Changes the Comet Expulsion sound effect to a voiced line (#21629)

See title.

Yes I feel a little dumb changing it and then changing it again but here
we are.

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Signed-off-by: Fyni <itsfyni@gmail.com>
This commit is contained in:
Fyni
2025-12-02 10:53:47 +00:00
committed by GitHub
parent 09d3441955
commit debef28eef
3 changed files with 59 additions and 1 deletions
+1 -1
View File
@@ -165,6 +165,6 @@
command_announcement.Announce("Warning, long range field scanners have detected an unforeseen comet expulsion in collision route with [location_name()].\n\
All hands, assume defense condition, perform evasive maneuvers to avoid collision with the debris cloud. Damage control teams prepare to respond to breaches of the \
vessel perimeter.",
"[location_name()] Long Range Field Objects Sensor Array", new_sound = sound('sound/effects/crusher_alarm.ogg', volume = 50), zlevels = affecting_z)
"[location_name()] Long Range Field Objects Sensor Array", new_sound = sound('sound/AI/comet_expulsion.ogg', volume = 50), zlevels = affecting_z)
#undef SHIELD_MINIMUM_STRENGTH_TO_REDUCE_EXPLOSION_POWER