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https://github.com/Aurorastation/Aurora.3.git
synced 2026-08-27 06:54:18 +01:00
Mouse drop refactor (#20256)
Refactored mousedrag procs, added signals, some safeguards, did some cleanups around, renamed them to make a little more sense. Mostly put in line with TG's code. Fast clicking and releasing with a drag, depending on the grace period and how fast it is done, can be counted as clicks, to aid in combat scenarios where you spamclick.
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@@ -174,9 +174,9 @@
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/obj/machinery/microscope/AltClick()
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remove_sample(usr)
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/obj/machinery/microscope/MouseDrop(var/atom/other)
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if(usr == other)
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remove_sample(usr)
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/obj/machinery/microscope/mouse_drop_dragged(atom/over, mob/user, src_location, over_location, params)
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if(over == user)
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remove_sample(user)
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else
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return ..()
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@@ -15,32 +15,32 @@
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. = ..()
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AddComponent(/datum/component/base_name, name)
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/obj/item/evidencebag/MouseDrop(var/obj/item/I as obj)
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if (!ishuman(usr))
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/obj/item/evidencebag/mouse_drop_dragged(atom/over, mob/user, src_location, over_location, params)
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var/mob/living/carbon/human/human_user = user
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var/obj/item/I = over
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if(!istype(human_user) || !istype(I))
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return
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var/mob/living/carbon/human/user = usr
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if (!(user.l_hand == src || user.r_hand == src))
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if (!(human_user.l_hand == src || human_user.r_hand == src))
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return //bag must be in your hands to use
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if (isturf(I.loc))
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if (!user.Adjacent(I))
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if (!human_user.Adjacent(I))
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return
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else
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//If it isn't on the floor. Do some checks to see if it's in our hands or a box. Otherwise give up.
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if(istype(I.loc,/obj/item/storage)) //in a container.
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var/sdepth = I.storage_depth(user)
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var/sdepth = I.storage_depth(human_user)
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if (sdepth == -1 || sdepth > 1)
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return //too deeply nested to access
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var/obj/item/storage/U = I.loc
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user.client.screen -= I
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human_user.client.screen -= I
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U.contents.Remove(I)
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else if(user.l_hand == I) //in a hand
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user.drop_l_hand()
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else if(user.r_hand == I) //in a hand
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user.drop_r_hand()
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else if(human_user.l_hand == I) //in a hand
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human_user.drop_l_hand()
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else if(human_user.r_hand == I) //in a hand
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human_user.drop_r_hand()
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else
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return
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@@ -48,18 +48,18 @@
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return
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if(istype(I, /obj/item/evidencebag))
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to_chat(user, SPAN_NOTICE("You find putting a plastic bag in another plastic bag to be slightly absurd and think better of it."))
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to_chat(human_user, SPAN_NOTICE("You find putting a plastic bag in another plastic bag to be slightly absurd and think better of it."))
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return
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if(I.w_class > 3)
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to_chat(user, SPAN_NOTICE("[I] won't fit in [src]."))
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to_chat(human_user, SPAN_NOTICE("[I] won't fit in [src]."))
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return
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if(contents.len)
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to_chat(user, SPAN_NOTICE("[src] already has something inside it."))
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to_chat(human_user, SPAN_NOTICE("[src] already has something inside it."))
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return
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user.visible_message("<b>[user]</b> puts \the [I] into \the [src].", SPAN_NOTICE("You put \the [I] inside \the [src]."),\
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human_user.visible_message("<b>[human_user]</b> puts \the [I] into \the [src].", SPAN_NOTICE("You put \the [I] inside \the [src]."),\
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"You hear a rustle as someone puts something into a plastic bag.")
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store_item(I)
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@@ -189,10 +189,10 @@
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return FALSE
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. = ..()
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/obj/item/forensics/sample_kit/MouseDrop(atom/over)
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/obj/item/forensics/sample_kit/mouse_drop_dragged(atom/over, mob/user, src_location, over_location, params)
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var/mob/M = loc
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if(ismob(M) && (M.get_active_hand() == src || M.get_inactive_hand() == src))
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afterattack(over, usr, TRUE)
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afterattack(over, user, TRUE)
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/obj/item/forensics/sample_kit/powder
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name = "fingerprint powder"
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