diff --git a/aurorastation.dme b/aurorastation.dme index f4e8330b122..866c77247fc 100644 --- a/aurorastation.dme +++ b/aurorastation.dme @@ -3158,6 +3158,10 @@ #include "maps\away\ships\sol_ship_ghostroles.dm" #include "maps\away\ships\wildcard.dm" #include "maps\away\ships\wildcard_ship_ghostroles.dm" +#include "maps\away\ships\casino\casino.dm" +#include "maps\away\ships\casino\casino_areas.dm" +#include "maps\away\ships\yacht\yacht.dm" +#include "maps\away\ships\yacht\yacht_areas.dm" #include "maps\away_sites_testing\away_sites_testing.dm" #include "maps\event\code\event.dm" #include "maps\event\generic_dock\code\generic_dock.dm" diff --git a/code/__defines/color.dm b/code/__defines/color.dm index aae6248493a..e5716988c07 100644 --- a/code/__defines/color.dm +++ b/code/__defines/color.dm @@ -104,6 +104,16 @@ #define COLOR_VAURCA_BLOOD "#E6E600" +// Wood Colours + +#define WOOD_COLOR_BIRCH "#d5a66e" +#define WOOD_COLOR_RICH "#792f27" +#define WOOD_COLOR_PALE "#d2bc9d" +#define WOOD_COLOR_PALE2 "#e6d2ba" +#define WOOD_COLOR_BLACK "#332521" +#define WOOD_COLOR_CHOCOLATE "#543c30" +#define WOOD_COLOR_YELLOW "#e3994e" + //Color defines used by the assembly detailer. #define COLOR_ASSEMBLY_BLACK "#545454" #define COLOR_ASSEMBLY_BGRAY "#9497AB" diff --git a/code/__defines/materials.dm b/code/__defines/materials.dm index ec30c7bdaff..9cc64109a36 100644 --- a/code/__defines/materials.dm +++ b/code/__defines/materials.dm @@ -51,6 +51,13 @@ // Wood. #define MATERIAL_WOOD "wood" +#define MATERIAL_BIRCH "birch wood" +#define MATERIAL_MAHOGANY "mahogany wood" +#define MATERIAL_MAPLE "maple wood" +#define MATERIAL_BAMBOO "bamboo wood" +#define MATERIAL_EBONY "ebony wood" +#define MATERIAL_WALNUT "walnut wood" +#define MATERIAL_YEW "yew wood" #define MATERIAL_WOOD_HOLO "holowood" #define MATERIAL_WOOD_LOG "log" #define MATERIAL_WOOD_BRANCH "branch" diff --git a/code/game/objects/items/stacks/tiles/tile_types.dm b/code/game/objects/items/stacks/tiles/tile_types.dm index 82eeb0fc77e..a85a6e66954 100644 --- a/code/game/objects/items/stacks/tiles/tile_types.dm +++ b/code/game/objects/items/stacks/tiles/tile_types.dm @@ -75,6 +75,44 @@ drop_sound = 'sound/items/drop/wooden.ogg' pickup_sound = 'sound/items/pickup/wooden.ogg' +/obj/item/stack/tile/wood/coloured + icon_state = "tile_woodcoloured" + +/obj/item/stack/tile/wood/coloured/birch + name = "birch wood floor tile" + color = WOOD_COLOR_BIRCH + build_type = /obj/item/stack/tile/wood/coloured/birch + +/obj/item/stack/tile/wood/coloured/mahogany + name = "mahogany wood floor tile" + color = WOOD_COLOR_RICH + build_type = /obj/item/stack/tile/wood/coloured/mahogany + +/obj/item/stack/tile/wood/coloured/maple + name = "maple wood floor tile" + color = WOOD_COLOR_PALE + build_type = /obj/item/stack/tile/wood/coloured/maple + +/obj/item/stack/tile/wood/coloured/bamboo + name = "bamboo wood floor tile" + color = WOOD_COLOR_PALE2 + build_type = /obj/item/stack/tile/wood/coloured/bamboo + +/obj/item/stack/tile/wood/coloured/ebony + name = "ebony wood floor tile" + color = WOOD_COLOR_BLACK + build_type = /obj/item/stack/tile/wood/coloured/ebony + +/obj/item/stack/tile/wood/coloured/walnut + name = "walnut wood floor tile" + color = WOOD_COLOR_CHOCOLATE + build_type = /obj/item/stack/tile/wood/coloured/walnut + +/obj/item/stack/tile/wood/coloured/yew + name = "yew wood floor tile" + color = WOOD_COLOR_YELLOW + build_type = /obj/item/stack/tile/wood/coloured/yew + /* * Carpets */ @@ -130,6 +168,42 @@ drop_sound = 'sound/items/drop/cloth.ogg' pickup_sound = 'sound/items/pickup/cloth.ogg' +/obj/item/stack/tile/carpet_fancybrown + name = "brown carpet" + icon_state = "tile_carpetbrown" + +/obj/item/stack/tile/carpet_purple + name = "purple carpet" + icon_state = "tile_carpetpurple" + +/obj/item/stack/tile/carpet_green + name = "green carpet" + icon_state = "tile_carpetgreen" + +/obj/item/stack/tile/carpet_darkblue + name = "dark blue carpet" + icon_state = "tile_carpetblue" + +/obj/item/stack/tile/carpet_lightblue + name = "light blue carpet" + icon_state = "tile_carpetblue2" + +/obj/item/stack/tile/carpet_aquablue + name = "aqua blue carpet" + icon_state = "tile_carpetblue3" + +/obj/item/stack/tile/carpet_red + name = "red carpet" + icon_state = "tile_carpetred" + +/obj/item/stack/tile/carpet_orange + name = "orange carpet" + icon_state = "tile_carpetorange" + +/obj/item/stack/tile/carpet_magenta + name = "magenta carpet" + icon_state = "tile_carpetmagenta" + /obj/item/stack/tile/lino name = "old linoleum" singular_name = "linoleum" diff --git a/code/game/objects/items/weapons/tanks/tank_types.dm b/code/game/objects/items/weapons/tanks/tank_types.dm index f3779e990d8..a3ecfeda6e5 100644 --- a/code/game/objects/items/weapons/tanks/tank_types.dm +++ b/code/game/objects/items/weapons/tanks/tank_types.dm @@ -122,6 +122,9 @@ /obj/item/tank/hydrogen/adjust_initial_gas() air_contents.adjust_gas(GAS_HYDROGEN, (3*ONE_ATMOSPHERE)*70/(R_IDEAL_GAS_EQUATION*T20C)) +/obj/item/tank/hydrogen/shuttle/adjust_initial_gas() + air_contents.adjust_gas(GAS_HYDROGEN, 4*(3*ONE_ATMOSPHERE)*70/(R_IDEAL_GAS_EQUATION*T20C)) + /* * Emergency Oxygen */ diff --git a/code/game/turfs/flooring/flooring.dm b/code/game/turfs/flooring/flooring.dm index a593d55bb2d..10df27f193a 100644 --- a/code/game/turfs/flooring/flooring.dm +++ b/code/game/turfs/flooring/flooring.dm @@ -59,6 +59,7 @@ build_type = null footstep_sound = /decl/sound_category/asteroid_footstep +//Carpet /decl/flooring/carpet name = "carpet" desc = "Imported and comfy." @@ -84,6 +85,42 @@ icon_base = "artcarpet" build_type = /obj/item/stack/tile/carpet_art +/decl/flooring/carpet/fancybrown + icon_base = "brown" + build_type = /obj/item/stack/tile/carpet_fancybrown + +/decl/flooring/carpet/red + icon_base = "red" + build_type = /obj/item/stack/tile/carpet_red + +/decl/flooring/carpet/darkblue + icon_base = "blue1" + build_type = /obj/item/stack/tile/carpet_darkblue + +/decl/flooring/carpet/lightblue + icon_base = "blue2" + build_type = /obj/item/stack/tile/carpet_lightblue + +/decl/flooring/carpet/aquablue + icon_base = "blue3" + build_type = /obj/item/stack/tile/carpet_aquablue + +/decl/flooring/carpet/green + icon_base = "green" + build_type = /obj/item/stack/tile/carpet_green + +/decl/flooring/carpet/magenta + icon_base = "magenta" + build_type = /obj/item/stack/tile/carpet_magenta + +/decl/flooring/carpet/purple + icon_base = "purple" + build_type = /obj/item/stack/tile/carpet_purple + +/decl/flooring/carpet/orange + icon_base = "orange" + build_type = /obj/item/stack/tile/carpet_orange + /decl/flooring/tiling name = "steel tiles" desc = "A set of steel floor tiles." @@ -206,6 +243,7 @@ flags = TURF_REMOVE_CROWBAR build_type = /obj/item/stack/tile/floor_freezer +//Wood /decl/flooring/wood name = "wooden floor" desc = "Polished redwood planks." @@ -218,6 +256,40 @@ flags = TURF_CAN_BREAK | TURF_IS_FRAGILE | TURF_REMOVE_SCREWDRIVER | TURF_CAN_BURN footstep_sound = /decl/sound_category/wood_footstep +/decl/flooring/wood/coloured + icon_base = "woodcolour" + desc = "Polished wooden planks." + build_type = /obj/item/stack/tile/wood/coloured + var/color + +/decl/flooring/wood/coloured/birch + color = WOOD_COLOR_BIRCH + build_type = /obj/item/stack/tile/wood/coloured/birch + +/decl/flooring/wood/coloured/mahogany + color = WOOD_COLOR_RICH + build_type = /obj/item/stack/tile/wood/coloured/mahogany + +/decl/flooring/wood/coloured/maple + color = WOOD_COLOR_PALE + build_type = /obj/item/stack/tile/wood/coloured/maple + +/decl/flooring/wood/coloured/bamboo + color = WOOD_COLOR_PALE2 + build_type = /obj/item/stack/tile/wood/coloured/bamboo + +/decl/flooring/wood/coloured/ebony + color = WOOD_COLOR_BLACK + build_type = /obj/item/stack/tile/wood/coloured/ebony + +/decl/flooring/wood/coloured/walnut + color = WOOD_COLOR_CHOCOLATE + build_type = /obj/item/stack/tile/wood/coloured/walnut + +/decl/flooring/wood/coloured/yew + color = WOOD_COLOR_YELLOW + build_type = /obj/item/stack/tile/wood/coloured/yew + /decl/flooring/reinforced name = "reinforced floor" desc = "Heavily reinforced with steel rods." diff --git a/code/game/turfs/flooring/flooring_premade.dm b/code/game/turfs/flooring/flooring_premade.dm index a7db9f5a083..662e2988601 100644 --- a/code/game/turfs/flooring/flooring_premade.dm +++ b/code/game/turfs/flooring/flooring_premade.dm @@ -1,3 +1,4 @@ +//Carpets /turf/simulated/floor/carpet name = "carpet" icon = 'icons/turf/flooring/carpet.dmi' @@ -23,6 +24,43 @@ icon_state = "artcarpet" initial_flooring = /decl/flooring/carpet/art +/turf/simulated/floor/carpet/fancybrown + icon_state = "brown" + initial_flooring = /decl/flooring/carpet/fancybrown + +/turf/simulated/floor/carpet/red + icon_state = "red" + initial_flooring = /decl/flooring/carpet/red + +/turf/simulated/floor/carpet/darkblue + icon_state = "blue1" + initial_flooring = /decl/flooring/carpet/darkblue + +/turf/simulated/floor/carpet/lightblue + icon_state = "blue2" + initial_flooring = /decl/flooring/carpet/lightblue + +/turf/simulated/floor/carpet/aquablue + icon_state = "blue3" + initial_flooring = /decl/flooring/carpet/aquablue + +/turf/simulated/floor/carpet/green + icon_state = "green" + initial_flooring = /decl/flooring/carpet/green + +/turf/simulated/floor/carpet/magenta + icon_state = "magenta" + initial_flooring = /decl/flooring/carpet/magenta + +/turf/simulated/floor/carpet/purple + icon_state = "purple" + initial_flooring = /decl/flooring/carpet/purple + +/turf/simulated/floor/carpet/orange + icon_state = "orange" + initial_flooring = /decl/flooring/carpet/orange + +//Grids /turf/simulated/floor/bluegrid name = "mainframe floor" icon = 'icons/turf/flooring/circuit.dmi' @@ -35,6 +73,7 @@ icon_state = "gcircuit" initial_flooring = /decl/flooring/reinforced/circuit/green +//Wood Flooring /turf/simulated/floor/wood name = "wooden floor" icon = 'icons/turf/flooring/wood.dmi' @@ -46,6 +85,32 @@ oxygen = 0 nitrogen = 0 +/turf/simulated/floor/wood/coloured + icon_state = "woodcolour" + initial_flooring = /decl/flooring/wood/coloured + +/turf/simulated/floor/wood/coloured/birch + color = WOOD_COLOR_BIRCH + +/turf/simulated/floor/wood/coloured/mahogany + color = WOOD_COLOR_RICH + +/turf/simulated/floor/wood/coloured/walnut + color = WOOD_COLOR_PALE + +/turf/simulated/floor/wood/coloured/bamboo + color = WOOD_COLOR_PALE2 + +/turf/simulated/floor/wood/coloured/ebony + color = WOOD_COLOR_BLACK + +/turf/simulated/floor/wood/coloured/walnut + color = WOOD_COLOR_CHOCOLATE + +/turf/simulated/floor/wood/coloured/yew + color = WOOD_COLOR_YELLOW + +//Grass /turf/simulated/floor/grass name = "grass patch" icon = 'icons/turf/flooring/grass.dmi' @@ -58,6 +123,7 @@ icon_state = "grass_alt" initial_flooring = /decl/flooring/grass/alt +//Tiles /turf/simulated/floor/tiled name = "steel tiles" icon = 'icons/turf/flooring/tiles.dmi' diff --git a/code/game/turfs/simulated/wall_types.dm b/code/game/turfs/simulated/wall_types.dm index a12caa26537..5cd131735da 100644 --- a/code/game/turfs/simulated/wall_types.dm +++ b/code/game/turfs/simulated/wall_types.dm @@ -108,6 +108,41 @@ canSmoothWith = list(src.type) . = ..(mapload, MATERIAL_WOOD) canSmoothWith = list(src.type) + +/turf/simulated/wall/birchwood/Initialize(mapload) + canSmoothWith = list(src.type) + . = ..(mapload, MATERIAL_BIRCH) + canSmoothWith = list(src.type) + +/turf/simulated/wall/mahoganywood/Initialize(mapload) + canSmoothWith = list(src.type) + . = ..(mapload, MATERIAL_MAHOGANY) + canSmoothWith = list(src.type) + +/turf/simulated/wall/maplewood/Initialize(mapload) + canSmoothWith = list(src.type) + . = ..(mapload, MATERIAL_MAPLE) + canSmoothWith = list(src.type) + +/turf/simulated/wall/bamboowood/Initialize(mapload) + canSmoothWith = list(src.type) + . = ..(mapload, MATERIAL_BAMBOO) + canSmoothWith = list(src.type) + +/turf/simulated/wall/ebonywood/Initialize(mapload) + canSmoothWith = list(src.type) + . = ..