mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-07-18 19:39:42 +01:00
Investigator Jacket Fixes (#15164)
This commit is contained in:
@@ -102,14 +102,22 @@ obj/item/clothing/suit/apron/overalls/blue
|
||||
no_overheat = TRUE
|
||||
|
||||
//Security
|
||||
/obj/item/clothing/suit/storage/security
|
||||
name = "security jacket parent item"
|
||||
icon = 'icons/obj/contained_items/department_uniforms/security.dmi'
|
||||
contained_sprite = TRUE
|
||||
blood_overlay_type = "coat"
|
||||
body_parts_covered = UPPER_TORSO | LOWER_TORSO | ARMS
|
||||
|
||||
/obj/item/clothing/suit/storage/security/hos
|
||||
name = "head of security jacket"
|
||||
desc = "This piece of clothing was specifically designed for asserting superior authority."
|
||||
icon_state = "hos_jacket"
|
||||
item_state = "hos_jacket"
|
||||
|
||||
/obj/item/clothing/suit/storage/security/officer
|
||||
name = "corporate security jacket"
|
||||
desc = "This jacket is for those special occasions when corporate security actually feels safe."
|
||||
icon = 'icons/obj/contained_items/department_uniforms/security.dmi'
|
||||
contained_sprite = TRUE
|
||||
blood_overlay_type = "coat"
|
||||
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
|
||||
|
||||
/obj/item/clothing/suit/storage/security/officer/zav
|
||||
icon_state = "zav_jacket"
|
||||
@@ -135,73 +143,37 @@ obj/item/clothing/suit/apron/overalls/blue
|
||||
icon_state = "pmc_jacket_alt"
|
||||
item_state = "pmc_jacket_alt"
|
||||
|
||||
/obj/item/clothing/suit/storage/security/officer/hos
|
||||
name = "head of security's jacket"
|
||||
desc = "This piece of clothing was specifically designed for asserting superior authority."
|
||||
icon_state = "hos_jacket"
|
||||
item_state = "hos_jacket"
|
||||
|
||||
//Detective
|
||||
|
||||
/obj/item/clothing/suit/storage/det_jacket
|
||||
name = "detective's jacket"
|
||||
desc = "Stylish yet comfortable professional jacket manufactured by CL corporation for detectives."
|
||||
icon = 'icons/obj/contained_items/department_uniforms/security.dmi'
|
||||
/obj/item/clothing/suit/storage/security/investigator
|
||||
name = "investigator jacket"
|
||||
desc = "An investigator jacket. Stylish, professional, yet comfortable."
|
||||
icon_state = "nt_invest_coat"
|
||||
item_state = "nt_invest_coat"
|
||||
contained_sprite = TRUE
|
||||
blood_overlay_type = "coat"
|
||||
body_parts_covered = UPPER_TORSO|ARMS
|
||||
allowed = list(/obj/item/tank/emergency_oxygen, /obj/item/device/flashlight,/obj/item/gun/energy,/obj/item/gun/projectile,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/melee/baton,/obj/item/handcuffs,/obj/item/storage/box/fancy/cigarettes,/obj/item/flame/lighter,/obj/item/device/taperecorder,/obj/item/clothing/accessory/badge/investigator)
|
||||
allowed = list(
|
||||
/obj/item/tank/emergency_oxygen,
|
||||
/obj/item/device/flashlight,
|
||||
/obj/item/gun/energy,
|
||||
/obj/item/gun/projectile,
|
||||
/obj/item/melee/baton,
|
||||
/obj/item/device/taperecorder,
|
||||
/obj/item/clothing/accessory/badge/investigator
|
||||
)
|
||||
|
||||
/obj/item/clothing/suit/storage/det_jacket/zavod
|
||||
/obj/item/clothing/suit/storage/security/investigator/zavod
|
||||
icon_state = "zav_invest_coat"
|
||||
item_state = "zav_invest_coat"
|
||||
|
||||
/obj/item/clothing/suit/storage/det_jacket/pmc
|
||||
/obj/item/clothing/suit/storage/security/investigator/pmc
|
||||
icon_state = "pmc_invest_coat"
|
||||
item_state = "pmc_invest_coat"
|
||||
|
||||
/obj/item/clothing/suit/storage/det_jacket/idris
|
||||
/obj/item/clothing/suit/storage/security/investigator/idris
|
||||
icon_state = "idris_invest_coat"
|
||||
item_state = "idris_invest_coat"
|
||||
|
||||
/obj/item/clothing/suit/storage/toggle/det_trench
|
||||
name = "brown trenchcoat"
|
||||
desc = "A rugged canvas trenchcoat, designed and created by TX Fabrication Corp. Perfect for your next act of autodefenestration!"
