ b/code/_onclick/hud/radial.dm @@ -5,7 +5,7 @@ GLOBAL_LIST_EMPTY(radial_menus) /obj/screen/radial icon = 'icons/mob/screen/radial.dmi' - layer = HUD_LAYER + layer = RADIAL_BASE_LAYER var/datum/radial_menu/parent /obj/screen/radial/Destroy() @@ -241,7 +241,7 @@ GLOBAL_LIST_EMPTY(radial_menus) /datum/radial_menu/proc/extract_image(E) var/mutable_appearance/MA = new /mutable_appearance(E) if(MA) - MA.layer = HUD_LAYER + MA.layer = RADIAL_CONTENT_LAYER MA.appearance_flags |= RESET_TRANSFORM return MA @@ -258,7 +258,7 @@ GLOBAL_LIST_EMPTY(radial_menus) return current_user = M.client //Blank - menu_holder = image(icon = 'icons/effects/effects.dmi', loc = anchor, icon_state = "nothing", layer = HUD_LAYER) + menu_holder = image(icon = 'icons/effects/effects.dmi', loc = anchor, icon_state = "nothing", layer = RADIAL_BACKGROUND_LAYER) menu_holder.appearance_flags |= KEEP_APART|RESET_ALPHA|RESET_COLOR|RESET_TRANSFORM menu_holder.add_vis_contents(elements + close_button) current_user.images += menu_holder diff --git a/code/_onclick/hud/robot.dm b/code/_onclick/hud/robot.dm index c3eb5d39cba..1e4e12858ac 100644 --- a/code/_onclick/hud/robot.dm +++ b/code/_onclick/hud/robot.dm @@ -22,7 +22,6 @@ var/obj/screen/robot_inventory using.icon = 'icons/mob/screen/robot.dmi' using.icon_state = "radio" using.screen_loc = ui_movi - using.layer = SCREEN_LAYER src.adding += using //Module select @@ -48,7 +47,6 @@ var/obj/screen/robot_inventory using.icon = 'icons/mob/screen/robot.dmi' using.icon_state = mymob.a_intent using.screen_loc = ui_acti - using.layer = SCREEN_LAYER src.adding += using action_intent = using @@ -94,7 +92,6 @@ var/obj/screen/robot_inventory using.icon = 'icons/mob/screen/robot.dmi' using.icon_state = "panel" using.screen_loc = ui_borg_panel - using.layer = SCREEN_LAYER src.adding += using //Store @@ -127,7 +124,6 @@ var/obj/screen/robot_inventory // Computer device hud if(r.computer) r.computer.screen_loc = ui_oxygen - r.computer.layer = SCREEN_LAYER //Handle the gun settings buttons @@ -225,8 +221,7 @@ var/obj/screen/robot_inventory A.screen_loc = "CENTER[x]:16,SOUTH+[y]:7" else A.screen_loc = "CENTER+[x]:16,SOUTH+[y]:7" - A.layer = SCREEN_LAYER - + A.hud_layerise() x++ if(x == 4) x = -4 diff --git a/code/_onclick/hud/screen_object_types/ai_screen_objs.dm b/code/_onclick/hud/screen_object_types/ai_screen_objs.dm index f5abd78b3f7..69cc930186b 100644 --- a/code/_onclick/hud/screen_object_types/ai_screen_objs.dm +++ b/code/_onclick/hud/screen_object_types/ai_screen_objs.dm @@ -34,7 +34,6 @@ /obj/screen/ai icon = 'icons/mob/screen/ai.dmi' - layer = SCREEN_LAYER /obj/screen/ai/core name = "AI Core" diff --git a/code/_onclick/hud/screen_objects.dm b/code/_onclick/hud/screen_objects.dm index 5c21866f2f6..9a14ebb63b8 100644 --- a/code/_onclick/hud/screen_objects.dm +++ b/code/_onclick/hud/screen_objects.dm @@ -9,7 +9,7 @@ /obj/screen name = "" icon = 'icons/mob/screen/generic.dmi' - layer = SCREEN_LAYER + layer = HUD_BASE_LAYER unacidable = 1 var/obj/master = null //A reference to the object in the slot. Grabs or items, generally. var/datum/hud/hud = null // A reference to the owner HUD, if any. @@ -137,7 +137,6 @@ /obj/screen/storage name = "storage" - layer = SCREEN_LAYER screen_loc = "7,7 to 10,8" /obj/screen/storage/Click() @@ -153,7 +152,7 @@ /obj/screen/storage/background name = "background storage" - layer = SCREEN_LAYER+0.01 + layer = HUD_BASE_LAYER /obj/screen/storage/background/Initialize(mapload, var/obj/set_master, var/set_icon_state) . = ..() @@ -221,7 +220,7 @@ mouse_opacity = MOUSE_OPACITY_TRANSPARENT alpha = 128 anchored = TRUE - layer = SCREEN_LAYER + 0.1 + plane = HUD_ITEM_LAYER /obj/screen/zone_sel/MouseExited(location, control, params) if(!isobserver(usr) && hovering_choice) @@ -453,7 +452,6 @@ /obj/screen/movement_intent name = "mov_intent" screen_loc = ui_movi - layer = SCREEN_LAYER //This updates the run/walk button on the hud /obj/screen/movement_intent/proc/update_move_icon(var/mob/living/user) diff --git a/code/controllers/subsystems/evacuation/evacuation_pods.dm b/code/controllers/subsystems/evacuation/evacuation_pods.dm index 61d4aebce3f..1f2f4ba0811 100644 --- a/code/controllers/subsystems/evacuation/evacuation_pods.dm +++ b/code/controllers/subsystems/evacuation/evacuation_pods.dm @@ -176,7 +176,6 @@ screen_loc = "WEST,SOUTH to EAST,NORTH" color = "#ff9900" blend_mode = BLEND_SUBTRACT - layer = SCREEN_LAYER #undef EVAC_OPT_ABANDON_SHIP #undef EVAC_OPT_BLUESPACE_JUMP diff --git a/code/controllers/subsystems/job.dm b/code/controllers/subsystems/job.dm index 2e98e1472fa..da8fa88d0e3 100644 --- a/code/controllers/subsystems/job.dm +++ b/code/controllers/subsystems/job.dm @@ -860,7 +860,7 @@ SUBSYSTEM_DEF(jobs) T.icon_state = "nothing" T.maptext_height = 64 T.maptext_width = 512 - T.layer = SCREEN_LAYER+1 + T.layer = HUD_ABOVE_ITEM_LAYER T.plane = FLOAT_PLANE T.screen_loc = "LEFT+1,BOTTOM+2" diff --git a/code/controllers/subsystems/ticker.dm b/code/controllers/subsystems/ticker.dm index 02b72fb220f..1f4ad87ffd9 100644 --- a/code/controllers/subsystems/ticker.dm +++ b/code/controllers/subsystems/ticker.dm @@ -639,7 +639,7 @@ var/datum/controller/subsystem/ticker/SSticker cinematic = new /obj/screen{ icon = 'icons/effects/station_explosion.dmi'; icon_state = "station_intact"; - layer = CINEMA_LAYER; + layer = HUD_ABOVE_ITEM_LAYER; mouse_opacity = MOUSE_OPACITY_TRANSPARENT; screen_loc = "1,0" } diff --git a/code/datums/beam.dm b/code/datums/beam.dm index 0965879fdf6..cf502d0d01a 100644 --- a/code/datums/beam.dm +++ b/code/datums/beam.dm @@ -206,7 +206,7 @@ /obj/effect/ebeam mouse_opacity = MOUSE_OPACITY_TRANSPARENT anchored = 1 - layer = EFFECTS_ABOVE_LIGHTING_LAYER + layer = BEAM_PROJECTILE_LAYER blend_mode = BLEND_ADD var/datum/beam/owner diff --git a/code/game/antagonist/antagonist_update.dm b/code/game/antagonist/antagonist_update.dm index 125cb03fc55..590dfc3cb03 100644 --- a/code/game/antagonist/antagonist_update.dm +++ b/code/game/antagonist/antagonist_update.dm @@ -38,7 +38,7 @@ if(!antag_indicator || !other.current || !recipient.current) return var/indicator = (faction_indicator && (other in faction_members)) ? faction_indicator : antag_indicator - return image('icons/mob/mob.dmi', loc = other.current, icon_state = indicator, layer = LIGHTING_LAYER+0.1) + return image('icons/mob/mob.dmi', loc = other.current, icon_state = indicator, layer = ABOVE_HUMAN_LAYER) /datum/antagonist/proc/update_all_icons() if(!antag_indicator) diff --git a/code/game/area/areas.dm b/code/game/area/areas.dm index e921f5ccbb6..b9b0c82d232 100644 --- a/code/game/area/areas.dm +++ b/code/game/area/areas.dm @@ -24,7 +24,7 @@ var/global/list/area_blurb_stated_to = list() name = "Unknown" icon = 'icons/turf/areas.dmi' icon_state = "unknown" - layer = 10 + layer = AREA_LAYER luminosity = 0 mouse_opacity = MOUSE_OPACITY_TRANSPARENT @@ -89,7 +89,6 @@ var/global/list/area_blurb_stated_to = list() /area/Initialize(mapload) icon_state = "white" - layer = 10 blend_mode = BLEND_MULTIPLY diff --git a/code/game/atom/_atom.dm b/code/game/atom/_atom.dm index 35dc74e9af2..116231785b6 100644 --- a/code/game/atom/_atom.dm +++ b/code/game/atom/_atom.dm @@ -11,7 +11,7 @@ var/update_icon_on_init = FALSE // Default to 'no'. - layer = 2 + layer = TURF_LAYER var/level = 2 var/atom_flags = 0 var/init_flags = 0 diff --git a/code/game/atoms_movable.dm b/code/game/atoms_movable.dm index ab60ec6a844..eccf2098335 100644 --- a/code/game/atoms_movable.dm +++ b/code/game/atoms_movable.dm @@ -1,5 +1,5 @@ /atom/movable - layer = 3 + layer = OBJ_LAYER glide_size = 6 animate_movement = SLIDE_STEPS diff --git a/code/game/gamemodes/changeling/implements/powers/body.dm b/code/game/gamemodes/changeling/implements/powers/body.dm index 059b5ea7937..3ea264b3a3c 100644 --- a/code/game/gamemodes/changeling/implements/powers/body.dm +++ b/code/game/gamemodes/changeling/implements/powers/body.dm @@ -114,7 +114,7 @@ effect.density = FALSE effect.anchored = TRUE effect.icon = 'icons/effects/effects.dmi' - effect.layer = 3 + effect.layer = LYING_HUMAN_LAYER flick("summoning", effect) QDEL_IN(effect, 10) H.forceMove(ling) @@ -579,7 +579,7 @@ effect.density = FALSE effect.anchored = TRUE effect.icon = 'icons/effects/effects.dmi' - effect.layer = 3 + effect.layer = LYING_HUMAN_LAYER flick("summoning", effect) QDEL_IN(effect, 10) M.forceMove(ling) //move inside the new dude to hide him. diff --git a/code/game/gamemodes/cult/runes/rune.dm b/code/game/gamemodes/cult/runes/rune.dm index 2845e6dc6d3..d8ce8fb04f5 100644 --- a/code/game/gamemodes/cult/runes/rune.dm +++ b/code/game/gamemodes/cult/runes/rune.dm @@ -5,7 +5,7 @@ icon_state = "1" anchored = TRUE unacidable = TRUE - layer = AO_LAYER + layer = RUNE_LAYER mouse_opacity = MOUSE_OPACITY_OPAQUE var/datum/rune/rune diff --git a/code/game/gamemodes/endgame/bluespace_jump/bluespace_jump.dm b/code/game/gamemodes/endgame/bluespace_jump/bluespace_jump.dm index 47c80fd192d..b4de122e27d 100644 --- a/code/game/gamemodes/endgame/bluespace_jump/bluespace_jump.dm +++ b/code/game/gamemodes/endgame/bluespace_jump/bluespace_jump.dm @@ -131,4 +131,3 @@ color = "#ff9900" alpha = 100 blend_mode = BLEND_SUBTRACT - layer = SCREEN_LAYER diff --git a/code/game/gamemodes/endgame/supermatter_cascade/blob.dm b/code/game/gamemodes/endgame/supermatter_cascade/blob.dm index c1a17a7df3a..6f0c1eb0da6 100644 --- a/code/game/gamemodes/endgame/supermatter_cascade/blob.dm +++ b/code/game/gamemodes/endgame/supermatter_cascade/blob.dm @@ -6,7 +6,7 @@ icon = 'icons/turf/space.dmi' icon_state = "bluespace-n" - layer = EFFECTS_ABOVE_LIGHTING_LAYER + layer = SUPERMATTER_WALL_LAYER light_color = COLOR_CYAN_BLUE light_power = 6 light_range = 8 diff --git a/code/game/machinery/ai_slipper.dm b/code/game/machinery/ai_slipper.dm index 31b7556e21c..d5c784c9445 100644 --- a/code/game/machinery/ai_slipper.dm +++ b/code/game/machinery/ai_slipper.dm @@ -2,7 +2,6 @@ name = "\improper AI Liquid Dispenser" icon = 'icons/obj/device.dmi' icon_state = "motion0" - layer = 3 anchored = 1.0 idle_power_usage = 10 var/uses = 20 diff --git a/code/game/machinery/camera/camera.dm b/code/game/machinery/camera/camera.dm index 8ad1e00e43f..9570b0c337e 100644 --- a/code/game/machinery/camera/camera.dm +++ b/code/game/machinery/camera/camera.dm @@ -6,7 +6,7 @@ use_power = POWER_USE_ACTIVE idle_power_usage = 5 active_power_usage = 10 - layer = 5 + layer = CAMERA_LAYER obj_flags = OBJ_FLAG_MOVES_UNSUPPORTED var/list/network = list(NETWORK_STATION) diff --git a/code/game/machinery/computer/computer.dm b/code/game/machinery/computer/computer.dm index c195ec4285e..e97ff28a9d2 100644 --- a/code/game/machinery/computer/computer.dm +++ b/code/game/machinery/computer/computer.dm @@ -69,13 +69,13 @@ /obj/machinery/computer/update_icon() switch(dir) if(NORTH) - layer = ABOVE_MOB_LAYER + layer = ABOVE_HUMAN_LAYER if(SOUTH) - layer = initial(layer) + reset_plane_and_layer() if(EAST) - layer = ABOVE_MOB_LAYER + layer = ABOVE_HUMAN_LAYER if(WEST) - layer = ABOVE_MOB_LAYER + layer = ABOVE_HUMAN_LAYER cut_overlays() if(stat & NOPOWER) set_light(0) diff --git a/code/game/machinery/cryo.dm b/code/game/machinery/cryo.dm index 96b8d51f8cc..481cfa800e2 100644 --- a/code/game/machinery/cryo.dm +++ b/code/game/machinery/cryo.dm @@ -22,7 +22,7 @@ icon_state = "pod_preview" density = TRUE anchored = TRUE - layer = ABOVE_ALL_MOB_LAYER + layer = ABOVE_HUMAN_LAYER interact_offline = TRUE var/on = 0 diff --git a/code/game/machinery/cryopod.dm b/code/game/machinery/cryopod.dm index 29b22f6fdf4..a9986232479 100644 --- a/code/game/machinery/cryopod.dm +++ b/code/game/machinery/cryopod.dm @@ -263,24 +263,20 @@ GLOBAL_LIST_EMPTY(frozen_crew) /obj/machinery/cryopod/living_quarters/update_icon() cut_overlays() var/image/I = image(icon, "pod_top") - I.layer = 5.021 add_overlay(I) if(occupant) I = image(icon, "pod_back") - I.layer = 5 add_overlay(I) name = "[name] ([occupant])" I = image(occupant.icon, occupant.icon_state, dir = SOUTH) I.overlays = occupant.overlays - I.layer = 5 I.pixel_z = 11 add_overlay(I) I = image(icon, "pod_door") - I.layer = 5 add_overlay(I) else name = initial(name) diff --git a/code/game/machinery/doors/airlock_control.dm b/code/game/machinery/doors/airlock_control.dm index 4d0baa6a5e6..d09be308bbb 100644 --- a/code/game/machinery/doors/airlock_control.dm +++ b/code/game/machinery/doors/airlock_control.dm @@ -161,7 +161,6 @@ name = "airlock sensor" icon = 'icons/obj/airlock_machines.dmi' icon_state = "airlock_sensor_off" - layer = OBJ_LAYER anchored = 1 power_channel = ENVIRON @@ -242,7 +241,6 @@ name = "access button" icon = 'icons/obj/airlock_machines.dmi' icon_state = "access_button_standby" - layer = OBJ_LAYER obj_flags = OBJ_FLAG_MOVES_UNSUPPORTED anchored = 1 diff --git a/code/game/machinery/doors/blast_door.dm b/code/game/machinery/doors/blast_door.dm index 8c87b31eb5d..ff4e8a6a596 100644 --- a/code/game/machinery/doors/blast_door.dm +++ b/code/game/machinery/doors/blast_door.dm @@ -15,9 +15,9 @@ icon = 'icons/obj/doors/rapid_pdoor.dmi' icon_state = null dir = 1 - closed_layer = DOOR_CLOSED_LAYER + 0.1 + closed_layer = ABOVE_DOOR_LAYER explosion_resistance = 25 - open_layer = 2.7 + open_layer = BELOW_TABLE_LAYER /// Most blast doors are infrequently toggled and sometimes used with regular doors anyways. /// Turning this off prevents awkward zone geometry in places like medbay lobby, for example. @@ -31,6 +31,7 @@ var/open_sound = 'sound/machines/blastdooropen.ogg' var/close_sound = 'sound/machines/blastdoorclose.ogg' var/damage = BLAST_DOOR_CRUSH_DAMAGE + closed_layer = ABOVE_DOOR_LAYER var/id = 1.0 var/_wifi_id diff --git a/code/game/machinery/doors/brigdoors.dm b/code/game/machinery/doors/brigdoors.dm index df8aa427626..ec055180cdd 100644 --- a/code/game/machinery/doors/brigdoors.dm +++ b/code/game/machinery/doors/brigdoors.dm @@ -12,7 +12,7 @@ icon = 'icons/obj/status_display.dmi' icon_state = "frame" req_access = list(ACCESS_BRIG) - layer = OBJ_LAYER + layer = ABOVE_WINDOW_LAYER anchored = TRUE density = FALSE var/id = null // id of door it controls. diff --git a/code/game/machinery/doors/door.dm b/code/game/machinery/doors/door.dm index 71e4d3ef92c..24baa050b8e 100644 --- a/code/game/machinery/doors/door.dm +++ b/code/game/machinery/doors/door.dm @@ -9,10 +9,10 @@ anchored = 1 opacity = 1 density = 1 - layer = DOOR_OPEN_LAYER + layer = CLOSED_DOOR_LAYER dir = SOUTH - var/open_layer = DOOR_OPEN_LAYER - var/closed_layer = DOOR_CLOSED_LAYER + var/open_layer = OPEN_DOOR_LAYER + var/closed_layer = CLOSED_DOOR_LAYER /// Boolean. Whether or not the door blocks vision. var/visible = TRUE diff --git a/code/game/machinery/doors/firedoor.dm b/code/game/machinery/doors/firedoor.dm index c617f8e8ebb..9e25deb5e3a 100644 --- a/code/game/machinery/doors/firedoor.dm +++ b/code/game/machinery/doors/firedoor.dm @@ -14,9 +14,9 @@ req_one_access = list(ACCESS_ATMOSPHERICS, ACCESS_ENGINE_EQUIP, ACCESS_FIRST_RESPONDER) opacity = 0 density = 0 - layer = LAYER_UNDER_TABLE - open_layer = LAYER_UNDER_TABLE // Just below doors when open - closed_layer = DOOR_CLOSED_LAYER + 0.2 // Just above doors when closed + layer = OPEN_DOOR_LAYER + open_layer = OPEN_DOOR_LAYER // Just below doors when open + closed_layer = CLOSED_DOOR_LAYER + 0.2 // Just above doors when closed //These are frequenly used with windows, so make sure zones can pass. //Generally if a firedoor is at a place where there should be a zone boundery then there will be a regular door underneath it. diff --git a/code/game/machinery/doors/windowdoor.dm b/code/game/machinery/doors/windowdoor.dm index 5eb7de192d8..72e34d94444 100644 --- a/code/game/machinery/doors/windowdoor.dm +++ b/code/game/machinery/doors/windowdoor.dm @@ -5,7 +5,7 @@ icon_state = "left" var/base_state = "left" alpha = 196 - layer = WINDOW_PANE_LAYER + layer = SIDE_WINDOW_LAYER min_force = 4 hitsound = 'sound/effects/glass_hit.ogg' maxhealth = 150 //If you change this, consiter changing ../door/window/brigdoor/ health at the bottom of this .dm file diff --git a/code/game/machinery/embedded_controller/embedded_controller_base.dm b/code/game/machinery/embedded_controller/embedded_controller_base.dm index 7dcea6efd5b..8f13b07ddec 100644 --- a/code/game/machinery/embedded_controller/embedded_controller_base.dm +++ b/code/game/machinery/embedded_controller/embedded_controller_base.dm @@ -3,7 +3,6 @@ name = "Embedded Controller" anchored = 1 - layer = OBJ_LAYER idle_power_usage = 10 var/checks_for_access = FALSE diff --git a/code/game/machinery/flasher.dm b/code/game/machinery/flasher.dm index e7cb3075c46..96eb2496410 100644 --- a/code/game/machinery/flasher.dm +++ b/code/game/machinery/flasher.dm @@ -5,7 +5,6 @@ desc = "A mounted flash. Disorientates anyone caught in its range." icon = 'icons/obj/stationobjs.dmi' icon_state = "mflash1" - layer = OBJ_LAYER obj_flags = OBJ_FLAG_MOVES_UNSUPPORTED var/id = null var/range = 2 //this is roughly the size of brig cell @@ -23,7 +22,6 @@ name = "portable flasher" desc = "A portable flashing device. Wrench to activate and deactivate. Cannot detect slow movements." icon_state = "pflash1" - layer = OBJ_LAYER - 0.01 strength = 8 anchored = 0 base_state = "pflash" diff --git a/code/game/machinery/floor_light.dm b/code/game/machinery/floor_light.dm index b92515d37d4..55fe98647c0 100644 --- a/code/game/machinery/floor_light.dm +++ b/code/game/machinery/floor_light.dm @@ -5,7 +5,7 @@ var/list/floor_light_cache = list() icon = 'icons/obj/machinery/floor_light.dmi' icon_state = "base" desc = "A backlit floor panel." - layer = TURF_LAYER+0.001 + layer = ABOVE_TILE_LAYER anchored = 0 use_power = POWER_USE_ACTIVE idle_power_usage = 2 diff --git a/code/game/machinery/gumball.dm b/code/game/machinery/gumball.dm index f5afb57ef9f..31fc1077408 100644 --- a/code/game/machinery/gumball.dm +++ b/code/game/machinery/gumball.dm @@ -3,7 +3,6 @@ desc = "A lithe device with a glass globe on top, which can be operated to dispense various candies." icon = 'icons/obj/vending.dmi' icon_state = "gumball_100" - layer = 2.9 anchored = 1 density = 1 idle_power_usage = 10 diff --git a/code/game/machinery/hologram.dm b/code/game/machinery/hologram.dm index a5d06012f36..d2b66280c3d 100644 --- a/code/game/machinery/hologram.dm +++ b/code/game/machinery/hologram.dm @@ -36,7 +36,7 @@ Possible to do for anyone motivated enough: icon_state = "holopad0" var/icon_state_suffix = "" - layer = DECAL_LAYER + 0.1 //Preventing rats and drones from sneaking under them. + layer = ABOVE_TILE_LAYER var/power_per_hologram = 500 //per usage per hologram idle_power_usage = 5 diff --git a/code/game/machinery/holosign.dm b/code/game/machinery/holosign.dm index dec5a025008..978e2056dfe 100644 --- a/code/game/machinery/holosign.dm +++ b/code/game/machinery/holosign.dm @@ -4,7 +4,7 @@ desc = "Small wall-mounted holographic projector" icon = 'icons/obj/holosign.dmi' icon_state = "sign_off" - layer = 4 + layer = ABOVE_DOOR_LAYER idle_power_usage = 2 active_power_usage = 4 anchored = 1 diff --git a/code/game/machinery/igniter.dm b/code/game/machinery/igniter.dm index 7c77a8b42b9..054d380828f 100755 --- a/code/game/machinery/igniter.dm +++ b/code/game/machinery/igniter.dm @@ -70,7 +70,6 @@ var/disable = 0 var/last_spark = 0 var/base_state = "migniter" - layer = 3.3 anchored = 1 idle_power_usage = 2 active_power_usage = 4 diff --git a/code/game/machinery/machinery.dm b/code/game/machinery/machinery.dm index d87704a3f20..37c3f318c6b 100644 --- a/code/game/machinery/machinery.dm +++ b/code/game/machinery/machinery.dm @@ -84,7 +84,7 @@ Class Procs: name = "machinery" icon = 'icons/obj/stationobjs.dmi' w_class = ITEMSIZE_IMMENSE - layer = OBJ_LAYER - 0.1 + layer = STRUCTURE_LAYER init_flags = INIT_MACHINERY_PROCESS_SELF var/stat = 0 diff --git a/code/game/machinery/magnet.dm b/code/game/machinery/magnet.dm index e5b3572f1c2..08316333be9 100644 --- a/code/game/machinery/magnet.dm +++ b/code/game/machinery/magnet.dm @@ -11,7 +11,6 @@ name = "Electromagnetic Generator" desc = "A device that uses station power to create points of magnetic energy." level = 1 // underfloor - layer = 2.5 anchored = 1 idle_power_usage = 50 diff --git a/code/game/machinery/mech_recharger.dm b/code/game/machinery/mech_recharger.dm index 2eb32bc5525..9150f8f04d1 100644 --- a/code/game/machinery/mech_recharger.dm +++ b/code/game/machinery/mech_recharger.dm @@ -4,7 +4,7 @@ icon = 'icons/mecha/mech_bay.dmi' icon_state = "recharge_floor" density = FALSE - layer = TURF_LAYER + 0.1 + layer = ABOVE_TILE_LAYER anchored = TRUE idle_power_usage = 300 // Some electronics, passive drain. active_power_usage = 90 KILOWATTS // When charging diff --git a/code/game/machinery/navbeacon.dm b/code/game/machinery/navbeacon.dm index 6a7870eb9b9..2e3b4f7471c 100644 --- a/code/game/machinery/navbeacon.dm +++ b/code/game/machinery/navbeacon.dm @@ -8,7 +8,7 @@ name = "navigation beacon" desc = "A radio beacon used for bot navigation." level = 1 // underfloor - layer = 2.5 + layer = ABOVE_WIRE_LAYER anchored = 1 var/open = 0 // true if cover is open diff --git a/code/game/machinery/stargazer.dm b/code/game/machinery/stargazer.dm index 04441f224e3..1523e3a1397 100644 --- a/code/game/machinery/stargazer.dm +++ b/code/game/machinery/stargazer.dm @@ -4,7 +4,7 @@ icon_state = "stargazer_off" anchored = TRUE density = TRUE - layer = ABOVE_ALL_MOB_LAYER + layer = CAMERA_LAYER pixel_x = -32 pixel_y = -24 var/image/star_system_image diff --git a/code/game/machinery/status_display.dm b/code/game/machinery/status_display.dm index 9008e125fda..3653fe9e145 100644 --- a/code/game/machinery/status_display.dm +++ b/code/game/machinery/status_display.dm @@ -13,7 +13,7 @@ name = "status display" icon = 'icons/obj/status_display.dmi' icon_state = "frame" - layer = OBJ_LAYER + layer = ABOVE_WINDOW_LAYER anchored = 1 density = 0 idle_power_usage = 10 diff --git a/code/game/machinery/suit_cycler.dm b/code/game/machinery/suit_cycler.dm index 11d607ff1d0..fe4a10db493 100644 --- a/code/game/machinery/suit_cycler.dm +++ b/code/game/machinery/suit_cycler.dm @@ -111,16 +111,16 @@ var/image/occupant_image = image(occupant.icon, occupant.icon_state) occupant_image.overlays = occupant.overlays add_overlay(occupant_image) - var/image/overbase = image(icon, "overbase", layer = ABOVE_ALL_MOB_LAYER) + var/image/overbase = image(icon, "overbase", layer = ABOVE_HUMAN_LAYER) add_overlay(overbase) if(locked || active) - var/image/closed = image(icon, "closed", layer = ABOVE_ALL_MOB_LAYER) + var/image/closed = image(icon, "closed", layer = ABOVE_HUMAN_LAYER) add_overlay(closed) else - var/image/open = image(icon, "open", layer = ABOVE_ALL_MOB_LAYER) + var/image/open = image(icon, "open", layer = ABOVE_HUMAN_LAYER) add_overlay(open) if(panel_open) - var/image/panel = image(icon, "panel", layer = ABOVE_ALL_MOB_LAYER) + var/image/panel = image(icon, "panel", layer = ABOVE_HUMAN_LAYER) add_overlay(panel) if(irradiating) diff --git a/code/game/machinery/supplybeacon.dm b/code/game/machinery/supplybeacon.dm index 8a542b1c0ac..42399e38a99 100644 --- a/code/game/machinery/supplybeacon.dm +++ b/code/game/machinery/supplybeacon.dm @@ -28,7 +28,6 @@ anchored = 0 density = 1 - layer = MOB_LAYER - 0.1 stat = 0 var/target_drop_time diff --git a/code/game/machinery/tesla_beacon.dm b/code/game/machinery/tesla_beacon.dm index 31604cb4a49..cb34f706fa6 100644 --- a/code/game/machinery/tesla_beacon.dm +++ b/code/game/machinery/tesla_beacon.dm @@ -9,7 +9,6 @@ icon_state = "beacon_off" anchored = FALSE density = TRUE - layer = MOB_LAYER - 0.1 var/active = FALSE diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm index c65a9509ba4..08f8dfebb7f 100644 --- a/code/game/machinery/vending.dm +++ b/code/game/machinery/vending.dm @@ -45,7 +45,7 @@ desc = "A generic vending machine." icon = 'icons/obj/vending.dmi' icon_state = "generic" - layer = 2.99 + layer = BELOW_OBJ_LAYER anchored = 1 density = 1 clicksound = /singleton/sound_category/button_sound diff --git a/code/game/objects/auras/radiant_aura.dm b/code/game/objects/auras/radiant_aura.dm index 77e51091e7b..a5295340be3 100644 --- a/code/game/objects/auras/radiant_aura.dm +++ b/code/game/objects/auras/radiant_aura.dm @@ -3,7 +3,7 @@ icon = 'icons/effects/effects.dmi' icon_state = "at_shield1" alpha = 75 - layer = ABOVE_MOB_LAYER + layer = ABOVE_WINDOW_LAYER /obj/aura/radiant_aura/added_to(mob/living/user) ..() diff --git a/code/game/objects/effects/burnt_wall.dm b/code/game/objects/effects/burnt_wall.dm index c7c496af687..0225ece8842 100644 --- a/code/game/objects/effects/burnt_wall.dm +++ b/code/game/objects/effects/burnt_wall.dm @@ -40,7 +40,6 @@ icon = 'icons/effects/fire.dmi' icon_state = "2" anchored = TRUE - layer = 5 /obj/effect/overlay/burnt_wall/steel/Initialize(mapload) . = ..(mapload, "wall", MATERIAL_STEEL) diff --git a/code/game/objects/effects/chem/chemsmoke.dm b/code/game/objects/effects/chem/chemsmoke.dm index 660cd4839a2..97c573dbe0e 100644 --- a/code/game/objects/effects/chem/chemsmoke.dm +++ b/code/game/objects/effects/chem/chemsmoke.dm @@ -4,7 +4,7 @@ /obj/effect/effect/smoke/chem icon = 'icons/effects/chemsmoke.dmi' opacity = 0 - layer = 6 + layer = ABOVE_PROJECTILE_LAYER time_to_live = 300 pass_flags = PASSTABLE | PASSGRILLE | PASSGLASS //PASSGLASS is fine here, it's just so the visual effect can "flow" around glass var/splash_amount = 10 //atoms moving through a smoke cloud get splashed with up to 10 units of reagent diff --git a/code/game/objects/effects/chem/foam.dm b/code/game/objects/effects/chem/foam.dm index cdf2e149de0..8c0509c3468 100644 --- a/code/game/objects/effects/chem/foam.dm +++ b/code/game/objects/effects/chem/foam.dm @@ -8,7 +8,7 @@ opacity = 0 anchored = 1 density = 0 - layer = TURF_LAYER + 0.2 + layer = ABOVE_OBJ_LAYER mouse_opacity = MOUSE_OPACITY_TRANSPARENT animate_movement = 0 var/solid_time = 120 diff --git a/code/game/objects/effects/decals/Cleanable/fuel.dm b/code/game/objects/effects/decals/Cleanable/fuel.dm index e7f9fce5847..f2675897a4a 100644 --- a/code/game/objects/effects/decals/Cleanable/fuel.dm +++ b/code/game/objects/effects/decals/Cleanable/fuel.dm @@ -4,7 +4,7 @@ desc = "Some kind of sticky, flammable liquid." icon = 'icons/effects/effects.dmi' icon_state = "fuel" - layer = TURF_LAYER+0.2 + layer = BLOOD_LAYER anchored = 1 var/amount = 1 @@ -115,7 +115,6 @@ gender = PLURAL density = 0 anchored = 1 - layer = 2 icon = 'icons/effects/effects.dmi' icon_state = "white_foam" var/amount = 1 diff --git a/code/game/objects/effects/decals/Cleanable/humans.dm b/code/game/objects/effects/decals/Cleanable/humans.dm index fa0f067995a..05e1543759e 100644 --- a/code/game/objects/effects/decals/Cleanable/humans.dm +++ b/code/game/objects/effects/decals/Cleanable/humans.dm @@ -199,7 +199,6 @@ gender = PLURAL density = 0 anchored = 1 - layer = 2 icon = 'icons/effects/blood.dmi' icon_state = "gib1" random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5") @@ -262,7 +261,6 @@ gender = PLURAL density = 0 anchored = 1 - layer = 2 icon = 'icons/effects/blood.dmi' icon_state = "mucus" random_icon_states = null diff --git a/code/game/objects/effects/decals/Cleanable/misc.dm b/code/game/objects/effects/decals/Cleanable/misc.dm index 87d51858367..dbdc9839576 100644 --- a/code/game/objects/effects/decals/Cleanable/misc.dm +++ b/code/game/objects/effects/decals/Cleanable/misc.dm @@ -81,7 +81,7 @@ desc = "Somebody should remove that." density = FALSE anchored = TRUE - layer = ABOVE_MOB_LAYER + layer = ABOVE_HUMAN_LAYER icon = 'icons/effects/effects.dmi' icon_state = "cobweb1" @@ -90,7 +90,7 @@ desc = "Somebody should remove that." density = FALSE anchored = TRUE - layer = ABOVE_MOB_LAYER + layer = ABOVE_HUMAN_LAYER icon = 'icons/effects/effects.dmi' icon_state = "cobweb2" @@ -99,7 +99,7 @@ desc = "It looks like a melted... something." density = FALSE anchored = TRUE - layer = 3 + layer = OBJ_LAYER icon = 'icons/obj/chemical.dmi' icon_state = "molten" diff --git a/code/game/objects/effects/decals/cleanable.dm b/code/game/objects/effects/decals/cleanable.dm index a495be821cb..0a529a6c66c 100644 --- a/code/game/objects/effects/decals/cleanable.dm +++ b/code/game/objects/effects/decals/cleanable.dm @@ -1,14 +1,13 @@ /obj/effect/decal/cleanable - layer = ABOVE_CABLE_LAYER mouse_opacity = MOUSE_OPACITY_ICON var/list/random_icon_states var/swept_away /obj/effect/decal/cleanable/attack_hand(mob/user) - if(!swept_away && layer == ABOVE_CABLE_LAYER) // have to check layer otherwise more vars need to be added to determine whether it CAN be sweeped + if(!swept_away && layer == DECAL_LAYER) // have to check layer otherwise more vars need to be added to determine whether it CAN be sweeped if((locate(/obj/machinery/atmospherics) in get_turf(src)) || (locate(/obj/machinery/hologram/holopad) in get_turf(src))) to_chat(user, SPAN_NOTICE("You brush \the [src] away with your hand.")) - layer = LOWER_ON_TURF_LAYER + layer = TURF_DETAIL_LAYER swept_away = TRUE post_sweep(user) diff --git a/code/game/objects/effects/decals/crayon.dm b/code/game/objects/effects/decals/crayon.dm index 0757ee2667f..c3a878a3700 100644 --- a/code/game/objects/effects/decals/crayon.dm +++ b/code/game/objects/effects/decals/crayon.dm @@ -2,7 +2,6 @@ name = "rune" desc = "A rune drawn in crayon." icon = 'icons/obj/rune.dmi' - layer = 2.1 anchored = 1 /obj/effect/decal/cleanable/crayon/Initialize(mapload, main = "#FFFFFF", shade = "#000000", var/type = "rune") diff --git a/code/game/objects/effects/decals/misc.dm b/code/game/objects/effects/decals/misc.dm index 7c0c8879014..2ee5ad5eb8d 100644 --- a/code/game/objects/effects/decals/misc.dm +++ b/code/game/objects/effects/decals/misc.dm @@ -1,3 +1,6 @@ +/obj/effect/decal + layer = DECAL_LAYER + /obj/effect/decal/tesla_act() return @@ -6,7 +9,7 @@ desc = "It's an arrow hanging in mid-air. There may be a wizard about." icon = 'icons/mob/screen/generic.dmi' icon_state = "arrow" - layer = 16.0 + layer = POINTER_LAYER anchored = 1 mouse_opacity = MOUSE_OPACITY_TRANSPARENT @@ -14,7 +17,7 @@ /obj/effect/decal/spraystill density = 0 anchored = 1 - layer = 50 + layer = PROJECTILE_LAYER //Used for imitating an object's sprite for decorative purposes. /obj/effect/decal/fake_object @@ -23,7 +26,7 @@ icon_state = "ladder11" density = 0 anchored = 1 - layer = 3 + layer = OBJ_LAYER /obj/effect/decal/fake_object/Initialize(mapload) .=..() diff --git a/code/game/objects/effects/decals/warning_stripes.dm b/code/game/objects/effects/decals/warning_stripes.dm index e3dcd387394..9ac82e4e801 100644 --- a/code/game/objects/effects/decals/warning_stripes.dm +++ b/code/game/objects/effects/decals/warning_stripes.dm @@ -1,6 +1,6 @@ /obj/effect/decal/warning_stripes icon = 'icons/effects/warning_stripes.dmi' - layer = 2 + layer = DECAL_LAYER /obj/effect/decal/warning_stripes/Initialize() . = ..() diff --git a/code/game/objects/effects/effect_system.dm b/code/game/objects/effects/effect_system.dm index bc093ee57ef..c743ffee4ca 100644 --- a/code/game/objects/effects/effect_system.dm +++ b/code/game/objects/effects/effect_system.dm @@ -264,7 +264,6 @@ steam.start() -- spawns the effect if(holder) src.location = get_turf(holder) var/obj/effect/effect/smoke/smoke = new smoke_type(src.location) - smoke.layer = ABOVE_MOB_LAYER src.total_smoke++ var/direction = src.direction if(!direction) diff --git a/code/game/objects/effects/landmarks.dm b/code/game/objects/effects/landmarks.dm index 49f8fc5e2e4..b33611bde0b 100644 --- a/code/game/objects/effects/landmarks.dm +++ b/code/game/objects/effects/landmarks.dm @@ -7,7 +7,7 @@ simulated = 0 invisibility = 101 var/delete_me = 0 - layer = ABOVE_MOB_LAYER + layer = ABOVE_HUMAN_LAYER /obj/effect/landmark/New() ..() diff --git a/code/game/objects/effects/misc.dm b/code/game/objects/effects/misc.dm index 4391015dfb8..47f7aa22d7c 100644 --- a/code/game/objects/effects/misc.dm +++ b/code/game/objects/effects/misc.dm @@ -41,7 +41,7 @@ /obj/effect/constructing_effect icon = 'icons/effects/effects_rfd.dmi' icon_state = "" - layer = ABOVE_ALL_MOB_LAYER + layer = BASE_ABOVE_OBJ_LAYER anchored = TRUE var/delay = 0 var/status = 0 diff --git a/code/game/objects/effects/overlays.dm b/code/game/objects/effects/overlays.dm index 24b2ff25ac2..24b19a42ab8 100644 --- a/code/game/objects/effects/overlays.dm +++ b/code/game/objects/effects/overlays.dm @@ -24,7 +24,7 @@ icon = 'icons/misc/beach2.dmi' icon_state = "palm1" density = 1 - layer = 5 + layer = ABOVE_HUMAN_LAYER anchored = 1 @@ -33,7 +33,7 @@ icon = 'icons/misc/beach2.dmi' icon_state = "palm2" density = 1 - layer = 5 + layer = ABOVE_HUMAN_LAYER anchored = 1 @@ -47,15 +47,7 @@ name = "bluespace" icon = 'icons/turf/space.dmi' icon_state = "bluespacify" - layer = 10 - -/obj/effect/overlay/snow - name = "snow" - icon = 'icons/turf/overlays.dmi' - icon_state = "snowfloor" - density = 0 - anchored = 1 - layer = 3 + layer = SUPERMATTER_WALL_LAYER /obj/effect/overlay/temp icon_state = "nothing" diff --git a/code/game/objects/effects/projectile/projectile_effects.dm b/code/game/objects/effects/projectile/projectile_effects.dm index adb536f145e..4b2fb055155 100644 --- a/code/game/objects/effects/projectile/projectile_effects.dm +++ b/code/game/objects/effects/projectile/projectile_effects.dm @@ -2,7 +2,7 @@ name = "pew" icon = 'icons/obj/projectiles.dmi' icon_state = null - layer = 4.5 + layer = PROJECTILE_LAYER anchored = TRUE unacidable = TRUE light_power = 1 diff --git a/code/game/objects/effects/spiders.dm b/code/game/objects/effects/spiders.dm index fd9e8ed4838..dcb75fdc26a 100644 --- a/code/game/objects/effects/spiders.dm +++ b/code/game/objects/effects/spiders.dm @@ -61,7 +61,7 @@ icon_state = "stickyweb2" if(prob(75)) - var/image/web_overlay = image(icon, icon_state = "[initial(icon_state)]-overlay[pick(1, 2, 3)]", layer = ABOVE_MOB_LAYER) + var/image/web_overlay = image(icon, icon_state = "[initial(icon_state)]-overlay[pick(1, 2, 3)]", layer = ABOVE_HUMAN_LAYER) add_overlay(web_overlay) /obj/effect/spider/stickyweb/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) diff --git a/code/game/objects/effects/temporary_visuals/blood_splatter.dm b/code/game/objects/effects/temporary_visuals/blood_splatter.dm index 21961a3c856..bd290be4fa3 100644 --- a/code/game/objects/effects/temporary_visuals/blood_splatter.dm +++ b/code/game/objects/effects/temporary_visuals/blood_splatter.dm @@ -3,7 +3,7 @@ icon_state = null duration = 5 randomdir = FALSE - layer = BELOW_MOB_LAYER + layer = LYING_HUMAN_LAYER var/splatter_type = "splatter" /obj/effect/temp_visual/dir_setting/bloodsplatter/Initialize(mapload, set_dir, _color) @@ -22,7 +22,7 @@ target_pixel_y = 16 if(SOUTH) target_pixel_y = -16 - layer = ABOVE_MOB_LAYER + layer = ABOVE_HUMAN_LAYER if(EAST) target_pixel_x = 16 if(WEST) @@ -36,9 +36,9 @@ if(SOUTHEAST) target_pixel_x = 16 target_pixel_y = -16 - layer = ABOVE_MOB_LAYER + layer = ABOVE_HUMAN_LAYER if(SOUTHWEST) target_pixel_x = -16 target_pixel_y = -16 - layer = ABOVE_MOB_LAYER + layer = ABOVE_HUMAN_LAYER animate(src, pixel_x = target_pixel_x, pixel_y = target_pixel_y, alpha = 0, time = duration) diff --git a/code/game/objects/effects/temporary_visuals/incorporeal_mech.dm b/code/game/objects/effects/temporary_visuals/incorporeal_mech.dm index 5d5fd91fba9..7bc04094a28 100644 --- a/code/game/objects/effects/temporary_visuals/incorporeal_mech.dm +++ b/code/game/objects/effects/temporary_visuals/incorporeal_mech.dm @@ -1,5 +1,5 @@ /obj/effect/temp_visual/incorporeal_mech - layer = BELOW_MOB_LAYER + layer = LYING_HUMAN_LAYER randomdir = FALSE /obj/effect/temp_visual/incorporeal_mech/Initialize(mapload, new_dir, var/mob/living/heavy_vehicle/HV) diff --git a/code/game/objects/effects/temporary_visuals/teleport_visuals.dm b/code/game/objects/effects/temporary_visuals/teleport_visuals.dm index 3a62f64eb83..32e874b5748 100644 --- a/code/game/objects/effects/temporary_visuals/teleport_visuals.dm +++ b/code/game/objects/effects/temporary_visuals/teleport_visuals.dm @@ -1,7 +1,7 @@ /obj/effect/temp_visual/phase icon = 'icons/mob/mob.dmi' icon_state = "phasein" - layer = ABOVE_MOB_LAYER + layer = ABOVE_HUMAN_LAYER mouse_opacity = MOUSE_OPACITY_TRANSPARENT duration = 15 @@ -11,7 +11,7 @@ /obj/effect/temp_visual/phase/rift icon = 'icons/obj/rig_modules.dmi' icon_state = "rift" - layer = BELOW_MOB_LAYER + layer = LYING_HUMAN_LAYER alpha = 125 /obj/effect/temp_visual/phase/rift/Initialize(mapload, dir) diff --git a/code/game/objects/effects/temporary_visuals/temporary_visual.dm b/code/game/objects/effects/temporary_visuals/temporary_visual.dm index abe657a0c47..fb72ccf96c7 100644 --- a/code/game/objects/effects/temporary_visuals/temporary_visual.dm +++ b/code/game/objects/effects/temporary_visuals/temporary_visual.dm @@ -2,7 +2,7 @@ /obj/effect/temp_visual icon_state = "nothing" anchored = TRUE - layer = ABOVE_MOB_LAYER + layer = ABOVE_HUMAN_LAYER mouse_opacity = MOUSE_OPACITY_TRANSPARENT var/duration = 10 //in deciseconds var/randomdir = TRUE diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index 481dd78f62e..63614bbe277 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -527,7 +527,7 @@ // for items that can be placed in multiple slots /obj/item/proc/equipped(var/mob/user, var/slot) SHOULD_CALL_PARENT(TRUE) - layer = SCREEN_LAYER+0.01 + hud_layerise() equip_slot = slot if(user.client) user.client.screen |= src if(user.pulling == src) user.stop_pulling() diff --git a/code/game/objects/items/devices/radio/intercom.dm b/code/game/objects/items/devices/radio/intercom.dm index 56060c3d61e..e402271db8c 100644 --- a/code/game/objects/items/devices/radio/intercom.dm +++ b/code/game/objects/items/devices/radio/intercom.dm @@ -22,7 +22,7 @@ pixel_x = 8; Otherwise, you would likely just use a handheld shortwave radio instead." icon = 'icons/obj/machinery/wall/terminals.dmi' icon_state = "intercom" - layer = 2.99 + layer = ABOVE_WINDOW_LAYER anchored = TRUE appearance_flags = TILE_BOUND // prevents people from viewing the overlay through a wall w_class = ITEMSIZE_LARGE diff --git a/code/game/objects/items/devices/spy_bug.dm b/code/game/objects/items/devices/spy_bug.dm index a33804459bc..cbd771b97e9 100644 --- a/code/game/objects/items/devices/spy_bug.dm +++ b/code/game/objects/items/devices/spy_bug.dm @@ -4,7 +4,7 @@ icon = 'icons/obj/weapons.dmi' icon_state = "eshield0" item_state = "nothing" - layer = TURF_LAYER+0.2 + layer = BELOW_TABLE_LAYER obj_flags = OBJ_FLAG_CONDUCTABLE force = 11 diff --git a/code/game/objects/items/devices/t_scanner.dm b/code/game/objects/items/devices/t_scanner.dm index 939f0f8b0e9..97a090ca134 100644 --- a/code/game/objects/items/devices/t_scanner.dm +++ b/code/game/objects/items/devices/t_scanner.dm @@ -94,7 +94,7 @@ if(scanned in overlay_cache) . = overlay_cache[scanned] else - var/image/I = image(scanned.icon, scanned.loc, scanned.icon_state, HUD_LAYER, scanned.dir) + var/image/I = image(scanned.icon, scanned.loc, scanned.icon_state, UNDER_HUD_LAYER, scanned.dir) //Pipes are special if(istype(scanned, /obj/machinery/atmospherics/pipe)) diff --git a/code/game/objects/items/draftingchalk.dm b/code/game/objects/items/draftingchalk.dm index 019917719cd..bacf1e9df53 100644 --- a/code/game/objects/items/draftingchalk.dm +++ b/code/game/objects/items/draftingchalk.dm @@ -4,7 +4,6 @@ icon = 'icons/obj/smooth/chalkline-smooth.dmi' icon_state = "preview" color = "#FFFFFF" - layer = 2.1 anchored = TRUE smoothing_flags = SMOOTH_TRUE diff --git a/code/game/objects/items/weapons/landmines.dm b/code/game/objects/items/weapons/landmines.dm index 72a57cd3a00..7324d2c0126 100644 --- a/code/game/objects/items/weapons/landmines.dm +++ b/code/game/objects/items/weapons/landmines.dm @@ -22,7 +22,7 @@ if(use_check_and_message(usr, USE_DISALLOW_SILICONS)) return - layer = TURF_LAYER + 0.2 + layer = ABOVE_TILE_LAYER to_chat(usr, "You hide \the [src].") diff --git a/code/game/objects/items/weapons/policetape.dm b/code/game/objects/items/weapons/policetape.dm index c36ffc2919d..6c9f333d389 100644 --- a/code/game/objects/items/weapons/policetape.dm +++ b/code/game/objects/items/weapons/policetape.dm @@ -25,7 +25,7 @@ var/list/tape_roll_applications = list() name = "tape" icon = 'icons/obj/policetape.dmi' anchored = 1 - layer = 3.1 // Above closed airlocks. + layer = BASE_ABOVE_OBJ_LAYER var/lifted = 0 var/list/crumplers var/crumpled = 0 @@ -181,7 +181,7 @@ var/list/tape_roll_applications = list() var/obj/item/tape/P = new tape_type(T.x,T.y,T.z) P.forceMove(locate(T.x,T.y,T.z)) P.icon_state = "[src.icon_base]_door" - P.layer = 3.2 + P.layer = ABOVE_DOOR_LAYER to_chat(user, SPAN_NOTICE("You finish placing the [src].")) if (istype(A, /turf/simulated/floor) ||istype(A, /turf/unsimulated/floor)) @@ -235,8 +235,10 @@ var/list/tape_roll_applications = list() crumple(user) if(lifted) animate(src, 1 SECOND, alpha = 150) + layer = ABOVE_HUMAN_LAYER else animate(src, 1 SECOND, alpha = initial(alpha)) + reset_plane_and_layer() else breaktape(null, user) diff --git a/code/game/objects/items/weapons/storage/backpack.dm b/code/game/objects/items/weapons/storage/backpack.dm index 3d674b2c978..a085dd9efec 100644 --- a/code/game/objects/items/weapons/storage/backpack.dm +++ b/code/game/objects/items/weapons/storage/backpack.dm @@ -946,7 +946,7 @@ /obj/item/storage/backpack/cloak/get_mob_overlay(var/mob/living/carbon/human/human, var/mob_icon, var/mob_state, var/slot) var/image/I = ..