(mapload, MATERIAL_EBONY) + canSmoothWith = list(src.type) + +/turf/simulated/wall/walnutwood/Initialize(mapload) + canSmoothWith = list(src.type) + . = ..(mapload, MATERIAL_WALNUT) + canSmoothWith = list(src.type) + +/turf/simulated/wall/yewwood/Initialize(mapload) + canSmoothWith = list(src.type) + . = ..(mapload, MATERIAL_YEW) + canSmoothWith = list(src.type) /turf/simulated/wall/rusty/Initialize(mapload) canSmoothWith = list(src.type) diff --git a/code/modules/materials/material_sheets.dm b/code/modules/materials/material_sheets.dm index 86168242920..c2f2c1b69cc 100644 --- a/code/modules/materials/material_sheets.dm +++ b/code/modules/materials/material_sheets.dm @@ -312,6 +312,65 @@ amount = max_amount update_icon() +/obj/item/stack/material/wood/coloured + icon_state = "sheet-woodcolour" + +/obj/item/stack/material/wood/coloured/birch + color = WOOD_COLOR_BIRCH + +/obj/item/stack/material/wood/coloured/birch/Initialize() + . = ..() + amount = max_amount + update_icon() + +/obj/item/stack/material/wood/coloured/mahogany + color = WOOD_COLOR_RICH + +/obj/item/stack/material/wood/coloured/mahogany/Initialize() + . = ..() + amount = max_amount + update_icon() + +/obj/item/stack/material/wood/coloured/maple + color = WOOD_COLOR_PALE + +/obj/item/stack/material/wood/coloured/maple/Initialize() + . = ..() + amount = max_amount + update_icon() + +/obj/item/stack/material/wood/coloured/bamboo + color = WOOD_COLOR_PALE2 + +/obj/item/stack/material/wood/coloured/bamboo/Initialize() + . = ..() + amount = max_amount + update_icon() + +/obj/item/stack/material/wood/coloured/ebony + color = WOOD_COLOR_BLACK + +/obj/item/stack/material/wood/coloured/ebony/Initialize() + . = ..() + amount = max_amount + update_icon() + +/obj/item/stack/material/wood/coloured/walnut + color = WOOD_COLOR_CHOCOLATE + +/obj/item/stack/material/wood/coloured/walnut/Initialize() + . = ..() + amount = max_amount + update_icon() + +/obj/item/stack/material/wood/coloured/yew + color = WOOD_COLOR_YELLOW + +/obj/item/stack/material/wood/coloured/yew/Initialize() + . = ..() + amount = max_amount + update_icon() + /obj/item/stack/material/woodlog name = "log" icon_state = "sheet-wood" diff --git a/code/modules/materials/materials.dm b/code/modules/materials/materials.dm index 4e434fd857e..a1cdafdffba 100644 --- a/code/modules/materials/materials.dm +++ b/code/modules/materials/materials.dm @@ -716,6 +716,41 @@ weapon_hitsound = 'sound/weapons/woodenhit.ogg' shatter_sound = /decl/sound_category/wood_break_sound +/material/wood/birch + name = MATERIAL_BIRCH + stack_type = /obj/item/stack/material/wood/coloured/birch + icon_colour = WOOD_COLOR_BIRCH + +/material/wood/mahogany + name = MATERIAL_MAHOGANY + stack_type = /obj/item/stack/material/wood/coloured/mahogany + icon_colour = WOOD_COLOR_RICH + +/material/wood/maple + name = MATERIAL_MAPLE + stack_type = /obj/item/stack/material/wood/coloured/maple + icon_colour = WOOD_COLOR_PALE + +/material/wood/bamboo + name = MATERIAL_BAMBOO + stack_type = /obj/item/stack/material/wood/coloured/bamboo + icon_colour = WOOD_COLOR_PALE2 + +/material/wood/ebony + name = MATERIAL_EBONY + stack_type = /obj/item/stack/material/wood/coloured/ebony + icon_colour = WOOD_COLOR_BLACK + +/material/wood/walnut + name = MATERIAL_WALNUT + stack_type = /obj/item/stack/material/wood/coloured/walnut + icon_colour = WOOD_COLOR_CHOCOLATE + +/material/wood/yew + name = MATERIAL_YEW + stack_type = /obj/item/stack/material/wood/coloured/yew + icon_colour = WOOD_COLOR_YELLOW + /material/wood/log //This is gonna replace wood planks in a way for NBT, leaving it here for now name = MATERIAL_WOOD_LOG stack_type = /obj/item/stack/material/woodlog diff --git a/code/modules/overmap/overmap_shuttle.dm b/code/modules/overmap/overmap_shuttle.dm index ee5166b7c30..874d15afb33 100644 --- a/code/modules/overmap/overmap_shuttle.dm +++ b/code/modules/overmap/overmap_shuttle.dm @@ -166,4 +166,10 @@ /obj/structure/fuel_port/hide() return +/obj/structure/fuel_port/hydrogen // Not only does this work, It's more sensible for most factions without reasonable access to phoron, to use. + +/obj/structure/fuel_port/hydrogen/Initialize() + . = ..() + new /obj/item/tank/hydrogen/shuttle(src) + #undef waypoint_sector diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm index 9f7b795f2c0..bc46e62b46d 100644 --- a/code/modules/power/apc.dm +++ b/code/modules/power/apc.dm @@ -115,6 +115,9 @@ /obj/machinery/power/apc/hyper cell_type = /obj/item/cell/hyper +/obj/machinery/power/apc/empty + start_charge = 0 + /obj/machinery/power/apc name = "area power controller" desc = "A control terminal for the area electrical systems." diff --git a/html/changelogs/wickedcybs_casino.yml b/html/changelogs/wickedcybs_casino.yml new file mode 100644 index 00000000000..053e43defda --- /dev/null +++ b/html/changelogs/wickedcybs_casino.yml @@ -0,0 +1,10 @@ +author: WickedCybs + +delete-after: True + +changes: + - rscadd: "Added a new away site that features a mysteriously empty casino ship. It might prove interesting to the dauntless expedition teams of the Horizon and others occupying the overmap." + - rscadd: "Added a new away site that features another mysteriously empty vessel. Far smaller than the casino, it's a space yacht. This was also ported from bay." + - rscadd: "Added a hydrogen tank subtype for shuttles as well as a fuel port subtype that starts with a hydrogen tank already inserted inside. Others in the spur often have to make due without phoron, so this is for thematic reasons." + - rscadd: "Added the various wood types from bay. These are mainly things to be mapped in, at the moment" + - rscadd: "Ported all the fancy bay carpets." \ No newline at end of file diff --git a/icons/obj/stacks/materials.dmi b/icons/obj/stacks/materials.dmi index 88e3eb2f5db..d8d742989e3 100644 Binary files a/icons/obj/stacks/materials.dmi and b/icons/obj/stacks/materials.dmi differ diff --git a/icons/obj/stacks/tiles.dmi b/icons/obj/stacks/tiles.dmi index 98743270b3b..2a2b4602c4f 100644 Binary files a/icons/obj/stacks/tiles.dmi and b/icons/obj/stacks/tiles.dmi differ diff --git a/icons/turf/flooring/carpet.dmi b/icons/turf/flooring/carpet.dmi index eb39ef8d413..d3ffa3dd04e 100644 Binary files a/icons/turf/flooring/carpet.dmi and b/icons/turf/flooring/carpet.dmi differ diff --git a/icons/turf/flooring/wood.dmi b/icons/turf/flooring/wood.dmi index 78ca4805e8f..88cb45ef60a 100644 Binary files a/icons/turf/flooring/wood.dmi and b/icons/turf/flooring/wood.dmi differ diff --git a/maps/away/ships/casino/casino.dm b/maps/away/ships/casino/casino.dm new file mode 100644 index 00000000000..347649c813d --- /dev/null +++ b/maps/away/ships/casino/casino.dm @@ -0,0 +1,152 @@ +/datum/map_template/ruin/away_site/casino + name = "Casino" + description = "A casino ship!" + suffix = "ships/casino/casino.dmm" + sectors = list(SECTOR_ROMANOVICH, SECTOR_TAU_CETI, SECTOR_CORP_ZONE, SECTOR_VALLEY_HALE, SECTOR_BADLANDS, SECTOR_NEW_ANKARA, SECTOR_AEMAQ, SECTOR_SRANDMARR, SECTOR_NRRAHRAHUL, SECTOR_GAKAL, SECTOR_UUEOAESA) + spawn_weight = 1 + spawn_cost = 1 + id = "awaysite_casino" + shuttles_to_initialise = list(/datum/shuttle/autodock/overmap/casino_cutter) + +/decl/submap_archetype/casino + map = "Casino" + descriptor = "A casino ship!" + +//Ship +/obj/effect/overmap/visitable/ship/casino + name = "passenger liner" + class = "ICV" + desc = "A spaceborne casino slash passenger liner of an uncertain design. It's hardly nimble, quite defenceless and is likely far from any safe transit routes. Sensors detect that it is undamaged and without any signs of activity within." + icon_state = "ship_grey" + moving_state = "ship_grey_moving" + vessel_mass = 15000 + max_speed = 1/(2 SECONDS) + burn_delay = 1 SECOND + fore_dir = NORTH + vessel_size = SHIP_SIZE_SMALL + initial_generic_waypoints = list( + "nav_casino_1", + "nav_casino_2", + "nav_casino_3", + "nav_casino_4", + "nav_casino_antag", + "nav_casino_hangar", + ) + initial_restricted_waypoints = list( + "Casino Cutter" = list("nav_casino_hangar"), + ) + +/obj/effect/overmap/visitable/ship/casino/New() + designation = "[pick("Lady Luck","Gold Rush","Fortune's Favoured","Four Leaves", "Over Easy")]" + ..() + +//Landmarks + +/obj/effect/shuttle_landmark/nav_casino + base_turf = /turf/space + base_area = /area/space + +/obj/effect/shuttle_landmark/nav_casino/nav1 + name = "Casino Ship Navpoint #1" + landmark_tag = "nav_casino_1" + +/obj/effect/shuttle_landmark/nav_casino/nav2 + name = "Casino Ship Navpoint #2" + landmark_tag = "nav_casino_2" + +/obj/effect/shuttle_landmark/nav_casino/nav3 + name = "Casino Ship Navpoint #3" + landmark_tag = "nav_casino_3" + +/obj/effect/shuttle_landmark/nav_casino/nav4 + name = "Casino Ship Navpoint #4" + landmark_tag = "nav_casino_4" + +/obj/effect/shuttle_landmark/nav_casino/nav5 + name = "Casino Ship Navpoint #5" + landmark_tag = "nav_casino_antag" + +/obj/effect/shuttle_landmark/nav_casino/nav6 + name = "Casino Ship Navpoint #6" + landmark_tag = "nav_casino_6" + +//A very small shuttle, it can't move independently on the overmap and can only land near where its mothership goes to. If we ever want that to change though, gave it the settings for it. +/obj/effect/overmap/visitable/ship/landable/casino_cutter + name = "Casino Cutter" + desc = "A generic small, boxy transport shuttle. It looks like a brick and it handles like one too." + shuttle = "Casino Cutter" + icon_state = "shuttle_grey" + moving_state = "shuttle_grey_moving" + max_speed = 1/(3 SECONDS) + burn_delay = 1 SECONDS + vessel_mass = 3000 //Hard to move + fore_dir = WEST + vessel_size = SHIP_SIZE_TINY + +/datum/shuttle/autodock/overmap/casino_cutter + name = "Casino Cutter" + warmup_time = 13 + move_time = 30 + shuttle_area = /area/shuttle/casino_cutter + current_location = "nav_casino_hangar" + landmark_transition = "nav_casino_transit" + fuel_consumption = 2 + logging_home_tag = "nav_casino_hangar" + range = 1 + defer_initialisation = TRUE + +/obj/effect/shuttle_landmark/nav_casino/cutter_hangar + name = "Casino Hangar" + landmark_tag = "nav_casino_hangar" + base_area = /area/casino/casino_hangar + base_turf = /turf/simulated/floor/plating + +/obj/effect/shuttle_landmark/nav_casino/cutter_transit + name = "In transit" + landmark_tag = "nav_casino_transit" + +/obj/machinery/computer/shuttle_control/explore/casino_cutter + name = "cutter control console" + shuttle_tag = "Casino Cutter" + +/obj/structure/casino/bj_table + name = "blackjack table" + desc = "This is a blackjack table. " + icon = 'maps/away/ships/casino/casino_sprites.dmi' + icon_state = "bj_left" + density = FALSE + anchored = TRUE + +/obj/structure/casino/bj_table/bj_right + icon_state = "bj_right" + +/obj/structure/casino/craps + name = "craps table" + desc = "Craps table: roll dice!" + icon = 'maps/away/ships/casino/casino_sprites.dmi' + icon_state = "craps_top" + density = FALSE + anchored = TRUE + +/obj/structure/casino/craps/craps_down + icon_state = "craps_down" + +//========================used bullet casings======================= +/obj/item/ammo_casing/rifle/used/Initialize() + . = ..() + expend() + pixel_x = rand(-10, 10) + pixel_y = rand(-10, 10) + + +/obj/item/ammo_casing/pistol/used/Initialize() + . = ..() + expend() + pixel_x = rand(-10, 10) + pixel_y = rand(-10, 10) + +/obj/item/ammo_casing/pistol/magnum/used/Initialize() + . = ..