|
||||
icon_state = "detective"
|
||||
item_state = "detective"
|
||||
blood_overlay_type = "coat"
|
||||
body_parts_covered = UPPER_TORSO|ARMS
|
||||
allowed = list(/obj/item/tank/emergency_oxygen,/obj/item/device/flashlight,/obj/item/gun/energy,/obj/item/gun/projectile,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/melee/baton,/obj/item/handcuffs,/obj/item/storage/box/fancy/cigarettes,/obj/item/flame/lighter,/obj/item/device/taperecorder,/obj/item/clothing/accessory/badge/investigator)
|
||||
|
||||
/obj/item/clothing/suit/storage/toggle/det_trench/black
|
||||
name = "black trenchcoat"
|
||||
icon_state = "detective2"
|
||||
|
||||
//Forensics
|
||||
/obj/item/clothing/suit/storage/toggle/forensics
|
||||
name = "forensic technician's jacket"
|
||||
desc = "A jacket for the slick, on the beat sleuth."
|
||||
icon_state = "forensics"
|
||||
item_state = "forensics"
|
||||
body_parts_covered = UPPER_TORSO|ARMS
|
||||
allowed = list(/obj/item/tank/emergency_oxygen, /obj/item/device/flashlight,/obj/item/gun/energy,/obj/item/gun/projectile,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/melee/baton,/obj/item/handcuffs,/obj/item/storage/box/fancy/cigarettes,/obj/item/flame/lighter,/obj/item/device/taperecorder,/obj/item/clothing/accessory/badge/investigator)
|
||||
|
||||
/obj/item/clothing/suit/storage/toggle/forensics/blue
|
||||
icon_state = "forensicsblue"
|
||||
item_state = "forensicsblue"
|
||||
|
||||
/obj/item/clothing/suit/storage/toggle/forensics/dnavy
|
||||
icon_state = "forensicsdnavy"
|
||||
item_state = "forensicsdnavy"
|
||||
|
||||
//Corporate
|
||||
|
||||
/obj/item/clothing/suit/storage/toggle/warden
|
||||
name = "warden's coat"
|
||||
name = "warden coat"
|
||||
desc = "A thick, rugged overcoat, with corporate livery emblazoned on it."
|
||||
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS|LEGS
|
||||
body_parts_covered = UPPER_TORSO | LOWER_TORSO | ARMS | LEGS
|
||||
icon = 'icons/obj/contained_items/department_uniforms/security.dmi'
|
||||
icon_state = "nt_warden_coat"
|
||||
item_state = "nt_warden_coat"
|
||||
@@ -220,6 +192,18 @@ obj/item/clothing/suit/apron/overalls/blue
|
||||
icon_state = "idris_warden_coat"
|
||||
item_state = "idris_warden_coat"
|
||||
|
||||
/obj/item/clothing/suit/storage/toggle/det_trench // Not security anymore, but used in the loadout.
|
||||
name = "brown trenchcoat"
|
||||
desc = "A rugged canvas trenchcoat, designed and created by TX Fabrication Corp. Perfect for your next act of autodefenestration!"
|
||||
icon_state = "detective"
|
||||
item_state = "detective"
|
||||
blood_overlay_type = "coat"
|
||||
body_parts_covered = UPPER_TORSO|ARMS
|
||||
allowed = list(/obj/item/tank/emergency_oxygen,/obj/item/device/flashlight,/obj/item/gun/energy,/obj/item/gun/projectile,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/melee/baton,/obj/item/handcuffs,/obj/item/storage/box/fancy/cigarettes,/obj/item/flame/lighter,/obj/item/device/taperecorder,/obj/item/clothing/accessory/badge/investigator)
|
||||
|
||||
/obj/item/clothing/suit/storage/toggle/det_trench/black
|
||||
name = "black trenchcoat"
|
||||
icon_state = "detective2"
|
||||
|
||||
//Lawyer
|
||||
|
||||
|
||||
@@ -87,6 +87,7 @@ All custom items with worn sprites must follow the contained sprite system: http
|
||||
icon_state = "ana_jacket"
|
||||
item_state = "ana_jacket"
|
||||
contained_sprite = TRUE
|
||||
body_parts_covered = UPPER_TORSO | ARMS
|
||||
|
||||
/obj/item/clothing/accessory/badge/old/fluff/ana_badge //Faded Badge - Ana Roh'hi'tin - suethecake
|
||||
name = "faded badge"
|
||||
|
||||
Reference in New Issue
Block a user