() - var/image/cape_backing = image(mob_icon, null, "[icon_state]_backing", BELOW_MOB_LAYER) + var/image/cape_backing = image(mob_icon, null, "[icon_state]_backing", MOB_SHADOW_LAYER) I.add_overlay(cape_backing) return I diff --git a/code/game/objects/items/weapons/storage/cell_backpack.dm b/code/game/objects/items/weapons/storage/cell_backpack.dm index c5bbae99bad..b813969ea5a 100644 --- a/code/game/objects/items/weapons/storage/cell_backpack.dm +++ b/code/game/objects/items/weapons/storage/cell_backpack.dm @@ -45,7 +45,7 @@ if(-INFINITY to 1) maptext_color = COLOR_RED C.maptext = "[current_charge]%" - C.layer = SCREEN_LAYER + 0.01 + C.hud_layerise() cx++ if (cx > (4+cols)) cx = 4 diff --git a/code/game/objects/items/weapons/storage/storage.dm b/code/game/objects/items/weapons/storage/storage.dm index 4102526d646..69bbd190a18 100644 --- a/code/game/objects/items/weapons/storage/storage.dm +++ b/code/game/objects/items/weapons/storage/storage.dm @@ -10,7 +10,7 @@ #define STORAGE_SPACE_CAP 200 /obj/storage_bullshit - layer = SCREEN_LAYER + layer = HUD_BASE_LAYER /obj/item/storage name = "storage" @@ -340,7 +340,7 @@ src.boxes.screen_loc = "[tx]:,[ty] to [mx],[my]" for(var/obj/O in src.contents) O.screen_loc = "[cx],[cy]" - O.layer = SCREEN_LAYER+0.01 + O.hud_layerise() cx++ if (cx > mx) cx = tx @@ -358,7 +358,7 @@ for(var/datum/numbered_display/ND in display_contents) ND.sample_object.screen_loc = "[cx]:16,[cy]:16" ND.sample_object.maptext = SMALL_FONTS(7, "[(ND.number > 1)? "[ND.number]" : ""]") - ND.sample_object.layer = SCREEN_LAYER+0.01 + ND.sample_object.hud_layerise() if(display_contents_initials) ND.sample_object.cut_overlays() // a limitation of this code is that overlays get blasted off the item, since we need to add one to add the second maptext. woe is me var/object_initials = handle_name_initials(ND.sample_object.name) @@ -374,7 +374,7 @@ for(var/obj/O in contents) O.screen_loc = "[cx]:16,[cy]:16" O.maptext = "" - O.layer = SCREEN_LAYER+0.01 + O.hud_layerise() cx++ if (cx > (4+cols)) cx = 4 @@ -436,7 +436,7 @@ O.screen_loc = "4:[round((startpoint+endpoint)/2)+2],2:16" O.maptext = "" - O.layer = SCREEN_LAYER+0.02 + O.hud_layerise() if (!defer_overlays) storage_start.compile_overlays() @@ -640,9 +640,9 @@ if(ismob(loc)) W.dropped(usr) if(ismob(new_location)) - W.layer = SCREEN_LAYER + 0.01 + W.hud_layerise() else - W.layer = initial(W.layer) + W.reset_plane_and_layer() W.forceMove(new_location) else W.forceMove(get_turf(src)) @@ -673,9 +673,9 @@ if(ismob(loc)) W.dropped(user) if(ismob(new_location)) - W.layer = SCREEN_LAYER + 0.01 + W.hud_layerise() else - W.layer = initial(W.layer) + W.reset_plane_and_layer() W.forceMove(new_location) else W.forceMove(get_turf(src)) @@ -844,18 +844,21 @@ storage_start = new /obj/screen/storage{icon_state = "storage_start"} storage_start.master = src + storage_start.layer = HUD_BASE_LAYER storage_continue = new /obj/screen/storage{icon_state = "storage_continue"} storage_continue.master = src + storage_continue.layer = HUD_BASE_LAYER storage_end = new /obj/screen/storage{icon_state = "storage_end"} storage_end.master = src + storage_end.layer = HUD_BASE_LAYER closer = new /obj/screen/close{ icon_state = "x"; - layer = SCREEN_LAYER } closer.master = src + closer.layer = HUD_BASE_LAYER orient2hud(null, mapload) if (defer_shrinkwrap) // Caller wants to defer shrinkwrapping until after the current callstack; probably putting something in. diff --git a/code/game/objects/items/weapons/tape.dm b/code/game/objects/items/weapons/tape.dm index 6cce6374949..3a2ad64550b 100644 --- a/code/game/objects/items/weapons/tape.dm +++ b/code/game/objects/items/weapons/tape.dm @@ -93,7 +93,7 @@ icon = 'icons/obj/bureaucracy.dmi' icon_state = "tape" w_class = ITEMSIZE_TINY - layer = 4 + layer = ABOVE_OBJ_LAYER anchored = 1 //it's sticky, no you cant move it drop_sound = null var/obj/item/stuck = null diff --git a/code/game/objects/items/weapons/weaponry.dm b/code/game/objects/items/weapons/weaponry.dm index 946d35c69d1..8efeb2c9397 100644 --- a/code/game/objects/items/weapons/weaponry.dm +++ b/code/game/objects/items/weapons/weaponry.dm @@ -26,7 +26,7 @@ var/turf/T = get_turf(M) if(T) var/obj/effect/energy_net/net = new net_type(T) - net.layer = M.layer + 1 + net.layer = ABOVE_HUMAN_LAYER M.captured = TRUE M.update_canmove() net.affecting = M diff --git a/code/game/objects/merge_conflict_marker.dm b/code/game/objects/merge_conflict_marker.dm index 0e56e818331..ee857e33ca9 100644 --- a/code/game/objects/merge_conflict_marker.dm +++ b/code/game/objects/merge_conflict_marker.dm @@ -2,4 +2,4 @@ name = "MERGE CONFLICT MARKER" icon = 'icons/effects/map_effects.dmi' icon_state = "portal_projection_side_b" - layer = ABOVE_ALL_MOB_LAYER + layer = AREA_LAYER diff --git a/code/game/objects/objs.dm b/code/game/objects/objs.dm index 1961f1578ae..8159f5f1d76 100644 --- a/code/game/objects/objs.dm +++ b/code/game/objects/objs.dm @@ -1,4 +1,5 @@ /obj + layer = OBJ_LAYER animate_movement = 2 var/list/matter //Used to store information about the contents of the object. diff --git a/code/game/objects/random/misc.dm b/code/game/objects/random/misc.dm index 210ec7d59f4..109450eada5 100644 --- a/code/game/objects/random/misc.dm +++ b/code/game/objects/random/misc.dm @@ -366,7 +366,7 @@ desc = "75% chance of spawning dirt, otherwise nothing." icon = 'icons/effects/effects.dmi' icon_state = "dirt" - layer = ABOVE_CABLE_LAYER // just so it appears under structures in map editor + layer = BELOW_OBJ_LAYER // just so it appears under structures in map editor spawn_nothing_percentage = 25 spawnlist = list( /obj/effect/decal/cleanable/dirt diff --git a/code/game/objects/structures.dm b/code/game/objects/structures.dm index 6046f7f8b8a..0e831dd0755 100644 --- a/code/game/objects/structures.dm +++ b/code/game/objects/structures.dm @@ -1,7 +1,7 @@ /obj/structure icon = 'icons/obj/structures.dmi' w_class = ITEMSIZE_IMMENSE - layer = OBJ_LAYER - 0.01 + layer = STRUCTURE_LAYER var/material_alteration = MATERIAL_ALTERATION_ALL // Overrides for material shit. Set them manually if you don't want colors etc. See wood chairs/office chairs. var/climbable diff --git a/code/game/objects/structures/ECD.dm b/code/game/objects/structures/ECD.dm index 5c3318dd9da..a2f51a3ce07 100644 --- a/code/game/objects/structures/ECD.dm +++ b/code/game/objects/structures/ECD.dm @@ -11,7 +11,7 @@ density = TRUE var/state = ECD_WELDED slowdown = 10 - layer = ABOVE_ALL_MOB_LAYER + layer = ABOVE_HUMAN_LAYER /obj/structure/ecd/examine(mob/living/user, distance) . = ..() diff --git a/code/game/objects/structures/barricades/_barricade.dm b/code/game/objects/structures/barricades/_barricade.dm index db5016f9769..2d7b3c5dbd9 100644 --- a/code/game/objects/structures/barricades/_barricade.dm +++ b/code/game/objects/structures/barricades/_barricade.dm @@ -4,7 +4,6 @@ anchored = TRUE density = TRUE throwpass = TRUE //You can throw objects over this, despite its density. - layer = BELOW_OBJ_LAYER atom_flags = ATOM_FLAG_CHECKS_BORDER var/stack_type //The type of stack the barricade dropped when disassembled if any. @@ -55,13 +54,13 @@ icon_state = "[barricade_type]" switch(dir) if(SOUTH) - layer = ABOVE_MOB_LAYER + layer = ABOVE_HUMAN_LAYER if(NORTH) layer = initial(layer) - 0.01 else - layer = initial(layer) + reset_plane_and_layer() if(!anchored) - layer = initial(layer) + reset_plane_and_layer() else if(can_change_dmg_state) icon_state = "[barricade_type]_closed_[damage_state]" diff --git a/code/game/objects/structures/barsign.dm b/code/game/objects/structures/barsign.dm index 5497f844a77..8352c730cba 100644 --- a/code/game/objects/structures/barsign.dm +++ b/code/game/objects/structures/barsign.dm @@ -1,7 +1,6 @@ /obj/structure/sign/double/barsign icon = 'icons/obj/barsigns.dmi' icon_state = "Off" - layer = 2.99 anchored = TRUE req_access = list(ACCESS_BAR) //Has to initalize at first, this is updated by instance's req_access obj_flags = OBJ_FLAG_MOVES_UNSUPPORTED diff --git a/code/game/objects/structures/bedsheet_bin.dm b/code/game/objects/structures/bedsheet_bin.dm index b19d9eb12cd..90543497ba0 100644 --- a/code/game/objects/structures/bedsheet_bin.dm +++ b/code/game/objects/structures/bedsheet_bin.dm @@ -16,7 +16,7 @@ LINEN BINS slot_r_hand_str = 'icons/mob/items/righthand_bedsheet.dmi', ) slot_flags = SLOT_BACK - layer = 4.0 + layer = BASE_ABOVE_OBJ_LAYER throwforce = 1 throw_speed = 1 throw_range = 2 @@ -95,7 +95,7 @@ LINEN BINS if(M.loc == src.loc) return else - layer = initial(layer) + reset_plane_and_layer() /obj/item/bedsheet/verb/fold_verb() set name = "Fold Bedsheet" @@ -125,7 +125,7 @@ LINEN BINS fold = TRUE slot_flags = null w_class = ITEMSIZE_SMALL - layer = initial(layer) + layer = reset_plane_and_layer() else fold = FALSE slot_flags = SLOT_BACK @@ -159,7 +159,7 @@ LINEN BINS roll = TRUE slot_flags = null w_class = ITEMSIZE_NORMAL - layer = initial(layer) + layer = reset_plane_and_layer() if(user.resting && get_turf(src) == get_turf(user)) // Make them rest user.lay_down() else @@ -167,7 +167,7 @@ LINEN BINS slot_flags = SLOT_BACK w_class = ITEMSIZE_LARGE if(layer == initial(layer)) - layer = ABOVE_MOB_LAYER + layer = ABOVE_HUMAN_LAYER if(!user.resting && get_turf(src) == get_turf(user)) // Make them get up user.lay_down() update_icon() diff --git a/code/game/objects/structures/coatrack.dm b/code/game/objects/structures/coatrack.dm index 1d38bd541f0..1e2f6ecb400 100644 --- a/code/game/objects/structures/coatrack.dm +++ b/code/game/objects/structures/coatrack.dm @@ -3,7 +3,7 @@ desc = "Rack that holds coats, or hats, if you're so inclined." icon = 'icons/obj/coatrack.dmi' icon_state = "coatrack" - layer = ABOVE_MOB_LAYER //Hide behind coat racks. Because funny. + layer = ABOVE_HUMAN_LAYER var/obj/item/clothing/coat var/obj/item/clothing/head/hat var/list/custom_sprites = list(/obj/item/clothing/head/beret/security, /obj/item/clothing/accessory/poncho/tajarancloak) // Custom manual sprite override. diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm index 892e70079e3..771c86888be 100644 --- a/code/game/objects/structures/crates_lockers/closets.dm +++ b/code/game/objects/structures/crates_lockers/closets.dm @@ -594,7 +594,7 @@ var/angle = door_anim_angle * (closing ? 1 - (I/num_steps) : (I/num_steps)) var/matrix/M = get_door_transform(angle) var/door_state = angle >= 90 ? "[icon_door_override ? icon_door : icon_state]_back" : "[icon_door || icon_state]_door" - var/door_layer = angle >= 90 ? FLOAT_LAYER : ABOVE_MOB_LAYER + var/door_layer = angle >= 90 ? FLOAT_LAYER : ABOVE_HUMAN_LAYER if(I == 0) door_obj.transform = M @@ -625,7 +625,7 @@ var/angle = door_anim_angle * (closing ? 1 - (I/num_steps) : (I/num_steps)) var/matrix/M = get_door_transform(angle, TRUE) var/door_state = angle >= 90 ? "[icon_door_override ? icon_door : icon_state]_back_alt" : "[icon_door || icon_state]_door_alt" - var/door_layer = angle >= 90 ? FLOAT_LAYER : ABOVE_MOB_LAYER + var/door_layer = angle >= 90 ? FLOAT_LAYER : ABOVE_HUMAN_LAYER if(I == 0) door_obj_alt.transform = M diff --git a/code/game/objects/structures/crates_lockers/crates.dm b/code/game/objects/structures/crates_lockers/crates.dm index ddb405e2364..b188b8d526d 100644 --- a/code/game/objects/structures/crates_lockers/crates.dm +++ b/code/game/objects/structures/crates_lockers/crates.dm @@ -50,7 +50,7 @@ var/list/animation_math_list = animation_math["[door_anim_time]-[door_anim_angle]-[azimuth_angle_2]-[radius_2]-[door_hinge]"] for(var/I in 0 to num_steps) var/door_state = I == (closing ? num_steps : 0) ? "[icon_door || icon_state]_door" : animation_math_list[closing ? 2 * num_steps - I : num_steps + I] <= 0 ? "[icon_door_override ? icon_door : icon_state]_back" : "[icon_door || icon_state]_door" - var/door_layer = I == (closing ? num_steps : 0) ? ABOVE_MOB_LAYER : animation_math_list[closing ? 2 * num_steps - I : num_steps + I] <= 0 ? FLOAT_LAYER : ABOVE_MOB_LAYER + var/door_layer = I == (closing ? num_steps : 0) ? ABOVE_HUMAN_LAYER : animation_math_list[closing ? 2 * num_steps - I : num_steps + I] <= 0 ? FLOAT_LAYER : ABOVE_HUMAN_LAYER var/matrix/M = get_door_transform(I == (closing ? num_steps : 0) ? 0 : animation_math_list[closing ? num_steps - I : I], I == (closing ? num_steps : 0) ? 1 : animation_math_list[closing ? 2 * num_steps - I : num_steps + I]) if(I == 0) door_obj.transform = M @@ -124,13 +124,13 @@ spawn(3)//Short spawn prevents things popping up where they shouldnt switch (target) if (ABOVE_TABLE) - layer = LAYER_ABOVE_TABLE + layer = ABOVE_TABLE_LAYER pixel_y = 8 if (FALSE) layer = initial(layer) pixel_y = 0 if (UNDER_TABLE) - layer = LAYER_UNDER_TABLE + layer = BELOW_TABLE_LAYER pixel_y = -4 //For putting on tables diff --git a/code/game/objects/structures/crystals.dm b/code/game/objects/structures/crystals.dm index 2005c3383a0..0d6bba68bfe 100644 --- a/code/game/objects/structures/crystals.dm +++ b/code/game/objects/structures/crystals.dm @@ -5,7 +5,6 @@ icon_state = "scattered" anchored = TRUE density = FALSE - layer = ABOVE_CABLE_LAYER var/singleton/reagent/reagent_id var/state = 0 var/health = 100 diff --git a/code/game/objects/structures/curtains.dm b/code/game/objects/structures/curtains.dm index 56db9fa6d22..ee855e0c029 100644 --- a/code/game/objects/structures/curtains.dm +++ b/code/game/objects/structures/curtains.dm @@ -1,11 +1,8 @@ -#define SHOWER_OPEN_LAYER OBJ_LAYER + 0.4 -#define SHOWER_CLOSED_LAYER MOB_LAYER + 0.1 - /obj/structure/curtain name = "curtain" icon = 'icons/obj/curtain.dmi' icon_state = "closed" - layer = SHOWER_OPEN_LAYER + layer = ABOVE_WINDOW_LAYER opacity = 1 density = 0 anchored = TRUE //curtains start secured in place @@ -20,7 +17,7 @@ /obj/structure/curtain/open icon_state = "open" - layer = SHOWER_CLOSED_LAYER + layer = ABOVE_HUMAN_LAYER opacity = 0 /obj/structure/curtain/bullet_act(obj/item/projectile/P, def_zone) @@ -67,10 +64,10 @@ src.set_opacity(!src.opacity) if(opacity) icon_state = "closed" - layer = SHOWER_CLOSED_LAYER + layer = ABOVE_HUMAN_LAYER else icon_state = "open" - layer = SHOWER_OPEN_LAYER + layer = ABOVE_WINDOW_LAYER /obj/structure/curtain/black name = "black curtain" @@ -109,6 +106,3 @@ /obj/structure/curtain/open/shower/security color = "#AA0000" - -#undef SHOWER_OPEN_LAYER -#undef SHOWER_CLOSED_LAYER diff --git a/code/game/objects/structures/full_window_frame.dm b/code/game/objects/structures/full_window_frame.dm index b7ba4014f72..34a260729f1 100644 --- a/code/game/objects/structures/full_window_frame.dm +++ b/code/game/objects/structures/full_window_frame.dm @@ -5,7 +5,7 @@ icon_state = "window_frame" color = COLOR_GRAY20 build_amt = 4 - layer = LAYER_ABOVE_TABLE + layer = ABOVE_TABLE_LAYER anchored = TRUE density = TRUE climbable = TRUE diff --git a/code/game/objects/structures/girders.dm b/code/game/objects/structures/girders.dm index e330c032a80..46f6f2f8da0 100644 --- a/code/game/objects/structures/girders.dm +++ b/code/game/objects/structures/girders.dm @@ -7,7 +7,7 @@ icon_state = "girder" anchored = 1 density = 1 - layer = ABOVE_CABLE_LAYER + layer = BELOW_OBJ_LAYER w_class = ITEMSIZE_HUGE obj_flags = OBJ_FLAG_MOVES_UNSUPPORTED var/state = 0 diff --git a/code/game/objects/structures/gore/core.dm b/code/game/objects/structures/gore/core.dm index fa9823aa4a4..4e0a96891fc 100644 --- a/code/game/objects/structures/gore/core.dm +++ b/code/game/objects/structures/gore/core.dm @@ -2,7 +2,6 @@ name = "alien thing" desc = "There's something alien about this." icon = 'icons/obj/gore_structures.dmi' - layer = ABOVE_CABLE_LAYER + 0.1 anchored = TRUE density = FALSE var/destroy_message = "THE STRUCTURE collapses in on itself!" diff --git a/code/game/objects/structures/gore/tendrils.dm b/code/game/objects/structures/gore/tendrils.dm index a06fe29a9d3..c43be3f3a19 100644 --- a/code/game/objects/structures/gore/tendrils.dm +++ b/code/game/objects/structures/gore/tendrils.dm @@ -18,7 +18,6 @@ desc = "Clumped up flesh, pulsating in rhythm with the tendrils that surround it." icon_state = "tendril_node" density = TRUE - layer = ABOVE_CABLE_LAYER + 0.2 maxHealth = 150 light_range = NODERANGE light_color = LIGHT_COLOR_EMERGENCY diff --git a/code/game/objects/structures/grille.dm b/code/game/objects/structures/grille.dm index e8974f14693..1a4d10bf134 100644 --- a/code/game/objects/structures/grille.dm +++ b/code/game/objects/structures/grille.dm @@ -10,7 +10,7 @@ anchored = TRUE obj_flags = OBJ_FLAG_CONDUCTABLE explosion_resistance = 1 - layer = 2.98 + layer = BELOW_OBJ_LAYER obj_flags = OBJ_FLAG_MOVES_UNSUPPORTED var/health = 10 var/destroyed = 0 diff --git a/code/game/objects/structures/hadii_statue.dm b/code/game/objects/structures/hadii_statue.dm index eeecf4a7460..eee93ea7618 100644 --- a/code/game/objects/structures/hadii_statue.dm +++ b/code/game/objects/structures/hadii_statue.dm @@ -5,7 +5,7 @@ icon_state = "bronze" density = TRUE anchored = TRUE - layer = ABOVE_ALL_MOB_LAYER + layer = ABOVE_HUMAN_LAYER var/toppled = FALSE var/outside = FALSE var/already_toppled = FALSE diff --git a/code/game/objects/structures/lattice.dm b/code/game/objects/structures/lattice.dm index 686f691c569..55a15fc8303 100644 --- a/code/game/objects/structures/lattice.dm +++ b/code/game/objects/structures/lattice.dm @@ -8,7 +8,7 @@ density = FALSE anchored = TRUE w_class = ITEMSIZE_NORMAL - layer = UNDER_PIPE_LAYER //under pipes + layer = LATTICE_LAYER obj_flags = OBJ_FLAG_MOVES_UNSUPPORTED smoothing_flags = SMOOTH_MORE canSmoothWith = list( @@ -85,7 +85,7 @@ /obj/structure/lattice/catwalk/indoor desc = "A floor-mounted catwalk designed to protect pipes & station wiring from passing feet." can_be_unanchored = TRUE - layer = 2.7 // Above wires. + layer = CATWALK_LAYER /obj/structure/lattice/catwalk/attackby(obj/item/attacking_item, mob/user) if(attacking_item.iswelder()) diff --git a/code/game/objects/structures/morgue.dm b/code/game/objects/structures/morgue.dm index 4799e051beb..166a6eadac8 100644 --- a/code/game/objects/structures/morgue.dm +++ b/code/game/objects/structures/morgue.dm @@ -142,7 +142,7 @@ density = TRUE anchored = TRUE throwpass = TRUE - layer = TURF_LAYER + layer = BELOW_OBJ_LAYER obj_flags = OBJ_FLAG_MOVES_UNSUPPORTED var/obj/structure/morgue/connected = null diff --git a/code/game/objects/structures/plasticflaps.dm b/code/game/objects/structures/plasticflaps.dm index 0a72b1fe605..f8f0a077ece 100644 --- a/code/game/objects/structures/plasticflaps.dm +++ b/code/game/objects/structures/plasticflaps.dm @@ -5,7 +5,7 @@ icon_state = "plasticflaps_preview" density = 0 anchored = 1 - layer = 4 + layer = ABOVE_HUMAN_LAYER explosion_resistance = 5 build_amt = 4 color = COLOR_GRAY20 // ideally this would get_step() the material color from nearby walls but this works for now. @@ -118,7 +118,6 @@ /obj/structure/plasticflaps/airtight name = "airtight plastic flaps" desc = "Heavy duty, airtight, plastic flaps." - layer = 3 airtight = TRUE /obj/structure/plasticflaps/airtight/Initialize() diff --git a/code/game/objects/structures/railing.dm b/code/game/objects/structures/railing.dm index 3c5e8c19005..4972136f8d5 100644 --- a/code/game/objects/structures/railing.dm +++ b/code/game/objects/structures/railing.dm @@ -149,7 +149,7 @@ NeighborsCheck(update_neighbors) overlays.Cut() if(dir == SOUTH) - layer = ABOVE_MOB_LAYER + layer = ABOVE_HUMAN_LAYER else layer = initial(layer) if(!neighbor_status || !anchored) diff --git a/code/game/objects/structures/safe.dm b/code/game/objects/structures/safe.dm index 3fab4824e8c..0bdaa093d55 100644 --- a/code/game/objects/structures/safe.dm +++ b/code/game/objects/structures/safe.dm @@ -264,7 +264,7 @@ FLOOR SAFES icon_state = "floorsafe" density = 0 level = 1 //underfloor - layer = 2.5 + layer = BELOW_OBJ_LAYER drill_x_offset = -1 drill_y_offset = 20 diff --git a/code/game/objects/structures/signs.dm b/code/game/objects/structures/signs.dm index 889c3d81b6f..244141fb95e 100644 --- a/code/game/objects/structures/signs.dm +++ b/code/game/objects/structures/signs.dm @@ -9,7 +9,7 @@ anchored = TRUE density = FALSE opacity = FALSE - layer = 3.5 + layer = ABOVE_WINDOW_LAYER w_class = ITEMSIZE_NORMAL obj_flags = OBJ_FLAG_MOVES_UNSUPPORTED diff --git a/code/game/objects/structures/statue.dm b/code/game/objects/structures/statue.dm index 5dfa91fbf80..18324e5199b 100644 --- a/code/game/objects/structures/statue.dm +++ b/code/game/objects/structures/statue.dm @@ -5,4 +5,4 @@ icon_state = "rredouane" density = TRUE anchored = TRUE - layer = ABOVE_ALL_MOB_LAYER + layer = ABOVE_HUMAN_LAYER diff --git a/code/game/objects/structures/stool_bed_chair_nest/chairs.dm b/code/game/objects/structures/stool_bed_chair_nest/chairs.dm index 8ef57c05765..cc6e74ee492 100644 --- a/code/game/objects/structures/stool_bed_chair_nest/chairs.dm +++ b/code/game/objects/structures/stool_bed_chair_nest/chairs.dm @@ -225,7 +225,7 @@ /obj/structure/bed/stool/chair/shuttle/update_icon() ..() if(!buckled) - generate_overlay_cache(material, CACHE_TYPE_SPECIAL, ABOVE_MOB_LAYER) + generate_overlay_cache(material, CACHE_TYPE_SPECIAL, ABOVE_HUMAN_LAYER) /obj/structure/bed/stool/chair/cockpit name = "cockpit seating" @@ -245,7 +245,7 @@ /obj/structure/bed/stool/chair/cockpit/update_icon() ..() if(buckled) - generate_overlay_cache(material, CACHE_TYPE_SPECIAL, ABOVE_MOB_LAYER) + generate_overlay_cache(material, CACHE_TYPE_SPECIAL, ABOVE_HUMAN_LAYER) // pool chair, to sit with your feet in the water. only works when facing south, because water overlays weirdly otherwise /obj/structure/bed/stool/chair/pool diff --git a/code/game/objects/structures/urban.dm b/code/game/objects/structures/urban.dm index afded0eb589..523eebe5dd4 100644 --- a/code/game/objects/structures/urban.dm +++ b/code/game/objects/structures/urban.dm @@ -189,7 +189,6 @@ desc = "An emergency water hydrant for emergency watering of things." icon = 'icons/obj/structure/urban/infrastructure.dmi' icon_state = "hydrant" - layer = ABOVE_ALL_MOB_LAYER anchored = TRUE /obj/structure/urban_grate @@ -205,7 +204,6 @@ desc = "A parking meter that seems to be turned off." icon = 'icons/obj/structure/urban/infrastructure.dmi' icon_state = "parking" - layer = ABOVE_ALL_MOB_LAYER anchored = TRUE /obj/structure/television @@ -220,7 +218,6 @@ desc = "A divider for an environment where you're probably swapping clothes, made with your privacy in mind." icon = 'icons/obj/structure/urban/tailoring.dmi' icon_state = "divider1" - layer = ABOVE_ALL_MOB_LAYER anchored = TRUE /obj/structure/neon_sign @@ -229,7 +226,7 @@ icon = 'icons/obj/structure/urban/konyang_neon.dmi' icon_state = "sign1" anchored = TRUE - layer = 7 + layer = ABOVE_HUMAN_LAYER /obj/structure/shipping_container name = "freight container" @@ -238,13 +235,13 @@ icon_state = "blue1" anchored = TRUE density = TRUE - layer = 7 + layer = ABOVE_HUMAN_LAYER /obj/effect/overlay/container_logo name = "Hephaestus Industries emblem" icon = 'icons/obj/structure/industrial/shipping_containers.dmi' icon_state = "heph1" - layer = 7.01 + layer = ABOVE_HUMAN_LAYER + 0.01 /obj/effect/overlay/container_logo/einstein name = "Einstein Engines emblem" @@ -263,7 +260,6 @@ density = TRUE throwpass = TRUE climbable = TRUE - layer = 4.01 anchored = TRUE /obj/structure/rod_railing/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) @@ -294,7 +290,6 @@ density = TRUE throwpass = TRUE anchored = TRUE - layer = 4.01 /obj/structure/road_barrier name = "roadway barrier" @@ -305,7 +300,6 @@ throwpass = TRUE climbable = TRUE anchored = TRUE - layer = 4.01 //smoothing these things would suck so here you go. i have no idea why you would want these buildable. map them manually /obj/structure/road_barrier/bot_in @@ -349,7 +343,6 @@ color = null anchored = TRUE can_be_unanchored = FALSE - layer = ABOVE_ALL_MOB_LAYER /obj/structure/chainlink_fence/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)//So bullets will fly over and stuff. if(air_group || (height==0)) @@ -385,7 +378,6 @@ color = null anchored = TRUE can_be_unanchored = FALSE - layer = 3.01 /obj/structure/rope_railing/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) if(istype(mover,/obj/item/projectile)) @@ -414,7 +406,6 @@ icon_state = "post" density = FALSE anchored = TRUE - layer = 3 /obj/structure/statue name = "statue of Neopolymus" @@ -423,7 +414,7 @@ icon_state = "neopolymus" density = TRUE anchored = TRUE - layer = ABOVE_ALL_MOB_LAYER + /obj/structure/statue/buddha name = "buddha statue" @@ -440,7 +431,7 @@ desc = "A sign indicating where you should probably go in a hurry." icon = 'icons/obj/structure/urban/infrastructure.dmi' icon_state = "exit" - layer = ABOVE_ALL_MOB_LAYER + layer = ABOVE_HUMAN_LAYER /obj/structure/sign/billboard name = "commercial billboard" @@ -448,14 +439,13 @@ icon = 'icons/obj/structure/urban/billboard.dmi' icon_state = "board-l" density = TRUE - layer = ABOVE_ALL_MOB_LAYER + layer = ABOVE_HUMAN_LAYER /obj/structure/sign/billboard/advert name = "billboard advertisement" desc = null icon_state = "sign" density = TRUE - layer = 4.6 /obj/structure/sign/billboard/advert/random/Initialize(mapload) . = ..() @@ -486,7 +476,6 @@ icon = 'icons/obj/structure/urban/restaurant.dmi' icon_state = "menu_off" density = 1 - layer = ABOVE_ALL_MOB_LAYER light_color = LIGHT_COLOR_CYAN light_range = 1.8 var/menu_text = "" @@ -592,7 +581,7 @@ //basestate = "wall_half" health = 200 maxhealth = 200 - layer = ABOVE_ALL_MOB_LAYER + layer = ABOVE_HUMAN_LAYER /obj/structure/blocker/exterior_wall/red color = COLOR_PALE_RED_GRAY diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index d026b68ce67..4839f955994 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -12,7 +12,7 @@ alpha = 196 density = TRUE w_class = ITEMSIZE_NORMAL - layer = WINDOW_PANE_LAYER + layer = SIDE_WINDOW_LAYER anchored = TRUE atom_flags = ATOM_FLAG_CHECKS_BORDER obj_flags = OBJ_FLAG_ROTATABLE|OBJ_FLAG_MOVES_UNSUPPORTED @@ -62,9 +62,9 @@ /obj/structure/window/update_icon() if(!full) if(dir == SOUTH) - layer = ABOVE_MOB_LAYER + layer = ABOVE_HUMAN_LAYER else - layer = WINDOW_PANE_LAYER + layer = SIDE_WINDOW_LAYER SSicon_smooth.add_to_queue(src) /obj/structure/window/proc/take_damage(var/damage = 0, var/sound_effect = 1, message = TRUE) @@ -546,7 +546,7 @@ dir = 5 smoothing_flags = SMOOTH_TRUE can_be_unanchored = TRUE - layer = 2.99 + layer = FULL_WINDOW_LAYER /obj/structure/window/shuttle/legion name = "reinforced cockpit window" @@ -621,7 +621,7 @@ glasstype = /obj/item/stack/material/glass shardtype = /obj/item/material/shard full = TRUE - layer = 2.99 + layer = FULL_WINDOW_LAYER base_frame = /obj/structure/window_frame smoothing_flags = SMOOTH_MORE canSmoothWith = list( @@ -773,7 +773,7 @@ reinf = TRUE maximal_heat = T0C + 750 glasstype = /obj/item/stack/material/glass/reinforced - layer = 2.99 + layer = FULL_WINDOW_LAYER base_frame = /obj/structure/window_frame smoothing_flags = SMOOTH_MORE diff --git a/code/game/turfs/flooring/flooring_decals_.dm b/code/game/turfs/flooring/flooring_decals_.dm index 99df24c7c35..00561b02893 100644 --- a/code/game/turfs/flooring/flooring_decals_.dm +++ b/code/game/turfs/flooring/flooring_decals_.dm @@ -5,7 +5,7 @@ /obj/effect/floor_decal name = "floor decal" icon = 'icons/turf/decals/decals.dmi' - layer = ON_TURF_LAYER + layer = DECAL_LAYER appearance_flags = DEFAULT_APPEARANCE_FLAGS | RESET_COLOR var/outline = TRUE //whether it applies the tile outline to shading. var/supplied_dir @@ -16,7 +16,7 @@ var/turf/T = get_turf(src) var/list/floor_decals = SSicon_cache.floor_decals if(istype(T, /turf/simulated/floor) || istype(T, /turf/unsimulated/floor)) - layer = T.is_plating() ? DECAL_PLATING_LAYER : ON_TURF_LAYER + layer = T.is_plating() ? DECAL_PLATING_LAYER : DECAL_LAYER var/cache_key = "[name]-[alpha]-[color]-[dir]-[icon_state]-[layer]-[blend_state ? blend_state : ""]-[blend_process]-[T.icon]-[T.icon_state]-[T.tile_outline ? T.tile_outline : ""]-[T.tile_outline_blend_process]" if(!floor_decals[cache_key]) var/icon/decal_icon diff --git a/code/game/turfs/flooring/urban.dm b/code/game/turfs/flooring/urban.dm index 242b5194034..6668777009c 100644 --- a/code/game/turfs/flooring/urban.dm +++ b/code/game/turfs/flooring/urban.dm @@ -91,7 +91,7 @@ name = "roof ledge" desc = "A basic roofing ledge to mark the edge of a rooftop. Don't trip!" icon_state = "roof_ledge" - layer = ABOVE_ALL_MOB_LAYER + layer = ABOVE_HUMAN_LAYER /obj/structure/ledge/roof/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) if(istype(mover,/obj/item/projectile)) diff --git a/code/game/turfs/simulated/floor.dm b/code/game/turfs/simulated/floor.dm index 30612dc6b38..425c31b4a85 100644 --- a/code/game/turfs/simulated/floor.dm +++ b/code/game/turfs/simulated/floor.dm @@ -94,6 +94,10 @@ /turf/simulated/floor/levelupdate() for(var/obj/O in src) O.hide(O.hides_under_flooring() && src.flooring) + if(flooring) + layer = TURF_LAYER + else + layer = PLATING_LAYER /turf/simulated/floor/is_floor() return TRUE diff --git a/code/game/turfs/simulated/shuttle_turfs.dm b/code/game/turfs/simulated/shuttle_turfs.dm index b52a7b0d571..3cd96167c7f 100644 --- a/code/game/turfs/simulated/shuttle_turfs.dm +++ b/code/game/turfs/simulated/shuttle_turfs.dm @@ -446,7 +446,7 @@ desc = "The strong glass face of a Jester-type shuttle cockpit." icon = 'icons/turf/shuttles_unique/scc/scout_shuttle/cockpit_windows.dmi' icon_state = "4,1" - layer = ABOVE_ALL_MOB_LAYER + layer = ABOVE_HUMAN_LAYER //Intrepid pieces /turf/simulated/wall/shuttle/unique/scc/research @@ -476,7 +476,7 @@ desc = "The strong glass face of a Pathfinder class shuttle cockpit." icon = 'icons/turf/shuttles_unique/scc/research_shuttle/cockpit_windows.dmi' icon_state = "2,1" - layer = ABOVE_ALL_MOB_LAYER + layer = ABOVE_HUMAN_LAYER //Spark pieces /turf/simulated/wall/shuttle/unique/scc/mining diff --git a/code/game/turfs/simulated/wall_rot.dm b/code/game/turfs/simulated/wall_rot.dm index 407688ac513..2c9ba80a2d1 100644 --- a/code/game/turfs/simulated/wall_rot.dm +++ b/code/game/turfs/simulated/wall_rot.dm @@ -5,7 +5,7 @@ icon_state = "wallrot" anchored = TRUE density = TRUE - layer = 5 + layer = ABOVE_TILE_LAYER mouse_opacity = MOUSE_OPACITY_TRANSPARENT /obj/effect/overlay/wallrot/Initialize(mapload, ...) diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm index 7737047c69f..e27135bc451 100644 --- a/code/game/turfs/turf.dm +++ b/code/game/turfs/turf.dm @@ -2,6 +2,8 @@ icon = 'icons/turf/floors.dmi' level = 1 + layer = TURF_LAYER + var/turf_flags var/holy = 0 diff --git a/code/modules/admin/verbs/buildmode.dm b/code/modules/admin/verbs/buildmode.dm index 19eb2fe4106..a5c5dd286eb 100644 --- a/code/modules/admin/verbs/buildmode.dm +++ b/code/modules/admin/verbs/buildmode.dm @@ -42,7 +42,7 @@ /obj/effect/bmode//Cleaning up the tree a bit density = 1 anchored = 1 - layer = SCREEN_LAYER + 1 + layer = HUD_BASE_LAYER dir = NORTH icon = 'icons/misc/buildmode.dmi' mouse_opacity = MOUSE_OPACITY_OPAQUE diff --git a/code/modules/atmospherics/atmospherics.dm b/code/modules/atmospherics/atmospherics.dm index 22bc949ee16..b2e6b460528 100644 --- a/code/modules/atmospherics/atmospherics.dm +++ b/code/modules/atmospherics/atmospherics.dm @@ -17,7 +17,7 @@ Pipelines + Other Objects -> Pipe network var/nodealert = 0 var/power_rating //the maximum amount of power the machine can use to do work, affects how powerful the machine is, in Watts - layer = 2.4 //under wires with their 2.44 + layer = EXPOSED_PIPE_LAYER var/connect_types = CONNECT_TYPE_REGULAR var/icon_connect_type = "" //"-supply" or "-scrubbers" diff --git a/code/modules/atmospherics/components/binary_devices/binary_atmos_base.dm b/code/modules/atmospherics/components/binary_devices/binary_atmos_base.dm index 1099704f6ea..ace3f4c5398 100644 --- a/code/modules/atmospherics/components/binary_devices/binary_atmos_base.dm +++ b/code/modules/atmospherics/components/binary_devices/binary_atmos_base.dm @@ -1,6 +1,7 @@ /obj/machinery/atmospherics/binary dir = SOUTH initialize_directions = SOUTH|NORTH + layer = ABOVE_CATWALK_LAYER var/datum/gas_mixture/air1 var/datum/gas_mixture/air2 diff --git a/code/modules/atmospherics/components/omni_devices/omni_base.dm b/code/modules/atmospherics/components/omni_devices/omni_base.dm index df0dd862159..5a77abd79cd 100644 --- a/code/modules/atmospherics/components/omni_devices/omni_base.dm +++ b/code/modules/atmospherics/components/omni_devices/omni_base.dm @@ -7,6 +7,7 @@ icon_state = "base" initialize_directions = 0 level = 1 + layer = ABOVE_CATWALK_LAYER var/configuring = 0 //var/target_pressure = ONE_ATMOSPHERE //a base type as abstract as this should NOT be making these kinds of assumptions diff --git a/code/modules/atmospherics/components/unary/outlet_injector.dm b/code/modules/atmospherics/components/unary/outlet_injector.dm index 2097d1009c6..c1f8fbaeee0 100644 --- a/code/modules/atmospherics/components/unary/outlet_injector.dm +++ b/code/modules/atmospherics/components/unary/outlet_injector.dm @@ -9,7 +9,6 @@ A green light on it means it is on." icon = 'icons/atmos/injector.dmi' icon_state = "map_injector" - layer = 3 use_power = POWER_USE_OFF idle_power_usage = 150 //internal circuitry, friction losses and stuff diff --git a/code/modules/atmospherics/components/unary/unary_base.dm b/code/modules/atmospherics/components/unary/unary_base.dm index e383919727b..18964334c5f 100644 --- a/code/modules/atmospherics/components/unary/unary_base.dm +++ b/code/modules/atmospherics/components/unary/unary_base.dm @@ -1,7 +1,8 @@ /obj/machinery/atmospherics/unary dir = SOUTH initialize_directions = SOUTH - //layer = TURF_LAYER+0.1 + + layer = ABOVE_TILE_LAYER var/datum/gas_mixture/air_contents diff --git a/code/modules/atmospherics/he_pipes.dm b/code/modules/atmospherics/he_pipes.dm index d7c3ffd31bf..bb926dc8547 100644 --- a/code/modules/atmospherics/he_pipes.dm +++ b/code/modules/atmospherics/he_pipes.dm @@ -6,7 +6,6 @@ color = "#404040" level = 2 connect_types = CONNECT_TYPE_HE - layer = 2.41 var/initialize_directions_he var/surface = 2 //surface area in m^2 var/icon_temperature = T20C //stop small changes in temperature causing an icon refresh diff --git a/code/modules/atmospherics/pipes.dm b/code/modules/atmospherics/pipes.dm index d5cd7a8b53d..86ffb4c5db1 100644 --- a/code/modules/atmospherics/pipes.dm +++ b/code/modules/atmospherics/pipes.dm @@ -353,7 +353,6 @@ a Universal Adapter pipe." icon_state = "intact-scrubbers" connect_types = CONNECT_TYPE_SCRUBBER - layer = 2.38 icon_connect_type = "-scrubbers" color = PIPE_COLOR_RED @@ -364,7 +363,6 @@ a Universal Adapter pipe." icon_state = "intact-supply" connect_types = CONNECT_TYPE_SUPPLY - layer = 2.39 icon_connect_type = "-supply" color = PIPE_COLOR_BLUE @@ -423,7 +421,6 @@ a Universal Adapter pipe." icon_state = "intact-scrubbers" connect_types = CONNECT_TYPE_SCRUBBER - layer = 2.38 icon_connect_type = "-scrubbers" color = PIPE_COLOR_RED @@ -434,7 +431,6 @@ a Universal Adapter pipe." icon_state = "intact-supply" connect_types = CONNECT_TYPE_SUPPLY - layer = 2.39 icon_connect_type = "-supply" color = PIPE_COLOR_BLUE @@ -496,7 +492,6 @@ var/obj/machinery/atmospherics/node3 level = 1 - layer = 2.4 //under wires with their 2.44 gfi_layer_rotation = GFI_ROTATION_OVERDIR @@ -683,7 +678,6 @@ a Universal Adapter pipe." icon_state = "map-scrubbers" connect_types = CONNECT_TYPE_SCRUBBER - layer = 2.38 icon_connect_type = "-scrubbers" color = PIPE_COLOR_RED @@ -694,7 +688,6 @@ a Universal Adapter pipe." icon_state = "map-supply" connect_types = CONNECT_TYPE_SUPPLY - layer = 2.39 icon_connect_type = "-supply" color = PIPE_COLOR_BLUE @@ -753,7 +746,6 @@ a Universal Adapter pipe." icon_state = "map-scrubbers" connect_types = CONNECT_TYPE_SCRUBBER - layer = 2.38 icon_connect_type = "-scrubbers" color = PIPE_COLOR_RED @@ -764,7 +756,6 @@ a Universal Adapter pipe." icon_state = "map-supply" connect_types = CONNECT_TYPE_SUPPLY - layer = 2.39 icon_connect_type = "-supply" color = PIPE_COLOR_BLUE @@ -827,7 +818,6 @@ var/obj/machinery/atmospherics/node4 level = 1 - layer = 2.4 //under wires with their 2.44 /obj/machinery/atmospherics/pipe/manifold4w/Initialize(mapload) if(mapload) @@ -1015,7 +1005,6 @@ a Universal Adapter pipe." icon_state = "map_4way-scrubbers" connect_types = CONNECT_TYPE_SCRUBBER - layer = 2.38 icon_connect_type = "-scrubbers" color = PIPE_COLOR_RED @@ -1026,7 +1015,6 @@ a Universal Adapter pipe." icon_state = "map_4way-supply" connect_types = CONNECT_TYPE_SUPPLY - layer = 2.39 icon_connect_type = "-supply" color = PIPE_COLOR_BLUE @@ -1085,7 +1073,6 @@ a Universal Adapter pipe." icon_state = "map_4way-scrubbers" connect_types = CONNECT_TYPE_SCRUBBER - layer = 2.38 icon_connect_type = "-scrubbers" color = PIPE_COLOR_RED @@ -1096,7 +1083,6 @@ a Universal Adapter pipe." icon_state = "map_4way-supply" connect_types = CONNECT_TYPE_SUPPLY - layer = 2.39 icon_connect_type = "-supply" color = PIPE_COLOR_BLUE @@ -1150,7 +1136,6 @@ icon = 'icons/atmos/pipes.dmi' icon_state = "" level = 2 - layer = 2.4 //under wires with their 2.44 volume = 35 @@ -1232,7 +1217,6 @@ name = "scrubbers pipe endcap" desc = "An endcap for scrubbers pipes" connect_types = CONNECT_TYPE_SCRUBBER - layer = 2.38 icon_connect_type = "-scrubbers" color = PIPE_COLOR_RED @@ -1240,7 +1224,6 @@ name = "supply pipe endcap" desc = "An endcap for supply pipes" connect_types = CONNECT_TYPE_SUPPLY - layer = 2.39 icon_connect_type = "-supply" color = PIPE_COLOR_BLUE @@ -1269,7 +1252,6 @@ name = "scrubbers pipe endcap" desc = "An endcap for scrubbers pipes" connect_types = CONNECT_TYPE_SCRUBBER - layer = 2.38 icon_connect_type = "-scrubbers" color = PIPE_COLOR_RED @@ -1277,7 +1259,6 @@ name = "supply pipe endcap" desc = "An endcap for supply pipes" connect_types = CONNECT_TYPE_SUPPLY - layer = 2.39 icon_connect_type = "-supply" color = PIPE_COLOR_BLUE diff --git a/code/modules/balloon_alert/balloon_alert.dm b/code/modules/balloon_alert/balloon_alert.dm index 70b93a8de50..8098aa3bb4c 100644 --- a/code/modules/balloon_alert/balloon_alert.dm +++ b/code/modules/balloon_alert/balloon_alert.dm @@ -42,7 +42,7 @@ var/atom/movable/movable_source = src bound_width = movable_source.bound_width - var/image/balloon_alert = image(loc = isturf(src) ? src : get_atom_on_turf(src), layer = ABOVE_MOB_LAYER) + var/image/balloon_alert = image(loc = isturf(src) ? src : get_atom_on_turf(src), layer = ABOVE_HUMAN_LAYER) balloon_alert.alpha = 0 balloon_alert.appearance_flags = RESET_ALPHA|RESET_COLOR|RESET_TRANSFORM balloon_alert.maptext = MAPTEXT("[text]") diff --git a/code/modules/battlemonsters/items/furniture/dueling_area.dm b/code/modules/battlemonsters/items/furniture/dueling_area.dm index 37f63a94e23..fca3ebd95d0 100644 --- a/code/modules/battlemonsters/items/furniture/dueling_area.dm +++ b/code/modules/battlemonsters/items/furniture/dueling_area.dm @@ -10,7 +10,7 @@ density = 0 /obj/structure/dueling_table/no_collide/above_layer - layer = ABOVE_MOB_LAYER + layer = ABOVE_HUMAN_LAYER /obj/effect/decal/battlemonsters_logo name = "battlemonsters logo" diff --git a/code/modules/compass/compass_waypoint.dm b/code/modules/compass/compass_waypoint.dm index 3b1fc6885ca..19158c289a3 100644 --- a/code/modules/compass/compass_waypoint.dm +++ b/code/modules/compass/compass_waypoint.dm @@ -17,7 +17,7 @@ compass_overlay.loc = src compass_overlay.maptext = "
