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Flesh to Stone Fixes (#10134)
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@@ -13,8 +13,8 @@
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desc = "An incredibly lifelike marble carving."
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icon = 'icons/obj/statue.dmi'
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icon_state = "human_male"
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density = 1
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anchored = 1
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density = TRUE
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anchored = TRUE
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health = 0 //destroying the statue kills the mob within
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var/timer = 90 //eventually the person will be freed
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var/mob/statue_mob/imprisoned = null //the temporary mob that is created when someone is put inside a statue
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@@ -28,7 +28,6 @@
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return ..()
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/obj/structure/closet/statue/Initialize(mapload, mob/living/L)
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if(isliving(L))
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if(L.buckled)
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L.buckled = 0
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@@ -83,6 +82,9 @@
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STOP_PROCESSING(SSprocessing, src)
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qdel(src)
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/obj/structure/closet/statue/content_info()
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return
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/obj/structure/closet/statue/dump_contents()
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for(var/obj/O in src)
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