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Minor Initialize fixes (#3138)
changes: Fixed some missing hints for gibspawners and spiders. Removed all duplicated lattices/catwalks from the map.
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@@ -11,7 +11,7 @@
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var/bloodcolor //Used for gibbed humans.
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Initialize(mapload, list/viruses, datum/dna/MobDNA, fleshcolor, bloodcolor)
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..()
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. = ..()
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if(fleshcolor) src.fleshcolor = fleshcolor
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if(bloodcolor) src.bloodcolor = bloodcolor
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@@ -66,7 +66,7 @@
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/mob/living/simple_animal/hostile/giant_spider/Initialize(mapload, atom/parent)
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get_light_and_color(parent)
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..()
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. = ..()
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/mob/living/simple_animal/hostile/giant_spider/AttackingTarget()
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. = ..()
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