|\n[name]
" compass_overlay.filters = filter(type="drop_shadow", color = "[color]" + "aa", size = 2, offset = 1,x = 0, y = 0) - compass_overlay.layer = HUD_LAYER + compass_overlay.layer = RADIAL_BASE_LAYER /datum/compass_waypoint/proc/recalculate_heading(var/cx, var/cy) var/matrix/M = matrix() diff --git a/code/modules/detectivework/tools/scene_cards.dm b/code/modules/detectivework/tools/scene_cards.dm index f3210bec213..d16bc5824c6 100644 --- a/code/modules/detectivework/tools/scene_cards.dm +++ b/code/modules/detectivework/tools/scene_cards.dm @@ -27,7 +27,7 @@ w_class = ITEMSIZE_TINY item_flags = ITEM_FLAG_NO_BLUDGEON randpixel = 1 - layer = ABOVE_MOB_LAYER //so you can mark bodies + layer = ABOVE_HUMAN_LAYER //so you can mark bodies var/number = 1 /obj/item/csi_marker/afterattack(atom/A, mob/user, proximity) diff --git a/code/modules/effects/map_effects/door_helper.dm b/code/modules/effects/map_effects/door_helper.dm index 02b032be69d..68a85d41eaa 100644 --- a/code/modules/effects/map_effects/door_helper.dm +++ b/code/modules/effects/map_effects/door_helper.dm @@ -1,5 +1,5 @@ /obj/effect/map_effect/door_helper - layer = DOOR_CLOSED_LAYER + 0.1 + layer = CLOSED_DOOR_LAYER + 0.01 /obj/effect/map_effect/door_helper/Initialize(mapload, ...) ..() diff --git a/code/modules/effects/map_effects/map_helpers.dm b/code/modules/effects/map_effects/map_helpers.dm index 0d86ee4014d..9271332dbab 100644 --- a/code/modules/effects/map_effects/map_helpers.dm +++ b/code/modules/effects/map_effects/map_helpers.dm @@ -2,7 +2,7 @@ name = "some non-descript map helper (abstract type def)" desc = "" icon = 'icons/effects/map_effects.dmi' - layer = ABOVE_ALL_MOB_LAYER + layer = ABOVE_HUMAN_LAYER /obj/effect/map_effect/map_helper/Initialize(mapload) ..() diff --git a/code/modules/effects/map_effects/portal.dm b/code/modules/effects/map_effects/portal.dm index 9f92fdbd914..d5bd2bdb52b 100644 --- a/code/modules/effects/map_effects/portal.dm +++ b/code/modules/effects/map_effects/portal.dm @@ -39,7 +39,6 @@ when portals are shortly lived, or when portals are made to be obvious with spec name = "portal subtype" invisibility = 0 opacity = TRUE - layer = ON_TURF_LAYER appearance_flags = PIXEL_SCALE|KEEP_TOGETHER // Removed TILE_BOUND so things not visible on the other side stay hidden from the viewer. var/obj/effect/map_effect/portal/counterpart = null // The portal line or master that this is connected to, on the 'other side'. diff --git a/code/modules/effects/particles/native_particles.dm b/code/modules/effects/particles/native_particles.dm index cb3bb58dd66..2b09f151eba 100644 --- a/code/modules/effects/particles/native_particles.dm +++ b/code/modules/effects/particles/native_particles.dm @@ -39,5 +39,5 @@ /obj/effect/map_effect/particle_emitter/bar_smoke particle_type = /particles/bar_smoke - layer = LAYER_UNDER_TABLE + layer = BELOW_TABLE_LAYER alpha = 128 diff --git a/code/modules/effects/shuttle_landing_warning.dm b/code/modules/effects/shuttle_landing_warning.dm index 37a71020032..3998f85f98e 100644 --- a/code/modules/effects/shuttle_landing_warning.dm +++ b/code/modules/effects/shuttle_landing_warning.dm @@ -5,4 +5,4 @@ anchored = TRUE simulated = FALSE mouse_opacity = MOUSE_OPACITY_TRANSPARENT - layer = INGAME_HUD_EFFECT_LAYER + layer = UNDER_HUD_LAYER diff --git a/code/modules/heavy_vehicle/components/frame.dm b/code/modules/heavy_vehicle/components/frame.dm index d78bffffdee..7a5472aa39d 100644 --- a/code/modules/heavy_vehicle/components/frame.dm +++ b/code/modules/heavy_vehicle/components/frame.dm @@ -96,7 +96,7 @@ density = FALSE if(head) new_overlays += get_mech_image("[head.icon_state]", head.on_mech_icon, head.color, MECH_HEAD_LAYER) - new_overlays += get_mech_image("[head.icon_state]_eyes", head.on_mech_icon, null, MECH_EYES_LAYER) + new_overlays += get_mech_image("[head.icon_state]_eyes", head.on_mech_icon, null, EYEGLOW_LAYER) if(arms) new_overlays += get_mech_image(arms.icon_state, arms.on_mech_icon, arms.color, MECH_ARM_LAYER) if(legs) diff --git a/code/modules/heavy_vehicle/equipment/combat.dm b/code/modules/heavy_vehicle/equipment/combat.dm index 21dc5ccd3f9..cdd3ee67596 100644 --- a/code/modules/heavy_vehicle/equipment/combat.dm +++ b/code/modules/heavy_vehicle/equipment/combat.dm @@ -325,9 +325,9 @@ aura.toggle() aura.dir = owner.dir if(aura.dir == NORTH) - aura.layer = MECH_UNDER_LAYER + aura.layer = MOB_LAYER else - aura.layer = ABOVE_MOB_LAYER + aura.layer = ABOVE_HUMAN_LAYER playsound(owner,'sound/weapons/flash.ogg', 35, TRUE) update_icon() if(aura.active) @@ -372,7 +372,7 @@ name = "mechshield" var/obj/item/mecha_equipment/shield/shields var/active = FALSE - layer = ABOVE_MOB_LAYER + layer = ABOVE_HUMAN_LAYER pixel_x = 8 pixel_y = 4 mouse_opacity = MOUSE_OPACITY_TRANSPARENT diff --git a/code/modules/heavy_vehicle/equipment/utility.dm b/code/modules/heavy_vehicle/equipment/utility.dm index 3d33fe60637..89a1588760d 100644 --- a/code/modules/heavy_vehicle/equipment/utility.dm +++ b/code/modules/heavy_vehicle/equipment/utility.dm @@ -190,7 +190,7 @@ desc = "An exosuit-mounted light." icon_state = "mech_floodlight" restricted_hardpoints = list(HARDPOINT_HEAD) - mech_layer = MECH_DECAL_LAYER + mech_layer = MECH_GEAR_LAYER var/on = 0 var/brightness_on = 12 //can't remember what the maxed out value is diff --git a/code/modules/heavy_vehicle/mech_construction.dm b/code/modules/heavy_vehicle/mech_construction.dm index 10b10dcbd3f..f86d23156e8 100644 --- a/code/modules/heavy_vehicle/mech_construction.dm +++ b/code/modules/heavy_vehicle/mech_construction.dm @@ -152,7 +152,7 @@ H.holding = system system.screen_loc = H.screen_loc - system.layer = H.layer+0.1 + system.hud_layerise() hud_elements |= system refresh_hud() diff --git a/code/modules/heavy_vehicle/mech_icon.dm b/code/modules/heavy_vehicle/mech_icon.dm index efe2876fba4..a9dc1d0cebc 100644 --- a/code/modules/heavy_vehicle/mech_icon.dm +++ b/code/modules/heavy_vehicle/mech_icon.dm @@ -23,14 +23,14 @@ GLOBAL_LIST_EMPTY(mecha_icon_cache) //As mech icons uses a caching system, any changes here, particularly to layers, must be reflected in /obj/structure/heavy_vehicle_frame/update_icon(). var/list/new_overlays = get_mech_icon(list(body), MECH_BASE_LAYER) if(body && !hatch_closed) - new_overlays += get_mech_image("[body.icon_state]_cockpit", body.on_mech_icon, MECH_BASE_LAYER) + new_overlays += get_mech_image("[body.icon_state]_cockpit", body.on_mech_icon, MECH_INTERMEDIATE_LAYER) if(LAZYLEN(pilot_overlays)) new_overlays += pilot_overlays if(body) - new_overlays += get_mech_image("[body.icon_state]_overlay[hatch_closed ? "" : "_open"]", body.on_mech_icon, body.color, MECH_HATCH_LAYER) + new_overlays += get_mech_image("[body.icon_state]_overlay[hatch_closed ? "" : "_open"]", body.on_mech_icon, body.color, MECH_COCKPIT_LAYER) if(head) new_overlays += get_mech_image("[head.icon_state]", head.on_mech_icon, head.color, MECH_HEAD_LAYER) - new_overlays += get_mech_image("[head.icon_state]_eyes", head.on_mech_icon, null, MECH_EYES_LAYER) + new_overlays += get_mech_image("[head.icon_state]_eyes", head.on_mech_icon, null, EYEGLOW_LAYER) if(arms) new_overlays += get_mech_image(arms.icon_state, arms.on_mech_icon, arms.color, MECH_ARM_LAYER) if(legs) @@ -55,7 +55,7 @@ GLOBAL_LIST_EMPTY(mecha_icon_cache) new_overlays += get_mech_image(use_icon_state, 'icons/mecha/mecha_weapon_overlays.dmi', null, hardpoint_object.mech_layer) var/far_icon_state = "[use_icon_state]_far" if(far_icon_state in mecha_weapon_overlays) - new_overlays += get_mech_image(far_icon_state, 'icons/mecha/mecha_weapon_overlays.dmi', null, MECH_UNDER_LAYER) + new_overlays += get_mech_image(far_icon_state, 'icons/mecha/mecha_weapon_overlays.dmi', null, MOB_LAYER) overlays = new_overlays diff --git a/code/modules/heavy_vehicle/mech_interaction.dm b/code/modules/heavy_vehicle/mech_interaction.dm index 38908f654ec..56fd2afeb7e 100644 --- a/code/modules/heavy_vehicle/mech_interaction.dm +++ b/code/modules/heavy_vehicle/mech_interaction.dm @@ -298,9 +298,9 @@ if(S.aura) S.aura.dir = direction if(S.aura.dir == NORTH) - S.aura.layer = MECH_UNDER_LAYER + S.aura.layer = MOB_LAYER else - S.aura.layer = ABOVE_MOB_LAYER + S.aura.layer = ABOVE_HUMAN_LAYER update_icon() if(!turn_only) diff --git a/code/modules/maps/planet_types/desert.dm b/code/modules/maps/planet_types/desert.dm index 5dc12eec5be..3d0bcd28adf 100644 --- a/code/modules/maps/planet_types/desert.dm +++ b/code/modules/maps/planet_types/desert.dm @@ -132,7 +132,7 @@ if(buckled) overlays += buckled var/image/I = image(icon,icon_state="overlay") - I.layer = ABOVE_MOB_LAYER + I.layer = ABOVE_HUMAN_LAYER overlays += I /obj/structure/quicksand/proc/expose() diff --git a/code/modules/mining/mine_turfs.dm b/code/modules/mining/mine_turfs.dm index b3325553d65..989f290fd0b 100644 --- a/code/modules/mining/mine_turfs.dm +++ b/code/modules/mining/mine_turfs.dm @@ -27,7 +27,6 @@ var/list/mineral_can_smooth_with = list( desc = "It's a greyish rock. Exciting." gender = PLURAL var/icon/actual_icon = 'icons/turf/smooth/rock_dense.dmi' - layer = ON_TURF_LAYER color = "#6e632f" // canSmoothWith is set in Initialize(). diff --git a/code/modules/mining/ore_detector.dm b/code/modules/mining/ore_detector.dm index 36a6755deb1..aac1b308507 100644 --- a/code/modules/mining/ore_detector.dm +++ b/code/modules/mining/ore_detector.dm @@ -121,7 +121,7 @@ found_ores = TRUE if(found_ores) - var/image/ore_ping = image(icon = 'icons/obj/item/tools/ore_scanner.dmi', icon_state = "signal_overlay", loc = our_turf, layer = OBFUSCATION_LAYER + 0.1) + var/image/ore_ping = image(icon = 'icons/obj/item/tools/ore_scanner.dmi', icon_state = "signal_overlay", loc = our_turf, layer = UNDER_HUD_LAYER) ore_ping.pixel_x = rand(-6, 6) ore_ping.pixel_y = rand(-6, 6) ore_ping.alpha = rand(180, 255) diff --git a/code/modules/mob/abstract/freelook/chunk.dm b/code/modules/mob/abstract/freelook/chunk.dm index 8b9715934f4..648e50063da 100644 --- a/code/modules/mob/abstract/freelook/chunk.dm +++ b/code/modules/mob/abstract/freelook/chunk.dm @@ -24,7 +24,7 @@ if(!obfuscation) obfuscation = image(icon, T, icon_state) obfuscation.layer = OBFUSCATION_LAYER - obfuscation.plane = PLANE_DEFAULT + obfuscation.plane = DEFAULT_PLANE if(!obfuscation_underlay) // Creating a new icon of a fairly common icon state, adding some random color to prevent address searching, and hoping being static kills memory locality var/turf/floor = /turf/simulated/floor/tiled diff --git a/code/modules/mob/abstract/new_player/menu.dm b/code/modules/mob/abstract/new_player/menu.dm index a6ab847ce8f..a85797f550c 100644 --- a/code/modules/mob/abstract/new_player/menu.dm +++ b/code/modules/mob/abstract/new_player/menu.dm @@ -54,7 +54,7 @@ /obj/screen/new_player icon = 'icons/misc/hudmenu/hudmenu.dmi' - layer = HUD_LAYER + layer = HUD_BASE_LAYER /obj/screen/new_player/Initialize() set_sector_things() diff --git a/code/modules/mob/abstract/observer/observer.dm b/code/modules/mob/abstract/observer/observer.dm index 0711e9fa88c..f8249e21a4a 100644 --- a/code/modules/mob/abstract/observer/observer.dm +++ b/code/modules/mob/abstract/observer/observer.dm @@ -3,7 +3,7 @@ desc = "It's a g-g-g-g-ghooooost!" //jinkies! icon = 'icons/mob/mob.dmi' icon_state = "ghost" - layer = 4 + layer = OBSERVER_LAYER stat = DEAD density = 0 canmove = 0 diff --git a/code/modules/mob/floating_messages.dm b/code/modules/mob/floating_messages.dm index 04d801672bd..a8e928748be 100644 --- a/code/modules/mob/floating_messages.dm +++ b/code/modules/mob/floating_messages.dm @@ -98,10 +98,13 @@ var/list/floating_chat_colors = list() return FALSE var/atom/movable/attached_holder = get_last_atom_before_turf(src) - var/image/I = image(null, attached_holder, layer = OBFUSCATION_LAYER-0.01) + var/image/I = image(null, attached_holder, layer = FLY_LAYER) I.appearance_flags = APPEARANCE_UI_IGNORE_ALPHA | KEEP_APART | PIXEL_SCALE I.plane = FLOAT_PLANE + I.layer = UNDER_HUD_LAYER + I.pixel_x = (-round(I.maptext_width/2) + 16) + attached_holder.get_floating_chat_x_offset() + I.appearance_flags = RESET_COLOR|RESET_ALPHA|RESET_TRANSFORM I.alpha = 0 diff --git a/code/modules/mob/inventory.dm b/code/modules/mob/inventory.dm index 7d81c48a2c1..9e3b9bf7872 100644 --- a/code/modules/mob/inventory.dm +++ b/code/modules/mob/inventory.dm @@ -202,7 +202,7 @@ var/list/slot_equipment_priority = list( \ W.forceMove(get_turf(src)) else W.forceMove(get_turf(W)) - W.layer = initial(W.layer) + W.reset_plane_and_layer() W.dropped(src) return 0 @@ -316,7 +316,7 @@ var/list/slot_equipment_priority = list( \ src.u_equip(I) if (src.client) src.client.screen -= I - I.layer = initial(I.layer) + I.reset_plane_and_layer() I.screen_loc = null I.on_slotmove(src) @@ -329,7 +329,7 @@ var/list/slot_equipment_priority = list( \ src.u_equip(O) if (src.client) src.client.screen -= O - O.layer = initial(O.layer) + O.reset_plane_and_layer() O.screen_loc = null if(istype(O, /obj/item)) var/obj/item/I = O diff --git a/code/modules/mob/living/carbon/human/inventory.dm b/code/modules/mob/living/carbon/human/inventory.dm index 6ca8fafbeed..06f89a2ed49 100644 --- a/code/modules/mob/living/carbon/human/inventory.dm +++ b/code/modules/mob/living/carbon/human/inventory.dm @@ -288,7 +288,6 @@ This saves us from having to call add_fingerprint() any time something is put in var/obj/item/clothing/ears/offear/O = new /obj/item/clothing/ears/offear(src) O.copy_ear(W) src.r_ear = O - O.layer = SCREEN_LAYER+0.01 W.equipped(src, slot, assisted_equip) update_inv_l_ear(redraw_mob) if(slot_r_ear) @@ -301,7 +300,6 @@ This saves us from having to call add_fingerprint() any time something is put in var/obj/item/clothing/ears/offear/O = new /obj/item/clothing/ears/offear(src) O.copy_ear(W) src.l_ear = O - O.layer = SCREEN_LAYER+0.01 W.equipped(src, slot, assisted_equip) update_inv_r_ear(redraw_mob) if(slot_glasses) @@ -374,7 +372,7 @@ This saves us from having to call add_fingerprint() any time something is put in src.r_hand = null update_inv_r_hand() - W.layer = SCREEN_LAYER+0.01 + W.hud_layerise() for(var/s in species.hud.gear) var/list/gear = species.hud.gear[s] if(gear["slot"] == slot) diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm index 2aab84af033..70e5e17bf5f 100644 --- a/code/modules/mob/living/carbon/human/update_icons.dm +++ b/code/modules/mob/living/carbon/human/update_icons.dm @@ -239,7 +239,7 @@ There are several things that need to be remembered: LAZYADD(ovr, DI) - overlays_raw[DAMAGE_LAYER] = ovr + overlays_raw[MOB_DAMAGE_LAYER] = ovr update_bandages(update_icons) if(update_icons) update_icon() @@ -250,7 +250,7 @@ There are several things that need to be remembered: return var/list/ovr - if(overlays_raw[DAMAGE_LAYER]) + if(overlays_raw[MOB_DAMAGE_LAYER]) for(var/obj/item/organ/external/O in organs) if(O.is_stump()) continue diff --git a/code/modules/mob/living/carbon/slime/slime.dm b/code/modules/mob/living/carbon/slime/slime.dm index ae1b8fa7fd8..6eb1fb98a05 100644 --- a/code/modules/mob/living/carbon/slime/slime.dm +++ b/code/modules/mob/living/carbon/slime/slime.dm @@ -8,7 +8,7 @@ speak_emote = list("chirps") mob_size = 4 composition_reagent = /singleton/reagent/slimejelly - layer = 5 + layer = MOB_LAYER maxHealth = 150 health = 150 gender = NEUTER diff --git a/code/modules/mob/living/living_powers.dm b/code/modules/mob/living/living_powers.dm index 2d3e15e25a2..db76b444d78 100644 --- a/code/modules/mob/living/living_powers.dm +++ b/code/modules/mob/living/living_powers.dm @@ -6,8 +6,8 @@ if(stat == DEAD || paralysis || weakened || stunned || restrained()) return - if (layer != 2.45) - layer = 2.45 //Just above cables with their 2.44 + if (layer != HIDING_MOB_LAYER) + layer = HIDING_MOB_LAYER //Just above cables with their 2.44 to_chat(src, text("You are now hiding.")) else layer = MOB_LAYER diff --git a/code/modules/mob/living/silicon/robot/inventory.dm b/code/modules/mob/living/silicon/robot/inventory.dm index e16e7f16acd..aaeeee8d6ff 100644 --- a/code/modules/mob/living/silicon/robot/inventory.dm +++ b/code/modules/mob/living/silicon/robot/inventory.dm @@ -211,19 +211,19 @@ return if(!module_state_1) module_state_1 = O - O.layer = SCREEN_LAYER + O.hud_layerise() O.screen_loc = inv1.screen_loc contents += O O.on_module_hotbar(src) else if(!module_state_2) module_state_2 = O - O.layer = SCREEN_LAYER + O.hud_layerise() O.screen_loc = inv2.screen_loc contents += O O.on_module_hotbar(src) else if(!module_state_3) module_state_3 = O - O.layer = SCREEN_LAYER + O.hud_layerise() O.screen_loc = inv3.screen_loc contents += O O.on_module_hotbar(src) diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm index d47b2f1d9ba..0486f3dd8b4 100644 --- a/code/modules/mob/living/silicon/robot/robot.dm +++ b/code/modules/mob/living/silicon/robot/robot.dm @@ -147,7 +147,7 @@ robot_modules_background = new() robot_modules_background.icon_state = "block" - robot_modules_background.layer = SCREEN_LAYER //Objects that appear on screen are on layer 20, UI should be just below it. + robot_modules_background.layer = HUD_BASE_LAYER updatename(mod_type) if(!client) @@ -921,19 +921,19 @@ return TRUE if(!module_state_1) module_state_1 = O - O.layer = SCREEN_LAYER + O.hud_layerise() contents += O if(istype(module_state_1,/obj/item/borg/sight)) sight_mode |= module_state_1:sight_mode else if(!module_state_2) module_state_2 = O - O.layer = SCREEN_LAYER + O.hud_layerise() contents += O if(istype(module_state_2,/obj/item/borg/sight)) sight_mode |= module_state_2:sight_mode else if(!module_state_3) module_state_3 = O - O.layer = SCREEN_LAYER + O.hud_layerise() contents += O if(istype(module_state_3,/obj/item/borg/sight)) sight_mode |= module_state_3:sight_mode diff --git a/code/modules/mob/living/simple_animal/hostile/phoron_worm.dm b/code/modules/mob/living/simple_animal/hostile/phoron_worm.dm index 850d27e5386..cd4ee8c8ae3 100644 --- a/code/modules/mob/living/simple_animal/hostile/phoron_worm.dm +++ b/code/modules/mob/living/simple_animal/hostile/phoron_worm.dm @@ -118,7 +118,7 @@ speed = -1 update_icon() pass_flags = PASSTABLE | PASSMOB - layer = ON_TURF_LAYER + layer = TURF_DETAIL_LAYER density = FALSE visible_message(SPAN_DANGER("\The [src] burrows into the ground!")) diff --git a/code/modules/mob/living/simple_animal/hostile/sarlacc.dm b/code/modules/mob/living/simple_animal/hostile/sarlacc.dm index 1ec95d3feaa..421ce785e75 100644 --- a/code/modules/mob/living/simple_animal/hostile/sarlacc.dm +++ b/code/modules/mob/living/simple_animal/hostile/sarlacc.dm @@ -110,7 +110,6 @@ min_n2 = 0 max_n2 = 0 minbodytemp = 0 - layer = 2.1 var/eating = 0 var/sated = 0 var/asleep = 0 @@ -406,7 +405,6 @@ icon_state = "sarlaccend" anchored = 1 density = 0 - layer = 2.1 /obj/structure/greatworm/Initialize() . = ..() diff --git a/code/modules/mob/living/simple_animal/hostile/spider_queen.dm b/code/modules/mob/living/simple_animal/hostile/spider_queen.dm index 1c60785f8be..4677f5d3564 100644 --- a/code/modules/mob/living/simple_animal/hostile/spider_queen.dm +++ b/code/modules/mob/living/simple_animal/hostile/spider_queen.dm @@ -103,7 +103,7 @@ M.speed = -1 M.update_icon() M.pass_flags = PASSTABLE | PASSMOB - M.layer = BELOW_MOB_LAYER + M.layer = LYING_MOB_LAYER addtimer(CALLBACK(src, PROC_REF(do_landing), M), 1 MINUTE) return TRUE else diff --git a/code/modules/mob/mob_defines.dm b/code/modules/mob/mob_defines.dm index a522e4ab751..6e3c88fb8bf 100644 --- a/code/modules/mob/mob_defines.dm +++ b/code/modules/mob/mob_defines.dm @@ -1,6 +1,6 @@ /mob density = 1 - layer = 4.0 + layer = MOB_LAYER animate_movement = 2 movable_flags = MOVABLE_FLAG_PROXMOVE sight = DEFAULT_SIGHT diff --git a/code/modules/mob/mob_grab.dm b/code/modules/mob/mob_grab.dm index 87c29261dce..4c77046cf3b 100644 --- a/code/modules/mob/mob_grab.dm +++ b/code/modules/mob/mob_grab.dm @@ -30,7 +30,7 @@ var/obj/item/grab/linked_grab var/wielded = FALSE - layer = SCREEN_LAYER + layer = HUD_ABOVE_ITEM_LAYER abstract = 1 item_state = "nothing" w_class = ITEMSIZE_HUGE diff --git a/code/modules/multiz/structures.dm b/code/modules/multiz/structures.dm index 61589c97930..5f9a5ad6a24 100644 --- a/code/modules/multiz/structures.dm +++ b/code/modules/multiz/structures.dm @@ -227,7 +227,7 @@ desc = "Stairs leading to another floor. Not too useful if the gravity goes out." icon = 'icons/obj/stairs.dmi' icon_state = "stairs_3d" - layer = TURF_LAYER + layer = RUNE_LAYER density = FALSE opacity = FALSE anchored = TRUE diff --git a/code/modules/overmap/exoplanets/decor/flora/crystal.dm b/code/modules/overmap/exoplanets/decor/flora/crystal.dm index 88a72dc24e2..d5798da9c3e 100644 --- a/code/modules/overmap/exoplanets/decor/flora/crystal.dm +++ b/code/modules/overmap/exoplanets/decor/flora/crystal.dm @@ -18,7 +18,7 @@ icon = 'icons/obj/flora/crystal_trees.dmi' icon_state = "spire" pixel_x = -32 - layer = ABOVE_ALL_MOB_LAYER // this is basically a tree + layer = ABOVE_HUMAN_LAYER // this is basically a tree /obj/structure/flora/rock/spire/Initialize(mapload) . = ..() diff --git a/code/modules/overmap/exoplanets/decor/flora/jungle.dm b/code/modules/overmap/exoplanets/decor/flora/jungle.dm index 5e4879609af..0be162fdf55 100644 --- a/code/modules/overmap/exoplanets/decor/flora/jungle.dm +++ b/code/modules/overmap/exoplanets/decor/flora/jungle.dm @@ -35,7 +35,7 @@ icon_state = "bush" pixel_x = -16 pixel_y = -16 - layer = ABOVE_ALL_MOB_LAYER + layer = ABOVE_HUMAN_LAYER /obj/structure/flora/bush/jungle/large/random/Initialize() . = ..() diff --git a/code/modules/overmap/exoplanets/decor/flora/konyang.dm b/code/modules/overmap/exoplanets/decor/flora/konyang.dm index 44e53f33347..457af9080f9 100644 --- a/code/modules/overmap/exoplanets/decor/flora/konyang.dm +++ b/code/modules/overmap/exoplanets/decor/flora/konyang.dm @@ -11,7 +11,7 @@ /obj/effect/overlay/konyang_tree//shadow underlay icon = 'icons/obj/flora/konyang/beet_tree.dmi' icon_state = "shadow" - layer = ON_TURF_LAYER + layer = TURF_SHADOW_LAYER /obj/structure/flora/tree/konyang/spring/Initialize(mapload) . = ..() @@ -103,7 +103,7 @@ desc = "Thin and tall grass stalks, easy to sway to the wind and harsh to the touch." icon = 'icons/obj/flora/konyang/grass.dmi' icon_state = "stalks" - layer = ABOVE_MOB_LAYER + layer = ABOVE_HUMAN_LAYER anchored = 1 /obj/structure/flora/bush/konyang_reeds/Initialize(mapload) diff --git a/code/modules/overmap/exoplanets/decor/objs/monolith.dm b/code/modules/overmap/exoplanets/decor/objs/monolith.dm index fe50b81fa05..7b0d5fa8b75 100644 --- a/code/modules/overmap/exoplanets/decor/objs/monolith.dm +++ b/code/modules/overmap/exoplanets/decor/objs/monolith.dm @@ -3,7 +3,7 @@ desc = "An obviously artifical structure of unknown origin." icon = 'icons/obj/monolith.dmi' icon_state = "jaggy1" - layer = ABOVE_ALL_MOB_LAYER + layer = ABOVE_HUMAN_LAYER density = TRUE anchored = TRUE var/active = FALSE diff --git a/code/modules/overmap/exoplanets/decor/objs/pit.dm b/code/modules/overmap/exoplanets/decor/objs/pit.dm index cd76f5b71e9..2a7ac5579df 100644 --- a/code/modules/overmap/exoplanets/decor/objs/pit.dm +++ b/code/modules/overmap/exoplanets/decor/objs/pit.dm @@ -145,7 +145,7 @@ /obj/structure/pit/closed/grave/Initialize() var/obj/structure/closet/crate/coffin/C = new(src.loc) var/obj/effect/decal/remains/human/bones = new(C) - bones.layer = BELOW_MOB_LAYER + bones.layer = LYING_MOB_LAYER var/obj/structure/gravemarker/random/R = new(src.loc) R.generate() . = ..() diff --git a/code/modules/overmap/exoplanets/decor/turfs/snow.dm b/code/modules/overmap/exoplanets/decor/turfs/snow.dm index 7adca62f17f..88e780362b7 100644 --- a/code/modules/overmap/exoplanets/decor/turfs/snow.dm +++ b/code/modules/overmap/exoplanets/decor/turfs/snow.dm @@ -3,7 +3,6 @@ icon = 'icons/turf/smooth/snow40.dmi' icon_state = "snow" dirt_color = "#e3e7e8" - layer = LOWER_ON_TURF_LAYER footstep_sound = /singleton/sound_category/snow_footstep smoothing_flags = SMOOTH_MORE | SMOOTH_BORDER | SMOOTH_NO_CLEAR_ICON smoothing_hints = SMOOTHHINT_CUT_F | SMOOTHHINT_ONLY_MATCH_TURF | SMOOTHHINT_TARGETS_NOT_UNIQUE diff --git a/code/modules/overmap/ship_weaponry/weaponry/leviathan.dm b/code/modules/overmap/ship_weaponry/weaponry/leviathan.dm index 28ee8ad131a..e64dc2fd9c1 100644 --- a/code/modules/overmap/ship_weaponry/weaponry/leviathan.dm +++ b/code/modules/overmap/ship_weaponry/weaponry/leviathan.dm @@ -12,7 +12,7 @@ caliber = SHIP_CALIBER_ZTA firing_effects = FIRING_EFFECT_FLAG_THROW_MOBS|FIRING_EFFECT_FLAG_EXTREMELY_LOUD screenshake_type = SHIP_GUN_SCREENSHAKE_ALL_MOBS - layer = ABOVE_MOB_LAYER + layer = ABOVE_HUMAN_LAYER use_power = POWER_USE_OFF //Start off. idle_power_usage = 100 KILOWATTS diff --git a/code/modules/overmap/ships/computers/sensors.dm b/code/modules/overmap/ships/computers/sensors.dm index 45f78158a2c..04efbd56a87 100644 --- a/code/modules/overmap/ships/computers/sensors.dm +++ b/code/modules/overmap/ships/computers/sensors.dm @@ -576,6 +576,6 @@ icon = 'icons/obj/machinery/sensors_venator.dmi' deep_scan_range = 12 deep_scan_sensor_name = "Venator-Class Ultra-High Depth Sensors" - layer = ABOVE_ALL_MOB_LAYER + layer = ABOVE_HUMAN_LAYER pixel_x = -32 pixel_y = -32 diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm index ac0ff739e59..90b1308687a 100644 --- a/code/modules/paperwork/paper.dm +++ b/code/modules/paperwork/paper.dm @@ -16,7 +16,7 @@ w_class = ITEMSIZE_TINY throw_range = 1 throw_speed = 1 - layer = 4 + layer = ABOVE_OBJ_LAYER slot_flags = SLOT_HEAD body_parts_covered = HEAD attack_verb = list("bapped") @@ -610,13 +610,13 @@ else if (h_user.l_store == src) h_user.drop_from_inventory(src) B.forceMove(h_user) - B.layer = SCREEN_LAYER+0.01 + B.hud_layerise() h_user.l_store = B h_user.update_inv_pockets() else if (h_user.r_store == src) h_user.drop_from_inventory(src) B.forceMove(h_user) - B.layer = SCREEN_LAYER+0.01 + B.hud_layerise() h_user.r_store = B h_user.update_inv_pockets() else if (h_user.head == src) diff --git a/code/modules/paperwork/paper_bundle.dm b/code/modules/paperwork/paper_bundle.dm index 9ee9b4631db..93db85fde04 100644 --- a/code/modules/paperwork/paper_bundle.dm +++ b/code/modules/paperwork/paper_bundle.dm @@ -8,7 +8,7 @@ w_class = ITEMSIZE_SMALL throw_range = 2 throw_speed = 1 - layer = 4 + layer = ABOVE_OBJ_LAYER attack_verb = list("bapped") var/page = 1 // current page var/list/pages = list() // Ordered list of pages as they are to be displayed. Can be different order than src.contents. @@ -254,7 +254,7 @@ to_chat(usr, "You loosen the bundle.") for(var/obj/O in src) O.forceMove(usr.loc) - O.layer = initial(O.layer) + O.reset_plane_and_layer() O.add_fingerprint(usr) qdel(src) return diff --git a/code/modules/paperwork/paperbin.dm b/code/modules/paperwork/paperbin.dm index addedebdd68..4c4cda9cc75 100644 --- a/code/modules/paperwork/paperbin.dm +++ b/code/modules/paperwork/paperbin.dm @@ -9,7 +9,7 @@ w_class = ITEMSIZE_HUGE throw_speed = 3 throw_range = 7 - layer = OBJ_LAYER - 0.1 + layer = BELOW_OBJ_LAYER var/amount = 30 //How much paper is in the bin. var/list/papers = new/list() //List of papers put in the bin for reference. diff --git a/code/modules/power/cable.dm b/code/modules/power/cable.dm index 50900d23dfd..7399988978c 100644 --- a/code/modules/power/cable.dm +++ b/code/modules/power/cable.dm @@ -32,7 +32,7 @@ By design, d1 is the smallest direction and d2 is the highest obj_flags = OBJ_FLAG_MOVES_UNSUPPORTED var/d1 = 0 var/d2 = 1 - layer = CABLE_LAYER //Just below unary stuff, which is at 2.45 and above pipes, which are at 2.4 + layer = EXPOSED_WIRE_LAYER color = COLOR_RED var/obj/machinery/power/breakerbox/breaker_box @@ -1063,7 +1063,7 @@ By design, d1 is the smallest direction and d2 is the highest M.pixel_y = initial(M.pixel_y) + 8 //rise them up a bit M.dir = SOUTH else - layer = initial(layer) + reset_plane_and_layer() cut_overlay(over) STOP_PROCESSING(SSprocessing, src) pixel_x = initial(pixel_x) diff --git a/code/modules/power/fusion/core/_core.dm b/code/modules/power/fusion/core/_core.dm index a4d374b8da1..1432c9a94b9 100644 --- a/code/modules/power/fusion/core/_core.dm +++ b/code/modules/power/fusion/core/_core.dm @@ -6,7 +6,7 @@ desc = "An enormous solenoid for generating extremely high power electromagnetic fields. It includes a kinetic energy harvester." icon = 'icons/obj/machinery/fusion_core.dmi' icon_state = "core0" - layer = ABOVE_ALL_MOB_LAYER + layer = ABOVE_HUMAN_LAYER density = TRUE use_power = POWER_USE_IDLE idle_power_usage = 50 diff --git a/code/modules/power/lights/construction.dm b/code/modules/power/lights/construction.dm index 1de81758975..afd45be4544 100644 --- a/code/modules/power/lights/construction.dm +++ b/code/modules/power/lights/construction.dm @@ -5,7 +5,7 @@ icon = 'icons/obj/machinery/light.dmi' icon_state = "tube-construct-stage1" anchored = TRUE - layer = 5 + layer = ABOVE_HUMAN_LAYER var/stage = 1 var/fixture_type = "tube" var/sheets_refunded = 2 @@ -196,7 +196,6 @@ icon = 'icons/obj/machinery/light.dmi' icon_state = "bulb-construct-stage1" anchored = TRUE - layer = 5 stage = 1 fixture_type = "bulb" sheets_refunded = 1 diff --git a/code/modules/power/lights/fixtures.dm b/code/modules/power/lights/fixtures.dm index e2250c1b611..d1f90ab13e7 100644 --- a/code/modules/power/lights/fixtures.dm +++ b/code/modules/power/lights/fixtures.dm @@ -12,7 +12,7 @@ desc = "A lighting fixture." desc_info = "Use grab intent when interacting with a working light to take it out of its fixture." anchored = TRUE - layer = 5 // They were appearing under mobs which is a little weird - Ostaf + layer = ABOVE_HUMAN_LAYER use_power = POWER_USE_ACTIVE idle_power_usage = 2 active_power_usage = 20 diff --git a/code/modules/power/singularity/singularity.dm b/code/modules/power/singularity/singularity.dm index 16c560a8774..b8c133701f9 100644 --- a/code/modules/power/singularity/singularity.dm +++ b/code/modules/power/singularity/singularity.dm @@ -7,7 +7,7 @@ icon_state = "singularity_s1" anchored = 1 density = 1 - layer = 6 + layer = SINGULARITY_LAYER light_power = -100 //eats all light unacidable = 1 //Don't comment this out. appearance_flags = NO_CLIENT_COLOR diff --git a/code/modules/power/terminal.dm b/code/modules/power/terminal.dm index daeaa7ddd31..cb996a2145a 100644 --- a/code/modules/power/terminal.dm +++ b/code/modules/power/terminal.dm @@ -8,10 +8,9 @@ icon_state = "term" desc = "It's an underfloor wiring terminal for power equipment." level = 1 - layer = TURF_LAYER + layer = EXPOSED_WIRE_TERMINAL_LAYER var/obj/machinery/power/master = null anchored = 1 - layer = 2.6 // a bit above wires /obj/machinery/power/terminal/Initialize() diff --git a/code/modules/projectiles/targeting/targeting_overlay.dm b/code/modules/projectiles/targeting/targeting_overlay.dm index 0c7669d170b..c17df2fa1bd 100644 --- a/code/modules/projectiles/targeting/targeting_overlay.dm +++ b/code/modules/projectiles/targeting/targeting_overlay.dm @@ -6,7 +6,7 @@ anchored = 1 density = 0 opacity = 0 - layer = FLY_LAYER + layer = ABOVE_HUMAN_LAYER appearance_flags = NO_CLIENT_COLOR simulated = 0 mouse_opacity = MOUSE_OPACITY_TRANSPARENT diff --git a/code/modules/random_map/automata/diona.dm b/code/modules/random_map/automata/diona.dm index 4a8c43248b8..8bac31cb5ee 100644 --- a/code/modules/random_map/automata/diona.dm +++ b/code/modules/random_map/automata/diona.dm @@ -12,7 +12,7 @@ anchored = TRUE density = TRUE opacity = FALSE - layer = TURF_LAYER + 0.01 + layer = ABOVE_TILE_LAYER var/max_health = 50 var/health var/destroy_spawntype = /mob/living/carbon/alien/diona diff --git a/code/modules/reagents/Chemistry-Machinery.dm b/code/modules/reagents/Chemistry-Machinery.dm index e058c2561d6..0884693f860 100644 --- a/code/modules/reagents/Chemistry-Machinery.dm +++ b/code/modules/reagents/Chemistry-Machinery.dm @@ -17,7 +17,7 @@ icon_state = "mixer0" use_power = POWER_USE_IDLE idle_power_usage = 20 - layer = 2.9 + layer = BELOW_OBJ_LAYER clicksound = /singleton/sound_category/button_sound var/obj/item/reagent_containers/glass/beaker = null @@ -328,7 +328,7 @@ name = "All-In-One Grinder" icon = 'icons/obj/machinery/cooking_machines.dmi' icon_state = "juicer1" - layer = 2.99 + layer = BELOW_OBJ_LAYER density = 0 anchored = 0 use_power = POWER_USE_IDLE diff --git a/code/modules/recycling/conveyor2.dm b/code/modules/recycling/conveyor2.dm index 5918ff3ac3d..2a85aa9ccad 100644 --- a/code/modules/recycling/conveyor2.dm +++ b/code/modules/recycling/conveyor2.dm @@ -7,7 +7,7 @@ icon_state = "conveyor0" name = "conveyor belt" desc = "A conveyor belt." - layer = 2.4 // so they appear above pipes but under doors, objects etc + layer = BELOW_OBJ_LAYER anchored = 1 var/operating = 0 // 1 if running forward, -1 if backwards, 0 if off var/operable = 1 // true if can operate (no broken segments in this belt run) diff --git a/code/modules/recycling/disposal.dm b/code/modules/recycling/disposal.dm index 4f26fbe68c4..afaf852b94d 100644 --- a/code/modules/recycling/disposal.dm +++ b/code/modules/recycling/disposal.dm @@ -786,7 +786,7 @@ var/dpdir = 0 // bitmask of pipe directions dir = 0 // dir will contain dominant direction for junction pipes var/health = 10 // health points 0-10 - layer = 2.3 // slightly lower than wires and other pipes + layer = DISPOSALS_PIPE_LAYER var/sortType = "" var/subtype = 0 // new pipe, set the icon_state as on map diff --git a/code/modules/shieldgen/energy_field.dm b/code/modules/shieldgen/energy_field.dm index 6459c3966ff..8275cb95277 100644 --- a/code/modules/shieldgen/energy_field.dm +++ b/code/modules/shieldgen/energy_field.dm @@ -9,7 +9,7 @@ alpha = 0 mouse_opacity = MOUSE_OPACITY_TRANSPARENT anchored = 1 - layer = 4.1 //just above mobs + layer = ABOVE_HUMAN_LAYER density = 0 var/strength = 0 var/ticks_recovering = 10 diff --git a/code/modules/shuttles/landmarks.dm b/code/modules/shuttles/landmarks.dm index 7f488541256..aa45f28bb27 100644 --- a/code/modules/shuttles/landmarks.dm +++ b/code/modules/shuttles/landmarks.dm @@ -7,7 +7,7 @@ unacidable = TRUE simulated = 0 invisibility = 101 - layer = ABOVE_ALL_MOB_LAYER + layer = ABOVE_HUMAN_LAYER pixel_x = -32 pixel_y = -32 diff --git a/code/modules/supermatter/supermatter.dm b/code/modules/supermatter/supermatter.dm index eb800d1c878..22e8ef033d2 100644 --- a/code/modules/supermatter/supermatter.dm +++ b/code/modules/supermatter/supermatter.dm @@ -56,7 +56,7 @@ anchored = FALSE light_range = 4 light_power = 1 - layer = ABOVE_ALL_MOB_LAYER + layer = ABOVE_HUMAN_LAYER var/gasefficency = 0.25 diff --git a/code/modules/tables/tables.dm b/code/modules/tables/tables.dm index d823f2a7e77..9ad2cd9ca36 100644 --- a/code/modules/tables/tables.dm +++ b/code/modules/tables/tables.dm @@ -6,7 +6,7 @@ density = 1 anchored = 1 climbable = TRUE - layer = LAYER_TABLE + layer = TABLE_LAYER throwpass = 1 breakable = TRUE var/flipped = 0 diff --git a/code/modules/telesci/gps.dm b/code/modules/telesci/gps.dm index affcbbe47c6..f7be4e7f71f 100644 --- a/code/modules/telesci/gps.dm +++ b/code/modules/telesci/gps.dm @@ -316,7 +316,7 @@ GLOBAL_LIST_EMPTY(gps_list) desc = "A static global positioning system." anchored = TRUE unacidable = TRUE - layer = 2.1 + layer = BASE_ABOVE_OBJ_LAYER gpstag = "STAT0" /obj/item/device/gps/stationary/Initialize() diff --git a/code/modules/vehicles/cargo_train.dm b/code/modules/vehicles/cargo_train.dm index 565cd4c0785..17354064123 100644 --- a/code/modules/vehicles/cargo_train.dm +++ b/code/modules/vehicles/cargo_train.dm @@ -352,7 +352,7 @@ var/mutable_appearance/MA = new(C) MA.pixel_x += load_offset_x MA.pixel_y += load_offset_y - MA.layer = FLOAT_LAYER + MA.layer = VEHICLE_LOAD_LAYER add_overlay(MA) diff --git a/code/modules/vehicles/droppod.dm b/code/modules/vehicles/droppod.dm index c8450272326..a28f290636e 100644 --- a/code/modules/vehicles/droppod.dm +++ b/code/modules/vehicles/droppod.dm @@ -8,7 +8,6 @@ icon = 'icons/obj/vehicles.dmi' icon_state = "droppod" dir = SOUTH - layer = MOB_LAYER - 0.1 light_range = 0 load_item_visible = 0 diff --git a/code/modules/vehicles/vehicle.dm b/code/modules/vehicles/vehicle.dm index 5cb802f97cb..8e989091076 100644 --- a/code/modules/vehicles/vehicle.dm +++ b/code/modules/vehicles/vehicle.dm @@ -7,7 +7,7 @@ /obj/vehicle name = "vehicle" icon = 'icons/obj/vehicles.dmi' - layer = MOB_LAYER + 0.1 //so it sits above objects including mobs + layer = MECH_BASE_LAYER density = 1 anchored = 1 animate_movement=1 @@ -315,7 +315,7 @@ load = C - C.layer = src.layer + 0.1 + C.layer = VEHICLE_LOAD_LAYER if(load_item_visible) C.pixel_x += load_offset_x if(ismob(C)) diff --git a/code/modules/ventcrawl/ventcrawl.dm b/code/modules/ventcrawl/ventcrawl.dm index 7f96ef520fa..18e7654b81f 100644 --- a/code/modules/ventcrawl/ventcrawl.dm +++ b/code/modules/ventcrawl/ventcrawl.dm @@ -130,7 +130,7 @@ var/global/list/can_enter_vent_with = list( else return -/mob/living/var/ventcrawl_layer = 3 +/mob/living/var/ventcrawl_layer = OBJ_LAYER /mob/living/proc/handle_ventcrawl(var/atom/clicked_on) @@ -228,12 +228,12 @@ var/global/list/can_enter_vent_with = list( for(var/datum/pipeline/pipeline in network.line_members) for(var/obj/machinery/atmospherics/A in (pipeline.members || pipeline.edges)) // Adds pipe and manifold images if(!A.pipe_image) - A.pipe_image = image(A, A.loc, layer = SCREEN_LAYER+0.01, dir = A.dir) + A.pipe_image = image(A, A.loc, layer = ABOVE_LIGHTING_LAYER, dir = A.dir) pipes_shown += A.pipe_image client.images += A.pipe_image for (var/obj/machinery/atmospherics/V in network.normal_members) // Adds vent and scrubber images if (!V.pipe_image || istype(V, /obj/machinery/atmospherics/unary/vent_pump/)) - V.pipe_image = image(V, V.loc, layer = SCREEN_LAYER+0.01, dir = V.dir) + V.pipe_image = image(V, V.loc, layer = ABOVE_LIGHTING_LAYER, dir = V.dir) pipes_shown += V.pipe_image client.images += V.pipe_image diff --git a/code/modules/weather/_weather.dm b/code/modules/weather/_weather.dm index 098e7a0a2cc..e9432b108af 100644 --- a/code/modules/weather/_weather.dm +++ b/code/modules/weather/_weather.dm @@ -23,8 +23,8 @@ */ /obj/abstract/weather_system - plane = PLANE_DEFAULT - layer = ABOVE_ALL_MOB_LAYER + plane = DEFAULT_PLANE + layer = ABOVE_PROJECTILE_LAYER icon = 'icons/effects/weather.dmi' icon_state = "blank" invisibility = 0 @@ -91,8 +91,8 @@ // Dummy object for lightning flash animation. /obj/abstract/lightning_overlay - plane = PLANE_DEFAULT + 1 - layer = EFFECTS_ABOVE_LIGHTING_LAYER + plane = DEFAULT_PLANE + 1 //Future EMISSIVE_PLANE + layer = ABOVE_LIGHTING_LAYER icon = 'icons/effects/weather.dmi' icon_state = "full" alpha = 0 diff --git a/code/modules/xgm/xgm_gas_data.dm b/code/modules/xgm/xgm_gas_data.dm index eb8aa6d84bb..14e06cbcbf5 100644 --- a/code/modules/xgm/xgm_gas_data.dm +++ b/code/modules/xgm/xgm_gas_data.dm @@ -60,7 +60,7 @@ desc = DESC_PARENT icon = 'icons/effects/tile_effects.dmi' icon_state = "generic" - layer = LIGHTING_LAYER - 1 + layer = FIRE_LAYER appearance_flags = RESET_COLOR mouse_opacity = MOUSE_OPACITY_TRANSPARENT diff --git a/html/changelogs/GeneralCamo - Relayering.yml b/html/changelogs/GeneralCamo - Relayering.yml new file mode 100644 index 00000000000..03aa97e0d93 --- /dev/null +++ b/html/changelogs/GeneralCamo - Relayering.yml @@ -0,0 +1,41 @@ +################################ +# Example Changelog File +# +# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb. +# +# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.) +# When it is, any changes listed below will disappear. +# +# Valid Prefixes: +# bugfix +# wip (For works in progress) +# tweak +# soundadd +# sounddel +# rscadd (general adding of nice things) +# rscdel (general deleting of nice things) +# imageadd +# imagedel +# maptweak +# spellcheck (typo fixes) +# experiment +# balance +# admin +# backend +# security +# refactor +################################# + +# Your name. +author: GeneralCamo + +# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again. +delete-after: True + +# Any changes you've made. See valid prefix list above. +# INDENT WITH TWO SPACES. NOT TABS. SPACES. +# SCREW THIS UP AND IT WON'T WORK. +# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries. +# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog. +changes: + - refactor: "Changed the layers of every object in the game, and added a long list of defines, for eventual movement into render planes." \ No newline at end of file diff --git a/maps/aurora/aurora-1_centcomm.dmm b/maps/aurora/aurora-1_centcomm.dmm index 841a35e2306..ddcf33a5406 100644 --- a/maps/aurora/aurora-1_centcomm.dmm +++ b/maps/aurora/aurora-1_centcomm.dmm @@ -32,7 +32,6 @@ dir = 4; icon = 'icons/obj/recycling.dmi'; icon_state = "conveyor0"; - layer = 2.4; name = "conveyor" }, /obj/structure/closet/crate/loot{ @@ -204,12 +203,10 @@ "aat" = ( /obj/structure/bed/stool/chair/shuttle, /obj/machinery/recharger/wallcharger{ - layer = 3; pixel_x = 4; pixel_y = 28 }, /obj/machinery/recharger/wallcharger{ - layer = 3; pixel_x = 4; pixel_y = 19 }, @@ -323,7 +320,6 @@ /obj/machinery/button/remote/blast_door{ dir = 1; id = "burglar_blast"; - layer = 3; name = "blast door"; pixel_y = -21; req_access = list(150) @@ -397,12 +393,10 @@ /area/antag/wizard) "aaJ" = ( /obj/item/gun/energy/pistol{ - layer = 2.99; pixel_x = 2; pixel_y = 3 }, /obj/item/gun/energy/pistol{ - layer = 2.99; pixel_x = 2; pixel_y = 3 }, @@ -4042,7 +4036,6 @@ /area/centcom/holding) "avo" = ( /obj/structure/railing/mapped{ - layer = 4.1; name = "adjusted railing" }, /obj/effect/floor_decal/spline/plain/black, @@ -4186,7 +4179,6 @@ "ayM" = ( /obj/item/tape/engineering{ icon_state = "engineering_door"; - layer = 4 }, /obj/machinery/door/airlock/centcom{ icon = 'icons/obj/doors/Doorglass.dmi'; @@ -4377,7 +4369,6 @@ "aCs" = ( /obj/structure/bed/stool/chair/shuttle, /obj/machinery/vending/wallmed1{ - layer = 3.3; name = "Emergency NanoMed"; pixel_x = -12; pixel_y = 28; @@ -6531,7 +6522,6 @@ /obj/effect/decal/fake_object{ icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "shutter0"; - layer = 2.4; name = "shutter" }, /turf/unsimulated/floor{ @@ -7014,7 +7004,6 @@ dir = 8 }, /obj/structure/window/reinforced{ - layer = 5; name = "adjusted window" }, /obj/structure/bed/stool/chair/shuttle{ @@ -7027,7 +7016,6 @@ dir = 4 }, /obj/structure/window/reinforced{ - layer = 5; name = "adjusted window" }, /obj/structure/bed/stool/chair/shuttle{ @@ -7752,7 +7740,6 @@ desc = "A secure supply crate, It carries the insignia of the Tau Ceti Foreign Legion. It appears quite scuffed."; icon = 'icons/obj/crate.dmi'; icon_state = "tcfl_crate_preview"; - layer = 3.01; name = "foreign legion supply crate"; pixel_x = 3; pixel_y = 8 @@ -7761,14 +7748,12 @@ desc = "A secure supply crate, It carries the insignia of the Tau Ceti Foreign Legion. It appears quite scuffed."; icon = 'icons/obj/crate.dmi'; icon_state = "tcfl_crate_preview"; - layer = 3.02; name = "foreign legion supply crate" }, /obj/effect/decal/fake_object{ desc = "A secure supply crate, It carries the insignia of the Tau Ceti Foreign Legion. It appears quite scuffed."; icon = 'icons/obj/crate.dmi'; icon_state = "tcfl_crate_preview"; - layer = 3.02; name = "foreign legion supply crate"; pixel_x = 2; pixel_y = 19 @@ -8033,7 +8018,6 @@ /obj/effect/decal/fake_object{ icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "shutter0"; - layer = 2.4; name = "shutter" }, /turf/unsimulated/floor, @@ -8065,7 +8049,6 @@ /obj/machinery/light/small, /obj/structure/toilet{ dir = 4; - layer = 2.6; pixel_y = 1 }, /turf/simulated/floor/tiled/freezer, @@ -8114,7 +8097,6 @@ desc = "A crate of military supplies."; icon = 'icons/obj/crate.dmi'; icon_state = "dropcrate"; - layer = 3.02; name = "metal crate"; pixel_x = 1; pixel_y = 4 @@ -8135,7 +8117,6 @@ "bsS" = ( /obj/structure/table/standard, /obj/item/storage/box/fancy/tray{ - layer = 2.99 }, /obj/effect/floor_decal/corner/paleblue/diagonal, /turf/unsimulated/floor{ @@ -8373,12 +8354,10 @@ }, /obj/item/reagent_containers/glass/bottle/inaprovaline, /obj/item/reagent_containers/glass/bottle/thetamycin{ - layer = 2.99; pixel_x = 9; pixel_y = 7 }, /obj/item/reagent_containers/glass/bottle/antitoxin{ - layer = 2.99; pixel_y = 7 }, /obj/item/reagent_containers/glass/bottle/dexalin_plus{ @@ -8989,7 +8968,6 @@ "bXx" = ( /obj/structure/table/reinforced/wood, /obj/machinery/chemical_dispenser/coffee/full{ - layer = 3.1; pixel_y = 2; spawn_cartridges = list(/obj/item/reagent_containers/chem_disp_cartridge/coffee,/obj/item/reagent_containers/chem_disp_cartridge/milk,/obj/item/reagent_containers/chem_disp_cartridge/cream,/obj/item/reagent_containers/chem_disp_cartridge/sugar) }, @@ -9071,13 +9049,11 @@ /area/antag/ninja) "cbz" = ( /obj/item/storage/bag/money{ - layer = 2.99; pixel_x = -11; pixel_y = 5 }, /obj/item/storage/bag/money, /obj/item/spacecash/c1{ - layer = 2.99; pixel_x = -9; pixel_y = -13 }, @@ -10079,7 +10055,6 @@ /obj/effect/decal/fake_object{ icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "shutter0"; - layer = 2.4; name = "shutter" }, /obj/structure/table/reinforced, @@ -10197,7 +10172,6 @@ desc = "A dusty, stuffed parrot. It's firmly nailed to the table."; icon = 'icons/mob/npc/pets.dmi'; icon_state = "parrot_sit"; - layer = 3.4; name = "Hootie"; pixel_x = 9; pixel_y = 1 @@ -10570,7 +10544,6 @@ /obj/effect/decal/fake_object{ icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "shutter1"; - layer = 2.4; name = "shutter"; opacity = 1 }, @@ -10580,7 +10553,6 @@ /obj/structure/lattice/catwalk/indoor, /obj/machinery/door/blast/odin/open{ _wifi_id = "tcfl_droppod_3"; - layer = 2.8; name = "Droppod C" }, /turf/unsimulated/floor{ @@ -10632,10 +10604,8 @@ tag_door = "arrival_shuttle_hatch" }, /obj/structure/flora/ausbushes/sparsegrass{ - layer = 2.97 }, /obj/structure/flora/ausbushes/fullgrass{ - layer = 2.97 }, /obj/structure/flora/pottedplant{ icon_state = "plant-01"; @@ -10685,7 +10655,6 @@ /obj/structure/lattice/catwalk/indoor, /obj/machinery/door/blast/odin/open{ _wifi_id = "tcfl_droppod_4"; - layer = 2.8; name = "Droppod D" }, /turf/unsimulated/floor{ @@ -10864,7 +10833,6 @@ /obj/structure/lattice/catwalk/indoor/grate, /obj/machinery/atmospherics/pipe/tank/air{ dir = 8; - layer = 3.5 }, /turf/simulated/floor/plating, /area/shuttle/skipjack) @@ -11000,7 +10968,6 @@ /obj/effect/decal/fake_object{ icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "shutter0"; - layer = 2.4; name = "shutter" }, /turf/unsimulated/floor{ @@ -11056,7 +11023,6 @@ /area/shuttle/escape) "dmM" = ( /obj/structure/sink/kitchen{ - layer = 3.5; name = "sink"; pixel_y = 23 }, @@ -11390,7 +11356,6 @@ "dBX" = ( /obj/machinery/door/blast/odin/open{ _wifi_id = "merc_droppod_4"; - layer = 2.8; name = "Pod D" }, /obj/effect/floor_decal/industrial/loading/yellow, @@ -11432,7 +11397,6 @@ /obj/item/rfd_ammo, /obj/item/rfd_ammo, /obj/item/rfd/construction{ - layer = 3.01 }, /turf/unsimulated/floor{ icon_state = "tiled_preview" @@ -11539,7 +11503,6 @@ /obj/structure/sign/securearea{ desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; - layer = 4; name = "EXTERNAL AIRLOCK" }, /turf/unsimulated/wall/darkshuttlewall, @@ -11955,7 +11918,6 @@ /obj/machinery/embedded_controller/radio/simple_docking_controller{ frequency = 1380; id_tag = "centcom_shuttle"; - layer = 3.3; pixel_x = 6; pixel_y = 27; tag_door = "centcom_shuttle_hatch" @@ -12078,7 +12040,6 @@ pixel_y = 8 }, /obj/item/storage/firstaid/fire{ - layer = 3.01 }, /obj/effect/floor_decal/corner/lime/diagonal, /obj/item/storage/firstaid/toxin{ @@ -12086,7 +12047,6 @@ pixel_y = 8 }, /obj/item/storage/firstaid/fire{ - layer = 3.01 }, /obj/structure/sign/nosmoking_1{ pixel_y = 30 @@ -12173,12 +12133,10 @@ pixel_y = -1 }, /obj/item/reagent_containers/food/drinks/waterbottle{ - layer = 2.99; pixel_x = -9; pixel_y = -1 }, /obj/item/storage/box/fancy/cookiesnack{ - layer = 2.98; pixel_x = -1; pixel_y = 4 }, @@ -12385,7 +12343,6 @@ /obj/effect/decal/fake_object{ icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "shutter0"; - layer = 2.4; name = "shutter" }, /obj/structure/window/reinforced/crescent{ @@ -12537,7 +12494,6 @@ /obj/effect/decal/fake_object{ icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "shutter0"; - layer = 2.4; name = "shutter" }, /turf/unsimulated/floor/plating, @@ -12588,7 +12544,6 @@ desc = "An automated gun turret."; icon = 'icons/obj/turrets.dmi'; icon_state = "cover_0"; - layer = 3.02; name = "turret" }, /obj/effect/floor_decal/industrial/warning/full, @@ -12621,7 +12576,6 @@ /obj/effect/decal/fake_object{ icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "shutter0"; - layer = 2.4; name = "shutter" }, /turf/unsimulated/floor{ @@ -12913,7 +12867,6 @@ pixel_x = 6 }, /obj/item/storage/box/syndie_kit/clerical{ - layer = 2.99; pixel_x = 1; pixel_y = 7 }, @@ -12975,7 +12928,6 @@ /area/shuttle/skipjack) "eBh" = ( /obj/structure/sink/kitchen{ - layer = 3.5; pixel_y = 27 }, /turf/unsimulated/floor{ @@ -14033,7 +13985,6 @@ }, /obj/machinery/door/blast/odin/open{ _wifi_id = "merc_droppod_5"; - layer = 2.8; name = "Pod E" }, /turf/unsimulated/floor{ @@ -14118,7 +14069,6 @@ dir = 8; icon = 'icons/obj/monitors.dmi'; icon_state = "camera"; - layer = 3.02; name = "surveillance camera" }, /obj/effect/floor_decal/corner/red{ @@ -14199,7 +14149,6 @@ "fqq" = ( /obj/structure/curtain/black{ icon_state = "open"; - layer = 4.1; opacity = 0 }, /obj/effect/floor_decal/spline/plain/black{ @@ -14273,7 +14222,6 @@ /area/antag/mercenary) "fso" = ( /obj/structure/railing/mapped{ - layer = 4.1; name = "adjusted railing" }, /obj/structure/table/glass{ @@ -14388,7 +14336,6 @@ icon_state = "tube_empty" }, /obj/item/storage/firstaid/toxin{ - layer = 3.1; pixel_x = 1; pixel_y = 1 }, @@ -14804,22 +14751,18 @@ pixel_y = 11 }, /obj/item/reagent_containers/food/drinks/drinkingglass{ - layer = 3.01; pixel_x = 6; pixel_y = 8 }, /obj/item/reagent_containers/food/drinks/drinkingglass{ - layer = 3.01; pixel_x = 14; pixel_y = 8 }, /obj/item/reagent_containers/food/drinks/drinkingglass{ - layer = 3.01; pixel_x = 22; pixel_y = 8 }, /obj/item/reagent_containers/food/drinks/drinkingglass{ - layer = 3.01; pixel_x = 30; pixel_y = 8 }, @@ -14856,7 +14799,6 @@ /obj/structure/table/standard, /obj/machinery/light{ dir = 1; - layer = 2.9; name = "adjusted light fixture"; icon_state = "tube_empty" }, @@ -14925,12 +14867,10 @@ pixel_y = 9 }, /obj/item/material/knife{ - layer = 2.99; pixel_x = -9; pixel_y = -14 }, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = -11 }, @@ -15011,7 +14951,6 @@ /area/shuttle/arrival) "fQc" = ( /obj/structure/railing/mapped{ - layer = 4.1; name = "adjusted railing" }, /obj/structure/bed/stool/chair/padded/blue{ @@ -15180,7 +15119,6 @@ /area/centcom/legion) "fTt" = ( /obj/structure/railing/mapped{ - layer = 4.1; name = "adjusted railing" }, /obj/structure/bed/stool/chair/padded/blue{ @@ -15464,14 +15402,12 @@ "gbM" = ( /obj/structure/curtain/black{ icon_state = "open"; - layer = 4.1; opacity = 0 }, /turf/simulated/floor/wood, /area/merchant_station) "gcj" = ( /obj/structure/railing/mapped{ - layer = 4.1; name = "adjusted railing" }, /obj/item/flame/lighter/zippo/gold{ @@ -15681,11 +15617,9 @@ pixel_y = -1 }, /obj/item/gun/projectile/automatic/wt550/lethal{ - layer = 2.99; pixel_y = 6 }, /obj/item/gun/projectile/automatic/wt550/lethal{ - layer = 2.99; pixel_y = 6 }, /obj/structure/table/reinforced/steel, @@ -15803,7 +15737,6 @@ desc = "A nondescript coat."; icon = 'icons/obj/coatrack.dmi'; icon_state = "coat_lilith_coat"; - layer = 3.01; name = "coat"; pixel_x = 8 }, @@ -15837,7 +15770,6 @@ desc = "This one looks particularly heavy."; icon = 'icons/obj/crate.dmi'; icon_state = "tcfl_crate_preview"; - layer = 3.02; name = "legion supply crate"; pixel_x = 1; pixel_y = 3 @@ -15935,7 +15867,6 @@ desc = "What jerk stacked these here?"; icon = 'icons/obj/crate.dmi'; icon_state = "tcfl_crate_preview"; - layer = 3.01; name = "inconveniently placed crate"; pixel_x = 3; pixel_y = 8 @@ -15944,7 +15875,6 @@ desc = "What jerk stacked these here?"; icon = 'icons/obj/crate.dmi'; icon_state = "tcfl_crate_preview"; - layer = 3.02; name = "inconveniently placed crate"; pixel_x = 2; pixel_y = 19 @@ -15953,7 +15883,6 @@ desc = "What jerk stacked these here?"; icon = 'icons/obj/crate.dmi'; icon_state = "tcfl_crate_preview"; - layer = 3.02; name = "inconveniently placed crate"; pixel_x = 1 }, @@ -15961,7 +15890,6 @@ /area/centcom/legion) "gpo" = ( /obj/structure/railing/mapped{ - layer = 4.1; name = "adjusted railing" }, /obj/machinery/light{ @@ -16122,7 +16050,6 @@ }, /obj/machinery/door/blast/odin/open{ _wifi_id = "loner_droppod_1"; - layer = 2.8; name = "Pod L" }, /turf/unsimulated/floor{ @@ -16136,7 +16063,6 @@ /obj/machinery/embedded_controller/radio/simple_docking_controller{ frequency = 1380; id_tag = "centcom_dock"; - layer = 3.5; name = "docking port controller"; pixel_x = 25; req_one_access = list(13); @@ -16299,7 +16225,6 @@ }, /obj/machinery/door/blast/odin/open{ _wifi_id = "merc_droppod_7"; - layer = 2.8; name = "Pod G" }, /turf/unsimulated/floor{ @@ -16524,7 +16449,6 @@ pixel_y = 6 }, /obj/item/gun/projectile/pistol{ - layer = 3.01; pixel_x = 2; pixel_y = 2 }, @@ -16533,7 +16457,6 @@ "gGx" = ( /obj/structure/bed/stool/chair/office/bridge/pilot, /obj/structure/extinguisher_cabinet/north{ - layer = 3 }, /turf/simulated/floor/shuttle/black, /area/shuttle/distress) @@ -16962,15 +16885,12 @@ pixel_y = -5 }, /obj/item/storage/firstaid/o2{ - layer = 2.99; pixel_x = -10 }, /obj/item/storage/firstaid/fire{ - layer = 2.99; pixel_x = 4 }, /obj/item/storage/firstaid/toxin{ - layer = 2.98; pixel_x = 5; pixel_y = 5 }, @@ -17252,7 +17172,6 @@ "gYQ" = ( /obj/item/tape/engineering{ icon_state = "engineering_door"; - layer = 4 }, /obj/effect/decal/fake_object{ density = 1; @@ -17277,7 +17196,6 @@ "gYV" = ( /obj/item/tape/engineering{ icon_state = "engineering_door"; - layer = 4 }, /obj/effect/decal/fake_object{ density = 1; @@ -17658,7 +17576,6 @@ "hmF" = ( /obj/structure/table/stone/marble, /obj/item/reagent_containers/food/snacks/blt{ - layer = 2.99; pixel_x = 4; pixel_y = 14 }, @@ -17950,7 +17867,6 @@ "hyy" = ( /obj/structure/table/reinforced/wood, /obj/machinery/chemical_dispenser/coffee/full{ - layer = 3.1; pixel_y = 2; spawn_cartridges = list(/obj/item/reagent_containers/chem_disp_cartridge/coffee,/obj/item/reagent_containers/chem_disp_cartridge/milk,/obj/item/reagent_containers/chem_disp_cartridge/cream,/obj/item/reagent_containers/chem_disp_cartridge/sugar) }, @@ -18237,7 +18153,6 @@ "hMb" = ( /obj/structure/table/wood, /obj/item/device/flashlight/lamp/green{ - layer = 4.1; pixel_y = 4 }, /turf/simulated/floor/carpet, @@ -18469,7 +18384,6 @@ pixel_y = -11 }, /obj/item/reagent_containers/hypospray/cmo{ - layer = 2.99; pixel_x = -2; pixel_y = -3 }, @@ -18706,7 +18620,6 @@ /area/antag/raider) "ibx" = ( /obj/structure/plasticflaps{ - layer = 2.6; opacity = 1 }, /obj/effect/floor_decal/industrial/warning{ @@ -19460,7 +19373,6 @@ dir = 1; icon = 'icons/obj/recycling.dmi'; icon_state = "conveyor0"; - layer = 2.7; name = "conveyor belt"; pixel_x = 1 }, @@ -19718,12 +19630,10 @@ }, /obj/item/reagent_containers/glass/bottle/inaprovaline, /obj/item/reagent_containers/glass/bottle/thetamycin{ - layer = 2.99; pixel_x = 9; pixel_y = 7 }, /obj/item/reagent_containers/glass/bottle/antitoxin{ - layer = 2.99; pixel_y = 7 }, /obj/item/reagent_containers/glass/bottle/dexalin_plus{ @@ -19770,7 +19680,6 @@ dir = 4; icon = 'icons/obj/recycling.dmi'; icon_state = "conveyor0"; - layer = 2.4; name = "conveyor" }, /turf/unsimulated/floor{ @@ -19817,7 +19726,6 @@ /obj/effect/floor_decal/corner/white/diagonal, /obj/structure/toilet{ dir = 1; - layer = 4.1 }, /obj/machinery/light/small{ dir = 8; @@ -19910,7 +19818,6 @@ "iMq" = ( /obj/structure/railing/mapped, /obj/item/storage/box/fancy/tray{ - layer = 2.99 }, /obj/effect/floor_decal/corner_wide/paleblue/diagonal{ dir = 8 @@ -20065,7 +19972,6 @@ desc = "A heavy armored vehicle. Commonly produced by the Sol Alliance and fielded by the forces of the Tau Ceti Foreign Legion. This one has suffered too much damage to be operational."; icon = 'icons/mecha/mecha_114x59.dmi'; icon_state = "jotun-broken"; - layer = 3.3; name = "Jotun"; pixel_x = -42; pixel_y = -10 @@ -20074,7 +19980,6 @@ /area/centcom/legion/hangar5) "iQG" = ( /obj/structure/sink/kitchen{ - layer = 3.5; pixel_y = 28 }, /turf/unsimulated/floor{ @@ -20087,17 +19992,14 @@ }, /obj/structure/table/rack, /obj/item/clothing/suit/storage/toggle/bssb{ - layer = 2.99; pixel_x = 6; pixel_y = 2 }, /obj/item/clothing/suit/storage/toggle/bssb{ - layer = 2.99; pixel_x = 6; pixel_y = 2 }, /obj/item/clothing/suit/storage/toggle/bssb{ - layer = 2.99; pixel_x = 6; pixel_y = 2 }, @@ -20150,7 +20052,6 @@ "iRX" = ( /obj/structure/table/rack, /obj/item/storage/box/smokebombs{ - layer = 2.99; pixel_x = 6; pixel_y = 6 }, @@ -20598,7 +20499,6 @@ icon_state = "tube_empty" }, /obj/structure/railing/mapped{ - layer = 4.1; name = "adjusted railing" }, /obj/effect/decal/fake_object{ @@ -20622,7 +20522,6 @@ name = "pipe" }, /obj/structure/lattice/catwalk/indoor{ - layer = 3.5 }, /turf/unsimulated/floor/plating, /area/centcom/checkpoint/fore) @@ -20920,7 +20819,6 @@ dir = 1 }, /obj/item/device/flashlight/lamp/green{ - layer = 4.1; pixel_x = -2; pixel_y = 6 }, @@ -20977,7 +20875,6 @@ desc = "It's used to monitor rooms."; icon = 'icons/obj/monitors.dmi'; icon_state = "camera"; - layer = 3.02; name = "surveillance camera" }, /turf/unsimulated/floor{ @@ -21203,7 +21100,6 @@ pixel_x = 5 }, /obj/item/storage/firstaid/o2{ - layer = 2.8; pixel_x = 4; pixel_y = 6 }, @@ -21211,7 +21107,6 @@ /obj/item/storage/box/gloves, /obj/item/storage/firstaid/toxin, /obj/item/storage/firstaid/fire{ - layer = 2.9; pixel_x = 2; pixel_y = 3 }, @@ -21298,7 +21193,6 @@ dir = 1; icon = 'icons/obj/recycling.dmi'; icon_state = "conveyor0"; - layer = 2.7; name = "conveyor belt"; pixel_x = 1 }, @@ -21717,7 +21611,6 @@ }, /obj/structure/table/reinforced/steel, /obj/structure/closet/crate/freezer/rations{ - layer = 2.79; pixel_y = -4; tablestatus = -1 }, @@ -21877,7 +21770,6 @@ pixel_y = 8 }, /obj/item/storage/belt/utility/very_full{ - layer = 2.99; pixel_y = 13 }, /obj/item/clothing/glasses/welding/superior{ @@ -22092,7 +21984,6 @@ color = "#545c68"; icon = 'icons/obj/railing.dmi'; icon_state = "mcorneroverlay1"; - layer = 4.1; name = "railing" }, /obj/effect/floor_decal/corner/paleblue/full, @@ -22539,7 +22430,6 @@ desc = "An automated gun turret."; icon = 'icons/obj/turrets.dmi'; icon_state = "cover_0"; - layer = 3.02; name = "turret" }, /obj/effect/floor_decal/industrial/warning/full, @@ -22601,7 +22491,6 @@ "kFK" = ( /obj/machinery/computer/security/telescreen{ desc = "Connects to a station's emergency camera networks after the station sends out a distress signal."; - layer = 4; name = "Emergency Dock Uplink"; network = list("Emergency Dock","TCFL"); pixel_y = 28 @@ -22676,7 +22565,6 @@ /area/centcom/holding) "kIY" = ( /obj/structure/railing/mapped{ - layer = 4.1; name = "adjusted railing" }, /obj/machinery/light{ @@ -22863,7 +22751,6 @@ /area/centcom/bar) "kOI" = ( /obj/structure/railing/mapped{ - layer = 4.1; name = "adjusted railing" }, /obj/effect/floor_decal/spline/fancy/wood, @@ -23079,11 +22966,9 @@ "kWc" = ( /obj/structure/table/rack, /obj/item/gun/energy/gun{ - layer = 2.99; pixel_y = 6 }, /obj/item/gun/energy/gun{ - layer = 2.99; pixel_y = 6 }, /obj/item/gun/energy/gun, @@ -23119,7 +23004,6 @@ "kWN" = ( /obj/machinery/door/blast/odin/open{ _wifi_id = "merc_droppod_3"; - layer = 2.8; name = "Pod C" }, /obj/effect/floor_decal/industrial/loading/yellow, @@ -23218,7 +23102,6 @@ dir = 10 }, /obj/structure/railing/mapped{ - layer = 4.1; name = "adjusted railing" }, /turf/unsimulated/floor{ @@ -23290,7 +23173,6 @@ /obj/effect/decal/fake_object{ icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "shutter0"; - layer = 2.4; name = "shutter" }, /obj/structure/window/reinforced/crescent{ @@ -23316,7 +23198,6 @@ pixel_y = 7 }, /obj/item/gun/custom_ka/frame01/illegal{ - layer = 3.01; pixel_y = -1 }, /obj/item/device/flash{ @@ -23433,7 +23314,6 @@ dir = 6; icon = 'icons/obj/recycling.dmi'; icon_state = "conveyor0"; - layer = 2.7; name = "conveyor belt"; pixel_x = 1 }, @@ -23564,7 +23444,6 @@ /area/antag/mercenary) "lnh" = ( /obj/structure/railing/mapped{ - layer = 4.1; name = "adjusted railing" }, /obj/structure/railing/mapped{ @@ -23599,7 +23478,6 @@ /obj/effect/decal/fake_object{ icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "shutter0"; - layer = 2.4; name = "shutter" }, /obj/structure/table/reinforced, @@ -24281,7 +24159,6 @@ desc = "It's used to monitor rooms."; icon = 'icons/obj/monitors.dmi'; icon_state = "camera"; - layer = 3.02; name = "surveillance camera" }, /turf/unsimulated/floor{ @@ -24343,7 +24220,6 @@ /obj/effect/decal/fake_object{ icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "shutter0"; - layer = 2.4; name = "shutter" }, /turf/unsimulated/floor, @@ -24531,7 +24407,6 @@ "lSi" = ( /obj/structure/table/rack, /obj/item/gun/energy/rifle/ionrifle{ - layer = 2.99; pixel_y = 6 }, /obj/item/gun/energy/rifle/ionrifle{ @@ -24679,7 +24554,6 @@ dir = 8 }, /obj/structure/window/reinforced{ - layer = 5; name = "adjusted window" }, /obj/effect/floor_decal/spline/plain/black, @@ -24798,7 +24672,6 @@ icon_state = "tube_empty" }, /obj/machinery/vending/wallmed1{ - layer = 3.3; name = "Emergency NanoMed"; pixel_x = -28; req_access = null @@ -24812,11 +24685,9 @@ "maM" = ( /obj/structure/table/rack, /obj/item/gun/projectile/automatic/c20r{ - layer = 2.99; pixel_y = 6 }, /obj/item/gun/projectile/automatic/c20r{ - layer = 2.99; pixel_y = 6 }, /obj/item/gun/projectile/automatic/c20r, @@ -25019,7 +24890,6 @@ }, /obj/structure/table/reinforced/steel, /obj/item/storage/firstaid/o2{ - layer = 2.8; pixel_x = 4; pixel_y = 6 }, @@ -25272,14 +25142,12 @@ density = 1; icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "shutterhalf"; - layer = 2.4; name = "shutter" }, /obj/effect/decal/fake_object{ density = 1; icon = 'icons/obj/item/inflatables.dmi'; icon_state = "wall"; - layer = 2.3; name = "inflatable wall" }, /turf/unsimulated/floor{ @@ -25335,7 +25203,6 @@ "mrd" = ( /obj/machinery/door/blast/odin/open{ _wifi_id = "merc_droppod_1"; - layer = 2.8; name = "Pod A" }, /obj/effect/floor_decal/industrial/loading/yellow{ @@ -25376,7 +25243,6 @@ /area/antag/raider) "mrG" = ( /obj/item/gun/projectile/automatic/rifle/z8{ - layer = 2.99; pixel_y = 10 }, /obj/item/gun/projectile/automatic/rifle/z8{ @@ -25589,7 +25455,6 @@ "mxm" = ( /obj/structure/toilet{ dir = 4; - layer = 2.6; pixel_y = 1 }, /turf/unsimulated/floor{ @@ -25629,7 +25494,6 @@ /obj/structure/lattice/catwalk/indoor, /obj/machinery/door/blast/odin/open{ _wifi_id = "tcfl_droppod_1"; - layer = 2.8; name = "Droppod A" }, /turf/unsimulated/floor{ @@ -25655,7 +25519,6 @@ /obj/structure/lattice/catwalk/indoor, /obj/machinery/door/blast/odin/open{ _wifi_id = "tcfl_droppod_2"; - layer = 2.8; name = "Droppod B" }, /turf/unsimulated/floor{ @@ -26068,7 +25931,6 @@ desc = "An automated turret."; icon = 'icons/obj/turrets.dmi'; icon_state = "cover_1"; - layer = 3.02; name = "turret" }, /obj/machinery/light{ @@ -26082,11 +25944,9 @@ "mPL" = ( /obj/structure/table/rack, /obj/item/storage/briefcase/aluminium{ - layer = 2.99; pixel_y = 6 }, /obj/item/storage/briefcase/aluminium{ - layer = 2.99; pixel_y = 6 }, /obj/item/storage/lockbox/cciaa/bssb{ @@ -26161,11 +26021,9 @@ pixel_y = 8 }, /obj/item/storage/firstaid/o2{ - layer = 3.01; pixel_x = -13 }, /obj/item/storage/firstaid/regular{ - layer = 3.01; pixel_x = 6 }, /obj/machinery/light{ @@ -26173,7 +26031,6 @@ icon_state = "tube_empty" }, /obj/item/storage/firstaid/regular{ - layer = 3.01; pixel_x = 6 }, /turf/simulated/floor/tiled/dark, @@ -26333,7 +26190,6 @@ "mYG" = ( /obj/structure/table/reinforced/wood, /obj/machinery/chemical_dispenser/coffee/full{ - layer = 3.1; pixel_y = 2; spawn_cartridges = list(/obj/item/reagent_containers/chem_disp_cartridge/coffee,/obj/item/reagent_containers/chem_disp_cartridge/milk,/obj/item/reagent_containers/chem_disp_cartridge/cream,/obj/item/reagent_containers/chem_disp_cartridge/sugar) }, @@ -26361,7 +26217,6 @@ pixel_y = 7 }, /obj/structure/window/reinforced{ - layer = 5; name = "adjusted window" }, /obj/item/flame/lighter, @@ -26667,7 +26522,6 @@ desc = "It controls the shuttle shutter."; dir = 1; id = "merchant_airlock"; - layer = 3; name = "airlock shutter controller"; pixel_x = -3; pixel_y = -21; @@ -26682,7 +26536,6 @@ frequency = 1337; icon_state = "door_locked"; id_tag = "merchant_shuttle_hatch"; - layer = 2.8; name = "Ship External Access"; open_layer = 2.8; req_access = list(110); @@ -26736,7 +26589,6 @@ name = "pipe" }, /obj/structure/lattice/catwalk/indoor{ - layer = 3.5 }, /turf/unsimulated/floor/plating, /area/centcom/checkpoint/aft) @@ -26774,7 +26626,6 @@ frequency = 1337; icon_state = "door_locked"; id_tag = "merchant_shuttle_hatch"; - layer = 2.8; name = "Ship External Access"; open_layer = 2.8; req_access = list(110); @@ -27001,7 +26852,6 @@ dir = 4 }, /obj/structure/window/reinforced{ - layer = 5; name = "adjusted window" }, /turf/simulated/floor/shuttle/dark_blue, @@ -27344,7 +27194,6 @@ dir = 8; icon = 'icons/obj/monitors.dmi'; icon_state = "camera"; - layer = 3.02; name = "surveillance camera"; pixel_y = -18 }, @@ -27378,7 +27227,6 @@ pixel_y = 8 }, /obj/item/storage/firstaid/fire{ - layer = 3.01 }, /turf/simulated/floor/tiled/dark, /area/shuttle/mercenary) @@ -27419,11 +27267,9 @@ "nES" = ( /obj/structure/table/rack, /obj/item/gun/projectile/pistol{ - layer = 2.99; pixel_y = 6 }, /obj/item/gun/projectile/pistol{ - layer = 2.99; pixel_y = 6 }, /obj/item/gun/projectile/pistol, @@ -27679,7 +27525,6 @@ /obj/effect/decal/fake_object{ icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "shutter0"; - layer = 2.4; name = "shutter" }, /obj/item/reagent_containers/glass/rag{ @@ -27726,7 +27571,6 @@ }, /obj/effect/floor_decal/spline/fancy/wood, /obj/structure/railing/mapped{ - layer = 4.1; name = "adjusted railing" }, /obj/effect/floor_decal/corner/paleblue{ @@ -28595,14 +28439,12 @@ "opB" = ( /obj/machinery/vending/cola{ density = 0; - layer = 2.99; name = "Free Robust Softdrinks"; pixel_x = -7; pixel_y = 20; prices = list() }, /obj/structure/sign/poster{ - layer = 2.98; pixel_y = 32 }, /turf/unsimulated/floor{ @@ -28629,7 +28471,6 @@ }, /obj/machinery/door/blast/odin/open{ _wifi_id = "merc_droppod_6"; - layer = 2.8; name = "Pod F" }, /turf/unsimulated/floor{ @@ -28916,7 +28757,6 @@ /obj/effect/floor_decal/industrial/warning, /obj/structure/table/rack, /obj/item/gun/energy/rifle/ionrifle{ - layer = 2.99; pixel_y = 6 }, /obj/item/gun/energy/rifle/ionrifle{ @@ -29165,7 +29005,6 @@ /obj/effect/decal/fake_object{ icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "shutter0"; - layer = 2.4; name = "shutter" }, /turf/unsimulated/floor/plating, @@ -29181,7 +29020,6 @@ /obj/effect/decal/fake_object{ icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "shutter0"; - layer = 2.4; name = "shutter" }, /turf/unsimulated/floor/plating, @@ -29252,7 +29090,6 @@ icon_state = "tube_empty" }, /obj/structure/railing/mapped{ - layer = 6; name = "adjusted railing" }, /obj/structure/table/steel, @@ -29447,7 +29284,6 @@ }, /obj/structure/railing/mapped{ dir = 4; - layer = 6; name = "adjusted railing" }, /obj/effect/floor_decal/spline/plain/black{ @@ -29780,7 +29616,6 @@ "pmg" = ( /obj/machinery/door/blast/odin/open{ _wifi_id = "merc_droppod_2"; - layer = 2.8; name = "Pod B" }, /obj/effect/floor_decal/industrial/loading/yellow{ @@ -29930,17 +29765,14 @@ "psh" = ( /obj/structure/table/stone/marble, /obj/item/reagent_containers/food/snacks/sushi_serve{ - layer = 3.5; pixel_x = -6; pixel_y = 4 }, /obj/item/reagent_containers/food/snacks/sushi_serve{ - layer = 3.6; pixel_x = 3; pixel_y = 2 }, /obj/item/reagent_containers/food/snacks/breakfast_wrap{ - layer = 2.99; pixel_x = 29; pixel_y = 8 }, @@ -30192,7 +30024,6 @@ }, /obj/item/tape/engineering{ icon_state = "engineering_door"; - layer = 4 }, /turf/simulated/floor/tiled/dark, /area/centcom/bar) @@ -30294,7 +30125,6 @@ /obj/structure/flora/rock/pile{ density = 0; icon_state = "basalt2"; - layer = 3; pixel_x = -8; pixel_y = 16 }, @@ -30338,7 +30168,6 @@ dir = 1 }, /obj/structure/railing/mapped{ - layer = 6; name = "adjusted railing" }, /obj/effect/floor_decal/spline/plain/black, @@ -30365,11 +30194,9 @@ }, /obj/structure/railing/mapped{ dir = 4; - layer = 6; name = "adjusted railing" }, /obj/structure/railing/mapped{ - layer = 6; name = "adjusted railing" }, /obj/effect/floor_decal/spline/plain/black{ @@ -30750,7 +30577,6 @@ /obj/machinery/embedded_controller/radio/simple_docking_controller{ frequency = 1332; id_tag = "pirate_hideout"; - layer = 3.5; pixel_x = 28; pixel_y = -28; tag_door = "pirate_hideout_door" @@ -31141,7 +30967,6 @@ desc = "An automated gun turret."; icon = 'icons/obj/turrets.dmi'; icon_state = "cover_0"; - layer = 3.02; name = "turret" }, /turf/unsimulated/floor, @@ -31292,7 +31117,6 @@ dir = 8 }, /obj/structure/window/reinforced{ - layer = 5; name = "adjusted window" }, /turf/simulated/floor/shuttle/dark_blue, @@ -31899,7 +31723,6 @@ desc = "An automated turret."; icon = 'icons/obj/turrets.dmi'; icon_state = "cover_1"; - layer = 3.02; name = "turret" }, /turf/unsimulated/floor{ @@ -31908,7 +31731,6 @@ /area/antag/mercenary) "qHR" = ( /obj/structure/railing/mapped{ - layer = 4.1; name = "adjusted railing" }, /obj/structure/flora/pottedplant{ @@ -32130,7 +31952,6 @@ desc = "A fizzing drink that looks like a really great time."; icon = 'icons/obj/drinks.dmi'; icon_state = "rixulin_sundae"; - layer = 3.1; name = "Rixulin Sundae"; pixel_x = -6; pixel_y = 7 @@ -32328,7 +32149,6 @@ "qXO" = ( /obj/structure/table/rack, /obj/item/gun/projectile/automatic/rifle/sts35{ - layer = 2.99; pixel_y = 6 }, /obj/item/gun/projectile/automatic/rifle/sts35{ @@ -32448,7 +32268,6 @@ pixel_y = 2 }, /obj/structure/closet/walllocker/emerglocker/north{ - layer = 3; pixel_x = -1; pixel_y = 29 }, @@ -33095,12 +32914,10 @@ /area/centcom/spawning) "rDZ" = ( /obj/machinery/recharger/wallcharger{ - layer = 3.3; pixel_x = -1; pixel_y = 25 }, /obj/machinery/vending/wallmed1{ - layer = 3.3; name = "Emergency NanoMed"; pixel_x = -28; req_access = null @@ -33267,17 +33084,14 @@ /area/centcom/legion/hangar5) "rKH" = ( /obj/item/reagent_containers/food/drinks/waterbottle{ - layer = 2.99; pixel_x = -6; pixel_y = 10 }, /obj/item/reagent_containers/food/drinks/waterbottle{ - layer = 2.99; pixel_x = 1; pixel_y = 10 }, /obj/item/reagent_containers/food/drinks/waterbottle{ - layer = 2.99; pixel_x = 8; pixel_y = 10 }, @@ -33453,17 +33267,14 @@ "rRr" = ( /obj/structure/table/stone/marble, /obj/item/reagent_containers/food/snacks/taco{ - layer = 2.98; pixel_x = -4; pixel_y = 7 }, /obj/item/reagent_containers/food/snacks/taco{ - layer = 2.99; pixel_x = -4; pixel_y = 2 }, /obj/item/reagent_containers/food/snacks/burger/nt_muffin{ - layer = 2.99; pixel_x = 13; pixel_y = 8 }, @@ -33768,7 +33579,6 @@ dir = 4; icon = 'icons/obj/recycling.dmi'; icon_state = "conveyor0"; - layer = 2.4; name = "conveyor" }, /turf/unsimulated/floor/plating, @@ -33868,7 +33678,6 @@ dir = 4; icon = 'icons/obj/recycling.dmi'; icon_state = "conveyor0"; - layer = 2.4; name = "conveyor" }, /obj/machinery/door/airlock/external{ @@ -33883,7 +33692,6 @@ /area/antag/raider) "sio" = ( /obj/item/gun/energy/rifle{ - layer = 2.99; pixel_y = 6 }, /obj/item/gun/energy/rifle{ @@ -34048,15 +33856,12 @@ "snL" = ( /obj/structure/table/rack, /obj/item/ammo_magazine/c762{ - layer = 2.99; pixel_x = 5 }, /obj/item/ammo_magazine/c762{ - layer = 2.99; pixel_x = 5 }, /obj/item/ammo_magazine/c762{ - layer = 2.99; pixel_x = 5 }, /obj/item/ammo_magazine/c762{ @@ -34249,7 +34054,6 @@ dir = 8; icon = 'icons/obj/furniture.dmi'; icon_state = "chair_armrest"; - layer = 5; name = "leather chair" }, /turf/simulated/floor/carpet, @@ -34347,7 +34151,6 @@ dir = 4 }, /obj/structure/window/reinforced{ - layer = 5; name = "adjusted window" }, /obj/effect/floor_decal/spline/plain/black, @@ -35132,7 +34935,6 @@ dir = 4; icon = 'icons/obj/recycling.dmi'; icon_state = "conveyor0"; - layer = 2.4; name = "conveyor" }, /turf/unsimulated/floor/plating, @@ -35143,7 +34945,6 @@ }, /obj/machinery/door/blast/odin/open{ _wifi_id = "merc_droppod_8"; - layer = 2.8; name = "Pod G" }, /turf/unsimulated/floor{ @@ -35195,7 +34996,6 @@ dir = 1 }, /obj/item/reagent_containers/food/drinks/bottle/brandy{ - layer = 3.1; pixel_x = 10; pixel_y = -1 }, @@ -35298,7 +35098,6 @@ desc = "An automated turret."; icon = 'icons/obj/turrets.dmi'; icon_state = "cover_1"; - layer = 3.02; name = "turret" }, /obj/machinery/light{ @@ -35690,7 +35489,6 @@ /area/antag/mercenary) "twH" = ( /obj/structure/extinguisher_cabinet/east{ - layer = 3.3; pixel_y = 1 }, /obj/structure/bed/stool/chair/shuttle{ @@ -35820,14 +35618,12 @@ "tBi" = ( /obj/machinery/vending/snack{ density = 0; - layer = 2.99; name = "Free Chocolate Corp"; pixel_x = -14; pixel_y = 20; prices = list() }, /obj/structure/sign/poster{ - layer = 2.98; pixel_y = 32 }, /turf/unsimulated/floor{ @@ -36098,7 +35894,6 @@ dir = 1; icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "shutter0"; - layer = 2.4; name = "shutter" }, /turf/unsimulated/floor, @@ -36126,12 +35921,10 @@ }, /obj/structure/table/rack, /obj/item/storage/firstaid/o2{ - layer = 2.99; pixel_x = 2; pixel_y = 5 }, /obj/item/storage/firstaid/o2{ - layer = 2.99; pixel_x = 2; pixel_y = 5 }, @@ -36335,7 +36128,6 @@ /obj/effect/floor_decal/corner/white/diagonal, /obj/structure/toilet{ dir = 1; - layer = 4.1 }, /obj/machinery/light/small{ dir = 8; @@ -36393,7 +36185,6 @@ "tUa" = ( /obj/structure/curtain/black{ icon_state = "open"; - layer = 4.1; opacity = 0 }, /obj/structure/grille, @@ -36456,7 +36247,6 @@ pixel_y = 7 }, /obj/structure/window/reinforced{ - layer = 5; name = "adjusted window" }, /obj/effect/floor_decal/spline/fancy/wood, @@ -37000,11 +36790,9 @@ }, /obj/structure/table/standard, /obj/item/reagent_containers/food/condiment/shaker/salt{ - layer = 3.01; pixel_y = 1 }, /obj/item/reagent_containers/food/condiment/shaker/peppermill{ - layer = 3.01; pixel_x = 6; pixel_y = 1 }, @@ -37086,7 +36874,6 @@ dir = 4; icon = 'icons/obj/furniture.dmi'; icon_state = "chair_armrest"; - layer = 5; name = "leather chair" }, /turf/simulated/floor/carpet, @@ -37500,7 +37287,6 @@ desc = "An automated turret."; icon = 'icons/obj/turrets.dmi'; icon_state = "cover_1"; - layer = 3.02; name = "turret" }, /turf/unsimulated/floor{ @@ -37614,7 +37400,6 @@ /area/shuttle/mercenary) "uNJ" = ( /obj/structure/railing/mapped{ - layer = 4.1; name = "adjusted railing" }, /obj/effect/floor_decal/corner/paleblue{ @@ -37675,7 +37460,6 @@ /area/shuttle/administration) "uPw" = ( /obj/item/flame/candle{ - layer = 3.6; pixel_x = -4; pixel_y = 21 }, @@ -37683,7 +37467,6 @@ desc = "A worn-down wooden table covered in a blue cloth."; icon = 'icons/obj/furniture.dmi'; icon_state = "memorial1"; - layer = 2.99; name = "memorial Table"; pixel_y = 20 }, @@ -37692,7 +37475,6 @@ dir = 1; icon = 'icons/obj/drinks.dmi'; icon_state = "cognacbottle"; - layer = 3.1; name = "sealed cognac bottle"; pixel_x = 4; pixel_y = 34 @@ -37714,7 +37496,6 @@ }, /obj/effect/floor_decal/spline/fancy/wood, /obj/structure/railing/mapped{ - layer = 4.1; name = "adjusted railing" }, /turf/unsimulated/floor, @@ -37774,7 +37555,6 @@ desc = "A worn-down wooden table covered in a blue cloth."; icon = 'icons/obj/furniture.dmi'; icon_state = "memorial2"; - layer = 2.99; name = "memorial Table"; pixel_y = 20 }, @@ -37803,14 +37583,12 @@ /area/centcom/control) "uSA" = ( /obj/item/flame/candle{ - layer = 3.6; pixel_x = 5; pixel_y = 21 }, /obj/structure/flora/pottedplant{ anchored = 1; icon_state = "plant-27"; - layer = 3; pixel_x = -8; pixel_y = 33 }, @@ -37818,7 +37596,6 @@ desc = "A worn-down wooden table covered in a blue cloth."; icon = 'icons/obj/furniture.dmi'; icon_state = "memorial3"; - layer = 2.99; name = "memorial Table"; pixel_y = 20 }, @@ -37896,7 +37673,6 @@ icon_state = "tube_empty" }, /obj/structure/extinguisher_cabinet/east{ - layer = 3.3; pixel_y = 1 }, /turf/simulated/floor/shuttle/black, @@ -38069,7 +37845,6 @@ dir = 4 }, /obj/structure/window/reinforced{ - layer = 5; name = "adjusted window" }, /obj/structure/bed/stool/chair/shuttle{ @@ -38209,7 +37984,6 @@ dir = 4; icon = 'icons/obj/recycling.dmi'; icon_state = "conveyor-broken"; - layer = 2.4; name = "conveyor" }, /turf/unsimulated/floor{ @@ -38358,7 +38132,6 @@ /area/centcom/shared_dream) "vkb" = ( /obj/item/storage/box/fancy/cigarettes/cigar{ - layer = 3.01; pixel_x = -5; pixel_y = 6 }, @@ -38520,7 +38293,6 @@ opened = 1 }, /obj/item/trash/koisbar{ - layer = 3.01 }, /obj/item/device/paicard, /obj/random/junk, @@ -38863,7 +38635,6 @@ /area/antag/mercenary) "vKf" = ( /obj/item/storage/box/zipties{ - layer = 2.99; pixel_x = 6; pixel_y = 6 }, @@ -38978,7 +38749,6 @@ dir = 4; icon = 'icons/obj/recycling.dmi'; icon_state = "conveyor0"; - layer = 2.4; name = "conveyor" }, /obj/structure/closet/crate/loot{ @@ -39140,19 +38910,15 @@ /area/centcom/control) "vOb" = ( /obj/item/clothing/mask/gas/syndicate{ - layer = 2.99; pixel_y = 6 }, /obj/item/clothing/mask/gas/syndicate{ - layer = 2.99; pixel_y = 6 }, /obj/item/clothing/mask/gas/syndicate{ - layer = 2.99; pixel_y = 6 }, /obj/item/clothing/mask/gas/syndicate{ - layer = 2.99; pixel_y = 6 }, /obj/item/clothing/mask/gas/tactical{ @@ -39259,32 +39025,26 @@ /area/centcom/control) "vSR" = ( /obj/item/clothing/accessory/storage/pouches/black{ - layer = 2.99; pixel_x = -12; pixel_y = 8 }, /obj/item/clothing/accessory/storage/pouches/brown{ - layer = 2.99; pixel_x = -2; pixel_y = 8 }, /obj/item/clothing/accessory/storage/pouches/brown{ - layer = 2.99; pixel_x = -2; pixel_y = 8 }, /obj/item/clothing/accessory/storage/pouches/white{ - layer = 2.99; pixel_x = 8; pixel_y = 8 }, /obj/item/clothing/accessory/storage/pouches/white{ - layer = 2.99; pixel_x = 8; pixel_y = 8 }, /obj/item/clothing/accessory/storage/pouches/black{ - layer = 2.99; pixel_x = -12; pixel_y = 8 }, @@ -39399,22 +39159,18 @@ }, /obj/structure/table/reinforced/steel, /obj/item/storage/belt/military{ - layer = 2.99; pixel_x = 16; pixel_y = 5 }, /obj/item/storage/belt/military{ - layer = 2.99; pixel_x = 16; pixel_y = 5 }, /obj/item/storage/belt/military{ - layer = 2.99; pixel_x = 16; pixel_y = 5 }, /obj/item/storage/belt/military{ - layer = 2.99; pixel_x = 16; pixel_y = 5 }, @@ -39740,17 +39496,14 @@ pixel_y = 2 }, /obj/item/clothing/mask/gas/tactical{ - layer = 2.99; pixel_x = -1; pixel_y = 5 }, /obj/item/clothing/mask/gas/tactical{ - layer = 2.99; pixel_x = -1; pixel_y = 5 }, /obj/item/clothing/mask/gas/tactical{ - layer = 2.99; pixel_x = -1; pixel_y = 5 }, @@ -39881,12 +39634,10 @@ }, /obj/structure/table/reinforced, /obj/item/paper_bin{ - layer = 3; pixel_x = -3; pixel_y = 4 }, /obj/item/pen{ - layer = 3.01; pixel_x = -4; pixel_y = 5 }, @@ -40129,22 +39880,18 @@ pixel_y = 4 }, /obj/item/shield/riot/tact/legion{ - layer = 3.01; pixel_x = -1; pixel_y = 1 }, /obj/item/shield/riot/tact/legion{ - layer = 