From e04a5a6ce67681af8075ef74205b0a2889110fbd Mon Sep 17 00:00:00 2001 From: Zuhayr Date: Sat, 10 Aug 2013 22:57:36 -0700 Subject: [PATCH] Added language name to speech. --- code/modules/mob/language.dm | 2 +- code/modules/mob/say.dm | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/mob/language.dm b/code/modules/mob/language.dm index e2bee6233c2..88a89bc3c87 100644 --- a/code/modules/mob/language.dm +++ b/code/modules/mob/language.dm @@ -5,7 +5,7 @@ /datum/language var/name = "an unknown language" // Fluff name of language if any. var/speech_verb = "says" // 'says', 'hisses', 'farts'. - var/colour = "" // CSS style to use for strings in this language. + var/colour = "say_quote" // CSS style to use for strings in this language. var/key = "x" // Character used to speak in language eg. :o for Unathi. var/flags = 0 // Various language flags. var/native // If set, non-native speakers will have trouble speaking. diff --git a/code/modules/mob/say.dm b/code/modules/mob/say.dm index a2786198e1e..43c617ffdda 100644 --- a/code/modules/mob/say.dm +++ b/code/modules/mob/say.dm @@ -81,7 +81,7 @@ var/ending = copytext(text, length(text)) if (speaking) - return "[speaking.speech_verb], \"[text]\""; + return "[speaking.speech_verb] in [speaking.name], \"[text]\""; //Needs Virus2 // if (src.disease_symptoms & DISEASE_HOARSE)