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Fixing mechanical traps and portable flashers (#1173)
Traps will trigger don't matter if you are walking or running, same with portable flashers. Also, fixing a missing shotgun box sprite and a the wrong gun in the supply cargo crate.
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@@ -304,7 +304,7 @@
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/obj/item/ammo_magazine/shotgun/shell
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name = "ammunition box (shell)"
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icon_state = "llethalslug_box"
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icon_state = "lethalslug_box"
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ammo_type = /obj/item/ammo_casing/shotgun/pellet
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max_ammo = 8
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