3.01; pixel_x = -1; pixel_y = 1 }, /obj/item/shield/riot/tact/legion{ - layer = 3.02; pixel_x = 3; pixel_y = -3 }, /obj/item/shield/riot/tact/legion{ - layer = 3.02; pixel_x = 3; pixel_y = -3 }, @@ -40161,7 +39908,6 @@ "wrI" = ( /obj/structure/curtain/black{ icon_state = "open"; - layer = 4.1; opacity = 0 }, /obj/structure/grille, @@ -41163,7 +40909,6 @@ desc = "An automated turret."; icon = 'icons/obj/turrets.dmi'; icon_state = "cover_1"; - layer = 3.02; name = "turret" }, /obj/machinery/light{ @@ -41296,7 +41041,6 @@ pixel_y = 14 }, /obj/item/deployable_kit/surgery_table{ - layer = 3.01; name = "field surgery table assembly kit"; pixel_x = -1 }, @@ -41364,32 +41108,26 @@ pixel_y = 2 }, /obj/item/ammo_magazine/c45m/auto{ - layer = 2.99; pixel_x = 2; pixel_y = -2 }, /obj/item/ammo_magazine/c45m/auto{ - layer = 2.99; pixel_x = 2; pixel_y = -2 }, /obj/item/ammo_magazine/c45m/auto{ - layer = 2.99; pixel_x = 2; pixel_y = -2 }, /obj/item/ammo_magazine/c45m/auto{ - layer = 2.99; pixel_x = 2; pixel_y = -2 }, /obj/item/ammo_magazine/c45m/auto{ - layer = 2.99; pixel_x = 2; pixel_y = -2 }, /obj/item/ammo_magazine/c45m/auto{ - layer = 2.99; pixel_x = 2; pixel_y = -2 }, @@ -41421,7 +41159,6 @@ /obj/machinery/porta_turret/crescent, /obj/effect/floor_decal/industrial/warning/full, /obj/structure/railing/mapped{ - layer = 4.1; name = "adjusted railing" }, /obj/structure/lattice/catwalk/indoor, @@ -41499,15 +41236,12 @@ pixel_y = 10 }, /obj/item/gun/energy/blaster/carbine{ - layer = 3.01; pixel_y = 2 }, /obj/item/gun/energy/blaster/carbine{ - layer = 3.01; pixel_y = 2 }, /obj/item/gun/energy/blaster/carbine{ - layer = 3.02; pixel_y = -6 }, /turf/unsimulated/floor, @@ -41773,7 +41507,6 @@ "xkI" = ( /obj/structure/table/stone/marble, /obj/item/reagent_containers/food/snacks/salad/tossedsalad{ - layer = 2.99; pixel_x = 18; pixel_y = 10 }, @@ -41865,7 +41598,6 @@ icon_state = "tube_empty" }, /obj/structure/railing/mapped{ - layer = 4.1; name = "adjusted railing" }, /obj/machinery/porta_turret/crescent, @@ -41928,7 +41660,6 @@ dir = 8 }, /obj/machinery/computer/cryopod{ - layer = 3.3; pixel_y = 27 }, /turf/simulated/floor/carpet/cyan, @@ -42190,11 +41921,9 @@ pixel_y = 15 }, /obj/item/gun/energy/blaster/rifle{ - layer = 3.01; pixel_y = 7 }, /obj/item/gun/energy/blaster/rifle{ - layer = 3.02; pixel_y = -1 }, /turf/unsimulated/floor, @@ -42343,11 +42072,9 @@ pixel_y = 8 }, /obj/item/storage/firstaid/regular{ - layer = 3.01; pixel_x = 6 }, /obj/item/storage/firstaid/o2{ - layer = 3.01; pixel_x = -13 }, /obj/effect/floor_decal/corner/lime/diagonal, @@ -42356,11 +42083,9 @@ pixel_y = 8 }, /obj/item/storage/firstaid/o2{ - layer = 3.01; pixel_x = -13 }, /obj/item/storage/firstaid/regular{ - layer = 3.01; pixel_x = 6 }, /obj/machinery/light{ @@ -42687,7 +42412,6 @@ /obj/effect/decal/fake_object{ icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "shutter0"; - layer = 2.4; name = "shutter" }, /obj/item/flame/lighter/zippo, @@ -42931,11 +42655,9 @@ pixel_y = 16 }, /obj/item/gun/projectile/gauss{ - layer = 3.01; pixel_y = 8 }, /obj/item/gun/projectile/gauss{ - layer = 3.02 }, /turf/unsimulated/floor, /area/centcom/legion/hangar5) @@ -43140,7 +42862,6 @@ dir = 1 }, /obj/structure/window/reinforced{ - layer = 5; name = "adjusted window" }, /obj/effect/floor_decal/spline/fancy/wood, @@ -43174,7 +42895,6 @@ /obj/effect/floor_decal/corner/white/diagonal, /obj/structure/toilet{ dir = 1; - layer = 4.1 }, /obj/machinery/light/small{ dir = 8; @@ -43372,7 +43092,6 @@ }, /obj/effect/floor_decal/spline/fancy/wood, /obj/structure/railing/mapped{ - layer = 4.1; name = "adjusted railing" }, /turf/unsimulated/floor, diff --git a/maps/aurora/aurora-2_under-station.dmm b/maps/aurora/aurora-2_under-station.dmm index b9d799e28c8..1e54fcacb4a 100644 --- a/maps/aurora/aurora-2_under-station.dmm +++ b/maps/aurora/aurora-2_under-station.dmm @@ -360,7 +360,6 @@ }, /obj/machinery/embedded_controller/radio/airlock/airlock_controller{ id_tag = "cooling_airlock"; - layer = 3.3; pixel_y = -25; req_access = list(11); tag_airpump = "cooling_pump"; @@ -370,7 +369,6 @@ }, /obj/machinery/airlock_sensor{ id_tag = "cooling_sensor"; - layer = 3.3; master_tag = "cooling airlock"; pixel_x = 12; pixel_y = -25 @@ -558,7 +556,6 @@ /obj/machinery/access_button{ command = "cycle_interior"; frequency = 1379; - layer = 3.3; master_tag = "cooling_airlock"; name = "interior access button"; pixel_x = -25; diff --git a/maps/aurora/aurora-3_sublevel.dmm b/maps/aurora/aurora-3_sublevel.dmm index 9dd7164a4d3..7c73e758098 100644 --- a/maps/aurora/aurora-3_sublevel.dmm +++ b/maps/aurora/aurora-3_sublevel.dmm @@ -2679,7 +2679,6 @@ /area/rnd/xenoarch_atrium) "agF" = ( /obj/machinery/computer/security/telescreen{ - layer = 4; name = "Anomaly Observation Screen"; network = list("Anomaly Isolation"); pixel_y = 26 @@ -5258,7 +5257,6 @@ /obj/machinery/door/firedoor, /obj/machinery/door/blast/regular{ id = "ccell_alpha"; - layer = 3.3; name = "Containment Cell Alpha" }, /obj/structure/cable/green{ @@ -5297,7 +5295,6 @@ /obj/machinery/door/firedoor, /obj/machinery/door/blast/regular{ id = "ccell_alpha"; - layer = 3.3; name = "Containment Cell Alpha" }, /obj/structure/plasticflaps/airtight, @@ -5349,7 +5346,6 @@ /obj/machinery/door/firedoor, /obj/machinery/door/blast/regular{ id = "ccell_alpha"; - layer = 3.3; name = "Containment Cell Alpha" }, /obj/structure/cable/green{ @@ -5542,7 +5538,6 @@ /obj/machinery/door/firedoor, /obj/machinery/door/blast/regular{ id = "ccell_bravo"; - layer = 3.3; name = "Containment Cell Bravo" }, /obj/structure/cable/green{ @@ -5636,7 +5631,6 @@ /obj/machinery/door/firedoor, /obj/machinery/door/blast/regular{ id = "ccell_bravo"; - layer = 3.3; name = "Containment Cell Bravo" }, /obj/structure/plasticflaps/airtight, @@ -5664,7 +5658,6 @@ /obj/machinery/door/firedoor, /obj/machinery/door/blast/regular{ id = "ccell_bravo"; - layer = 3.3; name = "Containment Cell Bravo" }, /obj/structure/cable/green{ @@ -5964,7 +5957,6 @@ /obj/machinery/door/firedoor, /obj/machinery/door/blast/regular{ id = "ccell_charlie"; - layer = 3.3; name = "Containment Cell Charlie" }, /obj/structure/cable/green{ @@ -6102,7 +6094,6 @@ /area/turret_protected/ai_upload_foyer) "anq" = ( /obj/machinery/status_display{ - layer = 4; pixel_y = 32 }, /obj/effect/decal/cleanable/dirt, @@ -6596,7 +6587,6 @@ /obj/machinery/door/firedoor, /obj/machinery/door/blast/regular{ id = "ccell_charlie"; - layer = 3.3; name = "Containment Cell Charlie" }, /obj/structure/plasticflaps/airtight, @@ -7062,7 +7052,6 @@ name = "dead greimorian" }, /obj/machinery/status_display{ - layer = 4; pixel_x = 32 }, /obj/machinery/light/small/emergency{ @@ -7107,7 +7096,6 @@ /obj/machinery/door/firedoor, /obj/machinery/door/blast/regular{ id = "ccell_charlie"; - layer = 3.3; name = "Containment Cell Charlie" }, /obj/structure/cable/green{ @@ -7432,7 +7420,6 @@ /obj/machinery/door/firedoor, /obj/machinery/door/blast/regular{ id = "ccell_delta"; - layer = 3.3; name = "Containment Cell Delta" }, /obj/structure/cable/green{ @@ -7483,7 +7470,6 @@ /obj/machinery/door/firedoor, /obj/machinery/door/blast/regular{ id = "ccell_delta"; - layer = 3.3; name = "Containment Cell Delta" }, /obj/structure/plasticflaps/airtight, @@ -7558,7 +7544,6 @@ /area/turret_protected/ai_upload_foyer) "apl" = ( /obj/machinery/status_display{ - layer = 4; pixel_x = 32 }, /turf/simulated/floor/tiled, @@ -7692,7 +7677,6 @@ /obj/machinery/door/firedoor, /obj/machinery/door/blast/regular{ id = "ccell_delta"; - layer = 3.3; name = "Containment Cell Delta" }, /obj/structure/cable/green{ @@ -7727,7 +7711,6 @@ /obj/machinery/door/blast/regular{ dir = 4; id = "ccell_hotel"; - layer = 3.3; name = "Containment Cell Hotel" }, /obj/structure/cable/green, @@ -7752,7 +7735,6 @@ /obj/machinery/door/blast/regular{ dir = 4; id = "ccell_hotel"; - layer = 3.3; name = "Containment Cell Hotel" }, /obj/structure/plasticflaps/airtight, @@ -7782,7 +7764,6 @@ /obj/machinery/door/blast/regular{ dir = 4; id = "ccell_hotel"; - layer = 3.3; name = "Containment Cell Hotel" }, /obj/structure/cable/green, @@ -7812,7 +7793,6 @@ /obj/machinery/door/blast/regular{ dir = 4; id = "ccell_golf"; - layer = 3.3; name = "Containment Cell Golf" }, /obj/structure/cable/green, @@ -7837,7 +7817,6 @@ /obj/machinery/door/blast/regular{ dir = 4; id = "ccell_golf"; - layer = 3.3; name = "Containment Cell Golf" }, /obj/structure/plasticflaps/airtight, @@ -7867,7 +7846,6 @@ /obj/machinery/door/blast/regular{ dir = 4; id = "ccell_golf"; - layer = 3.3; name = "Containment Cell Golf" }, /obj/structure/cable/green, @@ -7897,7 +7875,6 @@ /obj/machinery/door/blast/regular{ dir = 4; id = "ccell_foxtrot"; - layer = 3.3; name = "Containment Cell Foxtrot" }, /obj/structure/cable/green, @@ -8165,7 +8142,6 @@ /obj/machinery/door/blast/regular{ dir = 4; id = "ccell_foxtrot"; - layer = 3.3; name = "Containment Cell Foxtrot" }, /obj/structure/plasticflaps/airtight, @@ -8195,7 +8171,6 @@ /obj/machinery/door/blast/regular{ dir = 4; id = "ccell_foxtrot"; - layer = 3.3; name = "Containment Cell Foxtrot" }, /obj/structure/cable/green, @@ -8225,7 +8200,6 @@ /obj/machinery/door/blast/regular{ dir = 4; id = "ccell_echo"; - layer = 3.3; name = "Containment Cell Echo" }, /obj/structure/cable/green, @@ -8251,7 +8225,6 @@ /obj/machinery/door/blast/regular{ dir = 4; id = "ccell_echo"; - layer = 3.3; name = "Containment Cell Echo" }, /obj/machinery/door/blast/regular{ @@ -8281,7 +8254,6 @@ /obj/machinery/door/blast/regular{ dir = 4; id = "ccell_echo"; - layer = 3.3; name = "Containment Cell Echo" }, /obj/machinery/door/blast/regular{ @@ -9883,7 +9855,6 @@ /obj/machinery/atmospherics/pipe/simple/hidden/supply, /obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, /obj/machinery/hologram/holopad{ - layer = 2.5 }, /turf/simulated/floor, /area/turret_protected/ai_upload_foyer) @@ -11603,7 +11574,6 @@ /area/bridge/aibunker) "avE" = ( /obj/machinery/status_display{ - layer = 4; pixel_x = 32 }, /obj/structure/closet/emcloset, @@ -25185,7 +25155,6 @@ }, /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/item/clothing/suit/space/void/sci, /obj/item/clothing/shoes/magboots, @@ -29484,7 +29453,6 @@ }, /obj/item/tape/engineering{ icon_state = "engineering_h"; - layer = 3.7 }, /turf/simulated/floor/tiled/white, /area/maintenance/medsublevel_port) @@ -32359,7 +32327,6 @@ }, /obj/item/tape/engineering{ icon_state = "engineering_h"; - layer = 3.7 }, /turf/simulated/floor/tiled/white, /area/maintenance/medsublevel_port) @@ -33053,7 +33020,6 @@ /obj/machinery/door/window{ base_state = "right"; closed_layer = 4.1; - layer = 4.1; name = "Remote Mech Storage"; req_access = list(20) }, diff --git a/maps/aurora/aurora-4_mainlevel.dmm b/maps/aurora/aurora-4_mainlevel.dmm index ba2cfbd4418..27d317c9eb9 100644 --- a/maps/aurora/aurora-4_mainlevel.dmm +++ b/maps/aurora/aurora-4_mainlevel.dmm @@ -829,7 +829,6 @@ }, /obj/machinery/door/firedoor, /obj/structure/window/reinforced{ - layer = 5; name = "adjusted reinforced window" }, /obj/structure/disposalpipe/segment{ @@ -2522,7 +2521,6 @@ /area/security/brig) "aeZ" = ( /obj/machinery/computer/security/telescreen{ - layer = 4; name = "Observation Screen"; network = list("Interrogation"); pixel_y = -32 @@ -6086,7 +6084,6 @@ /obj/machinery/door/blast/regular{ dir = 4; id = "EngineEmitterPortWest"; - layer = 3.3; name = "Engine Waste Handling Access" }, /turf/simulated/floor/plating, @@ -6095,7 +6092,6 @@ /obj/machinery/door/blast/regular{ dir = 4; id = "EngineEmitterPortWest"; - layer = 3.3; name = "Engine Waste Handling Access" }, /turf/simulated/floor/plating, @@ -9209,7 +9205,6 @@ }, /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/item/stack/material/glass{ amount = 50 @@ -12161,7 +12156,6 @@ id = "enginecore" }, /obj/machinery/power/supermatter{ - layer = 4 }, /obj/effect/landmark/engine_setup/core, /turf/simulated/floor/greengrid/nitrogen, @@ -13995,25 +13989,20 @@ /area/crew_quarters/sleep/research) "azT" = ( /obj/item/storage/box/drinkingglasses{ - layer = 3.3; pixel_x = 15; pixel_y = 12 }, /obj/item/reagent_containers/food/drinks/waterbottle{ - layer = 3.3; pixel_y = 17 }, /obj/item/reagent_containers/food/drinks/waterbottle{ - layer = 3.3; pixel_x = -7; pixel_y = 17 }, /obj/item/reagent_containers/food/drinks/waterbottle{ - layer = 3.3; pixel_y = 13 }, /obj/item/reagent_containers/food/drinks/waterbottle{ - layer = 3.3; pixel_x = -7; pixel_y = 13 }, @@ -14328,7 +14317,6 @@ /area/engineering/engine_monitoring) "aAs" = ( /obj/item/device/radio/intercom/south{ - layer = 4 }, /obj/machinery/atmospherics/unary/vent_scrubber/on{ dir = 1 @@ -14341,7 +14329,6 @@ /area/engineering/engine_monitoring) "aAt" = ( /obj/machinery/newscaster/south{ - layer = 3.3 }, /turf/simulated/floor/tiled, /area/engineering/engine_monitoring) @@ -18379,7 +18366,6 @@ "aGG" = ( /obj/structure/table/steel, /obj/structure/closet/crate/autakh{ - layer = 2.79; pixel_y = -4; tablestatus = -1 }, @@ -18830,7 +18816,6 @@ dir = 1 }, /obj/item/device/radio/intercom/south{ - layer = 4 }, /obj/machinery/light{ icon_state = "tube_empty" @@ -19036,7 +19021,6 @@ "aHR" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/item/clothing/mask/breath, /obj/item/clothing/head/helmet/space/void/medical, @@ -19048,7 +19032,6 @@ "aHS" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/item/clothing/mask/breath, /obj/item/clothing/head/helmet/space/void/medical, @@ -20459,7 +20442,6 @@ /obj/machinery/door/firedoor, /obj/machinery/door/airlock/glass_security{ id_tag = ""; - layer = 2.8; name = "Security Starboard Entrance"; req_access = list(63); dir = 4 @@ -21020,7 +21002,6 @@ "aLi" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/item/clothing/shoes/magboots, /obj/item/clothing/mask/breath, @@ -21034,7 +21015,6 @@ "aLj" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/item/clothing/shoes/magboots, /obj/item/clothing/suit/space/void/atmos, @@ -21241,7 +21221,6 @@ dir = 8 }, /obj/structure/noticeboard{ - layer = 3.3; pixel_x = 32; pixel_y = 2 }, @@ -21587,7 +21566,6 @@ dir = 8 }, /obj/machinery/status_display{ - layer = 4; pixel_x = 32 }, /obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ @@ -22224,7 +22202,6 @@ "aNc" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/item/tank/jetpack/carbondioxide, /obj/item/clothing/shoes/magboots, @@ -22234,7 +22211,6 @@ "aNd" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/item/tank/jetpack/carbondioxide, /obj/item/clothing/shoes/magboots, @@ -25253,7 +25229,6 @@ "aSm" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/machinery/light/small{ dir = 4 @@ -25661,7 +25636,6 @@ /area/bridge) "aTc" = ( /obj/machinery/status_display{ - layer = 4; pixel_x = 32 }, /obj/effect/floor_decal/corner_wide/paleblue/full, @@ -25747,7 +25721,6 @@ "aTk" = ( /obj/item/modular_computer/console/preset/engineering, /obj/machinery/newscaster/south{ - layer = 3.3 }, /turf/simulated/floor/carpet, /area/crew_quarters/heads/chief) @@ -26029,7 +26002,6 @@ "aTH" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/effect/floor_decal/corner/dark_blue/full{ dir = 4 @@ -27150,7 +27122,6 @@ }, /obj/machinery/door/airlock/glass_security{ id_tag = ""; - layer = 2.8; name = "Security Aft Entrance"; req_access = list(63); dir = 1 @@ -27377,7 +27348,6 @@ dir = 8 }, /obj/machinery/status_display{ - layer = 4; pixel_x = 32 }, /turf/simulated/floor/tiled, @@ -29693,7 +29663,6 @@ "baa" = ( /obj/machinery/photocopier, /obj/machinery/status_display{ - layer = 4; pixel_x = 32 }, /turf/simulated/floor/wood, @@ -29849,7 +29818,6 @@ /area/janitor) "bav" = ( /obj/machinery/newscaster/south{ - layer = 3.3 }, /obj/effect/floor_decal/corner/yellow/full, /turf/simulated/floor/tiled, @@ -31034,7 +31002,6 @@ "bcW" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/item/device/analyzer/plant_analyzer, /obj/item/device/healthanalyzer, @@ -31830,7 +31797,6 @@ "beu" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/item/circuitboard/borgupload{ pixel_x = -1; @@ -31869,7 +31835,6 @@ "bez" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/item/circuitboard/rdconsole, /obj/item/circuitboard/rdserver{ @@ -31884,7 +31849,6 @@ "beA" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/item/circuitboard/security{ pixel_x = 1; @@ -31895,7 +31859,6 @@ "beB" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/item/storage/toolbox/electrical{ pixel_x = 1; @@ -32547,7 +32510,6 @@ "bfN" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/item/circuitboard/security/mining, /obj/item/circuitboard/autolathe{ @@ -32559,7 +32521,6 @@ "bfO" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/item/circuitboard/security/engineering, /obj/item/circuitboard/atmos_alert{ @@ -32571,7 +32532,6 @@ "bfP" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/item/storage/toolbox/electrical{ pixel_x = 1; @@ -33402,7 +33362,6 @@ "bhg" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/item/circuitboard/robotics{ pixel_x = -2; @@ -33418,7 +33377,6 @@ "bhi" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/item/circuitboard/message_monitor{ pixel_x = 3; @@ -33437,7 +33395,6 @@ "bhk" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/item/circuitboard/rdtechprocessor{ pixel_x = -2; @@ -33671,7 +33628,6 @@ }, /obj/structure/table/reinforced, /obj/structure/noticeboard{ - layer = 3.3; pixel_x = 32; pixel_y = 2 }, @@ -34123,7 +34079,6 @@ "biv" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/item/stock_parts/manipulator, /obj/item/stock_parts/matter_bin, @@ -34413,7 +34368,6 @@ /obj/item/device/assembly/timer, /obj/structure/closet/crate/drop/grey{ desc = "A large, sturdy crate, that stores grenade components."; - layer = 2.79; name = "grenade crate"; pixel_y = -4; tablestatus = -1 @@ -35278,7 +35232,6 @@ "bkp" = ( /obj/structure/table/wood, /obj/machinery/chemical_dispenser/bar_alc/full{ - layer = 3.1; pixel_x = -1; pixel_y = 7 }, @@ -39221,7 +39174,6 @@ }, /obj/machinery/door/window{ dir = 1; - layer = 2.85; name = "MediExpress - Storage"; req_access = list(66) }, @@ -41379,7 +41331,6 @@ /area/rnd/rdoffice) "bwW" = ( /obj/machinery/status_display{ - layer = 4; pixel_y = 32 }, /obj/machinery/atmospherics/pipe/simple/hidden/supply{ @@ -45614,7 +45565,6 @@ "bGt" = ( /obj/structure/table/standard, /obj/machinery/door/window{ - layer = 2.85; name = "hydroponics desk"; req_access = list(35) }, @@ -48841,7 +48791,6 @@ /obj/machinery/access_button{ command = "cycle_interior"; frequency = 1379; - layer = 3.3; master_tag = "civilian_eva_airlock"; name = "interior access button"; pixel_x = -25; @@ -48988,7 +48937,6 @@ pixel_y = 24 }, /obj/structure/sink/kitchen{ - layer = 3.3; pixel_y = 26 }, /turf/simulated/floor/tiled/white, @@ -49346,7 +49294,6 @@ /obj/structure/table/stone/marble, /obj/machinery/door/window/westleft{ closed_layer = 2.9; - layer = 2.9; name = "Display Window"; open_layer = 2.9; req_access = list(28) @@ -49941,7 +49888,6 @@ "bRU" = ( /obj/effect/floor_decal/corner/grey/diagonal, /obj/structure/sink/kitchen{ - layer = 3.3; pixel_y = 26 }, /turf/simulated/floor/tiled/white, @@ -57657,7 +57603,6 @@ "cqu" = ( /obj/machinery/door/firedoor, /obj/structure/plasticflaps/airtight{ - layer = 2.5 }, /obj/machinery/door/airlock/security{ name = "Autopsy Lab"; @@ -58010,7 +57955,6 @@ "cUQ" = ( /obj/machinery/ringer_button{ id = "Consular"; - layer = 3.3; name = "Consular ringer button"; pixel_x = 24; pixel_y = -23 @@ -58400,7 +58344,6 @@ /area/maintenance/research_port) "dBV" = ( /obj/structure/window/reinforced{ - layer = 5; name = "adjusted reinforced window" }, /obj/structure/closet/crate/freezer, @@ -58756,7 +58699,6 @@ }, /obj/machinery/body_scanconsole{ dir = 1; - layer = 3.01; pixel_y = 6 }, /turf/simulated/floor/tiled{ @@ -59227,7 +59169,6 @@ }, /obj/item/tape/engineering{ icon_state = "engineering_door"; - layer = 4 }, /obj/structure/cable/yellow{ d1 = 1; @@ -59392,7 +59333,6 @@ /obj/random/plushie, /obj/item/stack/material/wood{ amount = 10; - layer = 3.01 }, /turf/simulated/floor/plating, /area/maintenance/library) @@ -60437,7 +60377,6 @@ "hji" = ( /obj/structure/table/wood, /obj/item/device/flashlight/lamp/green{ - layer = 4.1; on = 0; pixel_y = 4 }, @@ -60731,7 +60670,6 @@ /obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, /obj/machinery/atmospherics/pipe/simple/hidden/supply, /obj/structure/railing/mapped{ - layer = 4.01; name = "polished railing" }, /obj/effect/floor_decal/spline/plain, @@ -60937,7 +60875,6 @@ /area/maintenance/atmos_control) "hVm" = ( /obj/structure/railing/mapped{ - layer = 4.01; name = "polished railing" }, /obj/effect/floor_decal/spline/plain{ @@ -60982,7 +60919,6 @@ /area/maintenance/engineering) "iap" = ( /obj/structure/railing/mapped{ - layer = 4.01; name = "polished railing" }, /obj/effect/floor_decal/spline/plain{ @@ -61087,12 +61023,10 @@ /obj/effect/floor_decal/corner/grey/diagonal, /obj/structure/table/stone/marble, /obj/item/material/knife{ - layer = 2.99; pixel_x = -9; pixel_y = -14 }, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = -11 }, @@ -62283,7 +62217,6 @@ }, /obj/item/tape/engineering{ icon_state = "engineering_door"; - layer = 4 }, /obj/machinery/atmospherics/pipe/simple/hidden/supply{ dir = 4 @@ -63137,7 +63070,6 @@ }, /obj/machinery/ringer_button{ id = "Representative"; - layer = 3.3; name = "Representative ringer button"; pixel_x = -24; pixel_y = 32 @@ -63503,7 +63435,6 @@ /obj/machinery/access_button{ command = "cycle_exterior"; frequency = 1379; - layer = 3.3; master_tag = "civilian_eva_airlock"; name = "exterior access button"; pixel_x = 25; @@ -63894,7 +63825,6 @@ "ohL" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/item/circuitboard/protolathe, /obj/item/circuitboard/destructive_analyzer{ @@ -64427,7 +64357,6 @@ "pfO" = ( /obj/structure/noticeboard{ dir = 8; - layer = 3.3; pixel_x = 32; pixel_y = 2 }, @@ -64599,7 +64528,6 @@ pixel_y = -2 }, /obj/item/pen/multi{ - layer = 3.01 }, /turf/simulated/floor/wood, /area/lawoffice/consular) @@ -64984,7 +64912,6 @@ /obj/item/storage/box/sharps, /obj/structure/noticeboard{ dir = 8; - layer = 3.3; pixel_x = 32; pixel_y = 2 }, @@ -65520,7 +65447,6 @@ }, /obj/machinery/atmospherics/pipe/zpipe/up/supply{ dir = 8; - layer = 2.45 }, /obj/structure/cable{ d2 = 8; @@ -66576,7 +66502,6 @@ }, /obj/machinery/door/window/westright{ closed_layer = 2.9; - layer = 2.9; name = "Display Window"; open_layer = 2.9; req_access = list(28) @@ -67601,7 +67526,6 @@ /area/maintenance/medbay) "ulg" = ( /obj/machinery/chemical_dispenser/coffee/full{ - layer = 3.3; pixel_x = 1; pixel_y = 8; spawn_cartridges = list(/obj/item/reagent_containers/chem_disp_cartridge/coffee,/obj/item/reagent_containers/chem_disp_cartridge/milk,/obj/item/reagent_containers/chem_disp_cartridge/cream,/obj/item/reagent_containers/chem_disp_cartridge/sugar) @@ -68019,10 +67943,8 @@ icon_state = "4-8" }, /obj/structure/grille{ - layer = 2.7 }, /obj/structure/blocker{ - layer = 2.8 }, /turf/simulated/floor/plating, /area/maintenance/vault) @@ -68318,12 +68240,10 @@ pixel_y = 9 }, /obj/item/material/knife{ - layer = 2.99; pixel_x = -9; pixel_y = -14 }, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = -11 }, @@ -69141,7 +69061,6 @@ pixel_y = 1 }, /obj/item/stamp{ - layer = 3.1; name = "representative stamp"; pixel_x = -8; pixel_y = 4 diff --git a/maps/aurora/aurora-5_interstitial.dmm b/maps/aurora/aurora-5_interstitial.dmm index 443f27028bb..6055c02c9b2 100644 --- a/maps/aurora/aurora-5_interstitial.dmm +++ b/maps/aurora/aurora-5_interstitial.dmm @@ -4926,7 +4926,6 @@ }, /obj/item/tape/engineering{ icon_state = "engineering_door"; - layer = 4 }, /turf/simulated/floor/plating, /area/maintenance/interstitial_main) @@ -5236,7 +5235,6 @@ /area/mine/unexplored) "oB" = ( /obj/item/device/radio/intercom/south{ - layer = 4 }, /obj/effect/floor_decal/corner/grey/diagonal, /obj/structure/bed/stool/chair/padded/black{ @@ -6715,7 +6713,6 @@ }, /obj/item/tape/engineering{ icon_state = "engineering_door"; - layer = 4 }, /obj/machinery/door/airlock/maintenance_hatch{ icon_state = "door_locked"; @@ -7434,7 +7431,6 @@ /obj/structure/lattice, /obj/machinery/atmospherics/pipe/zpipe/down/supply{ dir = 8; - layer = 2.45 }, /obj/machinery/atmospherics/pipe/zpipe/down/scrubbers{ dir = 8 @@ -7720,7 +7716,6 @@ /area/maintenance/engineering_ladder) "EK" = ( /obj/structure/lattice/catwalk/indoor{ - layer = 2.5; name = "adjusted catwalk" }, /obj/structure/cable/green{ diff --git a/maps/aurora/aurora-6_surface.dmm b/maps/aurora/aurora-6_surface.dmm index 63726f6e1cf..bf093fa49e5 100644 --- a/maps/aurora/aurora-6_surface.dmm +++ b/maps/aurora/aurora-6_surface.dmm @@ -667,7 +667,6 @@ dir = 1 }, /obj/machinery/status_display{ - layer = 4; pixel_x = 32 }, /obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{ @@ -1209,7 +1208,6 @@ dir = 1 }, /obj/structure/window/reinforced{ - layer = 5; name = "adjusted reinforced window" }, /obj/effect/floor_decal/corner/dark_blue{ @@ -2104,7 +2102,6 @@ /obj/machinery/door/blast/shutters{ dir = 8; id = "office_shutter"; - layer = 3.1; name = "Office Shutters" }, /obj/structure/window/reinforced, @@ -3050,7 +3047,6 @@ /obj/structure/sign/securearea{ desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; - layer = 4; name = "EXTERNAL AIRLOCK" }, /turf/simulated/floor/plating, @@ -3124,7 +3120,6 @@ "cwm" = ( /obj/machinery/atmospherics/pipe/tank/air{ dir = 8; - layer = 3.5 }, /obj/effect/floor_decal/industrial/hatch/yellow, /turf/simulated/floor/tiled/dark, @@ -3359,7 +3354,6 @@ dir = 1 }, /obj/effect/spider/stickyweb{ - layer = 3.5 }, /obj/machinery/door/blast/shutters{ id = "commissary_counter"; @@ -3963,7 +3957,6 @@ /obj/machinery/access_button{ command = "cycle_exterior"; frequency = 1399; - layer = 3.5; master_tag = "admin_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = 21; @@ -4476,7 +4469,6 @@ /obj/machinery/embedded_controller/radio/airlock/docking_port{ frequency = 1380; id_tag = "science_shuttle"; - layer = 3.3; pixel_y = 28; tag_airpump = "science_shuttle_pump"; tag_chamber_sensor = "science_shuttle_sensor"; @@ -4877,7 +4869,6 @@ /obj/structure/sign/securearea{ desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; - layer = 4; name = "EXTERNAL AIRLOCK" }, /turf/simulated/floor/plating, @@ -5206,7 +5197,6 @@ /obj/structure/sign/securearea{ desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; - layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32 }, @@ -5568,7 +5558,6 @@ /obj/structure/sign/securearea{ desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; - layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32 }, @@ -6971,7 +6960,6 @@ /area/solar/fore) "giv" = ( /obj/machinery/status_display{ - layer = 4; pixel_x = -32 }, /obj/machinery/light{ @@ -7451,7 +7439,6 @@ /obj/structure/sign/securearea{ desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; - layer = 4; name = "EXTERNAL AIRLOCK" }, /turf/simulated/floor/plating, @@ -9406,17 +9393,14 @@ /obj/item/storage/box/fancy/cookiesnack, /obj/item/storage/box/fancy/cookiesnack, /obj/item/reagent_containers/food/drinks/waterbottle{ - layer = 3.01; pixel_x = -8; pixel_y = 14 }, /obj/item/reagent_containers/food/drinks/waterbottle{ - layer = 3.01; pixel_x = -1; pixel_y = 14 }, /obj/item/reagent_containers/food/drinks/waterbottle{ - layer = 3.01; pixel_x = 6; pixel_y = 14 }, @@ -9506,7 +9490,6 @@ /obj/machinery/door/blast/shutters{ dir = 8; id = "office_shutter"; - layer = 3.1; name = "Office Shutters" }, /turf/simulated/floor/plating, @@ -9898,7 +9881,6 @@ dir = 1 }, /obj/machinery/status_display{ - layer = 4; pixel_x = 32 }, /obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{ @@ -10814,7 +10796,6 @@ /obj/machinery/door/firedoor, /obj/machinery/door/blast/shutters{ id = "office_shutter"; - layer = 3.1; name = "Office Shutters" }, /turf/simulated/floor/plating, @@ -11574,7 +11555,6 @@ dir = 6 }, /obj/structure/window/reinforced{ - layer = 6; name = "adjusted window" }, /obj/structure/bed/stool/chair/office/bridge{ @@ -11898,7 +11878,6 @@ dir = 9 }, /obj/item/storage/firstaid/regular{ - layer = 3.01; pixel_x = 6; pixel_y = 3 }, @@ -11907,7 +11886,6 @@ pixel_y = 3 }, /obj/item/storage/firstaid/fire{ - layer = 3.01 }, /turf/simulated/floor/tiled/dark, /area/shuttle/research) @@ -11975,7 +11953,6 @@ /obj/machinery/access_button{ command = "cycle_interior"; frequency = 1379; - layer = 3.3; master_tag = "brig_solar_airlock"; name = "interior access button"; pixel_x = -25; @@ -12955,7 +12932,6 @@ /area/quartermaster/loading) "lvK" = ( /obj/structure/closet/cabinet{ - layer = 2.9 }, /obj/effect/decal/cleanable/dirt, /obj/random/booze, @@ -14776,7 +14752,6 @@ dir = 9 }, /obj/structure/window/reinforced{ - layer = 6; name = "adjusted window" }, /obj/structure/bed/stool/chair/office/bridge{ @@ -16680,7 +16655,6 @@ /obj/structure/sign/securearea{ desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; - layer = 4; name = "EXTERNAL AIRLOCK"; pixel_y = -32 }, @@ -16871,7 +16845,6 @@ }, /obj/machinery/door/firedoor, /obj/machinery/status_display{ - layer = 3.5 }, /turf/simulated/floor/plating, /area/hallway/secondary/exit) @@ -17106,7 +17079,6 @@ /obj/machinery/access_button{ command = "cycle_interior"; frequency = 1380; - layer = 3.3; master_tag = "centcom_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -25; @@ -17134,7 +17106,6 @@ dir = 1 }, /obj/machinery/status_display{ - layer = 4; pixel_x = 32 }, /obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{ @@ -17427,7 +17398,6 @@ /area/hallway/secondary/exit) "pqk" = ( /obj/structure/closet/cabinet{ - layer = 2.9 }, /obj/effect/decal/cleanable/dirt, /obj/random/random_flag, @@ -18393,7 +18363,6 @@ /obj/machinery/atmospherics/pipe/simple/hidden/supply, /obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, /obj/structure/window/reinforced{ - layer = 5; name = "adjusted reinforced window" }, /obj/effect/floor_decal/corner/dark_blue{ @@ -18493,7 +18462,6 @@ /obj/machinery/door/firedoor, /obj/machinery/door/blast/shutters{ id = "office_shutter"; - layer = 3.1; name = "Office Shutters" }, /turf/simulated/floor/plating, @@ -20337,7 +20305,6 @@ /obj/machinery/door/blast/shutters{ dir = 8; id = "office_shutter"; - layer = 3.1; name = "Office Shutters" }, /obj/structure/window/reinforced{ @@ -21952,7 +21919,6 @@ dir = 1 }, /obj/structure/window/reinforced{ - layer = 5; name = "adjusted reinforced window" }, /obj/effect/floor_decal/corner/dark_blue/full{ @@ -23458,7 +23424,6 @@ /obj/machinery/door/firedoor, /obj/machinery/door/blast/shutters{ id = "office_shutter"; - layer = 3.1; name = "Office Shutters" }, /turf/simulated/floor/plating, @@ -24367,7 +24332,6 @@ /obj/machinery/door/blast/shutters{ dir = 8; id = "office_shutter"; - layer = 3.1; name = "Office Shutters" }, /turf/simulated/floor/plating, @@ -25340,7 +25304,6 @@ "vZO" = ( /obj/structure/lattice/catwalk/indoor/grate, /obj/machinery/door/firedoor{ - layer = 2.8; open_layer = 2.8 }, /turf/simulated/floor/plating, @@ -25608,7 +25571,6 @@ dir = 8 }, /obj/machinery/status_display{ - layer = 3.5 }, /turf/simulated/floor/plating, /area/hallway/secondary/exit) @@ -26349,7 +26311,6 @@ }, /obj/machinery/embedded_controller/radio/airlock/airlock_controller{ id_tag = "brig_solar_airlock"; - layer = 3.3; pixel_y = -25; req_access = list(13); tag_airpump = "brig_solar_pump"; @@ -26359,7 +26320,6 @@ }, /obj/machinery/airlock_sensor{ id_tag = "brig_solar_sensor"; - layer = 3.3; pixel_x = 12; pixel_y = -25 }, @@ -26513,7 +26473,6 @@ /obj/structure/sign/securearea{ desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; - layer = 4; name = "EXTERNAL AIRLOCK" }, /turf/simulated/floor/plating, @@ -27662,7 +27621,6 @@ /area/security/vacantoffice) "yav" = ( /obj/structure/closet/cabinet{ - layer = 2.9 }, /obj/effect/decal/cleanable/dirt, /obj/structure/bed/stool/padded/red, diff --git a/maps/away/away_site/abandoned_mining/cursed.dmm b/maps/away/away_site/abandoned_mining/cursed.dmm index dcd8d91398a..50e670e2873 100644 --- a/maps/away/away_site/abandoned_mining/cursed.dmm +++ b/maps/away/away_site/abandoned_mining/cursed.dmm @@ -182,7 +182,6 @@ "aQn" = ( /obj/machinery/atmospherics/portables_connector{ dir = 4; - layer = 2.8 }, /turf/simulated/floor, /area/cursed/hangar) @@ -1153,7 +1152,6 @@ /obj/item/bodybag/cryobag, /obj/item/reagent_containers/blood/OMinus, /obj/item/storage/firstaid/fire{ - layer = 3.01 }, /turf/simulated/floor/tiled/white, /area/cursed/medical) @@ -1707,7 +1705,6 @@ /obj/structure/flora/rock/pile{ density = 0; icon_state = "basalt2"; - layer = 3; pixel_x = -13; pixel_y = 5 }, @@ -1853,7 +1850,6 @@ "lrD" = ( /obj/machinery/atmospherics/portables_connector{ dir = 4; - layer = 2.8 }, /obj/machinery/portable_atmospherics/powered/pump/filled, /turf/simulated/floor, @@ -2186,7 +2182,6 @@ "mTG" = ( /obj/machinery/atmospherics/binary/pump/high_power{ dir = 8; - layer = 2.8 }, /turf/simulated/floor, /area/cursed/engineering) @@ -3097,7 +3092,6 @@ /area/cursed/living_area) "rwC" = ( /obj/machinery/atmospherics/pipe/tank/air{ - layer = 3.5; start_pressure = 5066.26; dir = 4 }, diff --git a/maps/away/away_site/crashed_elyran_tanker/crashed_elyran_tanker.dmm b/maps/away/away_site/crashed_elyran_tanker/crashed_elyran_tanker.dmm index 382d9997a39..5a9264f4194 100644 --- a/maps/away/away_site/crashed_elyran_tanker/crashed_elyran_tanker.dmm +++ b/maps/away/away_site/crashed_elyran_tanker/crashed_elyran_tanker.dmm @@ -165,7 +165,6 @@ /obj/structure/tank_wall/carbon_dioxide{ density = 0; icon_state = "co2-12"; - layer = 10.1; opacity = 0 }, /obj/machinery/atmospherics/pipe/simple/visible/black, @@ -202,7 +201,6 @@ /area/crashed_elyran_tanker/engineering) "bk" = ( /obj/machinery/atmospherics/portables_connector{ - layer = 2.8 }, /obj/effect/floor_decal/industrial/warning/cee{ dir = 4 @@ -456,7 +454,6 @@ /obj/structure/tank_wall{ density = 0; icon_state = "m-12"; - layer = 10.1; opacity = 0 }, /obj/structure/cable{ @@ -734,7 +731,6 @@ }, /obj/machinery/atmospherics/portables_connector{ dir = 4; - layer = 2.8 }, /obj/item/stack/material/steel, /obj/item/tape_roll, @@ -802,7 +798,6 @@ /area/crashed_elyran_tanker/engineering) "hO" = ( /obj/machinery/atmospherics/portables_connector{ - layer = 2.8 }, /obj/effect/floor_decal/industrial/warning/cee{ dir = 8 @@ -995,7 +990,6 @@ /obj/structure/tank_wall/carbon_dioxide{ density = 0; icon_state = "co2-12"; - layer = 10.1; opacity = 0 }, /obj/machinery/atmospherics/pipe/simple/visible/black, @@ -1094,7 +1088,6 @@ /obj/structure/tank_wall/carbon_dioxide{ density = 0; icon_state = "co2-6"; - layer = 10.1; opacity = 0 }, /turf/simulated/floor/reinforced/carbon_dioxide, @@ -1239,7 +1232,6 @@ /obj/structure/tank_wall/carbon_dioxide{ density = 0; icon_state = "co2-5"; - layer = 10.1; opacity = 0 }, /turf/simulated/floor/reinforced/carbon_dioxide, @@ -1471,7 +1463,6 @@ /obj/structure/tank_wall/phoron{ density = 0; icon_state = "ph6"; - layer = 10.1; opacity = 0 }, /obj/machinery/atmospherics/pipe/simple/visible/purple, @@ -1561,7 +1552,6 @@ /obj/effect/decal/cleanable/dirt, /obj/effect/decal/cleanable/dirt, /obj/machinery/atmospherics/portables_connector{ - layer = 2.8 }, /turf/simulated/floor/tiled/rust/airless, /area/crashed_elyran_tanker/engineering) @@ -1606,7 +1596,6 @@ /obj/structure/tank_wall{ density = 0; icon_state = "m-11"; - layer = 10.1; opacity = 0 }, /obj/structure/cable{ @@ -1903,7 +1892,6 @@ /obj/structure/tank_wall/phoron{ density = 0; icon_state = "ph12"; - layer = 10.1; opacity = 0 }, /obj/machinery/atmospherics/pipe/simple/visible/purple, @@ -1974,7 +1962,6 @@ /area/crashed_elyran_tanker/tanks) "tS" = ( /obj/machinery/atmospherics/portables_connector{ - layer = 2.8 }, /obj/effect/floor_decal/industrial/warning/cee{ dir = 4 @@ -2103,7 +2090,6 @@ /area/crashed_elyran_tanker/tanks) "vI" = ( /obj/machinery/atmospherics/portables_connector{ - layer = 2.8 }, /obj/machinery/portable_atmospherics/canister/empty/carbon_dioxide, /obj/effect/floor_decal/industrial/warning/cee{ @@ -2191,7 +2177,6 @@ /obj/structure/tank_wall/carbon_dioxide{ density = 0; icon_state = "co2-5"; - layer = 10.1; opacity = 0 }, /turf/simulated/floor/reinforced/airless, @@ -2308,7 +2293,6 @@ /area/crashed_elyran_tanker/tanks) "xF" = ( /obj/machinery/atmospherics/portables_connector{ - layer = 2.8 }, /obj/effect/floor_decal/industrial/warning, /obj/machinery/portable_atmospherics/canister/empty/carbon_dioxide, @@ -2991,7 +2975,6 @@ /obj/structure/tank_wall/carbon_dioxide{ density = 0; icon_state = "co2-5"; - layer = 10.1; opacity = 0 }, /obj/machinery/atmospherics/pipe/simple/visible/black, @@ -3051,7 +3034,6 @@ /obj/structure/tank_wall/carbon_dioxide{ density = 0; icon_state = "co2-11"; - layer = 10.1; opacity = 0 }, /obj/machinery/atmospherics/pipe/simple/visible/black, @@ -3063,7 +3045,6 @@ /obj/structure/tank_wall/carbon_dioxide{ density = 0; icon_state = "co2-6"; - layer = 10.1; opacity = 0 }, /turf/simulated/floor/reinforced/airless, @@ -3124,7 +3105,6 @@ /obj/structure/tank_wall/carbon_dioxide{ density = 0; icon_state = "co2-12"; - layer = 10.1; opacity = 0 }, /obj/structure/cable{ @@ -3259,7 +3239,6 @@ /obj/structure/tank_wall/carbon_dioxide{ density = 0; icon_state = "co2-6"; - layer = 10.1; opacity = 0 }, /obj/machinery/atmospherics/pipe/simple/visible/black, @@ -3620,7 +3599,6 @@ /obj/structure/tank_wall/phoron{ density = 0; icon_state = "ph5"; - layer = 10.1; opacity = 0 }, /turf/simulated/floor/reinforced/phoron, @@ -3740,7 +3718,6 @@ /obj/structure/tank_wall/phoron{ density = 0; icon_state = "ph6"; - layer = 10.1; opacity = 0 }, /turf/simulated/floor/reinforced/phoron, @@ -3873,7 +3850,6 @@ /obj/structure/tank_wall/carbon_dioxide{ density = 0; icon_state = "co2-12"; - layer = 10.1; opacity = 0 }, /obj/effect/decal/cleanable/dirt, @@ -3996,7 +3972,6 @@ /obj/structure/tank_wall/phoron{ density = 0; icon_state = "ph11"; - layer = 10.1; opacity = 0 }, /obj/machinery/atmospherics/pipe/simple/visible/purple, @@ -4024,7 +3999,6 @@ /obj/structure/tank_wall{ density = 0; icon_state = "m-5"; - layer = 10.1; opacity = 0 }, /turf/simulated/floor/reinforced/hydrogen, @@ -4201,7 +4175,6 @@ /obj/structure/tank_wall/phoron{ density = 0; icon_state = "ph11"; - layer = 10.1; opacity = 0 }, /obj/structure/cable{ @@ -4303,7 +4276,6 @@ /obj/structure/tank_wall/carbon_dioxide{ density = 0; icon_state = "co2-11"; - layer = 10.1; opacity = 0 }, /obj/machinery/atmospherics/pipe/simple/visible/black, @@ -4686,7 +4658,6 @@ /obj/structure/tank_wall{ density = 0; icon_state = "m-6"; - layer = 10.1; opacity = 0 }, /turf/simulated/floor/reinforced/hydrogen, @@ -4815,7 +4786,6 @@ /obj/structure/tank_wall/carbon_dioxide{ density = 0; icon_state = "co2-11"; - layer = 10.1; opacity = 0 }, /obj/structure/cable{ @@ -4878,7 +4848,6 @@ /area/crashed_elyran_tanker/tanks) "VN" = ( /obj/machinery/atmospherics/portables_connector{ - layer = 2.8 }, /obj/effect/floor_decal/industrial/warning, /obj/item/clothing/suit/space/emergency, @@ -5006,7 +4975,6 @@ /obj/structure/tank_wall/carbon_dioxide{ density = 0; icon_state = "co2-11"; - layer = 10.1; opacity = 0 }, /obj/machinery/atmospherics/pipe/simple/visible/black, @@ -5166,7 +5134,6 @@ /area/crashed_elyran_tanker/tanks) "Yq" = ( /obj/machinery/atmospherics/portables_connector{ - layer = 2.8 }, /obj/effect/floor_decal/industrial/warning, /obj/effect/decal/cleanable/dirt, @@ -5304,7 +5271,6 @@ /obj/structure/tank_wall/phoron{ density = 0; icon_state = "ph5"; - layer = 10.1; opacity = 0 }, /obj/machinery/atmospherics/pipe/simple/visible/purple, @@ -5339,7 +5305,6 @@ /obj/structure/tank_wall/phoron{ density = 0; icon_state = "ph12"; - layer = 10.1; opacity = 0 }, /obj/structure/cable{ @@ -5367,7 +5332,6 @@ /obj/structure/tank_wall/carbon_dioxide{ density = 0; icon_state = "co2-6"; - layer = 10.1; opacity = 0 }, /obj/effect/decal/cleanable/dirt, diff --git a/maps/away/away_site/first_aurora/first_aurora.dmm b/maps/away/away_site/first_aurora/first_aurora.dmm index 46be01fe4e8..3df1d076575 100644 --- a/maps/away/away_site/first_aurora/first_aurora.dmm +++ b/maps/away/away_site/first_aurora/first_aurora.dmm @@ -588,7 +588,6 @@ }, /obj/item/tape/engineering{ icon_state = "engineering_door"; - layer = 4 }, /turf/simulated/floor/tiled/white, /area/derelict/hallway/northeast) @@ -661,7 +660,6 @@ /obj/machinery/door/blast/regular, /obj/item/tape/engineering{ icon_state = "engineering_door"; - layer = 4 }, /turf/simulated/floor/airless, /area/derelict/hallway/northwest) @@ -690,7 +688,6 @@ }, /obj/item/tape/engineering{ icon_state = "engineering_door"; - layer = 4 }, /turf/simulated/floor/tiled/dark/airless, /area/derelict/hallway/northwest) @@ -1500,7 +1497,6 @@ /obj/structure/sign/securearea{ desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; - layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32; pixel_y = 0 @@ -1520,7 +1516,6 @@ "fc" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /turf/simulated/floor/tiled/airless, /area/derelict/hallway/northwest) @@ -1704,7 +1699,6 @@ "fE" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/item/clothing/shoes/magboots, /obj/item/clothing/mask/breath, @@ -1716,7 +1710,6 @@ "fF" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/item/clothing/shoes/magboots, /obj/item/clothing/suit/space/void/atmos, @@ -1817,7 +1810,6 @@ /area/derelict/hallway/northwest) "fT" = ( /obj/machinery/status_display{ - layer = 4; pixel_x = 0; pixel_y = 32 }, @@ -2483,7 +2475,6 @@ "ir" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/item/stack/rods{ amount = 50 @@ -2497,7 +2488,6 @@ "it" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/item/module/power_control, /obj/item/cell{ @@ -3912,7 +3902,6 @@ /obj/structure/sign/securearea{ desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; - layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0 }, @@ -4823,7 +4812,6 @@ /obj/structure/sign/securearea{ desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; - layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0 }, @@ -4832,7 +4820,6 @@ "pD" = ( /obj/machinery/status_display{ density = 0; - layer = 4; pixel_x = 0; pixel_y = -32 }, @@ -5597,7 +5584,6 @@ /obj/structure/sign/securearea{ desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; - layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32 @@ -6574,7 +6560,6 @@ /obj/structure/sign/securearea{ desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; - layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32; pixel_y = 0 @@ -6664,7 +6649,6 @@ /obj/machinery/access_button{ command = "cycle_exterior"; frequency = 1379; - layer = 3.3; master_tag = "robotics_solar_airlock"; name = "exterior access button"; pixel_x = 25; @@ -6700,7 +6684,6 @@ /obj/machinery/embedded_controller/radio/airlock/airlock_controller{ frequency = 1379; id_tag = "robotics_solar_airlock"; - layer = 3.3; pixel_x = 0; pixel_y = -25; req_access = list(13); @@ -6712,7 +6695,6 @@ /obj/machinery/airlock_sensor{ frequency = 1379; id_tag = "robotics_solar_sensor"; - layer = 3.3; pixel_x = 12; pixel_y = -25 }, @@ -6728,7 +6710,6 @@ /obj/machinery/access_button{ command = "cycle_interior"; frequency = 1379; - layer = 3.3; master_tag = "robotics_solar_airlock"; name = "interior access button"; pixel_x = -25; diff --git a/maps/away/away_site/racers/racers.dmm b/maps/away/away_site/racers/racers.dmm index 55f32297f6a..19662c3baa6 100644 --- a/maps/away/away_site/racers/racers.dmm +++ b/maps/away/away_site/racers/racers.dmm @@ -457,11 +457,9 @@ pixel_y = 9 }, /obj/item/material/knife{ - layer = 2.99; pixel_x = -9 }, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3 }, /turf/simulated/floor/tiled/white, @@ -1573,7 +1571,6 @@ /obj/machinery/portable_atmospherics/canister/carbon_dioxide, /obj/machinery/atmospherics/portables_connector{ dir = 1; - layer = 2.8 }, /obj/structure/lattice/catwalk/indoor/grate, /obj/effect/floor_decal/industrial/warning{ @@ -1932,7 +1929,6 @@ "jjQ" = ( /obj/effect/floor_decal/industrial/outline/yellow, /obj/machinery/atmospherics/portables_connector{ - layer = 2.8 }, /turf/simulated/floor/shuttle/white, /area/racers) @@ -2582,7 +2578,6 @@ "mxk" = ( /obj/machinery/atmospherics/portables_connector{ dir = 1; - layer = 2.8 }, /obj/machinery/portable_atmospherics/canister/carbon_dioxide, /obj/structure/lattice/catwalk/indoor/grate, diff --git a/maps/away/away_site/romanovich/grand_romanovich.dmm b/maps/away/away_site/romanovich/grand_romanovich.dmm index dfa9bc61bf6..14e1a8f8f9e 100644 --- a/maps/away/away_site/romanovich/grand_romanovich.dmm +++ b/maps/away/away_site/romanovich/grand_romanovich.dmm @@ -5931,7 +5931,6 @@ pixel_y = 8 }, /obj/item/storage/firstaid/fire{ - layer = 3.01 }, /obj/effect/floor_decal/corner/lime/diagonal, /obj/item/storage/firstaid/toxin{ @@ -5939,7 +5938,6 @@ pixel_y = 8 }, /obj/item/storage/firstaid/fire{ - layer = 3.01 }, /obj/structure/sign/nosmoking_1{ pixel_y = 30 @@ -6235,7 +6233,6 @@ "uW" = ( /obj/structure/table/standard, /obj/item/storage/box/fancy/tray{ - layer = 2.99 }, /obj/effect/floor_decal/corner/paleblue/diagonal, /turf/unsimulated/floor{ @@ -6273,7 +6270,6 @@ /obj/item/bedsheet/black, /obj/structure/curtain/black{ icon_state = "open"; - layer = 4.1; opacity = 0 }, /turf/simulated/floor/carpet/art, @@ -6740,7 +6736,6 @@ "CJ" = ( /obj/structure/curtain/black{ icon_state = "open"; - layer = 4.1; opacity = 0 }, /turf/simulated/floor/wood, @@ -7618,7 +7613,6 @@ pixel_y = 20 }, /obj/structure/mirror{ - layer = 2.98; pixel_y = 34 }, /turf/simulated/floor/tiled/freezer, @@ -7661,11 +7655,9 @@ pixel_y = 8 }, /obj/item/storage/firstaid/regular{ - layer = 3.01; pixel_x = 6 }, /obj/item/storage/firstaid/o2{ - layer = 3.01; pixel_x = -13 }, /obj/effect/floor_decal/corner/lime/diagonal, @@ -7674,11 +7666,9 @@ pixel_y = 8 }, /obj/item/storage/firstaid/o2{ - layer = 3.01; pixel_x = -13 }, /obj/item/storage/firstaid/regular{ - layer = 3.01; pixel_x = 6 }, /turf/simulated/floor/tiled/white, @@ -7794,12 +7784,10 @@ }, /obj/item/reagent_containers/glass/bottle/inaprovaline, /obj/item/reagent_containers/glass/bottle/thetamycin{ - layer = 2.99; pixel_x = 9; pixel_y = 7 }, /obj/item/reagent_containers/glass/bottle/antitoxin{ - layer = 2.99; pixel_y = 7 }, /obj/item/reagent_containers/glass/bottle/dexalin_plus{ @@ -8084,12 +8072,10 @@ }, /obj/item/reagent_containers/glass/bottle/inaprovaline, /obj/item/reagent_containers/glass/bottle/thetamycin{ - layer = 2.99; pixel_x = 9; pixel_y = 7 }, /obj/item/reagent_containers/glass/bottle/antitoxin{ - layer = 2.99; pixel_y = 7 }, /obj/item/reagent_containers/glass/bottle/dexalin_plus{ diff --git a/maps/away/away_site/sensor_relay/sensor_relay.dmm b/maps/away/away_site/sensor_relay/sensor_relay.dmm index d0eac782629..e9669f83a35 100644 --- a/maps/away/away_site/sensor_relay/sensor_relay.dmm +++ b/maps/away/away_site/sensor_relay/sensor_relay.dmm @@ -187,7 +187,6 @@ /obj/structure/bed/padded, /obj/item/bedsheet/random, /obj/structure/curtain{ - layer = 4.1 }, /obj/structure/sign/poster{ pixel_x = 32 @@ -598,11 +597,9 @@ "kgP" = ( /obj/structure/table/stone/marble, /obj/item/material/knife{ - layer = 2.99; pixel_x = -9 }, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = -5 }, @@ -909,11 +906,9 @@ "pat" = ( /obj/effect/floor_decal/corner/blue/diagonal, /obj/item/towel/random{ - layer = 3.02; pixel_y = 4 }, /obj/item/towel/random{ - layer = 3.01; pixel_y = 2 }, /obj/item/towel/random, @@ -963,7 +958,6 @@ /obj/item/clothing/gloves/yellow, /obj/item/clothing/head/hardhat/orange, /obj/structure/curtain{ - layer = 4.1 }, /turf/simulated/floor/carpet/green, /area/sensor_relay) diff --git a/maps/away/away_site/shady/shady.dmm b/maps/away/away_site/shady/shady.dmm index 2f89b268f82..2c11f9aff9e 100644 --- a/maps/away/away_site/shady/shady.dmm +++ b/maps/away/away_site/shady/shady.dmm @@ -116,7 +116,6 @@ dir = 8 }, /obj/structure/window/reinforced{ - layer = 5; name = "adjusted reinforced window" }, /turf/simulated/floor/lino/diamond, @@ -335,7 +334,6 @@ "eu" = ( /obj/effect/decal/cleanable/dirt, /obj/structure/window/reinforced{ - layer = 5; name = "adjusted reinforced window" }, /obj/structure/window/reinforced{ @@ -1095,7 +1093,6 @@ /area/hideout) "pL" = ( /obj/structure/window/reinforced{ - layer = 5; name = "adjusted reinforced window" }, /obj/structure/window/reinforced{ @@ -1742,7 +1739,6 @@ "AA" = ( /obj/effect/decal/cleanable/dirt, /obj/structure/window/reinforced{ - layer = 5; name = "adjusted reinforced window" }, /obj/item/landmine{ @@ -2361,7 +2357,6 @@ dir = 4 }, /obj/structure/window/reinforced{ - layer = 5; name = "adjusted reinforced window" }, /turf/simulated/floor/tiled, @@ -2888,7 +2883,6 @@ "SP" = ( /obj/effect/decal/cleanable/dirt, /obj/structure/window/reinforced{ - layer = 5; name = "adjusted reinforced window" }, /obj/structure/table/steel, @@ -3125,7 +3119,6 @@ /area/hideout) "WT" = ( /obj/structure/window/reinforced{ - layer = 5; name = "adjusted reinforced window" }, /obj/effect/decal/cleanable/dirt, @@ -3190,7 +3183,6 @@ dir = 4 }, /obj/structure/window/reinforced{ - layer = 5; name = "adjusted reinforced window" }, /obj/item/gun/custom_ka/frameB, diff --git a/maps/away/away_site/tajara/mining_jack/mining_jack.dmm b/maps/away/away_site/tajara/mining_jack/mining_jack.dmm index 95e2e2ce8cd..356e1e64950 100644 --- a/maps/away/away_site/tajara/mining_jack/mining_jack.dmm +++ b/maps/away/away_site/tajara/mining_jack/mining_jack.dmm @@ -4,7 +4,6 @@ /obj/effect/floor_decal/industrial/warning/cee, /obj/machinery/conveyor{ id = "mining_jack_base_belt"; - layer = 2.9 }, /turf/simulated/floor/plating{ temperature = 278.15 @@ -239,7 +238,6 @@ /obj/machinery/conveyor{ dir = 1; id = "mining_jack_base_belt"; - layer = 2.9 }, /obj/effect/floor_decal/industrial/warning{ dir = 4 @@ -288,7 +286,6 @@ /obj/machinery/conveyor{ dir = 8; id = "mining_jack_base_belt"; - layer = 2.9 }, /obj/effect/floor_decal/industrial/warning{ dir = 1 @@ -346,7 +343,6 @@ "eZ" = ( /obj/machinery/atmospherics/portables_connector{ dir = 1; - layer = 2.8 }, /obj/machinery/portable_atmospherics/canister/air/airlock, /turf/simulated/floor/plating{ @@ -374,7 +370,6 @@ /area/mining_jack_outpost/storage) "fG" = ( /obj/machinery/atmospherics/portables_connector{ - layer = 2.8; dir = 4 }, /obj/machinery/portable_atmospherics/canister/empty{ @@ -507,7 +502,6 @@ /obj/machinery/conveyor{ dir = 8; id = "mining_jack_base_belt"; - layer = 2.9 }, /obj/effect/floor_decal/industrial/warning{ dir = 1 @@ -540,7 +534,6 @@ /obj/machinery/conveyor{ dir = 10; id = "mining_jack_base_belt"; - layer = 2.9; reversed = 1 }, /obj/effect/floor_decal/industrial/warning{ @@ -564,7 +557,6 @@ /obj/machinery/conveyor{ dir = 1; id = "mining_jack_base_belt"; - layer = 2.9 }, /obj/effect/floor_decal/industrial/warning{ dir = 4 @@ -590,7 +582,6 @@ /obj/machinery/conveyor{ dir = 1; id = "mining_jack_base_belt"; - layer = 2.9 }, /turf/simulated/floor/tiled/rust{ temperature = 278.15 @@ -718,7 +709,6 @@ /obj/machinery/conveyor{ dir = 1; id = "mining_jack_base_belt"; - layer = 2.9 }, /obj/effect/floor_decal/industrial/warning{ dir = 4 @@ -774,7 +764,6 @@ /obj/machinery/conveyor{ dir = 4; id = "mining_jack_base_belt"; - layer = 2.9 }, /obj/effect/floor_decal/industrial/warning/cee{ dir = 8 @@ -846,7 +835,6 @@ /obj/machinery/conveyor{ dir = 8; id = "mining_jack_belt"; - layer = 2.9 }, /obj/effect/floor_decal/industrial/warning/cee{ dir = 8 @@ -986,7 +974,6 @@ /obj/machinery/conveyor{ dir = 1; id = "mining_jack_base_belt"; - layer = 2.9 }, /obj/effect/floor_decal/industrial/warning{ dir = 4 @@ -1266,7 +1253,6 @@ /obj/machinery/conveyor{ dir = 9; id = "mining_jack_base_belt"; - layer = 2.9; reversed = 1 }, /obj/effect/floor_decal/industrial/warning{ @@ -1445,7 +1431,6 @@ /obj/machinery/conveyor{ dir = 1; id = "mining_jack_base_belt"; - layer = 2.9 }, /obj/effect/floor_decal/industrial/warning{ dir = 4 @@ -1738,7 +1723,6 @@ /area/shuttle/mining_jack/bridge) "DS" = ( /obj/machinery/atmospherics/portables_connector{ - layer = 2.8 }, /obj/machinery/portable_atmospherics/canister/air, /turf/simulated/floor/plating{ @@ -1791,7 +1775,6 @@ /area/shuttle/mining_jack/engines) "EO" = ( /obj/machinery/atmospherics/portables_connector{ - layer = 2.8; dir = 4 }, /turf/simulated/floor/plating{ @@ -1853,7 +1836,6 @@ frequency = 1337; icon_state = "door_locked"; id_tag = "tajara_mining_jack_hatch"; - layer = 2.8; name = "Ship External Access"; open_layer = 2.8; dir = 4 @@ -2098,7 +2080,6 @@ /obj/machinery/conveyor{ dir = 8; id = "mining_jack_base_belt"; - layer = 2.9 }, /obj/effect/floor_decal/industrial/warning{ dir = 1 @@ -2276,7 +2257,6 @@ /obj/machinery/conveyor{ dir = 8; id = "mining_jack_belt"; - layer = 2.9 }, /obj/effect/floor_decal/industrial/warning, /obj/effect/floor_decal/industrial/warning{ @@ -2378,7 +2358,6 @@ /obj/machinery/conveyor{ dir = 5; id = "mining_jack_base_belt"; - layer = 2.9; reversed = 1 }, /obj/effect/floor_decal/industrial/warning{ @@ -2515,7 +2494,6 @@ /obj/machinery/conveyor{ dir = 8; id = "mining_jack_belt"; - layer = 2.9 }, /obj/effect/floor_decal/industrial/warning/cee{ dir = 4 diff --git a/maps/away/away_site/tajara/peoples_station/peoples_station.dmm b/maps/away/away_site/tajara/peoples_station/peoples_station.dmm index ecc2ace78b0..062c849537a 100644 --- a/maps/away/away_site/tajara/peoples_station/peoples_station.dmm +++ b/maps/away/away_site/tajara/peoples_station/peoples_station.dmm @@ -1601,7 +1601,6 @@ req_access = null }, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = -11 }, @@ -1987,7 +1986,6 @@ name = "waste canister" }, /obj/machinery/atmospherics/portables_connector{ - layer = 2.8 }, /obj/machinery/alarm/cold/north{ req_one_access = list(209) @@ -5711,7 +5709,6 @@ "Ae" = ( /obj/machinery/atmospherics/portables_connector{ dir = 4; - layer = 2.8 }, /obj/machinery/portable_atmospherics/canister/air/airlock, /turf/simulated/floor/plating{ @@ -6064,7 +6061,6 @@ /area/peoples_station/atmos) "BU" = ( /obj/machinery/atmospherics/pipe/tank/air{ - layer = 3.5; start_pressure = 5066.26 }, /turf/simulated/floor/plating{ @@ -9554,7 +9550,6 @@ frequency = 1337; icon_state = "door_locked"; id_tag = "fang_hatch"; - layer = 2.8; name = "Ship External Access"; open_layer = 2.8; dir = 4 @@ -10567,7 +10562,6 @@ pixel_y = 28 }, /obj/structure/mirror{ - layer = 2.98; pixel_y = 34 }, /turf/simulated/floor/tiled/freezer{ diff --git a/maps/away/away_site/tajara/pra_satellite/pra_satellite.dmm b/maps/away/away_site/tajara/pra_satellite/pra_satellite.dmm index 087ab545925..861795ff233 100644 --- a/maps/away/away_site/tajara/pra_satellite/pra_satellite.dmm +++ b/maps/away/away_site/tajara/pra_satellite/pra_satellite.dmm @@ -33,7 +33,6 @@ "aH" = ( /obj/machinery/atmospherics/portables_connector{ dir = 1; - layer = 2.8 }, /obj/structure/window/reinforced{ dir = 1 @@ -732,7 +731,6 @@ "oR" = ( /obj/machinery/atmospherics/portables_connector{ dir = 1; - layer = 2.8 }, /obj/structure/window/reinforced{ dir = 8 diff --git a/maps/away/away_site/tajara/saniorios_smuggler/saniorios_smuggler.dmm b/maps/away/away_site/tajara/saniorios_smuggler/saniorios_smuggler.dmm index f44d8cf8e46..5bebb148cd2 100644 --- a/maps/away/away_site/tajara/saniorios_smuggler/saniorios_smuggler.dmm +++ b/maps/away/away_site/tajara/saniorios_smuggler/saniorios_smuggler.dmm @@ -337,7 +337,6 @@ /area/saniorios_smuggler) "lf" = ( /obj/machinery/atmospherics/portables_connector{ - layer = 2.8 }, /turf/simulated/floor/shuttle/black{ temperature = 278.15 diff --git a/maps/away/away_site/tajara/scrapper/scrapper.dmm b/maps/away/away_site/tajara/scrapper/scrapper.dmm index 2f74c9e7714..b69fa0920d8 100644 --- a/maps/away/away_site/tajara/scrapper/scrapper.dmm +++ b/maps/away/away_site/tajara/scrapper/scrapper.dmm @@ -417,7 +417,6 @@ /area/shuttle/scrapper_ship/bridge) "fd" = ( /obj/machinery/atmospherics/portables_connector{ - layer = 2.8 }, /obj/machinery/portable_atmospherics/canister/carbon_dioxide, /turf/simulated/floor, @@ -447,7 +446,6 @@ /area/scrapper_base/atmos) "fq" = ( /obj/machinery/atmospherics/portables_connector{ - layer = 2.8 }, /obj/machinery/portable_atmospherics/canister/carbon_dioxide, /turf/simulated/floor, @@ -478,7 +476,6 @@ dir = 6 }, /obj/structure/extinguisher_cabinet/west{ - layer = 3.3; pixel_y = 1 }, /turf/simulated/floor/plating{ @@ -1022,7 +1019,6 @@ /obj/machinery/conveyor{ dir = 8; id = "tajara_scrapper"; - layer = 2.9 }, /obj/effect/floor_decal/industrial/warning/cee{ dir = 4 @@ -1620,7 +1616,6 @@ /obj/effect/floor_decal/corner/beige/full, /obj/machinery/atmospherics/portables_connector{ dir = 1; - layer = 2.8 }, /obj/machinery/portable_atmospherics/canister/air/airlock, /obj/structure/window/reinforced{ @@ -1700,7 +1695,6 @@ dir = 6 }, /obj/structure/extinguisher_cabinet/east{ - layer = 3.3; pixel_y = 1 }, /turf/simulated/floor/tiled/dark, @@ -2255,7 +2249,6 @@ /area/shuttle/scrapper_ship/storage) "CM" = ( /obj/structure/extinguisher_cabinet/east{ - layer = 3.3; pixel_y = 1 }, /turf/simulated/floor/tiled/dark, @@ -2330,7 +2323,6 @@ /area/scrapper_base) "Et" = ( /obj/machinery/atmospherics/portables_connector{ - layer = 2.8 }, /obj/machinery/portable_atmospherics/canister/empty{ name = "waste canister" @@ -2681,7 +2673,6 @@ frequency = 1337; icon_state = "door_locked"; id_tag = "tajara_scrapper_hatch"; - layer = 2.8; name = "Ship External Access"; open_layer = 2.8; dir = 4 @@ -2692,7 +2683,6 @@ /obj/machinery/conveyor{ dir = 8; id = "tajara_scrapper"; - layer = 2.9 }, /obj/structure/plasticflaps/mining, /obj/effect/floor_decal/industrial/warning{ @@ -2984,7 +2974,6 @@ }, /obj/machinery/atmospherics/portables_connector{ dir = 1; - layer = 2.8 }, /obj/structure/window/reinforced{ dir = 4 @@ -3339,7 +3328,6 @@ dir = 9 }, /obj/structure/extinguisher_cabinet/east{ - layer = 3.3; pixel_y = 1 }, /turf/simulated/floor/plating{ @@ -3364,7 +3352,6 @@ frequency = 1337; icon_state = "door_locked"; id_tag = "tajara_scrapper_hatch"; - layer = 2.8; name = "Ship External Access"; open_layer = 2.8; dir = 4 @@ -3491,7 +3478,6 @@ /obj/machinery/conveyor{ dir = 8; id = "tajara_scrapper"; - layer = 2.9 }, /obj/effect/floor_decal/industrial/warning/cee{ dir = 8 diff --git a/maps/away/away_site/tajara/taj_safehouse/tajara_safehouse.dmm b/maps/away/away_site/tajara/taj_safehouse/tajara_safehouse.dmm index f0f8fb2d947..79d365dd5a2 100644 --- a/maps/away/away_site/tajara/taj_safehouse/tajara_safehouse.dmm +++ b/maps/away/away_site/tajara/taj_safehouse/tajara_safehouse.dmm @@ -7,7 +7,6 @@ /area/tajara_safehouse) "ab" = ( /obj/structure/extinguisher_cabinet/west{ - layer = 3.3 }, /turf/simulated/floor/tiled/dark, /area/tajara_safehouse) @@ -236,7 +235,6 @@ pixel_y = 20 }, /obj/structure/mirror{ - layer = 2.98; pixel_y = 34 }, /obj/machinery/light/small{ @@ -678,7 +676,6 @@ /area/tajara_safehouse/hangar) "th" = ( /obj/machinery/atmospherics/portables_connector{ - layer = 2.8 }, /obj/machinery/portable_atmospherics/canister/carbon_dioxide, /turf/simulated/floor/shuttle/black, @@ -1077,7 +1074,6 @@ /area/tajara_safehouse) "JI" = ( /obj/structure/extinguisher_cabinet/east{ - layer = 3.3 }, /turf/simulated/floor/tiled/dark, /area/tajara_safehouse) diff --git a/maps/away/ships/biesel/tcfl_patrol/tcfl_peacekeeper_ship.dmm b/maps/away/ships/biesel/tcfl_patrol/tcfl_peacekeeper_ship.dmm index c2320756296..0d3d20c3160 100644 --- a/maps/away/ships/biesel/tcfl_patrol/tcfl_peacekeeper_ship.dmm +++ b/maps/away/ships/biesel/tcfl_patrol/tcfl_peacekeeper_ship.dmm @@ -1356,7 +1356,6 @@ "iaO" = ( /obj/machinery/body_scanconsole{ dir = 1; - layer = 3.01; pixel_y = 6 }, /turf/simulated/floor/shuttle/white, @@ -2269,7 +2268,6 @@ "nfi" = ( /obj/structure/toilet{ dir = 4; - layer = 2.6; pixel_y = 1 }, /obj/structure/extinguisher_cabinet/west, @@ -2543,7 +2541,6 @@ /obj/item/reagent_containers/food/snacks/meat, /obj/item/reagent_containers/food/snacks/meat, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = -11 }, @@ -2704,7 +2701,6 @@ pixel_y = 7 }, /obj/item/storage/box/fancy/cigarettes/cigar{ - layer = 3.01; pixel_x = -5; pixel_y = 6 }, @@ -3003,7 +2999,6 @@ "rYF" = ( /obj/machinery/atmospherics/binary/pump/high_power{ dir = 1; - layer = 2.8; name = "primary engine control pump" }, /obj/structure/lattice/catwalk/indoor, @@ -3040,7 +3035,6 @@ /obj/machinery/embedded_controller/radio/airlock/docking_port{ frequency = 1380; id_tag = "tcfl_peacekeeper_ship_port"; - layer = 3.3; pixel_y = 28; tag_airpump = "tcfl_peacekeeper_ship_pump"; tag_chamber_sensor = "tcfl_peacekeeper_ship_sensor"; diff --git a/maps/away/ships/casino/casino.dmm b/maps/away/ships/casino/casino.dmm index bb49a40f3ff..d328335a388 100644 --- a/maps/away/ships/casino/casino.dmm +++ b/maps/away/ships/casino/casino.dmm @@ -4839,7 +4839,6 @@ /obj/machinery/portable_atmospherics/canister/air, /obj/machinery/atmospherics/portables_connector{ dir = 4; - layer = 2.8 }, /turf/simulated/floor/plating, /area/casino/casino_crew_atmos) diff --git a/maps/away/ships/dpra/hailstorm/hailstorm_ship.dmm b/maps/away/ships/dpra/hailstorm/hailstorm_ship.dmm index 39878da395c..e6fa0852087 100644 --- a/maps/away/ships/dpra/hailstorm/hailstorm_ship.dmm +++ b/maps/away/ships/dpra/hailstorm/hailstorm_ship.dmm @@ -1332,7 +1332,6 @@ /area/hailstorm_ship) "iW" = ( /obj/machinery/atmospherics/portables_connector{ - layer = 2.8; dir = 4 }, /obj/machinery/portable_atmospherics/canister/empty{ @@ -3665,7 +3664,6 @@ /obj/machinery/embedded_controller/radio/airlock/docking_port_multi{ frequency = 1380; id_tag = "hailstorm_shuttle"; - layer = 3.3; master_tag = "hailstorm_shuttle"; tag_airpump = "hailstorm_shuttle_pump"; tag_chamber_sensor = "hailstorm_shuttle_sensor"; @@ -3768,7 +3766,6 @@ /area/hailstorm_ship/gun_deck/second) "Uy" = ( /obj/machinery/atmospherics/portables_connector{ - layer = 2.8; dir = 8 }, /obj/machinery/portable_atmospherics/canister/carbon_dioxide, diff --git a/maps/away/ships/einstein/ee_spy_ship.dmm b/maps/away/ships/einstein/ee_spy_ship.dmm index d6de5f19ae4..02b20f9cd30 100644 --- a/maps/away/ships/einstein/ee_spy_ship.dmm +++ b/maps/away/ships/einstein/ee_spy_ship.dmm @@ -118,7 +118,6 @@ "aJd" = ( /obj/machinery/atmospherics/binary/pump/high_power{ dir = 1; - layer = 2.8 }, /turf/simulated/floor, /area/ship/ee_spy_ship) @@ -397,7 +396,6 @@ /obj/machinery/embedded_controller/radio/airlock/docking_port{ frequency = 1380; id_tag = "ee_spy_ship_port"; - layer = 3.3; pixel_y = 28; tag_airpump = "ee_spy_ship_pump"; tag_chamber_sensor = "ee_spy_ship_sensor"; @@ -502,7 +500,6 @@ "hdb" = ( /obj/machinery/atmospherics/portables_connector{ dir = 8; - layer = 2.8 }, /obj/machinery/portable_atmospherics/canister/carbon_dioxide, /turf/simulated/floor, @@ -846,7 +843,6 @@ /area/ship/ee_spy_ship) "ofY" = ( /obj/machinery/atmospherics/portables_connector{ - layer = 2.8 }, /obj/machinery/portable_atmospherics/canister/carbon_dioxide, /turf/simulated/floor/shuttle/black, diff --git a/maps/away/ships/kataphracts/kataphract_ship.dmm b/maps/away/ships/kataphracts/kataphract_ship.dmm index cf3ba068262..77b3ce52a36 100644 --- a/maps/away/ships/kataphracts/kataphract_ship.dmm +++ b/maps/away/ships/kataphracts/kataphract_ship.dmm @@ -3755,7 +3755,6 @@ /obj/machinery/embedded_controller/radio/airlock/docking_port_multi{ frequency = 1380; id_tag = "kataphract_shuttle"; - layer = 3.3; master_tag = "kataphract_transport"; pixel_x = 27; pixel_y = -2; @@ -4866,7 +4865,6 @@ /obj/structure/sign/securearea{ desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; - layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32; pixel_y = 0 @@ -8007,7 +8005,6 @@ "Ci" = ( /obj/machinery/atmospherics/binary/pump/high_power{ dir = 4; - layer = 2.8 }, /obj/structure/cable/green{ d1 = 1; @@ -8850,7 +8847,6 @@ /obj/machinery/embedded_controller/radio/airlock/docking_port{ frequency = 1380; id_tag = "kata_ship_port"; - layer = 3.3; pixel_y = 28; tag_airpump = "kata_ship_pump"; tag_chamber_sensor = "kata_ship_sensor"; diff --git a/maps/away/ships/pra/database_freighter/database_freighter.dmm b/maps/away/ships/pra/database_freighter/database_freighter.dmm index 08ce7e6dc34..7673ff43294 100644 --- a/maps/away/ships/pra/database_freighter/database_freighter.dmm +++ b/maps/away/ships/pra/database_freighter/database_freighter.dmm @@ -3825,7 +3825,6 @@ /area/database_freighter/eva) "Jn" = ( /obj/machinery/atmospherics/portables_connector{ - layer = 2.8 }, /obj/machinery/portable_atmospherics/canister/carbon_dioxide, /turf/simulated/floor/shuttle/black, diff --git a/maps/away/ships/sol_merc/fsf_patrol_ship.dmm b/maps/away/ships/sol_merc/fsf_patrol_ship.dmm index 2c7371f78a9..4edcfeb6f5f 100644 --- a/maps/away/ships/sol_merc/fsf_patrol_ship.dmm +++ b/maps/away/ships/sol_merc/fsf_patrol_ship.dmm @@ -241,7 +241,6 @@ "aJd" = ( /obj/machinery/atmospherics/binary/pump/high_power{ dir = 1; - layer = 2.8 }, /turf/simulated/floor, /area/ship/fsf_patrol_ship) @@ -586,7 +585,6 @@ /area/ship/fsf_patrol_ship) "dTw" = ( /obj/machinery/atmospherics/portables_connector{ - layer = 2.8 }, /obj/machinery/portable_atmospherics/canister/carbon_dioxide, /turf/simulated/floor/shuttle/black, @@ -1085,7 +1083,6 @@ "hdb" = ( /obj/machinery/atmospherics/portables_connector{ dir = 8; - layer = 2.8 }, /obj/machinery/portable_atmospherics/canister/carbon_dioxide, /obj/effect/decal/cleanable/dirt, @@ -1135,7 +1132,6 @@ /obj/item/reagent_containers/food/snacks/meat, /obj/item/reagent_containers/food/snacks/meat, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = -11 }, @@ -1260,7 +1256,6 @@ /obj/machinery/embedded_controller/radio/airlock/docking_port{ frequency = 1380; id_tag = "sfa_patrol_ship_port"; - layer = 3.3; pixel_y = 28; tag_airpump = "sfa_patrol_ship_pump"; tag_chamber_sensor = "sfa_patrol_ship_sensor"; @@ -1598,7 +1593,6 @@ name = "trashbin" }, /obj/item/clothing/gloves/black_leather{ - layer = 2.98 }, /turf/simulated/floor/tiled{ name = "cooled floor"; diff --git a/maps/away/ships/sol_pirate/sfa_patrol_ship.dmm b/maps/away/ships/sol_pirate/sfa_patrol_ship.dmm index d7812fe1d8a..25363e9d73e 100644 --- a/maps/away/ships/sol_pirate/sfa_patrol_ship.dmm +++ b/maps/away/ships/sol_pirate/sfa_patrol_ship.dmm @@ -309,7 +309,6 @@ "aJd" = ( /obj/machinery/atmospherics/binary/pump/high_power{ dir = 1; - layer = 2.8 }, /turf/simulated/floor, /area/ship/sfa_patrol_ship/Engine2) @@ -963,7 +962,6 @@ /area/ship/sfa_patrol_ship/Engine2) "dTw" = ( /obj/machinery/atmospherics/portables_connector{ - layer = 2.8 }, /obj/machinery/portable_atmospherics/canister/carbon_dioxide, /turf/simulated/floor/shuttle/black, @@ -1085,7 +1083,6 @@ /obj/item/reagent_containers/food/snacks/meat, /obj/item/reagent_containers/food/snacks/meat, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = -11 }, @@ -1877,7 +1874,6 @@ "hdb" = ( /obj/machinery/atmospherics/portables_connector{ dir = 8; - layer = 2.8 }, /obj/machinery/portable_atmospherics/canister/carbon_dioxide, /obj/effect/decal/cleanable/dirt, @@ -2049,7 +2045,6 @@ /area/ship/sfa_patrol_ship/Quarters) "hYx" = ( /obj/machinery/status_display{ - layer = 4; pixel_y = 32 }, /obj/structure/window/reinforced{ @@ -2121,7 +2116,6 @@ /obj/machinery/embedded_controller/radio/airlock/docking_port{ frequency = 1380; id_tag = "sfa_patrol_ship_port"; - layer = 3.3; pixel_y = 28; tag_airpump = "sfa_patrol_ship_pump"; tag_chamber_sensor = "sfa_patrol_ship_sensor"; @@ -2522,7 +2516,6 @@ "jEV" = ( /obj/machinery/atmospherics/binary/pump/high_power{ dir = 1; - layer = 2.8 }, /turf/simulated/floor, /area/ship/sfa_patrol_ship/Engine1) @@ -3884,7 +3877,6 @@ name = "trashbin" }, /obj/item/clothing/gloves/black_leather{ - layer = 2.98 }, /obj/structure/cable/green{ d1 = 4; @@ -4375,7 +4367,6 @@ /obj/machinery/portable_atmospherics/canister/air/airlock, /obj/machinery/atmospherics/portables_connector{ dir = 8; - layer = 2.8 }, /turf/simulated/floor, /area/ship/sfa_patrol_ship/Engineering) diff --git a/maps/away/ships/tajara/taj_smuggler/tajaran_smuggler.dmm b/maps/away/ships/tajara/taj_smuggler/tajaran_smuggler.dmm index a94d8d8204e..9223a7e1422 100644 --- a/maps/away/ships/tajara/taj_smuggler/tajaran_smuggler.dmm +++ b/maps/away/ships/tajara/taj_smuggler/tajaran_smuggler.dmm @@ -134,7 +134,6 @@ /obj/machinery/conveyor{ dir = 8; id = "tajara_smuggler"; - layer = 2.9 }, /obj/machinery/atmospherics/pipe/simple/hidden/supply, /obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, @@ -202,7 +201,6 @@ /obj/machinery/conveyor{ dir = 8; id = "tajara_smuggler"; - layer = 2.9 }, /turf/simulated/floor{ temperature = 278.15 @@ -351,7 +349,6 @@ frequency = 1337; icon_state = "door_locked"; id_tag = "smuggler_cargo_hatch"; - layer = 2.8; name = "Cargo Hold"; open_layer = 2.8; dir = 4 @@ -399,7 +396,6 @@ /obj/machinery/conveyor{ dir = 8; id = "tajara_smuggler"; - layer = 2.9 }, /obj/machinery/light/small, /turf/simulated/floor{ @@ -450,7 +446,6 @@ /obj/machinery/conveyor{ dir = 8; id = "tajara_smuggler"; - layer = 2.9 }, /obj/structure/plasticflaps/mining, /obj/machinery/door/blast/shutters{ @@ -516,7 +511,6 @@ /obj/machinery/conveyor{ dir = 8; id = "tajara_smuggler"; - layer = 2.9 }, /turf/simulated/floor/airless, /area/shuttle/tajaran_smuggler_cargo) @@ -612,7 +606,6 @@ /obj/machinery/conveyor{ dir = 8; id = "tajara_smuggler"; - layer = 2.9 }, /obj/structure/plasticflaps/mining, /obj/machinery/door/blast/shutters{ @@ -894,7 +887,6 @@ "ePD" = ( /obj/machinery/atmospherics/binary/pump/high_power{ dir = 8; - layer = 2.8 }, /obj/effect/decal/cleanable/dirt, /obj/structure/cable/green{ @@ -972,7 +964,6 @@ "fjf" = ( /obj/machinery/atmospherics/binary/pump/high_power{ dir = 4; - layer = 2.8 }, /obj/effect/decal/cleanable/dirt, /turf/simulated/floor{ @@ -1302,7 +1293,6 @@ /obj/machinery/conveyor{ dir = 8; id = "tajara_smuggler"; - layer = 2.9 }, /turf/simulated/floor/airless, /area/shuttle/tajaran_smuggler_cargo) @@ -1345,7 +1335,6 @@ "gXD" = ( /obj/machinery/atmospherics/binary/pump/high_power{ dir = 4; - layer = 2.8 }, /obj/effect/decal/cleanable/dirt, /obj/structure/cable/green{ @@ -2257,7 +2246,6 @@ /obj/machinery/conveyor{ dir = 8; id = "tajara_smuggler"; - layer = 2.9 }, /obj/effect/floor_decal/industrial/warning{ dir = 1 @@ -2576,7 +2564,6 @@ /obj/machinery/conveyor{ dir = 8; id = "tajara_smuggler"; - layer = 2.9 }, /obj/structure/plasticflaps/mining, /obj/machinery/door/blast/shutters{ @@ -2669,7 +2656,6 @@ /obj/machinery/conveyor{ dir = 8; id = "tajara_smuggler"; - layer = 2.9 }, /obj/structure/cable/green{ d1 = 1; @@ -3139,7 +3125,6 @@ /obj/machinery/conveyor{ dir = 8; id = "tajara_smuggler"; - layer = 2.9 }, /turf/simulated/floor{ temperature = 278.15 @@ -3153,7 +3138,6 @@ /area/tajaran_smuggler) "rAo" = ( /obj/machinery/atmospherics/portables_connector{ - layer = 2.8 }, /obj/machinery/portable_atmospherics/canister/carbon_dioxide, /turf/simulated/floor/shuttle/black{ @@ -3322,7 +3306,6 @@ req_access = null }, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = -11 }, @@ -3801,7 +3784,6 @@ /area/shuttle/tajaran_smuggler_cargo) "xeO" = ( /obj/machinery/atmospherics/portables_connector{ - layer = 2.8 }, /obj/machinery/portable_atmospherics/canister/carbon_dioxide, /turf/simulated/floor{ diff --git a/maps/away/ships/unathi_pirate/izharshan/unathi_pirate_izharshan.dmm b/maps/away/ships/unathi_pirate/izharshan/unathi_pirate_izharshan.dmm index 1e7e7059e2e..d75e0716104 100644 --- a/maps/away/ships/unathi_pirate/izharshan/unathi_pirate_izharshan.dmm +++ b/maps/away/ships/unathi_pirate/izharshan/unathi_pirate_izharshan.dmm @@ -333,7 +333,6 @@ "lE" = ( /obj/structure/curtain/black{ icon_state = "open"; - layer = 4; opacity = 0 }, /obj/item/bedsheet/brown, @@ -556,7 +555,6 @@ }, /obj/structure/curtain/black{ icon_state = "open"; - layer = 4; opacity = 0 }, /obj/item/bedsheet/brown, diff --git a/maps/away/ships/wildlands_militia/militia_ship.dmm b/maps/away/ships/wildlands_militia/militia_ship.dmm index b6f5c6d87a9..214f0ebdc41 100644 --- a/maps/away/ships/wildlands_militia/militia_ship.dmm +++ b/maps/away/ships/wildlands_militia/militia_ship.dmm @@ -157,7 +157,6 @@ "aJd" = ( /obj/machinery/atmospherics/binary/pump/high_power{ dir = 1; - layer = 2.8 }, /turf/simulated/floor, /area/ship/militia_ship) @@ -649,7 +648,6 @@ "hdb" = ( /obj/machinery/atmospherics/portables_connector{ dir = 8; - layer = 2.8 }, /obj/machinery/portable_atmospherics/canister/carbon_dioxide, /turf/simulated/floor, @@ -1126,7 +1124,6 @@ /area/ship/militia_ship) "ofY" = ( /obj/machinery/atmospherics/portables_connector{ - layer = 2.8 }, /obj/machinery/portable_atmospherics/canister/carbon_dioxide, /turf/simulated/floor/shuttle/black, @@ -1180,7 +1177,6 @@ /obj/item/reagent_containers/food/snacks/meat, /obj/item/reagent_containers/food/snacks/meat, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = -11 }, @@ -1723,7 +1719,6 @@ /obj/machinery/embedded_controller/radio/airlock/docking_port{ frequency = 1380; id_tag = "militia_ship_port"; - layer = 3.3; pixel_y = 28; tag_airpump = "militia_ship_pump"; tag_chamber_sensor = "militia_ship_sensor"; diff --git a/maps/dungeon_spawns/coc_ship_unique.dmm b/maps/dungeon_spawns/coc_ship_unique.dmm index 770a60ed87a..2de22c9c0fa 100644 --- a/maps/dungeon_spawns/coc_ship_unique.dmm +++ b/maps/dungeon_spawns/coc_ship_unique.dmm @@ -89,7 +89,6 @@ "ci" = ( /obj/structure/shuttle_part/raider{ icon_state = "19,3"; - layer = 3.5; outside_part = 0 }, /obj/item/ammo_casing/gauss, @@ -959,7 +958,6 @@ pixel_x = 1 }, /obj/effect/decal/cleanable/dirt{ - layer = 3.1 }, /turf/simulated/floor/tiled/white, /area/dungeon/crashed_ship) @@ -981,7 +979,6 @@ pixel_x = 1 }, /obj/effect/decal/cleanable/dirt{ - layer = 3.1 }, /turf/simulated/floor/tiled/white, /area/dungeon/crashed_ship) @@ -1386,7 +1383,6 @@ "Ci" = ( /obj/structure/shuttle_part/raider{ icon_state = "6,3"; - layer = 3.5; outside_part = 0 }, /obj/item/storage/firstaid/o2{ @@ -1441,7 +1437,6 @@ "DK" = ( /obj/structure/shuttle_part/raider{ icon_state = "15,3"; - layer = 3.5; outside_part = 0 }, /obj/structure/table/steel, diff --git a/maps/dungeon_spawns/satellite_crash_unique.dmm b/maps/dungeon_spawns/satellite_crash_unique.dmm index 0eba371f384..8f902ecf458 100644 --- a/maps/dungeon_spawns/satellite_crash_unique.dmm +++ b/maps/dungeon_spawns/satellite_crash_unique.dmm @@ -35,7 +35,6 @@ "i" = ( /obj/effect/decal/cleanable/liquid_fuel, /obj/structure/computerframe{ - layer = 3.1 }, /obj/item/device/gps, /obj/item/material/shard, diff --git a/maps/dungeon_spawns/skrell_crash_unique.dmm b/maps/dungeon_spawns/skrell_crash_unique.dmm index a22443f7f2c..50f15c054f4 100644 --- a/maps/dungeon_spawns/skrell_crash_unique.dmm +++ b/maps/dungeon_spawns/skrell_crash_unique.dmm @@ -862,7 +862,6 @@ /obj/item/powerdrill, /obj/item/landmine/frag{ deployed = 1; - layer = 2 }, /turf/simulated/floor/shuttle/advanced, /area/dungeon/skrell_ship) diff --git a/maps/dungeon_spawns/sol_bunker_unique.dmm b/maps/dungeon_spawns/sol_bunker_unique.dmm index 00cc2bd5d6c..1d066f92989 100644 --- a/maps/dungeon_spawns/sol_bunker_unique.dmm +++ b/maps/dungeon_spawns/sol_bunker_unique.dmm @@ -854,7 +854,6 @@ pixel_x = 1 }, /obj/effect/decal/cleanable/dirt{ - layer = 3.1 }, /turf/simulated/floor/wood{ nitrogen = 0; @@ -898,7 +897,6 @@ /area/dungeon/sol_outpost) "cG" = ( /obj/effect/decal/cleanable/dirt{ - layer = 3.1 }, /obj/effect/decal/fake_object{ density = 1; @@ -1136,7 +1134,6 @@ density = 1; icon = 'icons/obj/turrets.dmi'; icon_state = "cover_open_0"; - layer = 2.99; name = "broken turret" }, /obj/effect/decal/cleanable/dirt, diff --git a/maps/dungeon_spawns/vault_unique.dmm b/maps/dungeon_spawns/vault_unique.dmm index 131d74ade51..062e3e786ae 100644 --- a/maps/dungeon_spawns/vault_unique.dmm +++ b/maps/dungeon_spawns/vault_unique.dmm @@ -214,7 +214,6 @@ }, /obj/machinery/airlock_sensor{ id_tag = "hidden_vault_airlock_sensor"; - layer = 3.3; pixel_x = -24 }, /obj/machinery/light/small/emergency, diff --git a/maps/event/idris_cruise/idris_cruise-1.dmm b/maps/event/idris_cruise/idris_cruise-1.dmm index 7d192b46ed1..ec511a6e826 100644 --- a/maps/event/idris_cruise/idris_cruise-1.dmm +++ b/maps/event/idris_cruise/idris_cruise-1.dmm @@ -55,7 +55,6 @@ desc = "A cozy lamp."; icon = 'icons/effects/32x96.dmi'; icon_state = "rustlamp_l"; - layer = 9; light_color = "#FA644B"; light_range = 6; name = "rusty lamp" @@ -120,7 +119,6 @@ "aaw" = ( /obj/structure/curtain/black{ icon_state = "open"; - layer = 4.1; opacity = 0 }, /obj/random/pottedplant, @@ -388,7 +386,6 @@ desc = "A cozy lamp."; icon = 'icons/effects/32x96.dmi'; icon_state = "rustlamp_r"; - layer = 9; light_color = "#FA644B"; light_range = 6; name = "rusty lamp" @@ -528,7 +525,6 @@ "arl" = ( /obj/structure/curtain/black{ icon_state = "open"; - layer = 4.1; opacity = 0 }, /obj/effect/floor_decal/spline/fancy/wood, @@ -836,7 +832,6 @@ "aDi" = ( /obj/structure/curtain/black{ icon_state = "open"; - layer = 4.1; opacity = 0 }, /obj/effect/floor_decal/spline/fancy/wood, @@ -851,11 +846,9 @@ pixel_y = 8 }, /obj/item/storage/firstaid/regular{ - layer = 3.01; pixel_x = 6 }, /obj/item/storage/firstaid/o2{ - layer = 3.01; pixel_x = -13 }, /obj/item/storage/firstaid/adv{ @@ -863,11 +856,9 @@ pixel_y = 8 }, /obj/item/storage/firstaid/o2{ - layer = 3.01; pixel_x = -13 }, /obj/item/storage/firstaid/regular{ - layer = 3.01; pixel_x = 6 }, /obj/item/storage/firstaid/adv{ @@ -1075,7 +1066,6 @@ desc = "A pile of unassuming rocks."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "rocks1"; - layer = 2.5; name = "rocks"; pixel_x = -16; pixel_y = -16 @@ -1516,7 +1506,6 @@ desc = "A pile of unassuming rocks."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "rocks2"; - layer = 2.5; name = "rocks"; pixel_x = -16; pixel_y = -16 @@ -1597,7 +1586,6 @@ "bcl" = ( /obj/structure/curtain/black{ icon_state = "open"; - layer = 4.1; opacity = 0 }, /obj/random/pottedplant, @@ -1841,7 +1829,6 @@ /area/cruise/jungle) "blf" = ( /obj/item/gun/projectile/automatic/rifle/z8{ - layer = 2.99; pixel_y = 10 }, /obj/item/gun/projectile/automatic/rifle/z8{ @@ -2023,7 +2010,6 @@ color = "#ff0000"; icon = 'icons/obj/power_cond_white.dmi'; icon_state = "4-8"; - layer = 2.6; name = "cable" }, /turf/template_noop, @@ -2042,7 +2028,6 @@ /area/cruise/fore) "bqt" = ( /obj/structure/flora/tree/jungle{ - layer = 9.1 }, /turf/unsimulated/floor{ footstep_sound = /singleton/sound_category/grass_footstep; @@ -2117,7 +2102,6 @@ desc = "A pile of unassuming rocks."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "rocks3"; - layer = 2.5; name = "rocks"; pixel_x = -16; pixel_y = -16 @@ -3412,12 +3396,10 @@ }, /obj/item/reagent_containers/glass/bottle/inaprovaline, /obj/item/reagent_containers/glass/bottle/thetamycin{ - layer = 2.99; pixel_x = 9; pixel_y = 7 }, /obj/item/reagent_containers/glass/bottle/antitoxin{ - layer = 2.99; pixel_y = 7 }, /obj/item/reagent_containers/glass/bottle/dexalin_plus{ @@ -3568,7 +3550,6 @@ desc = "A gigantic thruster in delightful Idris colors. This thing's used to look as fabulous as it is efficient, with its thruster plume resembling a shooting star."; icon = 'icons/effects/160x160.dmi'; icon_state = "idris_ship_engine"; - layer = 9; name = "starslinger thruster"; opacity = 0; pixel_y = -128 @@ -3773,7 +3754,6 @@ /obj/structure/flora/grass/jungle, /obj/structure/flora/tree/jungle{ icon_state = "tree2"; - layer = 9.2 }, /turf/unsimulated/floor{ footstep_sound = /singleton/sound_category/grass_footstep; @@ -4346,7 +4326,6 @@ desc = "A big, sad derelict hovercar!"; icon = 'icons/effects/64x64.dmi'; icon_state = "derelict_hovercar"; - layer = 9; name = "derelict hovercar" }, /obj/structure/flora/grass/jungle{ @@ -4372,7 +4351,6 @@ desc = "A pile of unassuming rocks."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "rocks2"; - layer = 2.5; name = "rocks"; pixel_x = -16; pixel_y = -16 @@ -4403,7 +4381,6 @@ desc = "A pile of unassuming rocks."