Shell May Cry: A comprehensive rework of synthetics. (#20721)

https://www.youtube.com/watch?v=9mPvZ96pHJI

A pull request commissioned by the Synthetic Lore Team to
comprehensively rework synthetics (read: IPCs) and how they work in
Aurora. The objective is to make IPCs as unique as possible from humans,
upgrading the robotic feel and atmosphere, while also preserving a good
sense of balance in-game.

Key features:

- A comprehensive expansion of synthetic organs, all of which now
fulfill a purpose: hydraulics, cooling units, power systems, actuators,
diagnostics units.
- Customizable organs with benefits and drawbacks, such as with cooling
units and power systems.
- Unique ways to repair the organs and more involved steps.
- Unique damage mechanics - every organ has wiring and electronics which
affect its functioning, and they are defended by plating which provides
natural armour.
- Improved and immersive diagnostics.
- Unique features, benefits, and drawbacks for every IPC frame.
- A rework of the positronic brain, which can be either destroyed or
shut down, alongside effects caused by low integrity.
- A rework of how EMPs affect IPC organs.
- Non-binary damage states for each organ.

To-do:

- [x] Finish the unique features for each frame.
- [x] Look into if mechanical synthskin is possible.
- [x] Power system.
- [x] Posibrain mechanics.
- [ ] Passive cooling expansion.
- [x] EMP mechanics.
- [x] Repair mechanics.
- [x] Mob weight mechanics.
- [ ] Gurney for heavy mobs.
- [x] New augments.
- [ ] IPC tag scanning and flashing.

---------

Signed-off-by: Werner <1331699+Arrow768@users.noreply.github.com>
Co-authored-by: Matt Atlas <liermattia@gmail.com>
Co-authored-by: Geeves <22774890+Geevies@users.noreply.github.com>
Co-authored-by: Werner <1331699+Arrow768@users.noreply.github.com>
This commit is contained in:
Matt Atlas
2025-12-21 16:26:23 +00:00
committed by GitHub
co-authored by Matt Atlas Geeves Werner
parent 1898ad3417
commit e0aa218843
201 changed files with 5962 additions and 896 deletions
+34 -20
View File
@@ -841,7 +841,7 @@ ABSTRACT_TYPE(/obj/machinery/power/apc)
if(ishuman(user))
var/mob/living/carbon/human/H = user
if(isipc(H) && H.a_intent == I_GRAB)
if(isipc(H) && H.a_intent == I_GRAB && Adjacent(user))
if(emagged || stat & BROKEN)
spark(src, 5, GLOB.alldirs)
to_chat(H, SPAN_DANGER("The APC power currents surge eratically, damaging your chassis!"))
@@ -858,27 +858,10 @@ ABSTRACT_TYPE(/obj/machinery/power/apc)
if(issilicon(hacker))
to_chat(hacker, SPAN_NOTICE("Corrupt files transferred to [H]. They are now under your control until they are repaired."))
else if(cell && cell.charge > 0)
var/obj/item/organ/internal/cell/C = H.internal_organs_by_name[BP_CELL]
var/obj/item/cell/HC
if(C)
HC = C.cell
if(HC && HC.percent() < 95)
var/used = cell.use(500)
HC.give(used)
to_chat(user, SPAN_NOTICE("You slot your fingers into the APC interface and siphon off some of the stored charge for your own use."))
if (cell.charge < 0)
cell.charge = 0
if (prob(0.5))
spark(src, 5, GLOB.alldirs)
to_chat(H, SPAN_DANGER("The APC power currents surge eratically, damaging your chassis!"))
H.adjustFireLoss(10, 0)
charging = CHARGING_ON
else
to_chat(user, SPAN_NOTICE("You are already fully charged."))
synthetic_siphon_power(H)
else
to_chat(user, SPAN_NOTICE("There is no charge to draw from that APC."))
return
return
else if(H.species.can_shred(H))
user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN)
@@ -1019,6 +1002,37 @@ ABSTRACT_TYPE(/obj/machinery/power/apc)
return TRUE
/obj/machinery/power/apc/proc/synthetic_siphon_power(mob/living/carbon/human/synthetic)
var/obj/item/organ/internal/machine/power_core/C = synthetic.internal_organs_by_name[BP_CELL]
var/obj/item/cell/HC
if(C)
HC = C.cell
var/obj/item/organ/internal/machine/reactor/reactor = synthetic.internal_organs_by_name[BP_REACTOR]
if(!istype(reactor))
to_chat(synthetic, SPAN_WARNING("You are missing the electronic prongs to charge from the APC!"))
return
if(!(reactor.power_supply_type & POWER_SUPPLY_ELECTRIC))
to_chat(synthetic, SPAN_NOTICE("You start siphoning power from the APC..."))
if(!do_after(synthetic, 2 SECONDS, src))
return
if(HC && HC.percent() < 95)
var/used = cell.use(500)
HC.give(used)
to_chat(synthetic, SPAN_NOTICE("You slot your fingers into the APC interface and siphon off some of the stored charge for your own use."))
if (cell.charge < 0)
cell.charge = 0
if(!(reactor.power_supply_type & POWER_SUPPLY_ELECTRIC))
if(prob(0.5))
spark(src, 5, GLOB.alldirs)
to_chat(synthetic, SPAN_DANGER("The APC power currents surge eratically, damaging your chassis!"))
synthetic.adjustFireLoss(10, 0)
if(HC.percent() < 95)
synthetic_siphon_power(synthetic)
charging = CHARGING_ON
else
to_chat(synthetic, SPAN_NOTICE("You are already fully charged."))
/obj/machinery/power/apc/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state)
. = ..()
if(.)