Investigator Jacket Fixes (#15164)

This commit is contained in:
SleepyGemmy
2022-11-24 03:16:01 +01:00
committed by GitHub
parent 422cb7228b
commit ddeee1f26f
7 changed files with 52 additions and 63 deletions
+41 -57
View File
@@ -102,14 +102,22 @@ obj/item/clothing/suit/apron/overalls/blue
no_overheat = TRUE
//Security
/obj/item/clothing/suit/storage/security
name = "security jacket parent item"
icon = 'icons/obj/contained_items/department_uniforms/security.dmi'
contained_sprite = TRUE
blood_overlay_type = "coat"
body_parts_covered = UPPER_TORSO | LOWER_TORSO | ARMS
/obj/item/clothing/suit/storage/security/hos
name = "head of security jacket"
desc = "This piece of clothing was specifically designed for asserting superior authority."
icon_state = "hos_jacket"
item_state = "hos_jacket"
/obj/item/clothing/suit/storage/security/officer
name = "corporate security jacket"
desc = "This jacket is for those special occasions when corporate security actually feels safe."
icon = 'icons/obj/contained_items/department_uniforms/security.dmi'
contained_sprite = TRUE
blood_overlay_type = "coat"
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
/obj/item/clothing/suit/storage/security/officer/zav
icon_state = "zav_jacket"
@@ -135,73 +143,37 @@ obj/item/clothing/suit/apron/overalls/blue
icon_state = "pmc_jacket_alt"
item_state = "pmc_jacket_alt"
/obj/item/clothing/suit/storage/security/officer/hos
name = "head of security's jacket"
desc = "This piece of clothing was specifically designed for asserting superior authority."
icon_state = "hos_jacket"
item_state = "hos_jacket"
//Detective
/obj/item/clothing/suit/storage/det_jacket
name = "detective's jacket"
desc = "Stylish yet comfortable professional jacket manufactured by CL corporation for detectives."
icon = 'icons/obj/contained_items/department_uniforms/security.dmi'
/obj/item/clothing/suit/storage/security/investigator
name = "investigator jacket"
desc = "An investigator jacket. Stylish, professional, yet comfortable."
icon_state = "nt_invest_coat"
item_state = "nt_invest_coat"
contained_sprite = TRUE
blood_overlay_type = "coat"
body_parts_covered = UPPER_TORSO|ARMS
allowed = list(/obj/item/tank/emergency_oxygen, /obj/item/device/flashlight,/obj/item/gun/energy,/obj/item/gun/projectile,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/melee/baton,/obj/item/handcuffs,/obj/item/storage/box/fancy/cigarettes,/obj/item/flame/lighter,/obj/item/device/taperecorder,/obj/item/clothing/accessory/badge/investigator)
allowed = list(
/obj/item/tank/emergency_oxygen,
/obj/item/device/flashlight,
/obj/item/gun/energy,
/obj/item/gun/projectile,
/obj/item/melee/baton,
/obj/item/device/taperecorder,
/obj/item/clothing/accessory/badge/investigator
)
/obj/item/clothing/suit/storage/det_jacket/zavod
/obj/item/clothing/suit/storage/security/investigator/zavod
icon_state = "zav_invest_coat"
item_state = "zav_invest_coat"
/obj/item/clothing/suit/storage/det_jacket/pmc
/obj/item/clothing/suit/storage/security/investigator/pmc
icon_state = "pmc_invest_coat"
item_state = "pmc_invest_coat"
/obj/item/clothing/suit/storage/det_jacket/idris
/obj/item/clothing/suit/storage/security/investigator/idris
icon_state = "idris_invest_coat"
item_state = "idris_invest_coat"
/obj/item/clothing/suit/storage/toggle/det_trench
name = "brown trenchcoat"
desc = "A rugged canvas trenchcoat, designed and created by TX Fabrication Corp. Perfect for your next act of autodefenestration!"
icon_state = "detective"
item_state = "detective"
blood_overlay_type = "coat"
body_parts_covered = UPPER_TORSO|ARMS
allowed = list(/obj/item/tank/emergency_oxygen,/obj/item/device/flashlight,/obj/item/gun/energy,/obj/item/gun/projectile,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/melee/baton,/obj/item/handcuffs,/obj/item/storage/box/fancy/cigarettes,/obj/item/flame/lighter,/obj/item/device/taperecorder,/obj/item/clothing/accessory/badge/investigator)
/obj/item/clothing/suit/storage/toggle/det_trench/black
name = "black trenchcoat"
icon_state = "detective2"
//Forensics
/obj/item/clothing/suit/storage/toggle/forensics
name = "forensic technician's jacket"
desc = "A jacket for the slick, on the beat sleuth."
icon_state = "forensics"
item_state = "forensics"
body_parts_covered = UPPER_TORSO|ARMS
allowed = list(/obj/item/tank/emergency_oxygen, /obj/item/device/flashlight,/obj/item/gun/energy,/obj/item/gun/projectile,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/melee/baton,/obj/item/handcuffs,/obj/item/storage/box/fancy/cigarettes,/obj/item/flame/lighter,/obj/item/device/taperecorder,/obj/item/clothing/accessory/badge/investigator)
/obj/item/clothing/suit/storage/toggle/forensics/blue
icon_state = "forensicsblue"
item_state = "forensicsblue"
/obj/item/clothing/suit/storage/toggle/forensics/dnavy
icon_state = "forensicsdnavy"
item_state = "forensicsdnavy"
//Corporate
/obj/item/clothing/suit/storage/toggle/warden
name = "warden's coat"
name = "warden coat"
desc = "A thick, rugged overcoat, with corporate livery emblazoned on it."
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS|LEGS
body_parts_covered = UPPER_TORSO | LOWER_TORSO | ARMS | LEGS
icon = 'icons/obj/contained_items/department_uniforms/security.dmi'
icon_state = "nt_warden_coat"
item_state = "nt_warden_coat"
@@ -220,6 +192,18 @@ obj/item/clothing/suit/apron/overalls/blue
icon_state = "idris_warden_coat"
item_state = "idris_warden_coat"
/obj/item/clothing/suit/storage/toggle/det_trench // Not security anymore, but used in the loadout.
name = "brown trenchcoat"
desc = "A rugged canvas trenchcoat, designed and created by TX Fabrication Corp. Perfect for your next act of autodefenestration!"
icon_state = "detective"
item_state = "detective"
blood_overlay_type = "coat"
body_parts_covered = UPPER_TORSO|ARMS
allowed = list(/obj/item/tank/emergency_oxygen,/obj/item/device/flashlight,/obj/item/gun/energy,/obj/item/gun/projectile,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/melee/baton,/obj/item/handcuffs,/obj/item/storage/box/fancy/cigarettes,/obj/item/flame/lighter,/obj/item/device/taperecorder,/obj/item/clothing/accessory/badge/investigator)
/obj/item/clothing/suit/storage/toggle/det_trench/black
name = "black trenchcoat"
icon_state = "detective2"
//Lawyer
+1
View File
@@ -87,6 +87,7 @@ All custom items with worn sprites must follow the contained sprite system: http
icon_state = "ana_jacket"
item_state = "ana_jacket"
contained_sprite = TRUE
body_parts_covered = UPPER_TORSO | ARMS
/obj/item/clothing/accessory/badge/old/fluff/ana_badge //Faded Badge - Ana Roh'hi'tin - suethecake
name = "faded badge"