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "rocks1"; - layer = 2.5; name = "rocks"; pixel_x = -16; pixel_y = -16 @@ -4530,7 +4507,6 @@ desc = "A cozy lamp."; icon = 'icons/effects/32x96.dmi'; icon_state = "rustlamp_l"; - layer = 9.1; light_color = "#FA644B"; light_range = 6; name = "rusty lamp" @@ -4648,7 +4624,6 @@ "dBm" = ( /obj/structure/flora/tree/jungle/small{ icon_state = "tree2"; - layer = 9.12 }, /obj/structure/flora/grass/jungle, /turf/unsimulated/floor{ @@ -4730,7 +4705,6 @@ desc = "A pile of unassuming rocks."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "rocks1"; - layer = 2.5; name = "rocks"; pixel_x = -16; pixel_y = -16 @@ -5067,7 +5041,6 @@ /obj/structure/tank_wall/carbon_dioxide{ density = 0; icon_state = "co2-5"; - layer = 10.1; opacity = 0 }, /turf/unsimulated/floor{ @@ -5204,7 +5177,6 @@ desc = "A cozy lamp."; icon = 'icons/effects/32x96.dmi'; icon_state = "rustlamp_r"; - layer = 9; light_color = "#FA644B"; light_range = 6; name = "rusty lamp" @@ -5489,7 +5461,6 @@ "erJ" = ( /obj/structure/bed/stool/padded/red, /obj/structure/sink/kitchen{ - layer = 3.5; pixel_x = 6; pixel_y = 27 }, @@ -5987,7 +5958,6 @@ color = "#ff0000"; icon = 'icons/obj/power_cond_white.dmi'; icon_state = "1-2"; - layer = 2.6; name = "cable" }, /obj/structure/closet/crate/large, @@ -6556,7 +6526,6 @@ desc = "A nondescript shower drain."; icon = 'icons/effects/city.dmi'; icon_state = "vent"; - layer = 2.7; name = "shower drain"; pixel_x = 9; pixel_y = -14 @@ -6792,13 +6761,11 @@ /area/cruise/central) "fsh" = ( /obj/structure/flora/tree/jungle/small{ - layer = 9.12 }, /obj/structure/flora/tree/jungle/small{ desc = "A pile of unassuming rocks."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "rocks1"; - layer = 2.5; name = "rocks"; pixel_x = -16; pixel_y = -16 @@ -7034,7 +7001,6 @@ desc = "A pile of unassuming rocks."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "rocks2"; - layer = 2.5; name = "rocks"; pixel_x = -16; pixel_y = -16 @@ -7150,7 +7116,6 @@ desc = "A lush and healthy bush."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "bush"; - layer = 9.1; name = "bush"; pixel_x = -16 }, @@ -7259,7 +7224,6 @@ desc = "A cozy lamp."; icon = 'icons/effects/32x96.dmi'; icon_state = "rustlamp_l"; - layer = 9; light_color = "#FA644B"; light_range = 6; name = "rusty lamp" @@ -7313,7 +7277,6 @@ desc = "A nondescript shower drain."; icon = 'icons/effects/city.dmi'; icon_state = "vent"; - layer = 2.7; name = "shower drain"; pixel_x = 9; pixel_y = -14 @@ -7429,7 +7392,6 @@ color = "#ff0000"; icon = 'icons/obj/power_cond_white.dmi'; icon_state = "1-2"; - layer = 2.6; name = "cable" }, /turf/unsimulated/floor{ @@ -7629,7 +7591,6 @@ color = "#ff0000"; icon = 'icons/obj/power_cond_white.dmi'; icon_state = "1-2"; - layer = 2.6; name = "cable" }, /turf/unsimulated/floor{ @@ -7691,7 +7652,6 @@ desc = "A lush and healthy bush."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "bush"; - layer = 9.1; name = "bush"; pixel_x = -16 }, @@ -7943,7 +7903,6 @@ color = "#ff0000"; icon = 'icons/obj/power_cond_white.dmi'; icon_state = "1-2"; - layer = 2.6; name = "cable" }, /obj/effect/decal/fake_object{ @@ -8129,7 +8088,6 @@ desc = "A pile of unassuming rocks."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "rocks3"; - layer = 2.5; name = "rocks"; pixel_x = -16; pixel_y = -16 @@ -8445,7 +8403,6 @@ desc = "An automated gun turret."; icon = 'icons/obj/turrets.dmi'; icon_state = "cover_0"; - layer = 3.02; name = "turret" }, /obj/effect/floor_decal/industrial/warning/full, @@ -8466,7 +8423,6 @@ "gBO" = ( /obj/structure/flora/tree/jungle/small{ icon_state = "tree2"; - layer = 9.12 }, /turf/unsimulated/floor{ footstep_sound = /singleton/sound_category/grass_footstep; @@ -8525,7 +8481,6 @@ desc = "An automated gun turret."; icon = 'icons/obj/turrets.dmi'; icon_state = "cover_0"; - layer = 3.02; name = "turret" }, /obj/effect/floor_decal/industrial/warning/full, @@ -8892,7 +8847,6 @@ desc = "A pile of unassuming rocks."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "rocks3"; - layer = 2.5; name = "rocks"; pixel_x = -16; pixel_y = -16 @@ -9061,7 +9015,6 @@ desc = "A lush and healthy bush."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "bush"; - layer = 9.1; name = "bush"; pixel_x = -16 }, @@ -9082,7 +9035,6 @@ desc = "A cozy lamp."; icon = 'icons/effects/32x96.dmi'; icon_state = "rustlamp_r"; - layer = 9; light_color = "#FA644B"; light_range = 6; name = "rusty lamp" @@ -9097,7 +9049,6 @@ "hbr" = ( /obj/structure/flora/tree/jungle{ icon_state = "tree3"; - layer = 9.1 }, /turf/unsimulated/floor{ desc = "Gloomy, depressing grass..."; @@ -9784,7 +9735,6 @@ desc = "A nondescript shower drain."; icon = 'icons/effects/city.dmi'; icon_state = "vent"; - layer = 2.7; name = "shower drain"; pixel_x = 9; pixel_y = -14 @@ -9928,7 +9878,6 @@ desc = "A cozy lamp."; icon = 'icons/effects/32x96.dmi'; icon_state = "rustlamp_l"; - layer = 9; light_color = "#FA644B"; light_range = 6; name = "rusty lamp" @@ -9963,7 +9912,6 @@ "hQs" = ( /obj/structure/flora/tree/jungle/small{ icon_state = "tree2"; - layer = 9.12 }, /turf/unsimulated/floor{ desc = "Gloomy, depressing grass..."; @@ -10177,7 +10125,6 @@ color = "#ff0000"; icon = 'icons/obj/power_cond_white.dmi'; icon_state = "4-8"; - layer = 2.6; name = "cable" }, /turf/template_noop, @@ -10291,13 +10238,11 @@ "ieV" = ( /obj/structure/flora/tree/jungle/small{ icon_state = "tree2"; - layer = 9.12 }, /obj/structure/flora/tree/jungle/small{ desc = "A pile of unassuming rocks."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "rocks2"; - layer = 2.5; name = "rocks"; pixel_x = -16; pixel_y = -16 @@ -10322,7 +10267,6 @@ desc = "A pile of unassuming rocks."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "rocks2"; - layer = 2.5; name = "rocks"; pixel_x = -16; pixel_y = -16 @@ -10412,7 +10356,6 @@ "ijF" = ( /obj/structure/curtain/black{ icon_state = "open"; - layer = 4.1; opacity = 0 }, /obj/effect/floor_decal/spline/fancy/wood, @@ -10492,7 +10435,6 @@ "imp" = ( /obj/structure/flora/tree/jungle{ icon_state = "tree3"; - layer = 9.11 }, /turf/unsimulated/floor{ desc = "Gloomy, depressing grass..."; @@ -10518,7 +10460,6 @@ desc = "A gigantic thruster in desaturated Conglomerate colors."; icon = 'icons/effects/160x160.dmi'; icon_state = "scc_ship_engine"; - layer = 9; name = "hyperefficient thruster"; pixel_y = -128 }, @@ -10550,7 +10491,6 @@ desc = "A pile of unassuming rocks."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "rocks1"; - layer = 2.5; name = "rocks"; pixel_x = -16; pixel_y = -16 @@ -10691,7 +10631,6 @@ "isP" = ( /obj/structure/flora/tree/jungle{ icon_state = "tree3"; - layer = 9.11 }, /turf/unsimulated/floor{ footstep_sound = /singleton/sound_category/grass_footstep; @@ -10833,7 +10772,6 @@ desc = "A cozy lamp."; icon = 'icons/effects/32x96.dmi'; icon_state = "rustlamp_l"; - layer = 9; light_color = "#FA644B"; light_range = 6; name = "rusty lamp" @@ -11046,7 +10984,6 @@ color = "#ff0000"; icon = 'icons/obj/power_cond_white.dmi'; icon_state = "1-2"; - layer = 2.6; name = "cable" }, /turf/unsimulated/floor{ @@ -11104,7 +11041,6 @@ desc = "A gigantic thruster in delightful Idris colors. This thing's used to look as fabulous as it is efficient, with its thruster plume resembling a shooting star."; icon = 'icons/effects/160x160.dmi'; icon_state = "idris_ship_engine"; - layer = 9; name = "starslinger thruster"; opacity = 0; pixel_y = -128 @@ -11747,17 +11683,14 @@ pixel_y = 2 }, /obj/item/clothing/mask/gas/tactical{ - layer = 2.99; pixel_x = -1; pixel_y = 5 }, /obj/item/clothing/mask/gas/tactical{ - layer = 2.99; pixel_x = -1; pixel_y = 5 }, /obj/item/clothing/mask/gas/tactical{ - layer = 2.99; pixel_x = -1; pixel_y = 5 }, @@ -11952,11 +11885,9 @@ pixel_y = 8 }, /obj/item/storage/firstaid/fire{ - layer = 3.01 }, /obj/effect/floor_decal/corner/lime/diagonal, /obj/item/storage/firstaid/fire{ - layer = 3.01 }, /obj/structure/sign/nosmoking_1{ pixel_y = 30 @@ -11994,7 +11925,6 @@ desc = "A cozy lamp."; icon = 'icons/effects/32x96.dmi'; icon_state = "rustlamp_r"; - layer = 9; light_color = "#FA644B"; light_range = 6; name = "rusty lamp" @@ -12048,7 +11978,6 @@ desc = "A pile of unassuming rocks."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "rocks2"; - layer = 2.5; name = "rocks"; pixel_x = -16; pixel_y = -16 @@ -12117,7 +12046,6 @@ desc = "A gigantic thruster in delightful Idris colors. This thing's used to look as fabulous as it is efficient, with its thruster plume resembling a shooting star."; icon = 'icons/effects/160x160.dmi'; icon_state = "idris_ship_engine"; - layer = 9; name = "starslinger thruster"; opacity = 0; pixel_y = -128 @@ -12392,7 +12320,6 @@ "jRb" = ( /obj/structure/curtain/black{ icon_state = "open"; - layer = 4.1; opacity = 0 }, /obj/effect/floor_decal/spline/fancy/wood{ @@ -12937,7 +12864,6 @@ "knz" = ( /obj/structure/table/rack, /obj/item/gun/energy/rifle/ionrifle{ - layer = 2.99; pixel_y = 6 }, /obj/item/gun/energy/rifle/ionrifle{ @@ -13013,11 +12939,9 @@ pixel_y = -5 }, /obj/item/storage/firstaid/o2{ - layer = 2.99; pixel_x = -10 }, /obj/item/storage/firstaid/fire{ - layer = 2.99; pixel_x = 4 }, /obj/item/storage/box/gloves{ @@ -13134,7 +13058,6 @@ desc = "A lush and healthy bush."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "bush"; - layer = 9.1; name = "bush"; pixel_x = -16 }, @@ -13160,13 +13083,11 @@ "kuu" = ( /obj/structure/flora/tree/jungle/small{ icon_state = "tree2"; - layer = 9.12 }, /obj/structure/flora/tree/jungle/small{ desc = "A pile of unassuming rocks."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "rocks2"; - layer = 2.5; name = "rocks"; pixel_x = -16; pixel_y = -16 @@ -13405,7 +13326,6 @@ color = "#ff0000"; icon = 'icons/obj/power_cond_white.dmi'; icon_state = "1-2"; - layer = 2.6; name = "cable" }, /turf/unsimulated/floor/plating, @@ -13657,7 +13577,6 @@ "kQi" = ( /obj/structure/curtain/black{ icon_state = "open"; - layer = 4.1; opacity = 0 }, /obj/machinery/door/firedoor, @@ -14044,7 +13963,6 @@ desc = "A cozy lamp."; icon = 'icons/effects/32x96.dmi'; icon_state = "rustlamp_r"; - layer = 9; light_color = "#FA644B"; light_range = 6; name = "rusty lamp" @@ -14267,13 +14185,11 @@ /area/cruise/centerline) "lpP" = ( /obj/structure/flora/tree/jungle/small{ - layer = 9.12 }, /obj/structure/flora/tree/jungle/small{ desc = "A pile of unassuming rocks."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "rocks2"; - layer = 2.5; name = "rocks"; pixel_x = -16; pixel_y = -16 @@ -14376,14 +14292,12 @@ color = "#ff0000"; icon = 'icons/obj/power_cond_white.dmi'; icon_state = "1-2"; - layer = 2.6; name = "cable" }, /obj/effect/decal/fake_object{ color = "#ff0000"; icon = 'icons/obj/power_cond_white.dmi'; icon_state = "4-8"; - layer = 2.6; name = "cable" }, /obj/effect/decal/fake_object{ @@ -14485,82 +14399,66 @@ /obj/effect/floor_decal/corner/mauve/diagonal, /obj/structure/table/stone/marble, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = -5 }, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = 5 }, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = 5 }, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = 5 }, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = -5 }, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = -5 }, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = -5 }, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = -5 }, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = -5 }, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = 5 }, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = 5 }, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = 5 }, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = 5 }, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = 5 }, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = 5 }, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = 5 }, @@ -14761,7 +14659,6 @@ desc = "A cozy lamp."; icon = 'icons/effects/32x96.dmi'; icon_state = "rustlamp_l"; - layer = 9.1; light_color = "#FA644B"; light_range = 6; name = "rusty lamp" @@ -14790,7 +14687,6 @@ desc = "A pile of unassuming rocks."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "rocks2"; - layer = 2.5; name = "rocks"; pixel_x = -16; pixel_y = -16 @@ -14895,7 +14791,6 @@ /obj/structure/tank_wall/carbon_dioxide{ density = 0; icon_state = "co2-6"; - layer = 10.1; opacity = 0 }, /turf/unsimulated/floor{ @@ -14910,7 +14805,6 @@ color = "#ff0000"; icon = 'icons/obj/power_cond_white.dmi'; icon_state = "1-2"; - layer = 2.6; name = "cable" }, /obj/effect/decal/fake_object{ @@ -15200,7 +15094,6 @@ desc = "A cozy lamp."; icon = 'icons/effects/32x96.dmi'; icon_state = "rustlamp_r"; - layer = 9; light_color = "#FA644B"; light_range = 6; name = "rusty lamp" @@ -15253,7 +15146,6 @@ desc = "A pile of unassuming rocks."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "rocks2"; - layer = 2.5; name = "rocks"; pixel_x = -16; pixel_y = -16 @@ -15271,7 +15163,6 @@ desc = "A cozy lamp."; icon = 'icons/effects/32x96.dmi'; icon_state = "rustlamp_r"; - layer = 9; light_color = "#FA644B"; light_range = 6; name = "rusty lamp" @@ -15633,7 +15524,6 @@ "mnl" = ( /obj/structure/curtain/black{ icon_state = "open"; - layer = 4.1; opacity = 0 }, /obj/effect/floor_decal/spline/fancy/wood, @@ -16148,7 +16038,6 @@ /obj/structure/tank_wall/carbon_dioxide{ density = 0; icon_state = "co2-12"; - layer = 10.1; opacity = 0 }, /turf/unsimulated/floor{ @@ -16280,52 +16169,42 @@ /obj/item/reagent_containers/food/snacks/meat, /obj/item/reagent_containers/food/snacks/meat, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = -5 }, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = -5 }, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = -5 }, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = -5 }, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = 5 }, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = 5 }, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = 5 }, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = 5 }, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = 5 }, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = 5 }, @@ -16341,7 +16220,6 @@ /area/cruise/pool) "mOx" = ( /obj/structure/flora/tree/jungle/small{ - layer = 9.12 }, /turf/unsimulated/floor{ footstep_sound = /singleton/sound_category/grass_footstep; @@ -16520,11 +16398,9 @@ pixel_y = 8 }, /obj/item/storage/firstaid/regular{ - layer = 3.01; pixel_x = 6 }, /obj/item/storage/firstaid/o2{ - layer = 3.01; pixel_x = -13 }, /obj/effect/floor_decal/corner/lime/diagonal, @@ -16533,11 +16409,9 @@ pixel_y = 8 }, /obj/item/storage/firstaid/o2{ - layer = 3.01; pixel_x = -13 }, /obj/item/storage/firstaid/regular{ - layer = 3.01; pixel_x = 6 }, /turf/unsimulated/floor{ @@ -16589,7 +16463,6 @@ desc = "An automated gun turret."; icon = 'icons/obj/turrets.dmi'; icon_state = "cover_0"; - layer = 3.02; name = "turret" }, /obj/effect/floor_decal/industrial/warning/full, @@ -16607,7 +16480,6 @@ "mYa" = ( /obj/structure/flora/tree/jungle{ icon_state = "tree3"; - layer = 9.11 }, /obj/structure/flora/grass/jungle, /turf/unsimulated/floor{ @@ -16629,13 +16501,11 @@ "mZW" = ( /obj/structure/flora/grass/jungle, /obj/structure/flora/tree/jungle{ - layer = 9.1 }, /obj/structure/flora/tree/jungle/small{ desc = "A pile of unassuming rocks."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "rocks1"; - layer = 2.5; name = "rocks"; pixel_x = -16; pixel_y = -16 @@ -16792,7 +16662,6 @@ dir = 9 }, /obj/structure/closet/walllocker/emerglocker/north{ - layer = 3; pixel_x = -1; pixel_y = 29 }, @@ -16911,7 +16780,6 @@ desc = "A lush and healthy bush."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "bush"; - layer = 9.1; name = "bush"; pixel_x = -16 }, @@ -17169,7 +17037,6 @@ color = "#ff0000"; icon = 'icons/obj/power_cond_white.dmi'; icon_state = "1-2"; - layer = 2.6; name = "cable" }, /turf/unsimulated/floor{ @@ -17326,12 +17193,10 @@ }, /obj/item/reagent_containers/glass/bottle/inaprovaline, /obj/item/reagent_containers/glass/bottle/thetamycin{ - layer = 2.99; pixel_x = 9; pixel_y = 7 }, /obj/item/reagent_containers/glass/bottle/antitoxin{ - layer = 2.99; pixel_y = 7 }, /obj/item/reagent_containers/glass/bottle/dexalin_plus{ @@ -17408,7 +17273,6 @@ desc = "An automated gun turret."; icon = 'icons/obj/turrets.dmi'; icon_state = "cover_0"; - layer = 3.02; name = "turret" }, /obj/effect/floor_decal/industrial/warning/full, @@ -17896,7 +17760,6 @@ /obj/effect/floor_decal/corner/lime/diagonal, /obj/machinery/body_scanconsole{ dir = 1; - layer = 3.01; pixel_y = 6 }, /turf/unsimulated/floor{ @@ -17962,7 +17825,6 @@ "ogR" = ( /obj/structure/table/standard, /obj/item/storage/box/fancy/tray{ - layer = 2.99 }, /obj/effect/floor_decal/corner/paleblue/diagonal, /turf/unsimulated/floor{ @@ -18031,7 +17893,6 @@ /area/cruise/beach) "ojQ" = ( /obj/structure/closet/walllocker/emerglocker/north{ - layer = 3; pixel_x = -1; pixel_y = 29 }, @@ -18619,7 +18480,6 @@ desc = "An automated gun turret, it shoots bad code so you do not encounter any weird glitches or hackers..."; icon = 'icons/obj/turrets.dmi'; icon_state = "cover_0"; - layer = 3.02; name = "code firewall point defense" }, /obj/effect/floor_decal/industrial/warning/full, @@ -18680,12 +18540,10 @@ }, /obj/item/reagent_containers/glass/bottle/inaprovaline, /obj/item/reagent_containers/glass/bottle/thetamycin{ - layer = 2.99; pixel_x = 9; pixel_y = 7 }, /obj/item/reagent_containers/glass/bottle/antitoxin{ - layer = 2.99; pixel_y = 7 }, /obj/item/reagent_containers/glass/bottle/dexalin_plus{ @@ -18947,7 +18805,6 @@ "oXT" = ( /obj/effect/floor_decal/corner/mauve/diagonal, /obj/structure/sink/kitchen{ - layer = 3.5; pixel_y = 27 }, /obj/machinery/icecream_vat, @@ -19238,7 +19095,6 @@ /obj/structure/tank_wall/carbon_dioxide{ density = 0; icon_state = "co2-11"; - layer = 10.1; opacity = 0 }, /turf/unsimulated/floor{ @@ -19380,12 +19236,10 @@ }, /obj/item/reagent_containers/glass/bottle/inaprovaline, /obj/item/reagent_containers/glass/bottle/thetamycin{ - layer = 2.99; pixel_x = 9; pixel_y = 7 }, /obj/item/reagent_containers/glass/bottle/antitoxin{ - layer = 2.99; pixel_y = 7 }, /obj/item/reagent_containers/glass/bottle/dexalin_plus{ @@ -19427,14 +19281,12 @@ color = "#ff0000"; icon = 'icons/obj/power_cond_white.dmi'; icon_state = "1-2"; - layer = 2.6; name = "cable" }, /obj/effect/decal/fake_object{ color = "#ff0000"; icon = 'icons/obj/power_cond_white.dmi'; icon_state = "4-8"; - layer = 2.6; name = "cable" }, /turf/unsimulated/floor{ @@ -19712,14 +19564,12 @@ color = "#ff0000"; icon = 'icons/obj/power_cond_white.dmi'; icon_state = "1-2"; - layer = 2.6; name = "cable" }, /obj/effect/decal/fake_object{ color = "#ff0000"; icon = 'icons/obj/power_cond_white.dmi'; icon_state = "4-8"; - layer = 2.6; name = "cable" }, /obj/effect/decal/fake_object{ @@ -19931,14 +19781,12 @@ color = "#ff0000"; icon = 'icons/obj/power_cond_white.dmi'; icon_state = "4-8"; - layer = 2.6; name = "cable" }, /obj/effect/decal/fake_object{ color = "#ff0000"; icon = 'icons/obj/power_cond_white.dmi'; icon_state = "1-2"; - layer = 2.6; name = "cable" }, /turf/unsimulated/floor{ @@ -20154,7 +20002,6 @@ "pXi" = ( /obj/structure/curtain/black{ icon_state = "open"; - layer = 4.1; opacity = 0 }, /obj/random/pottedplant, @@ -20679,7 +20526,6 @@ desc = "A pile of unassuming rocks."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "rocks2"; - layer = 2.5; name = "rocks"; pixel_x = -16; pixel_y = -16 @@ -20865,7 +20711,6 @@ /area/cruise/hydroponics) "qEZ" = ( /obj/structure/flora/tree/jungle{ - layer = 9.11 }, /turf/unsimulated/floor{ footstep_sound = /singleton/sound_category/grass_footstep; @@ -20883,7 +20728,6 @@ color = "#ff0000"; icon = 'icons/obj/power_cond_white.dmi'; icon_state = "1-2"; - layer = 2.6; name = "cable" }, /obj/effect/decal/fake_object{ @@ -20964,7 +20808,6 @@ "qIH" = ( /obj/structure/table/standard, /obj/item/storage/box/fancy/tray{ - layer = 2.99 }, /obj/effect/floor_decal/corner/paleblue/diagonal, /turf/unsimulated/floor{ @@ -21080,7 +20923,6 @@ desc = "A gigantic thruster in delightful Idris colors. This thing's used to look as fabulous as it is efficient, with its thruster plume resembling a shooting star."; icon = 'icons/effects/160x160.dmi'; icon_state = "idris_ship_engine"; - layer = 9; name = "starslinger thruster"; opacity = 0; pixel_y = -128 @@ -21162,13 +21004,11 @@ "qSc" = ( /obj/structure/flora/tree/jungle{ icon_state = "tree3"; - layer = 9.11 }, /obj/structure/flora/tree/jungle/small{ desc = "A pile of unassuming rocks."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "rocks3"; - layer = 2.5; name = "rocks"; pixel_x = -16; pixel_y = -16 @@ -21203,7 +21043,6 @@ color = "#ff0000"; icon = 'icons/obj/power_cond_white.dmi'; icon_state = "1-2"; - layer = 2.6; name = "cable" }, /turf/template_noop, @@ -21418,7 +21257,6 @@ desc = "A pile of unassuming rocks."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "rocks2"; - layer = 2.5; name = "rocks"; pixel_x = -16; pixel_y = -16 @@ -21529,7 +21367,6 @@ desc = "An automated gun turret, it shoots bad code so you do not encounter any weird glitches or hackers..."; icon = 'icons/obj/turrets.dmi'; icon_state = "cover_0"; - layer = 3.02; name = "code firewall point defense" }, /obj/effect/floor_decal/industrial/warning/full, @@ -22103,7 +21940,6 @@ color = "#ff0000"; icon = 'icons/obj/power_cond_white.dmi'; icon_state = "1-2"; - layer = 2.6; name = "cable" }, /obj/effect/decal/fake_object{ @@ -22269,7 +22105,6 @@ desc = "A pile of unassuming rocks."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "rocks2"; - layer = 2.5; name = "rocks"; pixel_x = -16; pixel_y = -16 @@ -22303,7 +22138,6 @@ desc = "An automated gun turret."; icon = 'icons/obj/turrets.dmi'; icon_state = "cover_0"; - layer = 3.02; name = "turret" }, /obj/effect/floor_decal/industrial/warning/full, @@ -22358,7 +22192,6 @@ desc = "A pile of unassuming rocks."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "rocks1"; - layer = 2.5; name = "rocks"; pixel_x = -16; pixel_y = -16 @@ -22571,7 +22404,6 @@ "ses" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/item/clothing/shoes/magboots, /obj/item/clothing/shoes/magboots, @@ -23500,7 +23332,6 @@ desc = "An automated gun turret."; icon = 'icons/obj/turrets.dmi'; icon_state = "cover_0"; - layer = 3.02; name = "turret" }, /obj/effect/floor_decal/industrial/warning/full, @@ -23580,7 +23411,6 @@ desc = "An automated gun turret."; icon = 'icons/obj/turrets.dmi'; icon_state = "cover_0"; - layer = 3.02; name = "turret" }, /obj/effect/floor_decal/industrial/warning/full, @@ -23615,7 +23445,6 @@ desc = "A pile of unassuming rocks."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "rocks3"; - layer = 2.5; name = "rocks"; pixel_x = -16; pixel_y = -16 @@ -23641,7 +23470,6 @@ desc = "An automated gun turret."; icon = 'icons/obj/turrets.dmi'; icon_state = "cover_0"; - layer = 3.02; name = "turret" }, /obj/effect/floor_decal/industrial/warning/full, @@ -23680,7 +23508,6 @@ desc = "An automated gun turret."; icon = 'icons/obj/turrets.dmi'; icon_state = "cover_0"; - layer = 3.02; name = "turret" }, /obj/effect/floor_decal/industrial/warning/full, @@ -23742,7 +23569,6 @@ desc = "A true to life depiction of a Jotun main battle tank, once used to kill quite a lot of people in a war a really long time ago! Wow! Horrifying. It's beached and immobile."; icon = 'icons/mecha/mecha_114x59.dmi'; icon_state = "jotun-broken"; - layer = 9; name = "beached Jotun main battle tank"; pixel_x = -44 }, @@ -23757,7 +23583,6 @@ desc = "A cozy lamp."; icon = 'icons/effects/32x96.dmi'; icon_state = "rustlamp_r"; - layer = 9; light_color = "#FA644B"; light_range = 6; name = "rusty lamp" @@ -23935,7 +23760,6 @@ desc = "A gigantic thruster in desaturated Conglomerate colors."; icon = 'icons/effects/160x160.dmi'; icon_state = "scc_ship_engine"; - layer = 9; name = "hyperefficient thruster"; pixel_y = -128 }, @@ -23991,14 +23815,12 @@ pixel_y = 8 }, /obj/item/storage/firstaid/fire{ - layer = 3.01 }, /obj/item/storage/firstaid/toxin{ pixel_x = 6; pixel_y = 8 }, /obj/item/storage/firstaid/fire{ - layer = 3.01 }, /turf/unsimulated/floor{ dir = 8; @@ -24052,7 +23874,6 @@ "tne" = ( /obj/structure/curtain/black{ icon_state = "open"; - layer = 4.1; opacity = 0 }, /turf/unsimulated/floor{ @@ -24102,7 +23923,6 @@ desc = "A pile of unassuming rocks."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "rocks3"; - layer = 2.5; name = "rocks"; pixel_x = -16; pixel_y = -16 @@ -24220,7 +24040,6 @@ /area/cruise/library) "tuz" = ( /obj/structure/sink/kitchen{ - layer = 3.5; name = "sink"; pixel_y = 23 }, @@ -24724,7 +24543,6 @@ color = "#ff0000"; icon = 'icons/obj/power_cond_white.dmi'; icon_state = "1-2"; - layer = 2.6; name = "cable" }, /turf/unsimulated/floor{ @@ -24897,7 +24715,6 @@ desc = "A true to life depiction of a Jotun main battle tank, once used to kill quite a lot of people in a war a really long time ago! Wow! Horrifying. It's beached and immobile."; icon = 'icons/mecha/mecha_114x59.dmi'; icon_state = "jotun-broken"; - layer = 9; name = "beached Jotun main battle tank"; pixel_x = -44 }, @@ -24924,7 +24741,6 @@ "tWe" = ( /obj/structure/flora/tree/jungle{ icon_state = "tree3"; - layer = 9.1 }, /turf/unsimulated/floor{ footstep_sound = /singleton/sound_category/grass_footstep; @@ -24960,11 +24776,9 @@ pixel_y = 8 }, /obj/item/storage/firstaid/regular{ - layer = 3.01; pixel_x = 6 }, /obj/item/storage/firstaid/o2{ - layer = 3.01; pixel_x = -13 }, /obj/item/storage/firstaid/adv{ @@ -24972,11 +24786,9 @@ pixel_y = 8 }, /obj/item/storage/firstaid/o2{ - layer = 3.01; pixel_x = -13 }, /obj/item/storage/firstaid/regular{ - layer = 3.01; pixel_x = 6 }, /turf/unsimulated/floor{ @@ -25379,7 +25191,6 @@ desc = "A pile of unassuming rocks."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "rocks2"; - layer = 2.5; name = "rocks"; pixel_x = -16; pixel_y = -16 @@ -25530,7 +25341,6 @@ desc = "A lush and healthy bush."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "bush"; - layer = 9.1; name = "bush"; pixel_x = -16 }, @@ -25573,7 +25383,6 @@ desc = "An automated gun turret."; icon = 'icons/obj/turrets.dmi'; icon_state = "cover_0"; - layer = 3.02; name = "turret" }, /obj/effect/floor_decal/industrial/warning/full, @@ -25893,7 +25702,6 @@ desc = "A cozy lamp."; icon = 'icons/effects/32x96.dmi'; icon_state = "rustlamp_l"; - layer = 9; light_color = "#FA644B"; light_range = 6; name = "rusty lamp" @@ -26775,7 +26583,6 @@ desc = "A cozy lamp."; icon = 'icons/effects/32x96.dmi'; icon_state = "rustlamp_l"; - layer = 9; light_color = "#FA644B"; light_range = 6; name = "rusty lamp" @@ -26835,7 +26642,6 @@ desc = "A lush and healthy bush."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "bush"; - layer = 9.1; name = "bush"; pixel_x = -16 }, @@ -27128,7 +26934,6 @@ desc = "An automated gun turret."; icon = 'icons/obj/turrets.dmi'; icon_state = "cover_0"; - layer = 3.02; name = "turret" }, /turf/unsimulated/floor{ @@ -27298,7 +27103,6 @@ desc = "A big, scary derelict mech!"; icon = 'icons/effects/96x96.dmi'; icon_state = "derelict_mech"; - layer = 9; name = "derelict mech" }, /obj/structure/flora/grass/jungle{ @@ -27489,7 +27293,6 @@ desc = "A pile of unassuming rocks."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "rocks2"; - layer = 2.5; name = "rocks"; pixel_x = -16; pixel_y = -16 @@ -27520,7 +27323,6 @@ desc = "A cozy lamp."; icon = 'icons/effects/32x96.dmi'; icon_state = "rustlamp_l"; - layer = 9; light_color = "#FA644B"; light_range = 6; name = "rusty lamp" @@ -27680,7 +27482,6 @@ desc = "A cozy lamp."; icon = 'icons/effects/32x96.dmi'; icon_state = "rustlamp_r"; - layer = 9; light_color = "#FA644B"; light_range = 6; name = "rusty lamp"; @@ -28493,13 +28294,11 @@ /area/cruise/beach_bar) "wQN" = ( /obj/structure/flora/tree/jungle{ - layer = 9.1 }, /obj/structure/flora/tree/jungle/small{ desc = "A pile of unassuming rocks."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "rocks2"; - layer = 2.5; name = "rocks"; pixel_x = -16; pixel_y = -16 @@ -28535,7 +28334,6 @@ color = "#ff0000"; icon = 'icons/obj/power_cond_white.dmi'; icon_state = "1-2"; - layer = 2.6; name = "cable" }, /turf/template_noop, @@ -28717,7 +28515,6 @@ desc = "A cozy lamp."; icon = 'icons/effects/32x96.dmi'; icon_state = "rustlamp_r"; - layer = 9; light_color = "#FA644B"; light_range = 6; name = "rusty lamp" @@ -29106,7 +28903,6 @@ pixel_y = -11 }, /obj/item/reagent_containers/hypospray/cmo{ - layer = 2.99; pixel_x = -2; pixel_y = -3 }, @@ -29144,7 +28940,6 @@ desc = "A cozy lamp."; icon = 'icons/effects/32x96.dmi'; icon_state = "rustlamp_l"; - layer = 9.1; light_color = "#FA644B"; light_range = 6; name = "rusty lamp" @@ -29304,7 +29099,6 @@ "xvq" = ( /obj/structure/curtain/black{ icon_state = "open"; - layer = 4.1; opacity = 0 }, /obj/item/flame/candle, @@ -29499,7 +29293,6 @@ /area/cruise/beach) "xBm" = ( /obj/structure/closet/walllocker/emerglocker/north{ - layer = 3; pixel_x = -1; pixel_y = 29 }, @@ -29585,7 +29378,6 @@ "xEM" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/item/storage/bag/inflatable, /obj/item/storage/bag/inflatable, @@ -29659,7 +29451,6 @@ desc = "A pile of unassuming rocks."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "rocks2"; - layer = 2.5; name = "rocks"; pixel_x = -16; pixel_y = -16 @@ -29856,7 +29647,6 @@ desc = "A pile of unassuming rocks."; icon = 'icons/obj/flora/largejungleflora.dmi'; icon_state = "rocks3"; - layer = 2.5; name = "rocks"; pixel_x = -16; pixel_y = -16 @@ -29966,7 +29756,6 @@ desc = "A gigantic thruster in desaturated Conglomerate colors."; icon = 'icons/effects/160x160.dmi'; icon_state = "scc_ship_engine"; - layer = 9; name = "hyperefficient thruster"; pixel_y = -128 }, @@ -30017,7 +29806,6 @@ desc = "An automated gun turret."; icon = 'icons/obj/turrets.dmi'; icon_state = "cover_0"; - layer = 3.02; name = "turret" }, /obj/effect/floor_decal/industrial/warning/full, @@ -30160,7 +29948,6 @@ desc = "A huge lamp post."; icon = 'icons/effects/32x96.dmi'; icon_state = "lamp_on"; - layer = 9; name = "tall lamp post"; opacity = 1 }, @@ -30205,7 +29992,6 @@ desc = "A nondescript shower drain."; icon = 'icons/effects/city.dmi'; icon_state = "vent"; - layer = 2.7; name = "shower drain"; pixel_x = 9; pixel_y = -14 diff --git a/maps/event/rooftop/rooftop-1.dmm b/maps/event/rooftop/rooftop-1.dmm index 7f67283a481..c73b6f0d885 100644 --- a/maps/event/rooftop/rooftop-1.dmm +++ b/maps/event/rooftop/rooftop-1.dmm @@ -113,7 +113,6 @@ desc = "The distant cityscape of Mendell City."; icon = 'icons/effects/1152x544.dmi'; icon_state = "cityscape_bg"; - layer = 2.01; name = "Mendell City" }, /turf/simulated/abyss{ @@ -253,11 +252,9 @@ pixel_y = 8 }, /obj/item/storage/firstaid/regular{ - layer = 3.01; pixel_x = 6 }, /obj/item/storage/firstaid/o2{ - layer = 3.01; pixel_x = -13 }, /obj/item/storage/firstaid/adv{ @@ -265,11 +262,9 @@ pixel_y = 8 }, /obj/item/storage/firstaid/o2{ - layer = 3.01; pixel_x = -13 }, /obj/item/storage/firstaid/regular{ - layer = 3.01; pixel_x = 6 }, /turf/unsimulated/floor{ @@ -369,7 +364,6 @@ "bH" = ( /obj/structure/curtain/black{ icon_state = "open"; - layer = 4.1; opacity = 0 }, /turf/simulated/floor/gold, @@ -398,7 +392,6 @@ desc = "A nondescript decorative shelf."; icon = 'icons/effects/city.dmi'; icon_state = "shelf1"; - layer = 2.7; name = "shelf"; pixel_y = 35 }, @@ -605,11 +598,9 @@ pixel_y = 8 }, /obj/item/storage/firstaid/regular{ - layer = 3.01; pixel_x = 6 }, /obj/item/storage/firstaid/o2{ - layer = 3.01; pixel_x = -13 }, /obj/effect/floor_decal/corner/lime/diagonal, @@ -618,11 +609,9 @@ pixel_y = 8 }, /obj/item/storage/firstaid/o2{ - layer = 3.01; pixel_x = -13 }, /obj/item/storage/firstaid/regular{ - layer = 3.01; pixel_x = 6 }, /turf/unsimulated/floor{ @@ -840,7 +829,6 @@ desc = "It's used to monitor rooms."; icon = 'icons/obj/monitors.dmi'; icon_state = "camera"; - layer = 3.02; name = "surveillance camera" }, /turf/simulated/floor/tiled/dark, @@ -911,7 +899,6 @@ dir = 8; icon = 'icons/obj/monitors.dmi'; icon_state = "camera"; - layer = 3.02; name = "surveillance camera" }, /turf/simulated/floor/wood, @@ -1001,7 +988,6 @@ desc = "It's used to monitor rooms."; icon = 'icons/obj/monitors.dmi'; icon_state = "camera"; - layer = 3.02; name = "surveillance camera" }, /turf/simulated/floor/lino, @@ -1357,11 +1343,9 @@ "gE" = ( /obj/structure/table/rack, /obj/item/storage/briefcase/aluminium{ - layer = 2.99; pixel_y = 6 }, /obj/item/storage/briefcase/aluminium{ - layer = 2.99; pixel_y = 6 }, /obj/item/storage/lockbox/cciaa/bssb{ @@ -1382,7 +1366,6 @@ desc = "A nondescript decorative shelf."; icon = 'icons/effects/city.dmi'; icon_state = "shelf"; - layer = 2.7; name = "shelf"; pixel_y = 35 }, @@ -1409,7 +1392,6 @@ "gO" = ( /obj/structure/curtain/black{ icon_state = "open"; - layer = 4.1; opacity = 0 }, /turf/unsimulated/floor{ @@ -1529,7 +1511,6 @@ density = 1; icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "shutterhalf"; - layer = 2.4; name = "shutter" }, /obj/effect/decal/fake_object{ @@ -1547,7 +1528,6 @@ desc = "A huge lamp post."; icon = 'icons/effects/32x96.dmi'; icon_state = "lamp_on"; - layer = 9; name = "tall lamp post"; opacity = 1 }, @@ -1644,7 +1624,6 @@ desc = "An expensive flatscreen holo-television. This one's connection to the extranet seems to be severed."; icon = 'icons/effects/city.dmi'; icon_state = "flatscreen"; - layer = 9; name = "expensive flatscreen holovision"; pixel_y = 15 }, @@ -1697,7 +1676,6 @@ "il" = ( /obj/structure/table/standard, /obj/item/storage/box/fancy/tray{ - layer = 2.99 }, /obj/effect/floor_decal/corner/paleblue/diagonal, /turf/unsimulated/floor{ @@ -1838,7 +1816,6 @@ pixel_y = 8 }, /obj/item/storage/firstaid/fire{ - layer = 3.01 }, /obj/effect/floor_decal/corner/lime/diagonal, /obj/item/storage/firstaid/toxin{ @@ -1846,7 +1823,6 @@ pixel_y = 8 }, /obj/item/storage/firstaid/fire{ - layer = 3.01 }, /obj/structure/sign/nosmoking_1{ pixel_y = 30 @@ -2052,7 +2028,6 @@ desc = "A nondescript vent."; icon = 'icons/effects/city.dmi'; icon_state = "vent"; - layer = 2.7; name = "wall vent"; pixel_x = 6; pixel_y = 25 @@ -2090,7 +2065,6 @@ desc = "An automated turret."; icon = 'icons/obj/turrets.dmi'; icon_state = "cover_1"; - layer = 3.02; name = "turret" }, /obj/effect/decal/warning_stripes, @@ -2117,7 +2091,6 @@ "kS" = ( /obj/structure/curtain/black{ icon_state = "open"; - layer = 4.1; opacity = 0 }, /turf/simulated/floor/wood, @@ -2167,7 +2140,6 @@ /obj/machinery/light/small, /obj/structure/curtain/black{ icon_state = "open"; - layer = 4.1; opacity = 0 }, /turf/unsimulated/floor{ @@ -2289,7 +2261,6 @@ desc = "A nondescript vent."; icon = 'icons/effects/city.dmi'; icon_state = "vent"; - layer = 2.7; name = "wall vent"; pixel_x = 6; pixel_y = 25 @@ -2331,12 +2302,10 @@ }, /obj/item/reagent_containers/glass/bottle/inaprovaline, /obj/item/reagent_containers/glass/bottle/thetamycin{ - layer = 2.99; pixel_x = 9; pixel_y = 7 }, /obj/item/reagent_containers/glass/bottle/antitoxin{ - layer = 2.99; pixel_y = 7 }, /obj/item/reagent_containers/glass/bottle/dexalin_plus{ @@ -2369,7 +2338,6 @@ desc = "A nondescript decorative shelf."; icon = 'icons/effects/city.dmi'; icon_state = "shelf"; - layer = 2.7; name = "shelf"; pixel_y = 35 }, @@ -2386,7 +2354,6 @@ desc = "A nondescript vent."; icon = 'icons/effects/city.dmi'; icon_state = "vent"; - layer = 2.7; name = "wall vent"; pixel_x = 6; pixel_y = 25 @@ -2933,7 +2900,6 @@ desc = "What jerk stacked these here?"; icon = 'icons/obj/crate.dmi'; icon_state = "tcfl_crate_preview"; - layer = 3.02; name = "inconveniently placed crate"; pixel_x = 1 }, @@ -2942,7 +2908,6 @@ desc = "What jerk stacked these here?"; icon = 'icons/obj/crate.dmi'; icon_state = "tcfl_crate_preview"; - layer = 3.01; name = "inconveniently placed crate"; pixel_x = 3; pixel_y = 8 @@ -2951,7 +2916,6 @@ desc = "What jerk stacked these here?"; icon = 'icons/obj/crate.dmi'; icon_state = "tcfl_crate_preview"; - layer = 3.02; name = "inconveniently placed crate"; pixel_x = 2; pixel_y = 19 @@ -3074,7 +3038,6 @@ }, /obj/structure/curtain/black{ icon_state = "open"; - layer = 4.1; opacity = 0 }, /turf/unsimulated/floor{ @@ -3396,7 +3359,6 @@ dir = 8; icon = 'icons/obj/monitors.dmi'; icon_state = "camera"; - layer = 3.02; name = "surveillance camera" }, /turf/simulated/floor/tiled/dark, @@ -3511,7 +3473,6 @@ desc = "Power outlets, in space!"; icon = 'icons/effects/city.dmi'; icon_state = "outlet"; - layer = 2.7; name = "power outlets"; pixel_x = 21; pixel_y = 9 @@ -3571,7 +3532,6 @@ desc = "A nondescript decorative shelf."; icon = 'icons/effects/city.dmi'; icon_state = "shelf2"; - layer = 2.7; name = "shelf"; pixel_y = 35 }, @@ -3664,7 +3624,6 @@ desc = "A big, scary derelict mech!"; icon = 'icons/effects/96x96.dmi'; icon_state = "derelict_mech"; - layer = 9; name = "derelict mech" }, /obj/structure/flora/grass/jungle{ @@ -3940,7 +3899,6 @@ "vS" = ( /obj/structure/curtain/black{ icon_state = "open"; - layer = 4.1; opacity = 0 }, /turf/simulated/floor/lino, @@ -4225,12 +4183,10 @@ }, /obj/structure/table/rack, /obj/item/storage/firstaid/o2{ - layer = 2.99; pixel_x = 2; pixel_y = 5 }, /obj/item/storage/firstaid/o2{ - layer = 2.99; pixel_x = 2; pixel_y = 5 }, @@ -4397,7 +4353,6 @@ }, /obj/structure/curtain/black{ icon_state = "open"; - layer = 4.1; opacity = 0 }, /turf/unsimulated/floor{ @@ -4432,7 +4387,6 @@ desc = "A bland air conditioning unit."; icon = 'icons/effects/city.dmi'; icon_state = "ac"; - layer = 2.7; name = "AC unit" }, /turf/simulated/floor/tiled, @@ -4446,7 +4400,6 @@ "yl" = ( /obj/structure/curtain/black{ icon_state = "open"; - layer = 4.1; opacity = 0 }, /turf/unsimulated/floor{ @@ -4477,7 +4430,6 @@ }, /obj/structure/curtain/black{ icon_state = "open"; - layer = 4.1; opacity = 0 }, /turf/unsimulated/floor{ @@ -4577,7 +4529,6 @@ desc = "Power outlets, in space!"; icon = 'icons/effects/city.dmi'; icon_state = "outlet"; - layer = 2.7; name = "power outlets"; pixel_y = -12 }, @@ -4593,7 +4544,6 @@ desc = "Power outlets, in space!"; icon = 'icons/effects/city.dmi'; icon_state = "outlet"; - layer = 2.7; name = "power outlets"; pixel_y = -12 }, @@ -4762,7 +4712,6 @@ desc = "A nondescript decorative shelf."; icon = 'icons/effects/city.dmi'; icon_state = "shelf1"; - layer = 2.7; name = "shelf"; pixel_y = 35 }, @@ -5019,7 +4968,6 @@ desc = "An automated turret."; icon = 'icons/obj/turrets.dmi'; icon_state = "cover_1"; - layer = 3.02; name = "turret" }, /turf/simulated/floor/tiled/dark, @@ -5299,7 +5247,6 @@ desc = "A huge lamp post."; icon = 'icons/effects/32x96.dmi'; icon_state = "lamp_on"; - layer = 9; name = "tall lamp post"; opacity = 1 }, @@ -5347,7 +5294,6 @@ desc = "A nondescript decorative shelf."; icon = 'icons/effects/city.dmi'; icon_state = "shelf1"; - layer = 2.7; name = "shelf"; pixel_y = 35 }, @@ -5446,7 +5392,6 @@ "DP" = ( /obj/structure/curtain/black{ icon_state = "open"; - layer = 4.1; opacity = 0 }, /turf/unsimulated/floor{ @@ -5523,7 +5468,6 @@ desc = "A Hephaestus Industries Z-Cube! This state-of-the-art gaming console is the premium of the premium. It's almost VR!"; icon = 'icons/effects/city.dmi'; icon_state = "gamer_console"; - layer = 2.7; name = "gaming console" }, /turf/simulated/floor/carpet, @@ -5618,7 +5562,6 @@ desc = "A nondescript decorative shelf."; icon = 'icons/effects/city.dmi'; icon_state = "shelf1"; - layer = 2.7; name = "shelf"; pixel_y = 35 }, @@ -5896,7 +5839,6 @@ desc = "A nondescript decorative shelf."; icon = 'icons/effects/city.dmi'; icon_state = "shelf"; - layer = 2.7; name = "shelf"; pixel_y = 35 }, @@ -5931,7 +5873,6 @@ desc = "A nondescript decorative shelf."; icon = 'icons/effects/city.dmi'; icon_state = "shelf"; - layer = 2.7; name = "shelf"; pixel_y = 35 }, @@ -6093,7 +6034,6 @@ desc = "Power outlets, in space!"; icon = 'icons/effects/city.dmi'; icon_state = "outlet"; - layer = 2.7; name = "power outlets"; pixel_x = -3; pixel_y = 35 @@ -6205,7 +6145,6 @@ desc = "The distant cityscape of Mendell City."; icon = 'icons/effects/256x672.dmi'; icon_state = "cityscape"; - layer = 2.01; name = "Mendell