Brainmed Update (#7502)

gamer time.
This commit is contained in:
Matt Atlas
2019-12-10 20:41:15 +02:00
committed by Erki
parent b90d703d20
commit df0cd6189a
178 changed files with 3183 additions and 2109 deletions
@@ -200,7 +200,7 @@
desc = "A small gas-powered dartgun, fitted for nonhuman hands."
/obj/item/gun/projectile/dartgun/vox/medical
starting_chems = list("kelotane","bicaridine","anti_toxin")
starting_chems = list("kelotane","bicaridine","dylovene")
/obj/item/gun/projectile/dartgun/vox/raider
starting_chems = list("space_drugs","stoxin","impedrezene")
+1
View File
@@ -29,6 +29,7 @@
//Effects
var/damage = 10
var/damage_type = BRUTE //BRUTE, BURN, TOX, OXY, CLONE, HALLOSS are the only things that should be in here
var/damage_flags = DAM_BULLET
var/nodamage = FALSE //Determines if the projectile will skip any damage inflictions
var/check_armour = "bullet" //Defines what armor to use when it hits things. Must be set to bullet, laser, energy,or bomb //Cael - bio and rad are also valid
@@ -6,6 +6,7 @@
damage_type = BURN
check_armour = "laser"
eyeblur = 4
damage_flags = DAM_LASER
var/frequency = 1
hitscan = 1
invisibility = 101 //beam projectiles are invisible as they are rendered by the effect engine
@@ -15,7 +15,7 @@
/obj/item/projectile/ion/stun/on_impact(var/atom/A)
if(isipc(A))
var/mob/living/carbon/human/H = A
var/obj/item/organ/surge/s = H.internal_organs_by_name["surge"]
var/obj/item/organ/internal/surge/s = H.internal_organs_by_name["surge"]
if(!isnull(s))
if(s.surge_left >= 0.5)
playsound(src.loc, 'sound/magic/LightningShock.ogg', 25, 1)