From e00bd260c8fa60cfd01060c06e9a378f6743e055 Mon Sep 17 00:00:00 2001 From: Alberyk Date: Tue, 8 Sep 2020 09:02:51 -0300 Subject: [PATCH] Increases some robotic combat mech costs and levels (#9885) --- .../designs/mechfab/mechs/designs_exosuits.dm | 21 +++++++++++-------- html/changelogs/alberyk-mechprices.yml | 7 +++++++ 2 files changed, 19 insertions(+), 9 deletions(-) create mode 100644 html/changelogs/alberyk-mechprices.yml diff --git a/code/modules/research/designs/mechfab/mechs/designs_exosuits.dm b/code/modules/research/designs/mechfab/mechs/designs_exosuits.dm index 44ac83f00cc..e380270f8b7 100644 --- a/code/modules/research/designs/mechfab/mechs/designs_exosuits.dm +++ b/code/modules/research/designs/mechfab/mechs/designs_exosuits.dm @@ -65,28 +65,28 @@ /datum/design/item/mechfab/exosuit/combat_head name = "Combat Exosuit Sensors" time = 30 - materials = list(DEFAULT_WALL_MATERIAL = 10000) + materials = list(DEFAULT_WALL_MATERIAL = 10000, MATERIAL_GOLD = 10500, MATERIAL_SILVER = 10000) build_path = /obj/item/mech_component/sensors/combat req_tech = list(TECH_COMBAT = 2, TECH_MATERIAL = 3) /datum/design/item/mechfab/exosuit/combat_torso name = "Combat Exosuit Chassis" time = 60 - materials = list(DEFAULT_WALL_MATERIAL = 45000) + materials = list(DEFAULT_WALL_MATERIAL = 45000, MATERIAL_GOLD = 10500, MATERIAL_SILVER = 10000) build_path = /obj/item/mech_component/chassis/combat req_tech = list(TECH_COMBAT = 2, TECH_MATERIAL = 3) /datum/design/item/mechfab/exosuit/combat_arms name = "Combat Exosuit Manipulators" time = 30 - materials = list(DEFAULT_WALL_MATERIAL = 15000) + materials = list(DEFAULT_WALL_MATERIAL = 15000, MATERIAL_GOLD = 10500, MATERIAL_SILVER = 10000) build_path = /obj/item/mech_component/manipulators/combat req_tech = list(TECH_COMBAT = 2, TECH_MATERIAL = 3) /datum/design/item/mechfab/exosuit/combat_legs name = "Combat Exosuit Motivators" time = 30 - materials = list(DEFAULT_WALL_MATERIAL = 15000) + materials = list(DEFAULT_WALL_MATERIAL = 15000, MATERIAL_GOLD = 10500, MATERIAL_SILVER = 10000) build_path = /obj/item/mech_component/propulsion/combat req_tech = list(TECH_COMBAT = 2, TECH_MATERIAL = 3) @@ -145,27 +145,30 @@ /datum/design/item/mechfab/exosuit/heavy_head name = "Heavy Exosuit Sensors" time = 35 - materials = list(DEFAULT_WALL_MATERIAL = 12000) + materials = list(DEFAULT_WALL_MATERIAL = 12000, MATERIAL_PHORON = 12500, MATERIAL_SILVER = 10000, MATERIAL_GOLD = 10000) build_path = /obj/item/mech_component/sensors/heavy - req_tech = list(TECH_COMBAT = 2) + req_tech = list(TECH_COMBAT = 5, TECH_MATERIAL = 4) /datum/design/item/mechfab/exosuit/heavy_torso name = "Heavy Exosuit Chassis" time = 75 - materials = list(DEFAULT_WALL_MATERIAL = 70000, MATERIAL_URANIUM = 10000) + materials = list(DEFAULT_WALL_MATERIAL = 70000, MATERIAL_URANIUM = 10000, MATERIAL_SILVER = 10000, MATERIAL_GOLD = 10000) build_path = /obj/item/mech_component/chassis/heavy + req_tech = list(TECH_COMBAT = 5, TECH_MATERIAL = 4) /datum/design/item/mechfab/exosuit/heavy_arms name = "Heavy Exosuit Manipulators" time = 35 - materials = list(DEFAULT_WALL_MATERIAL = 20000) + materials = list(DEFAULT_WALL_MATERIAL = 20000, MATERIAL_PHORON = 12500, MATERIAL_SILVER = 10000, MATERIAL_GOLD = 10000) build_path = /obj/item/mech_component/manipulators/heavy + req_tech = list(TECH_COMBAT = 5, TECH_MATERIAL = 4) /datum/design/item/mechfab/exosuit/heavy_legs name = "Heavy Exosuit Motivators" time = 35 - materials = list(DEFAULT_WALL_MATERIAL = 20000) + materials = list(DEFAULT_WALL_MATERIAL = 20000, MATERIAL_PHORON = 12500, MATERIAL_SILVER = 10000, MATERIAL_GOLD = 10000) build_path = /obj/item/mech_component/propulsion/heavy + req_tech = list(TECH_COMBAT = 5, TECH_MATERIAL = 4) /datum/design/item/mechfab/exosuit/spider name = "Quadruped Motivators" diff --git a/html/changelogs/alberyk-mechprices.yml b/html/changelogs/alberyk-mechprices.yml new file mode 100644 index 00000000000..25aa4ae026e --- /dev/null +++ b/html/changelogs/alberyk-mechprices.yml @@ -0,0 +1,7 @@ +author: Alberyk + +delete-after: True + +changes: + - tweak: "Increased the material price for the combat and heavy exosuit parts." + - tweak: "Heavy exosuit parts now require more research levels to unlock."