City" }, /turf/simulated/abyss{ @@ -6785,7 +6724,6 @@ desc = "A big, sad derelict hovercar!"; icon = 'icons/effects/64x64.dmi'; icon_state = "derelict_hovercar"; - layer = 9; name = "derelict hovercar" }, /obj/structure/flora/grass/jungle{ @@ -6891,7 +6829,6 @@ desc = "A nondescript vent."; icon = 'icons/effects/city.dmi'; icon_state = "vent"; - layer = 2.7; name = "wall vent"; pixel_x = 6; pixel_y = 25 @@ -6940,7 +6877,6 @@ desc = "Power outlets, in space!"; icon = 'icons/effects/city.dmi'; icon_state = "outlet"; - layer = 2.7; name = "power outlets"; pixel_y = -12 }, @@ -7031,7 +6967,6 @@ desc = "A nondescript decorative shelf."; icon = 'icons/effects/city.dmi'; icon_state = "shelf"; - layer = 2.7; name = "shelf"; pixel_y = 35 }, @@ -7189,12 +7124,10 @@ }, /obj/item/reagent_containers/glass/bottle/inaprovaline, /obj/item/reagent_containers/glass/bottle/thetamycin{ - layer = 2.99; pixel_x = 9; pixel_y = 7 }, /obj/item/reagent_containers/glass/bottle/antitoxin{ - layer = 2.99; pixel_y = 7 }, /obj/item/reagent_containers/glass/bottle/dexalin_plus{ @@ -7419,14 +7352,12 @@ pixel_y = 8 }, /obj/item/storage/firstaid/fire{ - layer = 3.01 }, /obj/item/storage/firstaid/toxin{ pixel_x = 6; pixel_y = 8 }, /obj/item/storage/firstaid/fire{ - layer = 3.01 }, /turf/unsimulated/floor{ dir = 8; @@ -7969,7 +7900,6 @@ "SG" = ( /obj/structure/toilet{ dir = 4; - layer = 2.6; pixel_y = 1 }, /obj/machinery/light/small{ @@ -7983,7 +7913,6 @@ dir = 8; icon = 'icons/obj/monitors.dmi'; icon_state = "camera"; - layer = 3.02; name = "surveillance camera" }, /turf/simulated/floor/wood, @@ -8023,7 +7952,6 @@ desc = "A crate of military supplies."; icon = 'icons/obj/crate.dmi'; icon_state = "dropcrate"; - layer = 3.02; name = "metal crate"; pixel_x = 1; pixel_y = 4 @@ -8082,7 +8010,6 @@ density = 1; icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "shutterhalf"; - layer = 2.4; name = "shutter" }, /turf/simulated/floor/plating, @@ -8142,17 +8069,14 @@ }, /obj/structure/table/rack, /obj/item/clothing/suit/storage/toggle/bssb{ - layer = 2.99; pixel_x = 6; pixel_y = 2 }, /obj/item/clothing/suit/storage/toggle/bssb{ - layer = 2.99; pixel_x = 6; pixel_y = 2 }, /obj/item/clothing/suit/storage/toggle/bssb{ - layer = 2.99; pixel_x = 6; pixel_y = 2 }, @@ -8321,7 +8245,6 @@ desc = "An automated turret."; icon = 'icons/obj/turrets.dmi'; icon_state = "cover_1"; - layer = 3.02; name = "turret" }, /obj/effect/decal/warning_stripes, @@ -8390,7 +8313,6 @@ desc = "A nondescript decorative shelf."; icon = 'icons/effects/city.dmi'; icon_state = "shelf"; - layer = 2.7; name = "shelf"; pixel_y = 35 }, @@ -8416,7 +8338,6 @@ desc = "A bland air conditioning unit."; icon = 'icons/effects/city.dmi'; icon_state = "ac"; - layer = 2.7; name = "AC unit" }, /turf/simulated/floor/tiled, @@ -8549,7 +8470,6 @@ desc = "Power outlets, in space!"; icon = 'icons/effects/city.dmi'; icon_state = "outlet"; - layer = 2.7; name = "power outlets"; pixel_y = -12 }, @@ -8746,7 +8666,6 @@ desc = "The distant cityscape of Mendell City."; icon = 'icons/effects/1152x544.dmi'; icon_state = "cityscale_scrolling"; - layer = 2.01; name = "Mendell City" }, /turf/simulated/abyss{ @@ -8899,7 +8818,6 @@ desc = "A huge pillar! It's holding up a roof."; icon = 'icons/effects/32x96.dmi'; icon_state = "pillar"; - layer = 9; name = "tall white pillar"; opacity = 1 }, @@ -8911,7 +8829,6 @@ "Yd" = ( /obj/structure/curtain/black{ icon_state = "open"; - layer = 4.1; opacity = 0 }, /turf/unsimulated/floor{ @@ -8973,7 +8890,6 @@ desc = "A nondescript vent."; icon = 'icons/effects/city.dmi'; icon_state = "vent"; - layer = 2.7; name = "wall vent"; pixel_x = 6; pixel_y = 25 @@ -9034,11 +8950,9 @@ pixel_y = 8 }, /obj/item/storage/firstaid/regular{ - layer = 3.01; pixel_x = 6 }, /obj/item/storage/firstaid/o2{ - layer = 3.01; pixel_x = -13 }, /obj/item/storage/firstaid/adv{ @@ -9046,11 +8960,9 @@ pixel_y = 8 }, /obj/item/storage/firstaid/o2{ - layer = 3.01; pixel_x = -13 }, /obj/item/storage/firstaid/regular{ - layer = 3.01; pixel_x = 6 }, /obj/item/storage/firstaid/adv{ @@ -9244,7 +9156,6 @@ desc = "A nondescript vent."; icon = 'icons/effects/city.dmi'; icon_state = "vent"; - layer = 2.7; name = "wall vent"; pixel_x = 6; pixel_y = 25 diff --git a/maps/random_ruins/exoplanets/adhomai/adhomai_bar.dmm b/maps/random_ruins/exoplanets/adhomai/adhomai_bar.dmm index 1da7652152d..62b8eebc48e 100644 --- a/maps/random_ruins/exoplanets/adhomai/adhomai_bar.dmm +++ b/maps/random_ruins/exoplanets/adhomai/adhomai_bar.dmm @@ -214,7 +214,6 @@ /area/adhomai_bar) "lk" = ( /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = -5 }, @@ -223,7 +222,6 @@ pixel_y = 10 }, /obj/item/material/knife{ - layer = 2.99; pixel_x = -9 }, /obj/structure/table/wood, diff --git a/maps/random_ruins/exoplanets/adhomai/adhomai_nuclear_waste_makeshift.dmm b/maps/random_ruins/exoplanets/adhomai/adhomai_nuclear_waste_makeshift.dmm index 6584fdf3b9f..4cd687a3529 100644 --- a/maps/random_ruins/exoplanets/adhomai/adhomai_nuclear_waste_makeshift.dmm +++ b/maps/random_ruins/exoplanets/adhomai/adhomai_nuclear_waste_makeshift.dmm @@ -5,7 +5,6 @@ }, /obj/structure/barricade/wooden{ dir = 4; - layer = 2.95 }, /turf/simulated/floor/wood{ temperature = 268.15 diff --git a/maps/random_ruins/exoplanets/adhomai/adhomai_village.dmm b/maps/random_ruins/exoplanets/adhomai/adhomai_village.dmm index f82bcbb9b06..7343f36ca0f 100644 --- a/maps/random_ruins/exoplanets/adhomai/adhomai_village.dmm +++ b/maps/random_ruins/exoplanets/adhomai/adhomai_village.dmm @@ -718,7 +718,6 @@ req_access = null }, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = -11 }, diff --git a/maps/random_ruins/exoplanets/adhomai/adhomai_war_memorial.dm b/maps/random_ruins/exoplanets/adhomai/adhomai_war_memorial.dm index 778f95e7aad..1599cbdd1e2 100644 --- a/maps/random_ruins/exoplanets/adhomai/adhomai_war_memorial.dm +++ b/maps/random_ruins/exoplanets/adhomai/adhomai_war_memorial.dm @@ -15,4 +15,4 @@ density = TRUE anchored = TRUE pixel_x = -16 - layer = ABOVE_ALL_MOB_LAYER + layer = ABOVE_HUMAN_LAYER diff --git a/maps/random_ruins/exoplanets/adhomai/adhomai_war_memorial.dmm b/maps/random_ruins/exoplanets/adhomai/adhomai_war_memorial.dmm index f3bffea5998..a9011f74ef4 100644 --- a/maps/random_ruins/exoplanets/adhomai/adhomai_war_memorial.dmm +++ b/maps/random_ruins/exoplanets/adhomai/adhomai_war_memorial.dmm @@ -85,7 +85,6 @@ /area/exoplanet/adhomai) "X" = ( /obj/item/clothing/accessory/dogtags/adhomai{ - layer = 2.9; icon_state = "adhomai_dogtags_single"; item_state = "adhomai_dogtags_single"; separated = 1 diff --git a/maps/random_ruins/exoplanets/adhomai/north_pole_worm.dmm b/maps/random_ruins/exoplanets/adhomai/north_pole_worm.dmm index 58104c0e4c5..90f6bf74327 100644 --- a/maps/random_ruins/exoplanets/adhomai/north_pole_worm.dmm +++ b/maps/random_ruins/exoplanets/adhomai/north_pole_worm.dmm @@ -14,7 +14,6 @@ /obj/effect/decal/fake_object{ icon = 'icons/effects/adhomai_worm.dmi'; icon_state = "skeleton"; - layer = 4.5; name = "glacier worm carcass"; desc = "A massive carcass of an Adhomian aquatic creature." }, diff --git a/maps/random_ruins/exoplanets/adhomai/pra_mining_camp.dmm b/maps/random_ruins/exoplanets/adhomai/pra_mining_camp.dmm index aa163166387..27b1a81b9ae 100644 --- a/maps/random_ruins/exoplanets/adhomai/pra_mining_camp.dmm +++ b/maps/random_ruins/exoplanets/adhomai/pra_mining_camp.dmm @@ -3,7 +3,6 @@ /obj/machinery/conveyor{ dir = 8; id = "pra_mining_base"; - layer = 2.9 }, /obj/effect/floor_decal/industrial/warning{ dir = 1 @@ -26,7 +25,6 @@ /obj/effect/floor_decal/industrial/warning/cee, /obj/machinery/conveyor{ id = "pra_mining_base"; - layer = 2.9 }, /turf/simulated/floor/exoplanet/concrete, /area/pra_mining_camp) @@ -118,7 +116,6 @@ /obj/machinery/conveyor{ dir = 1; id = "pra_mining_base"; - layer = 2.9 }, /obj/effect/floor_decal/industrial/warning{ dir = 4 @@ -198,7 +195,6 @@ /obj/machinery/conveyor{ dir = 8; id = "pra_mining_base"; - layer = 2.9 }, /obj/effect/floor_decal/industrial/warning{ dir = 1 @@ -252,7 +248,6 @@ /obj/machinery/conveyor{ dir = 1; id = "pra_mining_base"; - layer = 2.9 }, /obj/effect/floor_decal/industrial/warning{ dir = 4 @@ -308,7 +303,6 @@ /obj/machinery/conveyor{ dir = 8; id = "pra_mining_base"; - layer = 2.9 }, /obj/effect/floor_decal/industrial/warning{ dir = 1 @@ -320,7 +314,6 @@ /obj/machinery/conveyor{ dir = 1; id = "pra_mining_base"; - layer = 2.9 }, /obj/effect/floor_decal/industrial/warning{ dir = 4 @@ -384,7 +377,6 @@ /obj/machinery/conveyor{ dir = 1; id = "pra_mining_base"; - layer = 2.9 }, /turf/simulated/floor/exoplanet/concrete, /area/pra_mining_camp) @@ -409,7 +401,6 @@ /obj/machinery/conveyor{ dir = 1; id = "pra_mining_base"; - layer = 2.9 }, /obj/effect/floor_decal/industrial/warning{ dir = 4 @@ -483,7 +474,6 @@ /obj/machinery/conveyor{ dir = 10; id = "pra_mining_base"; - layer = 2.9; reversed = 1 }, /obj/effect/floor_decal/industrial/warning{ @@ -529,7 +519,6 @@ /obj/machinery/conveyor{ dir = 9; id = "pra_mining_base"; - layer = 2.9; reversed = 1 }, /obj/effect/floor_decal/industrial/warning{ diff --git a/maps/random_ruins/exoplanets/asteroid/coc_ship/coc_ship_unique.dmm b/maps/random_ruins/exoplanets/asteroid/coc_ship/coc_ship_unique.dmm index 9ec87185f6e..3f50c9442fe 100644 --- a/maps/random_ruins/exoplanets/asteroid/coc_ship/coc_ship_unique.dmm +++ b/maps/random_ruins/exoplanets/asteroid/coc_ship/coc_ship_unique.dmm @@ -336,7 +336,6 @@ pixel_x = 1 }, /obj/effect/decal/cleanable/dirt{ - layer = 3.1 }, /turf/simulated/floor/tiled/white/airless, /area/template_noop) @@ -564,7 +563,6 @@ /obj/machinery/embedded_controller/radio/airlock/docking_port{ frequency = 1380; id_tag = "coc_skipjack"; - layer = 3.3; pixel_y = -7; tag_airpump = "coc_skipjack_pump"; tag_chamber_sensor = "coc_skipjack_sensor"; @@ -611,7 +609,6 @@ "mG" = ( /obj/structure/shuttle_part/raider{ icon_state = "6,3"; - layer = 3.5; outside_part = 0 }, /obj/item/storage/firstaid/o2{ @@ -774,7 +771,6 @@ "pv" = ( /obj/structure/shuttle_part/raider{ icon_state = "15,3"; - layer = 3.5; outside_part = 0 }, /obj/structure/table/steel, @@ -1355,7 +1351,6 @@ "CY" = ( /obj/structure/shuttle_part/raider{ icon_state = "19,3"; - layer = 3.5; outside_part = 0 }, /obj/item/ammo_casing/gauss, @@ -1384,7 +1379,6 @@ pixel_x = 1 }, /obj/effect/decal/cleanable/dirt{ - layer = 3.1 }, /turf/simulated/floor/tiled/white/airless, /area/template_noop) diff --git a/maps/random_ruins/exoplanets/asteroid/satellite _crash/satellite_crash_unique.dmm b/maps/random_ruins/exoplanets/asteroid/satellite _crash/satellite_crash_unique.dmm index 1abc1291a7d..f3455d8d348 100644 --- a/maps/random_ruins/exoplanets/asteroid/satellite _crash/satellite_crash_unique.dmm +++ b/maps/random_ruins/exoplanets/asteroid/satellite _crash/satellite_crash_unique.dmm @@ -41,7 +41,6 @@ "i" = ( /obj/effect/decal/cleanable/liquid_fuel, /obj/structure/computerframe{ - layer = 3.1 }, /obj/item/device/gps, /obj/item/material/shard, diff --git a/maps/random_ruins/exoplanets/asteroid/skrell_ship/skrell_crash_unique.dmm b/maps/random_ruins/exoplanets/asteroid/skrell_ship/skrell_crash_unique.dmm index 817366d9904..119b193eb01 100644 --- a/maps/random_ruins/exoplanets/asteroid/skrell_ship/skrell_crash_unique.dmm +++ b/maps/random_ruins/exoplanets/asteroid/skrell_ship/skrell_crash_unique.dmm @@ -812,7 +812,6 @@ /obj/item/powerdrill, /obj/item/landmine/frag{ deployed = 1; - layer = 2 }, /turf/simulated/floor/shuttle/advanced, /area/template_noop) diff --git a/maps/random_ruins/exoplanets/konyang/abandoned/house_small.dmm b/maps/random_ruins/exoplanets/konyang/abandoned/house_small.dmm index 1419df0a1b5..ef4f8d55fc4 100644 --- a/maps/random_ruins/exoplanets/konyang/abandoned/house_small.dmm +++ b/maps/random_ruins/exoplanets/konyang/abandoned/house_small.dmm @@ -55,7 +55,6 @@ /area/exoplanet/grass/konyang) "dj" = ( /obj/structure/lattice/catwalk/indoor/planks/deep{ - layer = 2.5 }, /turf/simulated/floor/exoplanet/wood/bamboo, /area/konyang/house_small) @@ -82,7 +81,6 @@ /area/exoplanet/grass/konyang) "fb" = ( /obj/structure/lattice/catwalk/indoor/planks/deep{ - layer = 2.5 }, /obj/structure/table/wood, /turf/simulated/floor/exoplanet/wood/bamboo, @@ -156,7 +154,6 @@ "jA" = ( /obj/structure/window/urban{ dir = 8; - layer = 3.3 }, /turf/simulated/floor/exoplanet/sidewalk/dark, /area/konyang/house_small) @@ -167,7 +164,6 @@ /area/konyang/house_small) "jL" = ( /obj/structure/lattice/catwalk/indoor/planks/deep{ - layer = 2.5 }, /obj/random/dirt_75, /turf/simulated/floor/exoplanet/wood/bamboo, @@ -190,7 +186,6 @@ /area/konyang/house_small) "kf" = ( /obj/structure/lattice/catwalk/indoor/planks/deep{ - layer = 2.5 }, /obj/machinery/door/urban{ dir = 4 @@ -339,7 +334,6 @@ "re" = ( /obj/structure/window/urban{ dir = 4; - layer = 3.3 }, /turf/simulated/floor/exoplanet/sidewalk/dark, /area/konyang/house_small) @@ -349,7 +343,6 @@ /area/konyang/house_small) "rl" = ( /obj/structure/lattice/catwalk/indoor/planks/deep{ - layer = 2.5 }, /obj/structure/curtain/black, /turf/simulated/floor/exoplanet/wood/bamboo, @@ -395,7 +388,6 @@ /obj/random/dirt_75, /obj/structure/table/rack/clothing{ dir = 4; - layer = 3.1 }, /turf/simulated/floor/exoplanet/sidewalk/dark, /area/konyang/house_small) @@ -454,7 +446,6 @@ dir = 4; icon = 'icons/effects/props/holodeck/konyang/32x32.dmi'; icon_state = "bench"; - layer = 2.4; name = "bench" }, /turf/simulated/floor/exoplanet/konyang, @@ -518,11 +509,9 @@ /area/exoplanet/grass/konyang) "yn" = ( /obj/structure/lattice/catwalk/indoor/planks/deep{ - layer = 2.5 }, /obj/structure/window/urban{ dir = 4; - layer = 3.3 }, /turf/simulated/floor/exoplanet/wood/bamboo, /area/konyang/house_small) @@ -545,7 +534,6 @@ /area/konyang/house_small) "BH" = ( /obj/structure/lattice/catwalk/indoor/planks/deep{ - layer = 2.5 }, /obj/structure/window/urban{ dir = 4 @@ -574,7 +562,6 @@ /area/exoplanet/grass/konyang) "EF" = ( /obj/structure/lattice/catwalk/indoor/planks/deep{ - layer = 2.5 }, /obj/structure/bed/stool/padded/red{ dir = 8 @@ -635,7 +622,6 @@ /area/konyang/house_small) "HQ" = ( /obj/structure/lattice/catwalk/indoor/planks/deep{ - layer = 2.5 }, /obj/structure/bed/stool/padded/red{ dir = 1 @@ -669,7 +655,6 @@ /area/konyang/house_small) "Ix" = ( /obj/structure/lattice/catwalk/indoor/planks/deep{ - layer = 2.5 }, /obj/structure/window/urban, /turf/simulated/floor/exoplanet/wood/bamboo, @@ -691,7 +676,6 @@ /area/exoplanet/grass/konyang) "IS" = ( /obj/structure/lattice/catwalk/indoor/planks/deep{ - layer = 2.5 }, /obj/structure/bed/stool/padded/red, /turf/simulated/floor/exoplanet/wood/bamboo, @@ -720,7 +704,6 @@ /area/exoplanet/grass/konyang) "Kc" = ( /obj/structure/lattice/catwalk/indoor/planks/deep{ - layer = 2.5 }, /obj/structure/bed/stool/padded/red{ dir = 4 @@ -920,7 +903,6 @@ desc = "A bland air conditioning unit."; icon = 'icons/effects/city.dmi'; icon_state = "ac"; - layer = 2.7; name = "AC unit" }, /turf/simulated/floor/exoplanet/concrete, diff --git a/maps/random_ruins/exoplanets/raskara/raskara_okon.dmm b/maps/random_ruins/exoplanets/raskara/raskara_okon.dmm index ad0a97d7fba..a55a7e6a9b0 100644 --- a/maps/random_ruins/exoplanets/raskara/raskara_okon.dmm +++ b/maps/random_ruins/exoplanets/raskara/raskara_okon.dmm @@ -277,7 +277,6 @@ /obj/effect/floor_decal/industrial/warning/cee, /obj/machinery/conveyor{ id = "okon_base_belt"; - layer = 2.9 }, /turf/simulated/floor/plating{ temperature = 278.15 @@ -513,7 +512,6 @@ /obj/machinery/conveyor{ dir = 10; id = "okon_base_belt"; - layer = 2.9; reversed = 1 }, /turf/simulated/floor/plating{ @@ -1112,7 +1110,6 @@ /obj/machinery/conveyor{ dir = 8; id = "okon_base_belt"; - layer = 2.9 }, /turf/simulated/floor/plating{ temperature = 278.15 @@ -1625,7 +1622,6 @@ /obj/machinery/conveyor{ dir = 8; id = "okon_base_belt"; - layer = 2.9 }, /turf/simulated/floor/plating{ temperature = 278.15 @@ -1792,7 +1788,6 @@ /obj/machinery/conveyor{ dir = 5; id = "okon_base_belt"; - layer = 2.9; reversed = 0 }, /turf/simulated/floor/plating{ @@ -2576,7 +2571,6 @@ req_access = null }, /obj/item/storage/box/produce{ - layer = 2.99; pixel_x = 3; pixel_y = -11 }, @@ -2911,7 +2905,6 @@ /obj/machinery/conveyor{ dir = 8; id = "okon_base_belt"; - layer = 2.9 }, /turf/simulated/floor/plating{ temperature = 278.15 @@ -3355,7 +3348,6 @@ /obj/machinery/conveyor{ dir = 8; id = "okon_base_belt"; - layer = 2.9 }, /turf/simulated/floor/tiled/rust{ temperature = 278.15 diff --git a/maps/runtime/runtime-2.dmm b/maps/runtime/runtime-2.dmm index 6e7ad7e8301..29da52760da 100644 --- a/maps/runtime/runtime-2.dmm +++ b/maps/runtime/runtime-2.dmm @@ -1000,7 +1000,6 @@ must_start_working = 1 }, /obj/machinery/status_display{ - layer = 4; pixel_x = -32 }, /turf/simulated/floor/tiled{ diff --git a/maps/sccv_horizon/sccv_horizon-1_deck_1.dmm b/maps/sccv_horizon/sccv_horizon-1_deck_1.dmm index f121303e1f1..d77ff6b5a0f 100644 --- a/maps/sccv_horizon/sccv_horizon-1_deck_1.dmm +++ b/maps/sccv_horizon/sccv_horizon-1_deck_1.dmm @@ -500,7 +500,6 @@ /obj/machinery/conveyor{ dir = 10; id = "mining_1"; - layer = 2.9; reversed = 1 }, /turf/simulated/floor/plating, @@ -658,7 +657,6 @@ /obj/structure/shuttle_part/scc/scout{ density = 0; icon_state = "1,12"; - layer = 9 }, /turf/simulated/floor/plating, /area/shuttle/canary) @@ -1196,7 +1194,6 @@ "aUC" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/effect/floor_decal/corner/yellow/diagonal, /obj/effect/floor_decal/industrial/outline/yellow, @@ -1518,7 +1515,6 @@ "beF" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/item/storage/toolbox/electrical, /obj/item/storage/toolbox, @@ -1595,7 +1591,6 @@ }, /obj/structure/window/shuttle/unique/scc/tall{ icon_state = "short1_top"; - layer = 3 }, /turf/simulated/floor/plating, /area/shuttle/intrepid/quarters) @@ -2034,7 +2029,6 @@ alarm_id = 1501; breach_detection = 0; dir = 4; - layer = 4; name = "Isolation A"; pixel_x = -24; rcon_setting = 3; @@ -2099,7 +2093,6 @@ }, /obj/structure/sign/emergency/evacuation{ dir = 4; - layer = 2.1 }, /turf/simulated/floor/tiled, /area/hangar/auxiliary) @@ -2342,7 +2335,6 @@ /obj/structure/tank_wall/carbon_dioxide{ density = 0; icon_state = "co2-6"; - layer = 10.1; opacity = 0 }, /turf/simulated/floor/reinforced/carbon_dioxide, @@ -2500,7 +2492,6 @@ /obj/machinery/conveyor{ dir = 1; id = "mining_2"; - layer = 2.9 }, /obj/structure/plasticflaps/mining, /turf/simulated/floor/plating, @@ -2514,7 +2505,6 @@ }, /obj/machinery/atmospherics/binary/pump/high_power{ dir = 4; - layer = 2.8; name = "Phoron to Burn Mix" }, /turf/simulated/floor/tiled/dark, @@ -2769,7 +2759,6 @@ /obj/structure/tank_wall/nitrous_oxide{ density = 0; icon_state = "h11"; - layer = 10.1; opacity = 0 }, /obj/machinery/atmospherics/pipe/simple/visible/red{ @@ -2958,7 +2947,6 @@ /obj/structure/tank_wall/air{ density = 0; icon_state = "air11"; - layer = 10.1; opacity = 0 }, /obj/machinery/atmospherics/pipe/simple/visible{ @@ -3441,17 +3429,14 @@ /area/engineering/atmos/propulsion) "cvz" = ( /obj/machinery/computer/ship/helm/cockpit{ - layer = 3.1; pixel_y = -18 }, /obj/machinery/light/spot, /obj/structure/bed/stool/chair/cockpit, /obj/machinery/computer/shuttle_control/explore/canary{ - layer = 3; pixel_x = 25 }, /obj/machinery/computer/ship/sensors/cockpit{ - layer = 3; pixel_x = -25 }, /turf/simulated/floor/carpet/rubber, @@ -3553,7 +3538,6 @@ /obj/structure/shuttle_part/scc/scout{ icon = 'icons/obj/spaceship/scc/ship_engine.dmi'; icon_state = "nozzle"; - layer = 2.4; opacity = 1; outside_part = 0 }, @@ -4593,7 +4577,6 @@ /obj/structure/lattice/catwalk/indoor, /obj/machinery/atmospherics/unary/vent_pump/high_volume{ dir = 1; - layer = 2.8 }, /obj/effect/map_effect/marker/airlock/shuttle{ cycle_to_external_air = 1; @@ -4678,7 +4661,6 @@ }, /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/item/device/suit_cooling_unit, /obj/item/device/suit_cooling_unit, @@ -4944,7 +4926,6 @@ "dsT" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/effect/floor_decal/corner_wide/blue/full, /obj/effect/floor_decal/industrial/outline/yellow, @@ -5592,7 +5573,6 @@ /obj/structure/shuttle_part/scc/research{ density = 0; icon_state = "4,11"; - layer = 2.6; outside_part = 0 }, /obj/machinery/atmospherics/pipe/simple/hidden{ @@ -5778,7 +5758,6 @@ /obj/structure/tank_wall{ density = 0; icon_state = "m-5"; - layer = 10.1; opacity = 0 }, /turf/simulated/floor/reinforced/airless, @@ -5846,7 +5825,6 @@ /obj/structure/tank_wall/carbon_dioxide{ density = 0; icon_state = "co2-5"; - layer = 10.1; opacity = 0 }, /turf/simulated/floor/reinforced/carbon_dioxide, @@ -6341,7 +6319,6 @@ }, /obj/structure/window/shuttle/unique/scc/tall{ icon_state = "short2_top"; - layer = 3 }, /turf/simulated/floor/plating, /area/shuttle/intrepid/crew_compartment) @@ -6780,7 +6757,6 @@ /obj/structure/tank_wall/nitrogen{ density = 0; icon_state = "n5"; - layer = 10.1; opacity = 0 }, /turf/simulated/floor/reinforced/nitrogen, @@ -6895,7 +6871,6 @@ /obj/structure/tank_wall/carbon_dioxide{ density = 0; icon_state = "co2-12"; - layer = 10.1; opacity = 0 }, /obj/machinery/atmospherics/pipe/simple/visible/black, @@ -7321,7 +7296,6 @@ }, /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/item/stock_parts/matter_bin{ pixel_y = 8 @@ -8477,7 +8451,6 @@ desc = "The hull and reinforcement of a Pathfinder class corporate expedition shuttle. The phoron-purple colored bands indicate this, in bold text as the SCCV Intrepid."; icon = 'icons/obj/spaceship/scc/ship_engine.dmi'; icon_state = "nozzle"; - layer = 2.4; name = "pathfinder class shuttle hull"; opacity = 1; outside_part = 0 @@ -8665,7 +8638,6 @@ "fTm" = ( /obj/machinery/atmospherics/binary/pump/high_power{ dir = 8; - layer = 2.8; name = "Oxidizer to Burn Mix" }, /obj/effect/floor_decal/corner_wide/black{ @@ -8949,11 +8921,9 @@ /area/shuttle/mining) "fZQ" = ( /obj/machinery/atmospherics/unary/vent_pump/high_volume{ - layer = 2.8 }, /obj/machinery/access_button{ dir = 4; - layer = 3.1; pixel_x = -22; pixel_y = 2 }, @@ -9063,7 +9033,6 @@ /obj/structure/grille, /obj/machinery/door/firedoor, /obj/structure/stairs_lower/stairs_upper{ - layer = 3 }, /turf/simulated/floor/plating, /area/maintenance/wing/starboard/deck1) @@ -9071,7 +9040,6 @@ /obj/structure/tank_wall/nitrous_oxide{ density = 0; icon_state = "h12"; - layer = 10.1; opacity = 0 }, /obj/machinery/atmospherics/pipe/simple/visible/red{ @@ -9173,7 +9141,6 @@ alarm_id = 1502; breach_detection = 0; dir = 4; - layer = 4; name = "Isolation B"; pixel_x = -24; rcon_setting = 3; @@ -9291,7 +9258,6 @@ /obj/structure/railing/mapped, /obj/structure/sign/emergency/evacuation{ dir = 8; - layer = 2.1 }, /turf/simulated/floor/tiled, /area/hangar/operations) @@ -10761,7 +10727,6 @@ /obj/structure/shuttle_part/scc/scout{ density = 0; icon_state = "7,11"; - layer = 9 }, /turf/simulated/floor/plating, /area/shuttle/canary) @@ -10955,7 +10920,6 @@ /obj/structure/tank_wall/hydrogen{ density = 0; icon_state = "h6"; - layer = 10.1; opacity = 0 }, /obj/machinery/atmospherics/unary/vent_pump/siphon/on/atmos{ @@ -11028,7 +10992,6 @@ "hwy" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/item/tank/jetpack/carbondioxide, /obj/item/tank/jetpack/carbondioxide, @@ -11091,7 +11054,6 @@ /obj/structure/tank_wall/nitrogen{ density = 0; icon_state = "n6"; - layer = 10.1; opacity = 0 }, /obj/machinery/atmospherics/pipe/manifold/visible/green{ @@ -11263,7 +11225,6 @@ "hEh" = ( /obj/machinery/conveyor{ id = "mining_1"; - layer = 2.9 }, /obj/machinery/door/firedoor, /obj/structure/plasticflaps/mining, @@ -11508,7 +11469,6 @@ /obj/structure/shuttle_part/scc/scout{ density = 0; icon_state = "1,11"; - layer = 9 }, /turf/simulated/floor/plating, /area/shuttle/canary) @@ -12204,7 +12164,6 @@ "itD" = ( /obj/machinery/atmospherics/binary/pump/high_power{ dir = 4; - layer = 2.8; name = "Oxidizer to Burn Mix" }, /obj/effect/floor_decal/corner_wide/black{ @@ -12704,7 +12663,6 @@ desc = "The hull and reinforcement of a Pathfinder class corporate expedition shuttle. The phoron-purple colored bands indicate this, in bold text as the SCCV Intrepid."; icon = 'icons/obj/spaceship/scc/ship_engine.dmi'; icon_state = "nozzle"; - layer = 2.4; name = "pathfinder class shuttle hull"; opacity = 1; outside_part = 0 @@ -13213,12 +13171,10 @@ /obj/effect/floor_decal/corner/dark_blue/diagonal, /obj/structure/closet/secure_closet/security, /obj/machinery/recharger/wallcharger{ - layer = 3.3; pixel_x = 4; pixel_y = 24 }, /obj/machinery/recharger/wallcharger{ - layer = 3.3; pixel_x = 4; pixel_y = 33 }, @@ -13313,7 +13269,6 @@ /area/hangar/control) "jio" = ( /obj/effect/decal/fake_object{ - layer = 2.5; name = "cockpit ladder"; pixel_x = 9; pixel_y = -4 @@ -13606,7 +13561,6 @@ }, /obj/machinery/atmospherics/binary/pump/high_power{ dir = 4; - layer = 2.8; name = "Hydrogen to Burn Mix" }, /obj/machinery/atmospherics/pipe/simple/hidden/supply{ @@ -13779,7 +13733,6 @@ /obj/structure/tank_wall/air{ density = 0; icon_state = "air12"; - layer = 10.1; opacity = 0 }, /turf/simulated/floor/reinforced/airmix, @@ -13966,7 +13919,6 @@ /obj/machinery/conveyor{ dir = 8; id = "warehousetomail"; - layer = 2.9 }, /obj/effect/floor_decal/corner/brown{ dir = 9 @@ -14372,7 +14324,6 @@ dir = 8 }, /obj/structure/plasticflaps/airtight{ - layer = 2.5; dir = 8 }, /turf/simulated/floor/tiled/full, @@ -14388,7 +14339,6 @@ /obj/machinery/conveyor{ dir = 10; id = "mining_2"; - layer = 2.9; reversed = 1 }, /obj/structure/railing/mapped{ @@ -14449,7 +14399,6 @@ /obj/structure/shuttle_part/scc/research{ density = 0; icon_state = "14,12"; - layer = 2.6; outside_part = 0 }, /obj/machinery/light/small{ @@ -14575,7 +14524,6 @@ alarm_id = 1501; breach_detection = 0; dir = 1; - layer = 4; name = "Exotic Energy Harvesting"; pixel_x = -2; pixel_y = -19; @@ -14732,7 +14680,6 @@ }, /obj/item/tape/engineering{ icon_state = "engineering_door"; - layer = 4 }, /obj/machinery/atmospherics/pipe/simple/hidden/supply{ dir = 4 @@ -14801,7 +14748,6 @@ /obj/structure/lattice/catwalk/indoor, /obj/machinery/atmospherics/unary/vent_pump/high_volume{ dir = 1; - layer = 2.8 }, /obj/effect/map_effect/marker/airlock/shuttle{ cycle_to_external_air = 1; @@ -14876,7 +14822,6 @@ }, /obj/machinery/mineral/processing_unit_console{ id = "processing_s"; - layer = 3.3; pixel_y = 28 }, /obj/effect/floor_decal/corner/brown{ @@ -14973,7 +14918,6 @@ /obj/effect/floor_decal/industrial/warning, /obj/machinery/atmospherics/portables_connector{ dir = 1; - layer = 2.8 }, /turf/simulated/floor/reinforced, /area/shuttle/intrepid/quarters) @@ -15069,7 +15013,6 @@ /obj/effect/floor_decal/industrial/warning/cee, /obj/structure/ship_weapon_dummy, /obj/machinery/ship_weapon/francisca/compact{ - layer = 3; pixel_x = -40; pixel_y = -64; weapon_id = "Francisca Rotary Gun" @@ -15192,7 +15135,6 @@ /area/horizon/custodial/disposals) "kxk" = ( /obj/machinery/atmospherics/unary/vent_pump/high_volume{ - layer = 2.8 }, /obj/structure/lattice/catwalk/indoor/grate, /obj/structure/bed/handrail{ @@ -17126,7 +17068,6 @@ /obj/structure/tank_wall/hydrogen{ density = 0; icon_state = "h5"; - layer = 10.1; opacity = 0 }, /obj/machinery/atmospherics/unary/vent_pump/siphon/on/atmos{ @@ -17923,7 +17864,6 @@ /obj/structure/tank_wall{ density = 0; icon_state = "m-12"; - layer = 10.1; opacity = 0 }, /obj/machinery/atmospherics/pipe/simple/visible/yellow{ @@ -18224,7 +18164,6 @@ /obj/structure/tank_wall/nitrogen{ density = 0; icon_state = "n11"; - layer = 10.1; opacity = 0 }, /turf/simulated/floor/reinforced/nitrogen, @@ -18410,7 +18349,6 @@ "mFO" = ( /obj/structure/sign/emergency/evacuation{ dir = 8; - layer = 2.1 }, /obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, /turf/simulated/floor/tiled, @@ -18452,7 +18390,6 @@ /obj/structure/shuttle_part/scc/scout{ density = 0; icon_state = "6,11"; - layer = 9; outside_part = 0 }, /obj/machinery/atmospherics/unary/engine/scc_shuttle, @@ -18756,7 +18693,6 @@ /obj/structure/shuttle_part/scc/research{ density = 0; icon_state = "4,12"; - layer = 2.6; outside_part = 0 }, /obj/structure/table/wood, @@ -19150,7 +19086,6 @@ /obj/structure/shuttle_part/scc/scout{ density = 0; icon_state = "2,12"; - layer = 9 }, /turf/simulated/floor/plating, /area/shuttle/canary) @@ -19606,7 +19541,6 @@ /obj/structure/tank_wall/nitrous_oxide{ density = 0; icon_state = "h6"; - layer = 10.1; opacity = 0 }, /turf/simulated/floor/reinforced/n20, @@ -19683,7 +19617,6 @@ /area/hangar/control) "nvn" = ( /obj/machinery/atmospherics/unary/vent_pump/high_volume{ - layer = 2.8 }, /obj/structure/lattice/catwalk/indoor/grate, /obj/machinery/door/blast/shutters/open{ @@ -20337,7 +20270,6 @@ "nQT" = ( /obj/structure/shuttle_part/scc/research{ icon_state = "12,4"; - layer = 2.97; outside_part = 0 }, /turf/simulated/floor/plating, @@ -20548,7 +20480,6 @@ /obj/machinery/conveyor{ dir = 8; id = "warehousetomail"; - layer = 2.9 }, /obj/machinery/door/firedoor, /obj/effect/floor_decal/industrial/hatch/yellow, @@ -20852,7 +20783,6 @@ dir = 8 }, /obj/machinery/computer/ship/sensors/cockpit{ - layer = 3; pixel_x = -22; pixel_y = 7 }, @@ -20876,7 +20806,6 @@ /obj/structure/shuttle_part/scc/scout{ density = 0; icon_state = "7,12"; - layer = 9 }, /turf/simulated/floor/plating, /area/shuttle/canary) @@ -20886,7 +20815,6 @@ }, /obj/structure/sign/emergency/evacuation{ dir = 8; - layer = 2.1 }, /turf/simulated/floor/tiled, /area/horizon/stairwell/central) @@ -21342,7 +21270,6 @@ /obj/machinery/conveyor{ dir = 8; id = "mining_2"; - layer = 2.9 }, /obj/structure/railing/mapped{ dir = 1 @@ -21892,7 +21819,6 @@ "pbX" = ( /obj/structure/shuttle_part/scc/research{ icon_state = "6,4"; - layer = 2.97; outside_part = 0 }, /turf/simulated/floor/plating, @@ -22061,7 +21987,6 @@ "pfQ" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/item/device/flash, /obj/item/device/flash, @@ -22681,7 +22606,6 @@ /obj/structure/tank_wall/oxygen{ density = 0; icon_state = "o2-5"; - layer = 10.1; opacity = 0 }, /turf/simulated/floor/reinforced/oxygen, @@ -22938,7 +22862,6 @@ desc = "The hull and reinforcement of a Pathfinder class corporate expedition shuttle. The phoron-purple colored bands indicate this, in bold text as the SCCV Intrepid."; icon = 'icons/obj/spaceship/scc/ship_engine.dmi'; icon_state = "nozzle"; - layer = 2.4; name = "pathfinder class shuttle hull"; opacity = 1; outside_part = 0 @@ -23227,7 +23150,6 @@ density = 0 }, /obj/machinery/computer/ship/helm/cockpit{ - layer = 3.1 }, /obj/effect/floor_decal/corner/dark_blue{ dir = 5 @@ -23247,7 +23169,6 @@ "pTp" = ( /obj/structure/lattice/catwalk/indoor, /obj/machinery/atmospherics/unary/vent_pump/high_volume/aux{ - layer = 2.8 }, /obj/effect/map_effect/marker/airlock/shuttle{ cycle_to_external_air = 1; @@ -23356,7 +23277,6 @@ /obj/machinery/conveyor{ dir = 1; id = "mining_1"; - layer = 2.9 }, /obj/structure/plasticflaps/mining, /turf/simulated/floor/plating, @@ -23454,7 +23374,6 @@ /obj/structure/tank_wall/oxygen{ density = 0; icon_state = "o2-11"; - layer = 10.1; opacity = 0 }, /turf/simulated/floor/reinforced/oxygen, @@ -23878,7 +23797,6 @@ /obj/structure/tank_wall{ density = 0; icon_state = "m-6"; - layer = 10.1; opacity = 0 }, /obj/machinery/atmospherics/pipe/simple/visible/yellow{ @@ -24378,7 +24296,6 @@ dir = 8 }, /obj/structure/sink{ - layer = 3; pixel_x = -7; pixel_y = 23 }, @@ -24488,7 +24405,6 @@ /obj/structure/tank_wall/nitrogen{ density = 0; icon_state = "n12"; - layer = 10.1; opacity = 0 }, /turf/simulated/floor/reinforced/nitrogen, @@ -24696,7 +24612,6 @@ /obj/structure/shuttle_part/scc/scout{ density = 0; icon_state = "6,12"; - layer = 9 }, /turf/simulated/floor/plating, /area/shuttle/canary) @@ -24927,7 +24842,6 @@ }, /obj/item/tape/engineering{ icon_state = "engineering_door"; - layer = 4 }, /obj/structure/cable/yellow{ d1 = 1; @@ -24995,7 +24909,6 @@ /obj/structure/tank_wall/air{ density = 0; icon_state = "air5"; - layer = 10.1; opacity = 0 }, /obj/machinery/atmospherics/pipe/simple/visible{ @@ -25280,7 +25193,6 @@ /obj/structure/tank_wall{ density = 0; icon_state = "m-11"; - layer = 10.1; opacity = 0 }, /turf/simulated/floor/reinforced/airless, @@ -25895,7 +25807,6 @@ "rKM" = ( /obj/structure/sign/fire{ desc = "A warning sign which reads 'DANGER: SHUTTLE THRUSTERS IN USE' and 'MIND THE DISTANCE'."; - layer = 2.1; name = "\improper DANGER: THRUSTERS sign"; pixel_x = 32 }, @@ -26542,7 +26453,6 @@ /obj/structure/tank_wall/hydrogen{ density = 0; icon_state = "h12"; - layer = 10.1; opacity = 0 }, /obj/machinery/atmospherics/unary/outlet_injector{ @@ -27065,7 +26975,6 @@ }, /obj/structure/platform_deco{ dir = 4; - layer = 2.7 }, /turf/simulated/floor/tiled/white, /area/rnd/xenoarch_atrium) @@ -27200,7 +27109,6 @@ /obj/effect/floor_decal/industrial/hatch/yellow, /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/item/device/suit_cooling_unit, /obj/item/device/suit_cooling_unit, @@ -27811,7 +27719,6 @@ /obj/machinery/conveyor{ dir = 9; id = "mining_2"; - layer = 2.9; reversed = 1 }, /obj/structure/railing/mapped{ @@ -28176,7 +28083,6 @@ "tsv" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/effect/floor_decal/corner/yellow/diagonal, /obj/effect/floor_decal/industrial/outline/yellow, @@ -28668,7 +28574,6 @@ /obj/machinery/conveyor{ dir = 8; id = "mining_1"; - layer = 2.9 }, /turf/simulated/floor/plating, /area/outpost/mining_main/refinery) @@ -28805,7 +28710,6 @@ }, /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/machinery/power/apc/north, /turf/simulated/floor/tiled/dark, @@ -28876,7 +28780,6 @@ /obj/structure/tank_wall/nitrous_oxide{ density = 0; icon_state = "h5"; - layer = 10.1; opacity = 0 }, /obj/machinery/atmospherics/pipe/simple/visible/red{ @@ -28888,7 +28791,6 @@ /obj/structure/tank_wall/oxygen{ density = 0; icon_state = "o2-6"; - layer = 10.1; opacity = 0 }, /obj/machinery/atmospherics/pipe/simple/visible/cyan{ @@ -28922,7 +28824,6 @@ /obj/structure/tank_wall/phoron{ density = 0; icon_state = "ph12"; - layer = 10.1; opacity = 0 }, /obj/machinery/atmospherics/unary/vent_pump/siphon/on/atmos{ @@ -29102,7 +29003,6 @@ /obj/structure/tank_wall/phoron{ density = 0; icon_state = "ph11"; - layer = 10.1; opacity = 0 }, /obj/machinery/atmospherics/unary/vent_pump/siphon/on/atmos{ @@ -29129,7 +29029,6 @@ /obj/machinery/conveyor{ dir = 1; id = "mining_2"; - layer = 2.9 }, /turf/simulated/floor/plating, /area/outpost/mining_main/refinery) @@ -29162,7 +29061,6 @@ "tZY" = ( /obj/machinery/conveyor{ id = "mining_2"; - layer = 2.9; reversed = 1 }, /turf/simulated/floor/plating, @@ -29489,7 +29387,6 @@ /obj/structure/shuttle_part/scc/scout{ icon = 'icons/obj/spaceship/scc/ship_engine.dmi'; icon_state = "nozzle"; - layer = 2.4; opacity = 1; outside_part = 0 }, @@ -29576,7 +29473,6 @@ /obj/structure/tank_wall/oxygen{ density = 0; icon_state = "o2-12"; - layer = 10.1; opacity = 0 }, /turf/simulated/floor/reinforced/oxygen, @@ -30007,7 +29903,6 @@ /obj/structure/window/shuttle/unique/scc/scout/over{ density = 0; icon_state = "4,3"; - layer = 6.1; pixel_y = 32 }, /turf/simulated/floor/plating, @@ -30557,7 +30452,6 @@ alarm_id = 1503; breach_detection = 0; dir = 4; - layer = 4; name = "Isolation C"; pixel_x = -24; rcon_setting = 3; @@ -31397,7 +31291,6 @@ /obj/structure/tank_wall/phoron{ density = 0; icon_state = "ph5"; - layer = 10.1; opacity = 0 }, /turf/simulated/floor/reinforced/phoron, @@ -31500,7 +31393,6 @@ dir = 4 }, /obj/machinery/computer/ship/engines/cockpit{ - layer = 3; pixel_x = 24; pixel_y = 7 }, @@ -31513,7 +31405,6 @@ /obj/structure/tank_wall/hydrogen{ density = 0; icon_state = "h11"; - layer = 10.1; opacity = 0 }, /turf/simulated/floor/reinforced/hydrogen, @@ -31567,7 +31458,6 @@ /obj/structure/shuttle_part/scc/scout{ density = 0; icon_state = "2,11"; - layer = 9; outside_part = 0 }, /obj/machinery/atmospherics/unary/engine/scc_shuttle, @@ -31722,7 +31612,6 @@ "vKa" = ( /obj/machinery/conveyor{ id = "mining_2"; - layer = 2.9 }, /obj/machinery/door/firedoor, /obj/structure/plasticflaps/mining, @@ -32062,7 +31951,6 @@ /obj/structure/tank_wall/air{ density = 0; icon_state = "air6"; - layer = 10.1; opacity = 0 }, /turf/simulated/floor/reinforced/airmix, @@ -32202,7 +32090,6 @@ /obj/structure/tank_wall/phoron{ density = 0; icon_state = "ph6"; - layer = 10.1; opacity = 0 }, /turf/simulated/floor/reinforced/phoron, @@ -32376,7 +32263,6 @@ /obj/structure/shuttle_part/scc/research{ density = 0; icon_state = "14,11"; - layer = 2.6; outside_part = 0 }, /obj/machinery/atmospherics/pipe/simple/hidden/fuel{ @@ -32694,7 +32580,6 @@ "wsF" = ( /obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction{ dir = 4; - layer = 2 }, /turf/simulated/floor/reinforced/airless, /area/engineering/atmos/propulsion) @@ -32783,7 +32668,6 @@ }, /obj/machinery/atmospherics/binary/pump/high_power{ dir = 8; - layer = 2.8; name = "Phoron to Burn Mix" }, /turf/simulated/floor/tiled/dark, @@ -33146,7 +33030,6 @@ /obj/effect/floor_decal/industrial/outline/yellow, /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/effect/floor_decal/corner/yellow/diagonal, /obj/machinery/light/small, @@ -33281,12 +33164,10 @@ /area/hangar/intrepid) "wPX" = ( /obj/machinery/computer/ship/targeting/cockpit{ - layer = 3; pixel_x = -25 }, /obj/structure/bed/stool/chair/cockpit, /obj/machinery/computer/ship/engines/cockpit{ - layer = 3; pixel_x = 26 }, /turf/simulated/floor/carpet/rubber, @@ -33344,7 +33225,6 @@ /obj/structure/tank_wall/carbon_dioxide{ density = 0; icon_state = "co2-11"; - layer = 10.1; opacity = 0 }, /obj/machinery/atmospherics/pipe/simple/visible/black, @@ -33893,7 +33773,6 @@ }, /obj/structure/lattice/catwalk/indoor, /obj/machinery/atmospherics/unary/vent_pump/high_volume/aux{ - layer = 2.8 }, /obj/effect/map_effect/marker/airlock/shuttle{ cycle_to_external_air = 1; @@ -34185,7 +34064,6 @@ }, /obj/machinery/atmospherics/binary/pump/high_power{ dir = 8; - layer = 2.8; name = "Hydrogen to Burn Mix" }, /obj/machinery/atmospherics/pipe/simple/hidden/supply{ @@ -34244,7 +34122,6 @@ /area/turbolift/scc_ship/operations_lift) "xqo" = ( /obj/machinery/atmospherics/unary/vent_pump/high_volume/aux{ - layer = 2.8 }, /obj/structure/lattice/catwalk/indoor, /obj/item/device/radio/intercom/expedition/east, @@ -34260,7 +34137,6 @@ "xqv" = ( /obj/structure/shuttle_part/scc/research{ icon_state = "11,26"; - layer = 2.91; opacity = 1; outside_part = 0 }, @@ -34372,7 +34248,6 @@ desc = "The hull and reinforcement of a Pathfinder class corporate expedition shuttle. The phoron-purple colored bands indicate this, in bold text as the SCCV Intrepid."; icon = 'icons/obj/spaceship/scc/ship_engine.dmi'; icon_state = "nozzle"; - layer = 2.4; name = "pathfinder class shuttle hull"; opacity = 1; outside_part = 0 @@ -34651,7 +34526,6 @@ /obj/machinery/conveyor{ dir = 9; id = "mining_1"; - layer = 2.9; reversed = 1 }, /turf/simulated/floor/plating, @@ -34852,7 +34726,6 @@ "xLq" = ( /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/effect/floor_decal/corner_wide/blue/full{ dir = 8 @@ -35481,7 +35354,6 @@ }, /obj/structure/table/rack{ dir = 8; - layer = 2.9 }, /obj/item/device/flash{ pixel_x = -4; @@ -35592,7 +35464,6 @@ /obj/structure/lattice/catwalk/indoor, /obj/machinery/atmospherics/unary/vent_pump/high_volume{ dir = 1; - layer = 2.8 }, /obj/effect/map_effect/marker/airlock/shuttle{ cycle_to_external_air = 1; diff --git a/maps/templates/distress/iac.dmm b/maps/templates/distress/iac.dmm index 9f85d0415b6..4a9c7fbd681 100644 --- a/maps/templates/distress/iac.dmm +++ b/maps/templates/distress/iac.dmm @@ -22,7 +22,6 @@ /area/centcom/distress_prep) "d" = ( /obj/structure/closet/crate/freezer{ - layer = 2.99; name = "rations" }, /obj/item/reagent_containers/food/snacks/koisbar_clean, @@ -63,7 +62,6 @@ /area/centcom/distress_prep) "e" = ( /obj/structure/closet/crate/freezer{ - layer = 2.99; name = "blood, surgery equipment" }, /obj/item/reagent_containers/blood/OMinus, @@ -92,7 +90,6 @@ /area/centcom/distress_prep) "f" = ( /obj/structure/closet/crate/medical{ - layer = 2.99 }, /obj/item/cane/crutch, /obj/item/cane/crutch,