() + expend() + pixel_x = rand(-10, 10) + pixel_y = rand(-10, 10) diff --git a/maps/away/ships/casino/casino.dmm b/maps/away/ships/casino/casino.dmm new file mode 100644 index 00000000000..8146c8ebcce --- /dev/null +++ b/maps/away/ships/casino/casino.dmm @@ -0,0 +1,16092 @@ +//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE +"ab" = ( +/obj/effect/step_trigger/teleporter, +/turf/template_noop, +/area/space) +"ac" = ( +/obj/structure/lattice, +/obj/structure/grille, +/turf/template_noop, +/area/space) +"ad" = ( +/obj/structure/lattice, +/turf/space/dynamic, +/area/space) +"ae" = ( +/obj/effect/step_trigger/teleporter, +/obj/effect/step_trigger/teleporter, +/turf/template_noop, +/area/space) +"af" = ( +/obj/effect/shuttle_landmark/nav_casino/cutter_transit, +/turf/template_noop, +/area/space) +"ah" = ( +/obj/machinery/hologram/holopad/long_range, +/turf/simulated/floor/tiled, +/area/casino/casino_bridge) +"ai" = ( +/obj/effect/shuttle_landmark/nav_casino/nav1, +/turf/template_noop, +/area/space) +"ak" = ( +/obj/effect/shuttle_landmark/nav_casino/nav5, +/turf/template_noop, +/area/space) +"am" = ( +/turf/simulated/wall/r_wall, +/area/casino/casino_bridge) +"an" = ( +/obj/effect/map_effect/window_spawner/full/reinforced/grille, +/obj/machinery/door/firedoor, +/obj/machinery/door/blast/regular{ + density = 0; + dir = 4; + icon_state = "pdoor0"; + id = "casino_bridge"; + name = "Casino Bridge Blast Doors"; + opacity = 0 + }, +/turf/simulated/floor/plating, +/area/casino/casino_bridge) +"ap" = ( +/turf/simulated/floor/tiled, +/area/casino/casino_bridge) +"aq" = ( +/obj/machinery/computer/ship/engines, +/turf/simulated/floor/tiled, +/area/casino/casino_bridge) +"ar" = ( +/obj/machinery/computer/ship/helm, +/turf/simulated/floor/tiled, +/area/casino/casino_bridge) +"as" = ( +/obj/machinery/computer/ship/sensors, +/turf/simulated/floor/tiled, +/area/casino/casino_bridge) +"at" = ( +/obj/machinery/door/firedoor, +/obj/machinery/door/blast/regular{ + density = 0; + dir = 4; + icon_state = "pdoor0"; + id = "casino_bridge"; + name = "Casino Bridge Blast Doors"; + opacity = 0 + }, +/obj/effect/map_effect/window_spawner/full/reinforced/grille, +/turf/simulated/floor/plating, +/area/casino/casino_bridge) +"au" = ( +/obj/effect/decal/cleanable/blood/splatter, +/obj/structure/bed/stool/chair/office/bridge/generic{ + icon_state = "bridge_legion" + }, +/turf/simulated/floor/tiled, +/area/casino/casino_bridge) +"av" = ( +/obj/structure/table/steel, +/obj/item/gun/projectile/colt, +/obj/machinery/button/remote/blast_door{ + id = "casino_bridge"; + name = "Bridge lockdown"; + pixel_x = 5; + pixel_y = -1 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_bridge) +"aw" = ( +/obj/item/wirecutters, +/turf/template_noop, +/area/space) +"ax" = ( +/obj/item/modular_computer/console{ + dir = 4 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_bridge) +"ay" = ( +/obj/effect/decal/cleanable/blood/splatter, +/turf/simulated/floor/tiled, +/area/casino/casino_bridge) +"aA" = ( +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/turf/simulated/floor/tiled, +/area/casino/casino_kitchen) +"aB" = ( +/turf/simulated/wall/r_wall, +/area/casino/casino_maintenance) +"aC" = ( +/obj/machinery/door/firedoor, +/obj/effect/map_effect/window_spawner/full/reinforced/grille, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"aD" = ( +/obj/machinery/door/airlock/external{ + frequency = 1380; + icon_state = "door_closed"; + id_tag = "casino_dock_outer"; + name = "Docking Port Airlock" + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"aE" = ( +/obj/structure/bed/stool/chair/office/bridge/generic{ + dir = 8 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_bridge) +"aF" = ( +/obj/effect/decal/cleanable/blood/splatter, +/obj/structure/bed/stool/chair/office/bridge/generic{ + dir = 4 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_bridge) +"aH" = ( +/obj/effect/floor_decal/industrial/warning{ + dir = 9; + icon_state = "warning" + }, +/obj/machinery/airlock_sensor{ + frequency = 1380; + id_tag = "casino_dock_sensor"; + pixel_x = -30; + pixel_y = -8 + }, +/obj/item/device/multitool, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"aI" = ( +/obj/effect/floor_decal/industrial/warning{ + dir = 5 + }, +/obj/item/device/radio/intercom{ + dir = 8; + pixel_x = 22 + }, +/obj/machinery/atmospherics/unary/vent_pump/high_volume{ + id_tag = "casino_solar_pump" + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"aJ" = ( +/obj/random/loot, +/obj/structure/table/steel, +/turf/simulated/floor/tiled, +/area/casino/casino_bridge) +"aL" = ( +/obj/item/device/radio, +/obj/structure/table/steel, +/turf/simulated/floor/tiled, +/area/casino/casino_bridge) +"aN" = ( +/obj/effect/floor_decal/industrial/warning{ + dir = 10 + }, +/obj/machinery/atmospherics/unary/vent_pump/high_volume{ + dir = 4; + frequency = 1379; + id_tag = "brig_solar_pump" + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"aO" = ( +/obj/machinery/atmospherics/pipe/manifold/hidden{ + dir = 4 + }, +/obj/machinery/light/small{ + dir = 4 + }, +/obj/effect/floor_decal/industrial/warning{ + dir = 6 + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"aT" = ( +/obj/effect/map_effect/window_spawner/full/reinforced/grille, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"aU" = ( +/obj/machinery/atmospherics/pipe/simple/hidden, +/obj/machinery/door/airlock/external{ + frequency = 1380; + icon_state = "door_closed"; + id_tag = "casino_dock_inner"; + name = "Docking Port Airlock" + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"aV" = ( +/obj/machinery/light{ + dir = 8; + icon_state = "tube1" + }, +/obj/structure/cable{ + d2 = 4; + icon_state = "0-4" + }, +/obj/machinery/power/apc{ + dir = 8; + name = "west bump"; + pixel_x = -24 + }, +/obj/structure/flora/pottedplant/random, +/turf/simulated/floor/tiled, +/area/casino/casino_bridge) +"aW" = ( +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/unary/vent_scrubber/on{ + dir = 4 + }, +/obj/machinery/light_switch{ + dir = 1; + pixel_x = 5; + pixel_y = -25 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_bridge) +"ba" = ( +/obj/structure/closet/emcloset, +/obj/machinery/light{ + dir = 4; + icon_state = "tube1" + }, +/turf/simulated/floor/tiled, +/area/casino/casino_bridge) +"bb" = ( +/obj/structure/lattice, +/obj/structure/grille, +/turf/space/dynamic, +/area/space) +"bc" = ( +/obj/machinery/embedded_controller/radio/airlock/docking_port{ + frequency = 1380; + id_tag = "casino_dock_airlock"; + pixel_x = -24; + pixel_y = 6; + req_access = newlist(); + tag_airpump = "casino_dock_pump"; + tag_chamber_sensor = "casino_dock_sensor"; + tag_exterior_door = "casino_dock_outer"; + tag_interior_door = "casino_dock_inner" + }, +/obj/machinery/light{ + dir = 8 + }, +/obj/machinery/portable_atmospherics/canister/air/airlock, +/obj/machinery/atmospherics/portables_connector{ + dir = 4 + }, +/obj/effect/floor_decal/industrial/outline/yellow, +/turf/simulated/floor/tiled/dark, +/area/casino/casino_maintenance) +"bd" = ( +/obj/machinery/alarm{ + dir = 8; + pixel_x = 24 + }, +/obj/effect/decal/cleanable/blood/drip, +/obj/machinery/atmospherics/pipe/manifold/hidden{ + dir = 4 + }, +/obj/machinery/access_button{ + pixel_x = 25; + pixel_y = 25; + master_tag = "casino_dock_airlock"; + name = "interior access button"; + frequency = 1380 + }, +/turf/simulated/floor/tiled/dark, +/area/casino/casino_maintenance) +"be" = ( +/obj/machinery/door/firedoor, +/obj/machinery/door/airlock{ + name = "Casino Bridge"; + insecure = 0 + }, +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/turf/simulated/floor/tiled, +/area/casino/casino_bridge) +"bf" = ( +/obj/machinery/door/firedoor, +/obj/machinery/door/airlock{ + name = "Casino Bridge"; + insecure = 0 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/turf/simulated/floor/tiled, +/area/casino/casino_bridge) +"bh" = ( +/turf/simulated/floor/tiled/dark, +/area/casino/casino_maintenance) +"bi" = ( +/obj/machinery/atmospherics/binary/pump{ + dir = 1 + }, +/turf/simulated/floor/tiled/dark, +/area/casino/casino_maintenance) +"bj" = ( +/obj/structure/table/rack, +/obj/item/gun/projectile/pistol{ + pixel_y = 4; + pixel_x = 4 + }, +/obj/item/gun/projectile/pistol, +/obj/item/gun/projectile/pistol{ + pixel_y = -2; + pixel_x = -5 + }, +/turf/simulated/floor/tiled/dark, +/area/casino/casino_maintenance) +"bk" = ( +/obj/machinery/door/blast/regular{ + id = "casino_weaponry"; + name = "armoury door" + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"bl" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/obj/structure/cable{ + d1 = 1; + d2 = 4; + icon_state = "1-4" + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"bm" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/structure/cable{ + d1 = 2; + d2 = 8; + icon_state = "2-8" + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"bn" = ( +/obj/effect/decal/cleanable/blood/splatter, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"bo" = ( +/obj/machinery/floodlight, +/obj/machinery/light/small{ + dir = 4 + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"bp" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/universal, +/turf/simulated/floor/tiled/dark, +/area/casino/casino_maintenance) +"bq" = ( +/turf/simulated/wall/r_wall, +/area/casino/casino_security) +"br" = ( +/turf/simulated/wall/r_wall, +/area/casino/casino_hangar) +"bt" = ( +/obj/effect/shuttle_landmark/nav_casino/nav3, +/turf/template_noop, +/area/space) +"bu" = ( +/obj/structure/table/rack, +/obj/item/material/knife/trench, +/turf/simulated/floor/tiled/dark, +/area/casino/casino_maintenance) +"bv" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 5 + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"bw" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 5 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/obj/structure/cable{ + d1 = 1; + d2 = 4; + icon_state = "1-4" + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"bz" = ( +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"bA" = ( +/obj/machinery/alarm{ + dir = 8; + pixel_x = 28 + }, +/turf/simulated/floor/tiled/steel, +/area/casino/casino_crew_cantina) +"bB" = ( +/turf/simulated/wall, +/area/casino/casino_crew_atmos) +"bC" = ( +/obj/machinery/light/small{ + dir = 1 + }, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"bD" = ( +/obj/item/material/shard, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/manifold/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"bE" = ( +/obj/effect/decal/cleanable/blood/drip, +/obj/effect/decal/cleanable/blood/drip, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"bF" = ( +/obj/effect/decal/cleanable/blood/drip, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"bG" = ( +/obj/machinery/door/airlock{ + name = "Security wing"; + insecure = 0 + }, +/obj/machinery/door/firedoor, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/turf/simulated/floor/plating, +/area/casino/casino_security) +"bI" = ( +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/manifold/hidden/supply{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{ + dir = 1 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"bJ" = ( +/obj/machinery/light{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/obj/structure/cable{ + d1 = 2; + d2 = 8; + icon_state = "2-8" + }, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"bK" = ( +/obj/structure/reagent_dispensers/peppertank{ + pixel_y = 25 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"bL" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/obj/machinery/alarm{ + pixel_y = 25 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"bM" = ( +/obj/machinery/door/airlock{ + name = "Shuttle control"; + insecure = 0 + }, +/obj/effect/decal/cleanable/blood/splatter, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/obj/machinery/door/firedoor, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"bN" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 10 + }, +/turf/simulated/floor/plating, +/area/casino/casino_security) +"bO" = ( +/obj/machinery/light{ + dir = 1 + }, +/obj/effect/decal/cleanable/blood/splatter, +/obj/machinery/atmospherics/unary/vent_pump/on{ + dir = 8; + level = 2 + }, +/turf/simulated/floor/plating, +/area/casino/casino_security) +"bP" = ( +/obj/effect/decal/cleanable/blood/splatter, +/turf/simulated/floor/plating, +/area/casino/casino_security) +"bQ" = ( +/obj/structure/bed, +/obj/effect/decal/cleanable/blood/splatter, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/alarm{ + pixel_y = 25 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_crew_bunk) +"bR" = ( +/obj/machinery/alarm{ + pixel_y = 25 + }, +/turf/simulated/floor/plating, +/area/casino/casino_security) +"bS" = ( +/obj/machinery/portable_atmospherics/canister/air, +/obj/machinery/atmospherics/portables_connector, +/turf/simulated/floor/plating, +/area/casino/casino_security) +"bT" = ( +/obj/machinery/atmospherics/pipe/tank/carbon_dioxide, +/turf/simulated/floor/tiled/dark, +/area/casino/casino_hangar) +"bU" = ( +/obj/structure/table/rack, +/obj/item/gun/projectile/automatic/tommygun, +/turf/simulated/floor/tiled/dark, +/area/casino/casino_maintenance) +"bV" = ( +/mob/living/simple_animal/schlorrgo/baby, +/turf/simulated/floor/plating, +/area/casino/casino_storage) +"bW" = ( +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"bZ" = ( +/turf/simulated/wall, +/area/casino/casino_maintenance) +"ca" = ( +/turf/simulated/wall, +/area/casino/casino_crew_bunk) +"cb" = ( +/turf/simulated/wall, +/area/casino/casino_security) +"cc" = ( +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"cd" = ( +/obj/effect/decal/cleanable/blood/splatter, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"ce" = ( +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"cf" = ( +/obj/structure/cable{ + d2 = 8; + icon_state = "0-8" + }, +/obj/machinery/power/apc{ + dir = 4; + name = "east bump"; + pixel_x = 24 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"cg" = ( +/obj/structure/table/rack, +/obj/machinery/atmospherics/unary/vent_scrubber/on{ + dir = 1 + }, +/turf/simulated/floor/plating, +/area/casino/casino_security) +"ch" = ( +/obj/structure/table/rack, +/turf/simulated/floor/plating, +/area/casino/casino_security) +"ci" = ( +/obj/item/wrench, +/turf/simulated/floor/plating, +/area/casino/casino_security) +"cj" = ( +/obj/item/device/radio, +/turf/simulated/floor/plating, +/area/casino/casino_security) +"ck" = ( +/turf/simulated/floor/plating, +/area/casino/casino_security) +"cl" = ( +/obj/machinery/atmospherics/binary/pump/high_power, +/turf/simulated/floor/plating, +/area/casino/casino_security) +"cm" = ( +/obj/machinery/atmospherics/portables_connector{ + dir = 1 + }, +/obj/machinery/portable_atmospherics/canister/carbon_dioxide, +/turf/simulated/floor/tiled/dark, +/area/casino/casino_hangar) +"cn" = ( +/obj/structure/table/rack, +/obj/item/tank/hydrogen/shuttle, +/obj/item/tank/hydrogen/shuttle, +/obj/item/tank/hydrogen/shuttle, +/turf/simulated/floor/tiled/dark, +/area/casino/casino_hangar) +"co" = ( +/turf/simulated/wall/r_wall, +/area/casino/casino_crew_bathroom) +"cp" = ( +/turf/simulated/wall, +/area/casino/casino_crew_bathroom) +"cq" = ( +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"cr" = ( +/obj/structure/bed, +/obj/random/plushie, +/obj/machinery/atmospherics/unary/vent_pump/on, +/turf/simulated/floor/tiled, +/area/casino/casino_crew_bunk) +"cs" = ( +/obj/structure/closet, +/obj/structure/cable{ + d1 = 2; + d2 = 4; + icon_state = "2-4" + }, +/obj/item/haircomb/random, +/obj/item/flame/lighter/random, +/obj/random/loot, +/turf/simulated/floor/tiled, +/area/casino/casino_crew_bunk) +"ct" = ( +/obj/machinery/light{ + dir = 1 + }, +/obj/structure/bed, +/obj/effect/decal/cleanable/blood/splatter, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/turf/simulated/floor/tiled, +/area/casino/casino_crew_bunk) +"cu" = ( +/obj/machinery/vending/wallmed1{ + pixel_y = 25 + }, +/obj/structure/closet, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/random/backpack, +/obj/random/loot, +/turf/simulated/floor/tiled, +/area/casino/casino_crew_bunk) +"cv" = ( +/obj/structure/bed, +/obj/effect/decal/cleanable/blood/splatter, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/turf/simulated/floor/tiled, +/area/casino/casino_crew_bunk) +"cw" = ( +/obj/structure/closet, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/random/colored_jumpsuit, +/obj/random/contraband, +/turf/simulated/floor/tiled, +/area/casino/casino_crew_bunk) +"cx" = ( +/obj/machinery/light{ + dir = 1 + }, +/obj/structure/closet, +/obj/random/junk, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/random/loot, +/turf/simulated/floor/tiled, +/area/casino/casino_crew_bunk) +"cy" = ( +/obj/structure/bed, +/obj/structure/cable{ + d2 = 8; + icon_state = "0-8" + }, +/obj/machinery/power/apc{ + dir = 4; + name = "east bump"; + pixel_x = 24 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_crew_bunk) +"cz" = ( +/obj/random/firstaid, +/obj/machinery/atmospherics/unary/vent_pump/on{ + dir = 1; + level = 2 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/obj/structure/table/steel, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"cA" = ( +/obj/effect/decal/cleanable/blood/splatter, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"cB" = ( +/obj/item/device/radio, +/obj/structure/table/steel, +/obj/item/reagent_containers/spray/pepper{ + pixel_x = -6; + pixel_y = -6 + }, +/obj/item/reagent_containers/spray/pepper{ + pixel_x = -6; + pixel_y = -6 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"cC" = ( +/obj/item/modular_computer/console{ + dir = 8 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"cD" = ( +/obj/machinery/door/blast/regular/open{ + icon_state = "pdoor0"; + id = "casino_shuttle_control" + }, +/obj/machinery/door/firedoor, +/obj/effect/map_effect/window_spawner/full/reinforced, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"cE" = ( +/obj/machinery/atmospherics/pipe/simple/visible/cyan, +/turf/simulated/wall, +/area/casino/casino_security) +"cF" = ( +/turf/simulated/floor/tiled/dark, +/area/casino/casino_hangar) +"cH" = ( +/turf/simulated/floor/tiled/white, +/area/casino/casino_crew_bathroom) +"cI" = ( +/obj/structure/cable{ + d2 = 4; + icon_state = "0-4" + }, +/obj/machinery/atmospherics/unary/vent_pump/on{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 6 + }, +/obj/machinery/power/apc{ + dir = 1; + name = "north bump"; + pixel_y = 24; + req_access = newlist() + }, +/turf/simulated/floor/tiled/white, +/area/casino/casino_crew_bathroom) +"cJ" = ( +/obj/machinery/door/firedoor, +/obj/machinery/door/airlock{ + name = "Crew toilet"; + insecure = 0 + }, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_crew_bathroom) +"cL" = ( +/obj/effect/decal/cleanable/blood/splatter, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/light_switch{ + pixel_x = -25; + dir = 4; + pixel_y = -7 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_crew_bunk) +"cM" = ( +/obj/effect/decal/cleanable/blood/splatter, +/obj/structure/cable{ + icon_state = "1-10" + }, +/turf/simulated/floor/tiled, +/area/casino/casino_crew_bunk) +"cN" = ( +/obj/effect/decal/cleanable/blood/splatter, +/turf/simulated/floor/tiled, +/area/casino/casino_crew_bunk) +"cO" = ( +/turf/simulated/floor/tiled, +/area/casino/casino_crew_bunk) +"cP" = ( +/obj/structure/closet/emcloset, +/turf/simulated/floor/tiled, +/area/casino/casino_crew_bunk) +"cQ" = ( +/obj/random/firstaid, +/obj/machinery/atmospherics/unary/vent_scrubber/on{ + dir = 1 + }, +/obj/structure/table/steel, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"cS" = ( +/obj/effect/decal/cleanable/blood, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"cT" = ( +/obj/machinery/light{ + dir = 4; + icon_state = "tube1" + }, +/obj/item/modular_computer/console{ + dir = 8 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"cU" = ( +/obj/effect/floor_decal/industrial/warning, +/obj/machinery/light{ + dir = 1 + }, +/turf/simulated/floor/tiled/dark, +/area/casino/casino_hangar) +"cV" = ( +/obj/effect/floor_decal/industrial/warning, +/turf/simulated/floor/tiled/dark, +/area/casino/casino_hangar) +"cW" = ( +/obj/effect/floor_decal/industrial/warning, +/obj/machinery/atmospherics/unary/vent_pump/high_volume{ + dir = 1; + external_pressure_bound = 140; + external_pressure_bound_default = 140; + icon_state = "map_vent_out"; + use_power = 1 + }, +/turf/simulated/floor/tiled/dark, +/area/casino/casino_hangar) +"cX" = ( +/turf/unsimulated/wall/fakepdoor, +/area/casino/casino_hangar) +"cY" = ( +/obj/structure/lattice, +/turf/space, +/area/space) +"cZ" = ( +/obj/effect/decal/cleanable/blood/splatter, +/obj/machinery/atmospherics/unary/vent_scrubber/on{ + dir = 1 + }, +/obj/machinery/alarm{ + dir = 4; + pixel_x = -28 + }, +/obj/machinery/light_switch{ + pixel_x = 24; + dir = 8; + pixel_y = 9 + }, +/turf/simulated/floor/tiled/white, +/area/casino/casino_crew_bathroom) +"db" = ( +/obj/machinery/door/firedoor, +/obj/machinery/door/airlock{ + name = "Crew bunk room"; + insecure = 0 + }, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_maintenance) +"dc" = ( +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/turf/simulated/floor/tiled/steel, +/area/casino/casino_crew_cantina) +"dd" = ( +/obj/structure/closet, +/obj/machinery/atmospherics/unary/vent_scrubber/on{ + dir = 8 + }, +/obj/item/lipstick/random, +/obj/random/action_figure, +/obj/random/smokable, +/turf/simulated/floor/tiled, +/area/casino/casino_crew_bunk) +"de" = ( +/obj/machinery/light, +/obj/structure/bed, +/turf/simulated/floor/tiled, +/area/casino/casino_crew_bunk) +"df" = ( +/obj/structure/closet, +/obj/random/junk, +/obj/random/smokable, +/turf/simulated/floor/tiled, +/area/casino/casino_crew_bunk) +"dg" = ( +/obj/structure/table/stone/marble, +/obj/random/coin{ + pixel_x = -5; + pixel_y = 4 + }, +/obj/random/coin, +/obj/random/coin{ + pixel_x = 5; + pixel_y = -2 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"dh" = ( +/obj/structure/bed, +/obj/random/plushie, +/obj/effect/decal/cleanable/blood/splatter, +/turf/simulated/floor/tiled, +/area/casino/casino_crew_bunk) +"di" = ( +/obj/machinery/light, +/obj/structure/closet, +/obj/random/action_figure, +/turf/simulated/floor/tiled, +/area/casino/casino_crew_bunk) +"dj" = ( +/obj/machinery/vending/security{ + req_access = list() + }, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"dm" = ( +/obj/effect/floor_decal/industrial/warning, +/obj/machinery/light{ + dir = 1 + }, +/obj/machinery/alarm{ + pixel_y = 25 + }, +/turf/simulated/floor/tiled/dark, +/area/casino/casino_hangar) +"dn" = ( +/obj/effect/floor_decal/industrial/warning{ + dir = 4 + }, +/turf/simulated/floor/tiled/dark, +/area/casino/casino_hangar) +"dr" = ( +/obj/effect/floor_decal/industrial/warning{ + dir = 8; + icon_state = "warning" + }, +/turf/simulated/floor/tiled/dark, +/area/casino/casino_hangar) +"ds" = ( +/obj/machinery/power/tracker, +/obj/structure/cable/yellow{ + d2 = 2; + icon_state = "0-2" + }, +/turf/simulated/floor/airless, +/area/space) +"dt" = ( +/obj/machinery/light{ + dir = 8; + icon_state = "tube1" + }, +/obj/effect/decal/cleanable/blood/splatter, +/obj/structure/toilet{ + dir = 4 + }, +/turf/simulated/floor/tiled/white, +/area/casino/casino_crew_bathroom) +"du" = ( +/obj/machinery/door/airlock{ + name = "Crew toilet"; + insecure = 0 + }, +/turf/simulated/floor/tiled/white, +/area/casino/casino_crew_bathroom) +"dx" = ( +/turf/simulated/wall, +/area/casino/casino_storage) +"dz" = ( +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/alarm{ + dir = 4; + pixel_x = -28 + }, +/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/manifold/hidden/supply{ + dir = 8 + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"dA" = ( +/obj/structure/table/rack, +/obj/item/gun/projectile/shotgun/pump, +/obj/item/gun/projectile/shotgun/pump, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"dB" = ( +/obj/structure/table/rack, +/obj/item/storage/box/beanbags{ + pixel_x = -4; + pixel_y = 4 + }, +/obj/item/storage/box/beanbags{ + pixel_x = 5; + pixel_y = -6 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"dC" = ( +/obj/structure/table/rack, +/obj/item/clothing/head/helmet/security/generic, +/obj/item/clothing/head/helmet/security/generic, +/obj/item/clothing/suit/armor/carrier/generic, +/obj/item/clothing/suit/armor/carrier/generic, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"dD" = ( +/obj/structure/table/rack, +/obj/random/voidsuit, +/obj/item/tank/air, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"dE" = ( +/obj/effect/floor_decal/industrial/warning{ + dir = 4 + }, +/obj/effect/floor_decal/industrial/warning{ + dir = 4 + }, +/turf/simulated/floor/tiled/dark, +/area/casino/casino_hangar) +"dL" = ( +/obj/structure/cable/yellow{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/turf/simulated/floor/airless, +/area/space) +"dM" = ( +/obj/structure/bed/stool/chair/padded/black{ + dir = 8 + }, +/turf/simulated/floor/plating, +/area/casino/casino_storage) +"dN" = ( +/obj/structure/casino/bj_table, +/turf/simulated/floor/plating, +/area/casino/casino_storage) +"dO" = ( +/obj/structure/casino/bj_table/bj_right, +/turf/simulated/floor/plating, +/area/casino/casino_storage) +"dP" = ( +/obj/structure/reagent_dispensers/watertank, +/turf/simulated/floor/plating, +/area/casino/casino_storage) +"dQ" = ( +/obj/random/tool, +/obj/structure/table/wood, +/turf/simulated/floor/plating, +/area/casino/casino_storage) +"dR" = ( +/obj/structure/bed/stool/chair/folding, +/turf/simulated/floor/plating, +/area/casino/casino_storage) +"dS" = ( +/obj/item/storage/toolbox/mechanical, +/obj/item/stack/cable_coil, +/obj/structure/table/wood, +/turf/simulated/floor/plating, +/area/casino/casino_storage) +"dT" = ( +/obj/structure/largecrate/animal/adhomai{ + name = "exotic animal crate" + }, +/turf/simulated/floor/plating, +/area/casino/casino_storage) +"eb" = ( +/obj/effect/overmap/visitable/ship/casino, +/turf/template_noop, +/area/space) +"ec" = ( +/obj/structure/cable/yellow{ + d2 = 2; + icon_state = "0-2" + }, +/obj/machinery/power/solar{ + id = "auxsolarstarboard"; + name = "Starboard Auxiliary Solar Array" + }, +/turf/simulated/floor/airless, +/area/space) +"ed" = ( +/turf/simulated/floor/airless, +/area/space) +"ee" = ( +/obj/machinery/light{ + dir = 8; + icon_state = "tube1" + }, +/obj/machinery/shower{ + dir = 4; + pixel_y = -6 + }, +/turf/simulated/floor/tiled/white, +/area/casino/casino_crew_bathroom) +"ef" = ( +/obj/structure/curtain/open/shower, +/turf/simulated/floor/tiled/white, +/area/casino/casino_crew_bathroom) +"eg" = ( +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/obj/machinery/alarm{ + dir = 8; + pixel_x = 28 + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"eh" = ( +/obj/structure/casino/roulette_chart, +/obj/machinery/light{ + dir = 8; + icon_state = "tube1" + }, +/turf/simulated/floor/plating, +/area/casino/casino_storage) +"ei" = ( +/obj/structure/casino/roulette, +/turf/simulated/floor/plating, +/area/casino/casino_storage) +"ej" = ( +/obj/item/trash/broken_electronics, +/turf/simulated/floor/plating, +/area/casino/casino_storage) +"ek" = ( +/turf/simulated/floor/plating, +/area/casino/casino_storage) +"el" = ( +/obj/machinery/light{ + dir = 4; + icon_state = "tube1" + }, +/turf/simulated/floor/plating, +/area/casino/casino_storage) +"em" = ( +/obj/random/ammo, +/obj/machinery/light{ + dir = 4; + icon_state = "tube1" + }, +/obj/effect/decal/cleanable/blood/splatter, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"en" = ( +/obj/structure/safe, +/turf/simulated/floor/plating, +/area/casino/casino_security) +"eq" = ( +/obj/structure/cable/yellow{ + d1 = 2; + d2 = 4; + icon_state = "2-4" + }, +/obj/structure/cable/yellow{ + d1 = 1; + d2 = 4; + icon_state = "1-4" + }, +/turf/simulated/floor/airless, +/area/space) +"er" = ( +/obj/structure/cable/yellow{ + d1 = 2; + d2 = 4; + icon_state = "2-4" + }, +/obj/structure/cable/yellow{ + d1 = 1; + d2 = 4; + icon_state = "1-4" + }, +/obj/structure/cable/yellow{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/turf/simulated/floor/airless, +/area/space) +"es" = ( +/obj/structure/cable/yellow{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/turf/simulated/floor/airless, +/area/space) +"et" = ( +/obj/structure/cable/yellow{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/structure/cable/yellow{ + d1 = 2; + d2 = 8; + icon_state = "2-8" + }, +/obj/structure/cable/yellow{ + d1 = 2; + d2 = 4; + icon_state = "2-4" + }, +/turf/simulated/floor/airless, +/area/space) +"eu" = ( +/obj/structure/cable/yellow{ + d1 = 2; + d2 = 8; + icon_state = "2-8" + }, +/obj/structure/cable/yellow{ + d1 = 1; + d2 = 8; + icon_state = "1-8" + }, +/obj/structure/cable/yellow{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/turf/simulated/floor/airless, +/area/space) +"ev" = ( +/obj/structure/cable/yellow{ + d1 = 2; + d2 = 8; + icon_state = "2-8" + }, +/obj/structure/cable/yellow{ + d1 = 1; + d2 = 8; + icon_state = "1-8" + }, +/turf/simulated/floor/airless, +/area/space) +"ew" = ( +/obj/structure/reagent_dispensers/keg/beerkeg, +/turf/simulated/floor/plating, +/area/casino/casino_storage) +"ex" = ( +/obj/machinery/computer/slot_machine, +/turf/simulated/floor/plating, +/area/casino/casino_storage) +"ey" = ( +/obj/structure/bed, +/turf/simulated/floor/tiled, +/area/casino/casino_crew_bunk) +"ez" = ( +/obj/effect/decal/cleanable/blood/splatter, +/turf/simulated/floor/plating, +/area/casino/casino_storage) +"eA" = ( +/obj/item/device/multitool, +/obj/item/wirecutters, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"eB" = ( +/obj/machinery/door/airlock/highsecurity{ + name = "Safe area"; + insecure = 0 + }, +/turf/simulated/floor/plating, +/area/casino/casino_security) +"eD" = ( +/obj/random/coin, +/turf/simulated/floor/plating, +/area/casino/casino_security) +"eE" = ( +/obj/random/coin, +/obj/random/coin, +/obj/item/storage/bag/money, +/obj/machinery/light/small{ + dir = 4; + icon_state = "bulb1" + }, +/turf/simulated/floor/plating, +/area/casino/casino_security) +"eF" = ( +/obj/machinery/light{ + dir = 8; + icon_state = "tube1" + }, +/turf/simulated/floor/tiled/dark, +/area/casino/casino_hangar) +"eG" = ( +/obj/effect/floor_decal/industrial/warning{ + dir = 1; + icon_state = "warning" + }, +/turf/simulated/floor/tiled/dark, +/area/casino/casino_hangar) +"eH" = ( +/obj/effect/floor_decal/industrial/warning{ + dir = 1; + icon_state = "warning" + }, +/obj/structure/cable/green{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/turf/simulated/floor/tiled/dark, +/area/casino/casino_hangar) +"eI" = ( +/obj/structure/cable/yellow, +/obj/machinery/power/solar{ + id = "auxsolarstarboard"; + name = "Starboard Auxiliary Solar Array" + }, +/turf/simulated/floor/airless, +/area/space) +"eJ" = ( +/obj/structure/reagent_dispensers/watertank, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"eK" = ( +/obj/structure/reagent_dispensers/watertank, +/obj/machinery/light/small{ + dir = 1 + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"eL" = ( +/obj/machinery/vending/assist, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"eM" = ( +/obj/machinery/vending/engineering{ + req_access = list() + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"eN" = ( +/obj/machinery/light/small{ + dir = 4 + }, +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"eO" = ( +/obj/machinery/constructable_frame/machine_frame, +/turf/simulated/floor/plating, +/area/casino/casino_storage) +"eP" = ( +/obj/machinery/light, +/obj/machinery/vending/tool, +/turf/simulated/floor/plating, +/area/casino/casino_storage) +"eQ" = ( +/obj/random/tech_supply, +/obj/random/tech_supply, +/obj/structure/table/steel, +/turf/simulated/floor/plating, +/area/casino/casino_storage) +"eR" = ( +/obj/item/storage/toolbox/electrical, +/obj/structure/table/steel, +/turf/simulated/floor/plating, +/area/casino/casino_storage) +"eS" = ( +/obj/machinery/light, +/obj/random/coin, +/obj/machinery/atmospherics/unary/vent_scrubber/on{ + dir = 4 + }, +/obj/structure/table/steel, +/turf/simulated/floor/plating, +/area/casino/casino_storage) +"eT" = ( +/obj/random/tool, +/obj/machinery/atmospherics/unary/vent_pump/on{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/obj/structure/table/steel, +/obj/machinery/light_switch{ + dir = 1; + pixel_x = 5; + pixel_y = -25 + }, +/turf/simulated/floor/plating, +/area/casino/casino_storage) +"eU" = ( +/obj/effect/decal/cleanable/blood/splatter, +/obj/structure/cable{ + d2 = 2; + icon_state = "0-2"; + pixel_y = 1 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 10 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 10 + }, +/obj/machinery/power/apc{ + dir = 4; + name = "east bump"; + pixel_x = 24 + }, +/turf/simulated/floor/plating, +/area/casino/casino_storage) +"eV" = ( +/turf/simulated/wall, +/area/casino/casino_hangar) +"eW" = ( +/obj/structure/cable{ + d1 = 2; + d2 = 4; + icon_state = "2-4" + }, +/turf/simulated/floor/tiled/dark, +/area/casino/casino_hangar) +"eX" = ( +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/turf/simulated/floor/tiled/dark, +/area/casino/casino_hangar) +"eY" = ( +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/structure/cable/green{ + d1 = 1; + d2 = 8; + icon_state = "1-8" + }, +/turf/simulated/floor/tiled/dark, +/area/casino/casino_hangar) +"eZ" = ( +/obj/structure/cable{ + d2 = 8; + icon_state = "0-8" + }, +/obj/machinery/power/apc{ + name = "south bump"; + pixel_y = -24 + }, +/turf/simulated/floor/tiled/dark, +/area/casino/casino_hangar) +"fa" = ( +/obj/structure/closet/emcloset, +/turf/simulated/floor/tiled/dark, +/area/casino/casino_hangar) +"fb" = ( +/obj/structure/closet/emcloset, +/obj/machinery/light{ + dir = 4; + icon_state = "tube1" + }, +/turf/simulated/floor/tiled/dark, +/area/casino/casino_hangar) +"fc" = ( +/obj/machinery/floodlight, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"fe" = ( +/obj/structure/cable{ + d2 = 2; + icon_state = "0-2"; + pixel_y = 1 + }, +/obj/structure/cable, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/obj/machinery/power/apc{ + dir = 4; + name = "east bump"; + pixel_x = 24 + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"ff" = ( +/obj/machinery/door/firedoor, +/obj/machinery/door/airlock{ + name = "Kitchen"; + insecure = 0 + }, +/obj/effect/decal/cleanable/blood/splatter, +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/turf/simulated/floor/tiled, +/area/casino/casino_maintenance) +"fg" = ( +/obj/machinery/door/airlock{ + name = "Security wing"; + insecure = 0 + }, +/obj/machinery/door/firedoor, +/obj/effect/decal/cleanable/blood/splatter, +/turf/simulated/floor/plating, +/area/casino/casino_security) +"fh" = ( +/obj/machinery/door/firedoor, +/obj/machinery/door/airlock{ + name = "Shuttle hangar"; + insecure = 0 + }, +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/door/blast/regular{ + density = 0; + dir = 4; + icon_state = "pdoor0"; + id = "casino_checkpoint"; + name = "Casino Checkpoint Blast Doors"; + opacity = 0 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"fi" = ( +/obj/structure/reagent_dispensers/fueltank, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"fj" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 6 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 6 + }, +/obj/structure/cable{ + d1 = 2; + d2 = 4; + icon_state = "2-4" + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"fk" = ( +/obj/machinery/atmospherics/portables_connector{ + dir = 1 + }, +/obj/machinery/portable_atmospherics/canister/air, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"fo" = ( +/obj/machinery/door/airlock{ + name = "Main desk"; + insecure = 0 + }, +/obj/machinery/door/firedoor, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_maintenance) +"fq" = ( +/obj/random/coin, +/obj/machinery/light{ + dir = 1 + }, +/obj/effect/decal/cleanable/blood/splatter, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"fr" = ( +/obj/machinery/door/airlock{ + name = "Shuttle checkpoint"; + insecure = 0 + }, +/obj/machinery/door/firedoor, +/obj/effect/decal/cleanable/blood/splatter, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"fu" = ( +/obj/machinery/door/window/brigdoor/eastleft, +/obj/machinery/door/window/brigdoor/westleft, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/door/blast/regular{ + density = 0; + dir = 4; + icon_state = "pdoor0"; + id = "casino_checkpoint"; + name = "Casino Checkpoint Blast Doors"; + opacity = 0 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"fv" = ( +/obj/effect/decal/cleanable/blood/drip, +/obj/structure/cable{ + d1 = 1; + d2 = 8; + icon_state = "1-8" + }, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"fw" = ( +/obj/machinery/light{ + dir = 4; + icon_state = "tube1" + }, +/obj/structure/coatrack, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"fx" = ( +/obj/random/loot, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"fy" = ( +/obj/machinery/computer/slot_machine, +/obj/machinery/light{ + dir = 1 + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"fz" = ( +/obj/machinery/computer/slot_machine, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"fA" = ( +/obj/machinery/door/blast/regular/open{ + density = 0; + dir = 8; + icon_state = "pdoor0"; + id = "casino_main" + }, +/obj/machinery/door/firedoor, +/obj/effect/map_effect/window_spawner/full/reinforced/grille, +/turf/simulated/floor/plating, +/area/casino/casino_mainfloor) +"fB" = ( +/obj/machinery/light/small{ + dir = 8 + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"fD" = ( +/obj/structure/closet/emcloset, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"fE" = ( +/obj/machinery/door/firedoor, +/obj/machinery/door/airlock{ + name = "Kitchen"; + insecure = 0 + }, +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/turf/simulated/floor/tiled, +/area/casino/casino_maintenance) +"fF" = ( +/obj/machinery/door/airlock{ + name = "Main desk"; + insecure = 0 + }, +/obj/machinery/door/firedoor, +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"fH" = ( +/obj/item/device/radio, +/obj/machinery/light{ + dir = 4; + icon_state = "tube1" + }, +/obj/machinery/atmospherics/unary/vent_scrubber/on{ + dir = 1 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"fI" = ( +/obj/effect/decal/cleanable/blood/drip, +/obj/item/ammo_casing/shotgun, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"fJ" = ( +/obj/item/material/shard, +/obj/structure/coatrack, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"fK" = ( +/obj/structure/bed/stool/chair/office/dark, +/turf/simulated/floor/plating, +/area/casino/casino_storage) +"fL" = ( +/obj/structure/bed/stool/padded/red, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"fM" = ( +/obj/machinery/power/solar{ + id = "auxsolarstarboard"; + name = "Starboard Auxiliary Solar Array" + }, +/obj/structure/cable/yellow, +/turf/simulated/floor/airless, +/area/space) +"fN" = ( +/obj/structure/mopbucket, +/obj/item/mop, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"fO" = ( +/obj/item/reagent_containers/glass/bucket, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"fP" = ( +/obj/structure/closet/crate/trashcart, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"fQ" = ( +/turf/simulated/wall, +/area/casino/casino_crew_cantina) +"fR" = ( +/obj/effect/decal/cleanable/blood/splatter, +/obj/structure/cable, +/obj/machinery/power/apc{ + dir = 8; + name = "west bump"; + pixel_x = -24 + }, +/turf/simulated/floor/tiled/steel, +/area/casino/casino_crew_cantina) +"fS" = ( +/obj/structure/table/standard{ + name = "plastic table frame" + }, +/obj/item/material/kitchen/utensil/fork, +/obj/machinery/light_switch{ + pixel_x = -6; + pixel_y = 24 + }, +/turf/simulated/floor/tiled/steel, +/area/casino/casino_crew_cantina) +"fT" = ( +/obj/machinery/light{ + dir = 1 + }, +/obj/structure/table/standard{ + name = "plastic table frame" + }, +/obj/item/trash/plate, +/turf/simulated/floor/tiled/steel, +/area/casino/casino_crew_cantina) +"fU" = ( +/obj/structure/table/standard{ + name = "plastic table frame" + }, +/obj/random/pizzabox, +/turf/simulated/floor/tiled/steel, +/area/casino/casino_crew_cantina) +"fV" = ( +/obj/structure/table/standard{ + name = "plastic table frame" + }, +/obj/item/reagent_containers/food/drinks/small_milk, +/turf/simulated/floor/tiled/steel, +/area/casino/casino_crew_cantina) +"fW" = ( +/obj/structure/table/standard{ + name = "plastic table frame" + }, +/obj/item/reagent_containers/food/snacks/tajaran_bread, +/turf/simulated/floor/tiled/steel, +/area/casino/casino_crew_cantina) +"fX" = ( +/obj/structure/table/standard{ + name = "plastic table frame" + }, +/obj/item/trash/plate, +/turf/simulated/floor/tiled/steel, +/area/casino/casino_crew_cantina) +"fY" = ( +/obj/machinery/light{ + dir = 1 + }, +/obj/structure/table/standard{ + name = "plastic table frame" + }, +/obj/item/reagent_containers/food/snacks/sosjerky, +/turf/simulated/floor/tiled/steel, +/area/casino/casino_crew_cantina) +"fZ" = ( +/obj/structure/closet/emcloset, +/turf/simulated/floor/tiled/steel, +/area/casino/casino_crew_cantina) +"ga" = ( +/turf/simulated/wall, +/area/casino/casino_mainfloor) +"gb" = ( +/obj/machinery/light{ + dir = 1; + icon_state = "tube1" + }, +/turf/simulated/floor/tiled, +/area/casino/casino_bridge) +"gc" = ( +/obj/structure/closet/emcloset, +/obj/machinery/light{ + dir = 4; + icon_state = "tube1" + }, +/obj/machinery/atmospherics/unary/vent_scrubber/on{ + dir = 8 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"gd" = ( +/obj/machinery/door/firedoor, +/obj/machinery/door/airlock{ + name = "Casino"; + insecure = 0 + }, +/obj/machinery/door/blast/regular{ + density = 0; + dir = 4; + icon_state = "pdoor0"; + id = "casino_checkpoint"; + name = "Casino Checkpoint Blast Doors"; + opacity = 0 + }, +/turf/simulated/floor/plating, +/area/casino/casino_security) +"ge" = ( +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"gf" = ( +/obj/structure/window/basic, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"gg" = ( +/turf/simulated/wall/r_wall, +/area/casino/casino_solar_control) +"gh" = ( +/obj/structure/table/rack{ + dir = 8 + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"gi" = ( +/obj/structure/table/rack{ + dir = 8 + }, +/obj/random/tech_supply, +/obj/item/stack/cable_coil, +/obj/item/stack/cable_coil, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"gj" = ( +/turf/simulated/floor/tiled/steel, +/area/casino/casino_crew_cantina) +"gk" = ( +/obj/effect/decal/cleanable/blood/splatter, +/obj/structure/bed/stool/padded, +/turf/simulated/floor/tiled/steel, +/area/casino/casino_crew_cantina) +"gl" = ( +/obj/machinery/alarm{ + dir = 1; + pixel_y = -25 + }, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private1) +"gm" = ( +/obj/item/reagent_containers/food/drinks/flask/shiny, +/obj/structure/bed/stool/padded, +/turf/simulated/floor/tiled/steel, +/area/casino/casino_crew_cantina) +"gn" = ( +/obj/structure/bed/stool/padded, +/turf/simulated/floor/tiled/steel, +/area/casino/casino_crew_cantina) +"gp" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"gq" = ( +/obj/machinery/atmospherics/unary/vent_pump/on{ + dir = 8; + level = 2 + }, +/obj/structure/safe, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"gr" = ( +/obj/machinery/light{ + dir = 1 + }, +/obj/structure/safe, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"gs" = ( +/obj/structure/table/stone/marble, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"gt" = ( +/obj/machinery/door/firedoor, +/obj/structure/table/stone/marble, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"gu" = ( +/obj/item/clothing/mask/smokable/pipe, +/obj/machinery/light{ + dir = 1 + }, +/obj/item/material/ashtray/bronze, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"gv" = ( +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/alarm{ + pixel_y = 25 + }, +/turf/simulated/floor/plating, +/area/casino/casino_bow) +"gw" = ( +/obj/structure/cable/yellow{ + d1 = 1; + d2 = 4; + icon_state = "1-4" + }, +/obj/structure/cable/yellow{ + d1 = 2; + d2 = 4; + icon_state = "2-4" + }, +/turf/simulated/floor/airless, +/area/space) +"gx" = ( +/obj/structure/cable/yellow{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/access_button{ + pixel_x = 24; + pixel_y = 24; + master_tag = "casino_solar_airlock"; + name = "exterior access button"; + frequency = 1438 + }, +/turf/simulated/floor/airless, +/area/space) +"gy" = ( +/obj/structure/cable/yellow{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/door/airlock/external{ + icon_state = "door_locked"; + locked = 1; + id_tag = "casino_solar_outer"; + frequency = 1438 + }, +/turf/simulated/floor/plating, +/area/casino/casino_solar_control) +"gz" = ( +/obj/machinery/embedded_controller/radio/airlock/airlock_controller{ + frequency = 1438; + id_tag = "casino_solar_airlock"; + pixel_x = 24; + req_access = newlist(); + tag_airpump = "casino_solar_pump"; + tag_chamber_sensor = "casino_solar_sensor"; + tag_exterior_door = "casino_solar_outer"; + tag_interior_door = "casino_solar_inner" + }, +/obj/machinery/airlock_sensor{ + frequency = 1438; + id_tag = "casino_solar_sensor"; + pixel_x = 24; + pixel_y = 12 + }, +/obj/effect/floor_decal/industrial/warning/full, +/obj/structure/cable/yellow{ + d1 = 2; + d2 = 8; + icon_state = "2-8" + }, +/obj/machinery/atmospherics/unary/vent_pump/high_volume{ + id_tag = "casino_solar_pump" + }, +/turf/simulated/floor/plating, +/area/casino/casino_solar_control) +"gA" = ( +/obj/structure/table/rack{ + dir = 8 + }, +/obj/item/stack/cable_coil, +/obj/item/stack/material/glass, +/obj/item/stack/material/glass, +/obj/item/stack/material/wood, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"gB" = ( +/obj/effect/decal/cleanable/generic, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"gC" = ( +/obj/structure/table/rack{ + dir = 8 + }, +/obj/random/tech_supply, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"gD" = ( +/obj/effect/decal/cleanable/blood/splatter, +/turf/simulated/floor/tiled/steel, +/area/casino/casino_crew_cantina) +"gG" = ( +/turf/space/dynamic, +/area/space) +"gI" = ( +/obj/structure/bed/stool/chair{ + dir = 4 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"gK" = ( +/obj/structure/cable/yellow{ + d2 = 2; + icon_state = "0-2" + }, +/obj/machinery/power/solar{ + id = "auxsolarsport"; + name = "Port Auxiliary Solar Array" + }, +/turf/simulated/floor/airless, +/area/space) +"gL" = ( +/obj/machinery/door/airlock/external{ + frequency = 1438; + icon_state = "door_locked"; + id_tag = "casino_solar_inner"; + locked = 1; + name = "External Access" + }, +/obj/machinery/atmospherics/pipe/simple/hidden, +/obj/structure/cable/yellow{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/turf/simulated/floor/plating, +/area/casino/casino_solar_control) +"gM" = ( +/turf/simulated/wall, +/area/casino/casino_solar_control) +"gX" = ( +/obj/structure/bed/stool/chair, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"gY" = ( +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"gZ" = ( +/obj/effect/decal/cleanable/blood/drip, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"ha" = ( +/obj/structure/cable/yellow{ + d1 = 1; + d2 = 8; + icon_state = "1-8" + }, +/obj/structure/cable/yellow{ + d1 = 1; + d2 = 4; + icon_state = "1-4" + }, +/obj/structure/cable/yellow{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/turf/simulated/floor/airless, +/area/space) +"hb" = ( +/obj/effect/floor_decal/industrial/warning{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/manifold/hidden{ + dir = 8 + }, +/obj/structure/cable/yellow{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/access_button{ + pixel_x = 25; + pixel_y = 25; + master_tag = "casino_solar_airlock"; + name = "interior access button"; + frequency = 1438 + }, +/turf/simulated/floor/plating, +/area/casino/casino_solar_control) +"hc" = ( +/obj/machinery/portable_atmospherics/canister/air/airlock, +/obj/machinery/atmospherics/portables_connector{ + dir = 8 + }, +/obj/effect/floor_decal/industrial/warning/corner{ + dir = 1 + }, +/obj/effect/floor_decal/industrial/outline/yellow, +/turf/simulated/floor/plating, +/area/casino/casino_solar_control) +"hd" = ( +/obj/structure/table/rack{ + dir = 8 + }, +/obj/random/tech_supply, +/obj/item/stack/cable_coil, +/obj/machinery/atmospherics/unary/vent_pump/on{ + dir = 8; + level = 2 + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"hf" = ( +/obj/machinery/door/window/southleft, +/obj/machinery/door/firedoor, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"hi" = ( +/obj/item/storage/secure/briefcase/money, +/obj/random/spacecash, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"hj" = ( +/obj/item/ammo_casing/pistol/magnum/used{ + pixel_y = -9 + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"hk" = ( +/obj/structure/cable/yellow, +/obj/machinery/power/solar{ + id = "auxsolarsport"; + name = "Port Auxiliary Solar Array" + }, +/turf/simulated/floor/airless, +/area/space) +"hl" = ( +/obj/structure/cable/yellow, +/obj/structure/cable/yellow{ + d2 = 4; + icon_state = "0-4" + }, +/obj/structure/cable/yellow{ + d2 = 2; + icon_state = "0-2" + }, +/obj/machinery/atmospherics/binary/pump/on{ + dir = 1; + target_pressure = 200 + }, +/obj/item/clothing/head/helmet/space{ + pixel_x = -9; + pixel_y = 11 + }, +/obj/item/tank/oxygen, +/obj/item/clothing/suit/space, +/turf/simulated/floor/plating, +/area/casino/casino_solar_control) +"hm" = ( +/obj/machinery/power/solar_control{ + id = "solar"; + name = "Solar Control" + }, +/obj/effect/floor_decal/industrial/warning/corner{ + dir = 4 + }, +/obj/structure/cable/yellow{ + d2 = 8; + icon_state = "0-8" + }, +/turf/simulated/floor/plating, +/area/casino/casino_solar_control) +"hn" = ( +/turf/simulated/wall, +/area/casino/casino_kitchen) +"hp" = ( +/obj/machinery/alarm{ + dir = 1; + pixel_y = -25 + }, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private2) +"hq" = ( +/obj/machinery/alarm{ + dir = 1; + pixel_y = -25 + }, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private_vip) +"hr" = ( +/obj/effect/floor_decal/corner/grey/diagonal, +/obj/machinery/appliance/mixer/candy{ + pixel_y = 8 + }, +/obj/structure/table/stone/marble, +/turf/simulated/floor/tiled/white, +/area/casino/casino_kitchen) +"hs" = ( +/obj/machinery/alarm{ + pixel_y = 25 + }, +/obj/effect/floor_decal/corner/grey/diagonal, +/obj/machinery/appliance/cooker/fryer, +/turf/simulated/floor/tiled/white, +/area/casino/casino_kitchen) +"ht" = ( +/obj/effect/floor_decal/corner/grey/diagonal, +/obj/machinery/appliance/cooker/stove, +/turf/simulated/floor/tiled/white, +/area/casino/casino_kitchen) +"hu" = ( +/obj/effect/floor_decal/corner/grey/diagonal, +/obj/machinery/appliance/cooker/oven, +/turf/simulated/floor/tiled/white, +/area/casino/casino_kitchen) +"hv" = ( +/obj/machinery/light{ + dir = 1 + }, +/obj/effect/floor_decal/corner/grey/diagonal, +/turf/simulated/floor/tiled/white, +/area/casino/casino_kitchen) +"hw" = ( +/turf/simulated/floor/tiled, +/area/casino/casino_kitchen) +"hx" = ( +/obj/machinery/door/firedoor, +/obj/machinery/door/airlock{ + name = "Kitchen"; + insecure = 0 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_kitchen) +"hy" = ( +/obj/item/material/shard, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"hz" = ( +/obj/item/device/flash, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"hA" = ( +/obj/machinery/light, +/obj/structure/flora/pottedplant, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"hB" = ( +/obj/item/trash/cigbutt/cigarbutt, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"hC" = ( +/obj/structure/casino/roulette_chart, +/obj/random/coin, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"hD" = ( +/obj/structure/casino/roulette, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"hF" = ( +/obj/structure/cable/yellow{ + d1 = 1; + d2 = 4; + icon_state = "1-4" + }, +/obj/machinery/atmospherics/pipe/simple/hidden, +/turf/simulated/floor/plating, +/area/casino/casino_solar_control) +"hG" = ( +/obj/machinery/power/terminal, +/obj/structure/cable/yellow{ + d2 = 8; + icon_state = "0-8" + }, +/obj/machinery/light/small{ + dir = 4 + }, +/turf/simulated/floor/plating, +/area/casino/casino_solar_control) +"hJ" = ( +/obj/effect/floor_decal/corner/grey/diagonal, +/turf/simulated/floor/tiled/white, +/area/casino/casino_kitchen) +"hK" = ( +/obj/effect/decal/cleanable/flour, +/obj/effect/floor_decal/corner/grey/diagonal, +/turf/simulated/floor/tiled/white, +/area/casino/casino_kitchen) +"hL" = ( +/obj/structure/table/stone/marble, +/obj/effect/floor_decal/corner/grey/diagonal, +/turf/simulated/floor/tiled/white, +/area/casino/casino_kitchen) +"hM" = ( +/obj/structure/coatrack, +/obj/machinery/alarm{ + dir = 4; + pixel_x = -28 + }, +/obj/machinery/atmospherics/pipe/manifold/hidden/supply{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{ + dir = 8 + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"hN" = ( +/obj/effect/decal/cleanable/generic, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"hP" = ( +/obj/machinery/atmospherics/pipe/simple/hidden, +/obj/structure/cable{ + d2 = 2; + icon_state = "0-2" + }, +/obj/machinery/power/apc{ + dir = 8; + name = "west bump"; + pixel_x = -24 + }, +/obj/structure/cable{ + d1 = 2; + d2 = 4; + icon_state = "2-4" + }, +/turf/simulated/floor/plating, +/area/casino/casino_solar_control) +"hR" = ( +/obj/machinery/atmospherics/pipe/manifold/hidden/supply{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{ + dir = 8 + }, +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/structure/cable{ + d1 = 2; + d2 = 4; + icon_state = "2-4" + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"hS" = ( +/obj/machinery/light/small, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"hT" = ( +/obj/machinery/door/firedoor, +/obj/machinery/door/airlock{ + name = "Kitchen"; + insecure = 0 + }, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_kitchen) +"hV" = ( +/obj/effect/decal/cleanable/blood/splatter, +/obj/effect/floor_decal/corner/grey/diagonal, +/turf/simulated/floor/tiled/white, +/area/casino/casino_kitchen) +"hW" = ( +/obj/effect/decal/cleanable/egg_smudge, +/obj/effect/floor_decal/corner/grey/diagonal, +/turf/simulated/floor/tiled/white, +/area/casino/casino_kitchen) +"hX" = ( +/obj/item/reagent_containers/glass/beaker/large, +/obj/structure/table/stone/marble, +/obj/effect/floor_decal/corner/grey/diagonal, +/obj/machinery/reagentgrinder{ + pixel_y = 5 + }, +/turf/simulated/floor/tiled/white, +/area/casino/casino_kitchen) +"hY" = ( +/obj/machinery/light{ + dir = 8; + icon_state = "tube1" + }, +/obj/structure/coatrack, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"hZ" = ( +/obj/structure/bed/stool/chair/padded/black{ + dir = 4 + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"ia" = ( +/obj/item/trash/plate, +/obj/item/material/kitchen/utensil/fork, +/obj/structure/table/wood, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"ib" = ( +/obj/structure/table/wood, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"ic" = ( +/obj/structure/bed/stool/chair/padded/black{ + dir = 8 + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"id" = ( +/obj/machinery/light{ + dir = 1 + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"ie" = ( +/obj/structure/casino/craps, +/obj/random/coin, +/obj/random/coin, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"ig" = ( +/obj/structure/cable/yellow{ + d1 = 1; + d2 = 8; + icon_state = "1-8" + }, +/obj/structure/cable/yellow{ + d1 = 1; + d2 = 4; + icon_state = "1-4" + }, +/turf/simulated/floor/airless, +/area/space) +"ih" = ( +/obj/machinery/door/firedoor, +/obj/machinery/atmospherics/pipe/simple/hidden, +/obj/machinery/door/airlock{ + name = "Solar control"; + insecure = 0 + }, +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/turf/simulated/floor/plating, +/area/casino/casino_solar_control) +"ii" = ( +/obj/machinery/door/firedoor, +/obj/machinery/door/airlock{ + name = "Atmos control"; + insecure = 0 + }, +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"ij" = ( +/turf/simulated/wall/r_wall, +/area/casino/casino_crew_atmos) +"ik" = ( +/obj/effect/decal/cleanable/tomato_smudge, +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/manifold/hidden/supply{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{ + dir = 8 + }, +/obj/effect/floor_decal/corner/grey/diagonal, +/turf/simulated/floor/tiled/white, +/area/casino/casino_kitchen) +"il" = ( +/obj/structure/closet/secure_closet/freezer/fridge, +/obj/machinery/atmospherics/unary/vent_pump/on{ + dir = 8; + level = 2 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/obj/item/reagent_containers/food/condiment/flour, +/obj/item/reagent_containers/food/condiment/sugar, +/obj/effect/floor_decal/corner/grey/diagonal, +/turf/simulated/floor/tiled/white, +/area/casino/casino_kitchen) +"im" = ( +/obj/structure/closet/secure_closet/freezer/fridge, +/obj/machinery/atmospherics/unary/vent_scrubber/on{ + dir = 8 + }, +/obj/item/reagent_containers/food/condiment/sugar, +/obj/item/reagent_containers/food/snacks/sliceable/bread, +/obj/effect/floor_decal/corner/grey/diagonal, +/turf/simulated/floor/tiled/white, +/area/casino/casino_kitchen) +"in" = ( +/obj/structure/closet/secure_closet/freezer/fridge, +/obj/item/reagent_containers/food/condiment/flour, +/obj/effect/floor_decal/corner/grey/diagonal, +/turf/simulated/floor/tiled/white, +/area/casino/casino_kitchen) +"io" = ( +/obj/machinery/light{ + dir = 4; + icon_state = "tube1" + }, +/obj/machinery/chem_master/condimaster, +/obj/structure/table/stone/marble, +/obj/effect/floor_decal/corner/grey/diagonal, +/turf/simulated/floor/tiled/white, +/area/casino/casino_kitchen) +"iq" = ( +/obj/item/trash/plate, +/obj/item/reagent_containers/food/snacks/applepie, +/obj/structure/table/wood, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/unary/vent_scrubber/on{ + dir = 8 + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"ir" = ( +/obj/item/trash/plate, +/obj/structure/table/wood, +/obj/machinery/atmospherics/unary/vent_pump/on{ + dir = 8; + level = 2 + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"is" = ( +/obj/structure/casino/craps/craps_down, +/obj/item/stack/dice, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"iu" = ( +/obj/structure/flora/pottedplant, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"iv" = ( +/obj/machinery/atmospherics/pipe/simple/hidden{ + dir = 5 + }, +/obj/structure/cable{ + d1 = 1; + d2 = 4; + icon_state = "1-4" + }, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"iw" = ( +/obj/machinery/atmospherics/pipe/simple/hidden{ + dir = 4 + }, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"ix" = ( +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/universal{ + dir = 4 + }, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"iz" = ( +/obj/structure/fireaxecabinet{ + pixel_y = 30 + }, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"iA" = ( +/obj/structure/cable{ + d1 = 2; + d2 = 8; + icon_state = "2-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 10 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 10 + }, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"iB" = ( +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/obj/effect/floor_decal/corner/grey/diagonal, +/turf/simulated/floor/tiled/white, +/area/casino/casino_kitchen) +"iC" = ( +/obj/structure/window/basic{ + dir = 1 + }, +/obj/structure/window/basic{ + dir = 8 + }, +/obj/structure/closet/secure_closet/freezer/meat, +/obj/item/reagent_containers/food/snacks/meat/adhomai, +/obj/item/reagent_containers/food/snacks/meat/adhomai, +/obj/item/reagent_containers/food/snacks/meat, +/obj/item/reagent_containers/food/snacks/meat, +/obj/item/reagent_containers/food/snacks/meat, +/turf/simulated/floor/tiled/freezer, +/area/casino/casino_kitchen) +"iD" = ( +/obj/structure/window/basic{ + dir = 1 + }, +/obj/machinery/gibber, +/turf/simulated/floor/tiled/freezer, +/area/casino/casino_kitchen) +"iE" = ( +/obj/structure/window/basic{ + dir = 1 + }, +/obj/structure/window/basic{ + dir = 4 + }, +/obj/structure/kitchenspike, +/turf/simulated/floor/tiled/freezer, +/area/casino/casino_kitchen) +"iF" = ( +/obj/machinery/vending/dinnerware, +/obj/effect/floor_decal/corner/grey/diagonal, +/turf/simulated/floor/tiled/white, +/area/casino/casino_kitchen) +"iG" = ( +/obj/item/trash/plate, +/obj/structure/table/stone/marble, +/obj/effect/floor_decal/corner/grey/diagonal, +/turf/simulated/floor/tiled/white, +/area/casino/casino_kitchen) +"iH" = ( +/obj/effect/floor_decal/industrial/warning{ + dir = 1; + icon_state = "warning" + }, +/obj/structure/closet/emcloset, +/obj/machinery/light/small{ + dir = 8 + }, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"iI" = ( +/obj/effect/floor_decal/industrial/warning{ + dir = 1; + icon_state = "warning" + }, +/obj/machinery/atmospherics/portables_connector, +/obj/machinery/portable_atmospherics/canister/empty, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"iJ" = ( +/obj/effect/floor_decal/industrial/warning{ + dir = 1; + icon_state = "warning" + }, +/obj/machinery/floodlight, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"iK" = ( +/obj/effect/floor_decal/industrial/warning{ + dir = 5 + }, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"iL" = ( +/obj/machinery/light/small{ + dir = 4; + icon_state = "bulb1" + }, +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"iM" = ( +/obj/structure/window/basic{ + dir = 8 + }, +/turf/simulated/floor/tiled/freezer, +/area/casino/casino_kitchen) +"iN" = ( +/turf/simulated/floor/tiled/freezer, +/area/casino/casino_kitchen) +"iO" = ( +/obj/machinery/door/window/brigdoor/eastleft, +/turf/simulated/floor/tiled/freezer, +/area/casino/casino_kitchen) +"iP" = ( +/obj/effect/decal/cleanable/pie_smudge, +/obj/effect/floor_decal/corner/grey/diagonal, +/turf/simulated/floor/tiled/white, +/area/casino/casino_kitchen) +"iQ" = ( +/obj/machinery/door/firedoor, +/obj/item/trash/tray, +/obj/effect/floor_decal/corner/grey/diagonal, +/obj/structure/table/stone/marble, +/obj/item/reagent_containers/food/snacks/stew{ + desc = "A cold stew. It's clearly been sitting out for a while."; + name = "cold stew" + }, +/turf/simulated/floor/tiled/white, +/area/casino/casino_kitchen) +"iR" = ( +/obj/item/trash/plate, +/obj/item/material/kitchen/utensil/spoon, +/obj/structure/table/wood, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"iS" = ( +/obj/machinery/light, +/obj/structure/flora/pottedplant/random, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"iT" = ( +/obj/random/coin, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"iU" = ( +/obj/machinery/atmospherics/pipe/simple/visible/red{ + dir = 6 + }, +/turf/simulated/wall/r_wall, +/area/casino/casino_crew_atmos) +"iV" = ( +/obj/machinery/atmospherics/binary/pump{ + dir = 8; + name = "dump to space" + }, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"iW" = ( +/obj/machinery/atmospherics/pipe/manifold/visible/red, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"iX" = ( +/obj/machinery/atmospherics/pipe/simple/visible/red{ + dir = 4 + }, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"iY" = ( +/obj/effect/floor_decal/industrial/warning{ + dir = 4; + icon_state = "warning" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/universal{ + dir = 4 + }, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"iZ" = ( +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{ + dir = 4 + }, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"ja" = ( +/obj/machinery/light{ + dir = 8; + icon_state = "tube1" + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"jd" = ( +/obj/random/coin, +/obj/item/ammo_casing/pistol/magnum/used, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"je" = ( +/obj/machinery/atmospherics/pipe/simple/visible/red, +/turf/simulated/wall/r_wall, +/area/casino/casino_crew_atmos) +"jf" = ( +/obj/structure/closet/firecloset, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"jg" = ( +/obj/item/ammo_casing/rifle/used{ + pixel_x = -6; + pixel_y = 9 + }, +/obj/item/ammo_casing/rifle/used, +/obj/item/ammo_casing/rifle/used{ + pixel_x = 8; + pixel_y = 4 + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"jh" = ( +/obj/structure/bed/stool/chair/padded/black{ + dir = 4 + }, +/obj/item/ammo_casing/pistol/magnum/used{ + pixel_x = -10; + pixel_y = -11 + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"ji" = ( +/obj/effect/floor_decal/industrial/warning{ + dir = 4; + icon_state = "warning" + }, +/obj/machinery/atmospherics/unary/vent_pump/on{ + dir = 4 + }, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"jj" = ( +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/manifold/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"jk" = ( +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/manifold/hidden/supply{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{ + dir = 8 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_kitchen) +"jl" = ( +/obj/machinery/door/firedoor, +/obj/machinery/door/airlock{ + name = "Bar storage"; + insecure = 0 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_kitchen) +"jm" = ( +/obj/machinery/light{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_kitchen) +"jn" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_kitchen) +"jo" = ( +/obj/machinery/door/firedoor, +/obj/machinery/door/airlock{ + name = "Bar"; + insecure = 0 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"jp" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 10 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"jq" = ( +/obj/machinery/atmospherics/unary/vent_pump/on{ + dir = 8; + level = 2 + }, +/obj/structure/sink/kitchen{ + pixel_y = 29 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"jr" = ( +/obj/machinery/light{ + dir = 1 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"js" = ( +/obj/machinery/alarm{ + pixel_y = 25 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"jt" = ( +/obj/machinery/vending/boozeomat{ + req_access = list() + }, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"ju" = ( +/obj/machinery/atmospherics/unary/outlet_injector{ + dir = 4; + icon_state = "map_injector"; + use_power = 1 + }, +/turf/simulated/floor/airless, +/area/space) +"jv" = ( +/obj/machinery/atmospherics/pipe/simple/visible/red{ + dir = 9 + }, +/turf/simulated/wall/r_wall, +/area/casino/casino_crew_atmos) +"jw" = ( +/obj/machinery/light/small{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/tank/air{ + dir = 4 + }, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"jx" = ( +/obj/machinery/atmospherics/pipe/manifold/visible/cyan{ + dir = 1 + }, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"jy" = ( +/obj/machinery/atmospherics/binary/pump/on{ + dir = 4 + }, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"jz" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/universal{ + dir = 4 + }, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"jA" = ( +/obj/effect/floor_decal/industrial/warning{ + dir = 4; + icon_state = "warning" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"jB" = ( +/obj/machinery/light/small{ + dir = 4; + icon_state = "bulb1" + }, +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/manifold/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"jC" = ( +/obj/item/broken_bottle, +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/turf/simulated/floor/tiled, +/area/casino/casino_kitchen) +"jD" = ( +/obj/machinery/vending/coffee, +/turf/simulated/floor/tiled/steel, +/area/casino/casino_kitchen) +"jE" = ( +/obj/item/reagent_containers/food/drinks/bottle/absinthe, +/obj/item/reagent_containers/food/drinks/shaker{ + pixel_x = 10; + pixel_y = 10 + }, +/obj/machinery/atmospherics/unary/vent_scrubber/on{ + dir = 1 + }, +/obj/structure/table/stone/marble, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"jF" = ( +/obj/machinery/chemical_dispenser/bar_alc/full, +/obj/structure/table/stone/marble, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"jG" = ( +/obj/effect/decal/cleanable/blood/splatter, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"jH" = ( +/obj/item/material/ashtray/bronze, +/obj/structure/table/stone/marble, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"jJ" = ( +/obj/item/material/ashtray/bronze, +/obj/item/reagent_containers/food/snacks/cubancarp, +/obj/structure/table/wood, +/obj/machinery/atmospherics/unary/vent_pump/on{ + dir = 1 + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"jK" = ( +/obj/item/material/ashtray/bronze, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"jL" = ( +/obj/machinery/atmospherics/pipe/tank/air{ + dir = 4 + }, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"jM" = ( +/obj/machinery/atmospherics/pipe/manifold/visible/cyan{ + dir = 4 + }, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"jN" = ( +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"jO" = ( +/obj/effect/floor_decal/industrial/warning{ + dir = 4; + icon_state = "warning" + }, +/obj/machinery/atmospherics/unary/vent_scrubber/on{ + dir = 4 + }, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"jP" = ( +/obj/effect/decal/cleanable/generic, +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{ + dir = 4 + }, +/obj/machinery/alarm{ + dir = 8; + pixel_x = 28; + req_one_access = list(24,11,55) + }, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"jQ" = ( +/obj/structure/table/standard, +/obj/item/device/radio, +/obj/item/storage/box/fancy/candle_box, +/obj/item/storage/box/fancy/cigarettes/dpra, +/obj/item/storage/box/fancy/cigarettes/dpra, +/obj/item/storage/box/drinkingglasses, +/obj/item/storage/box/drinkingglasses, +/obj/item/flame/lighter/random, +/turf/simulated/floor/tiled, +/area/casino/casino_kitchen) +"jR" = ( +/obj/item/reagent_containers/food/drinks/bottle/gin, +/obj/item/reagent_containers/food/drinks/bottle/vodka{ + pixel_x = 10 + }, +/obj/structure/table/stone/marble, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"jS" = ( +/obj/machinery/chemical_dispenser/bar_soft/full, +/obj/structure/table/stone/marble, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"jT" = ( +/obj/random/coin, +/obj/structure/table/stone/marble, +/turf/simulated/floor/tiled/steel, +/area/casino/casino_mainfloor) +"jU" = ( +/obj/item/trash/plate, +/obj/item/reagent_containers/food/snacks/waffles, +/obj/item/reagent_containers/food/drinks/cans/iced_tea, +/obj/structure/table/wood, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"jV" = ( +/obj/structure/casino/craps, +/obj/item/stack/dice, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"jW" = ( +/obj/structure/casino/bj_table, +/obj/item/deck/cards{ + pixel_x = 5; + pixel_y = -5 + }, +/obj/random/coin, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"jX" = ( +/obj/structure/casino/bj_table/bj_right, +/obj/item/clothing/mask/smokable/cigarette/cigar/havana, +/obj/item/material/ashtray/bronze, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"jY" = ( +/obj/machinery/portable_atmospherics/canister/air, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"jZ" = ( +/obj/machinery/atmospherics/pipe/manifold/visible/cyan{ + dir = 4 + }, +/obj/machinery/portable_atmospherics/canister/air, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"ka" = ( +/obj/effect/decal/cleanable/generic, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"kb" = ( +/obj/effect/floor_decal/industrial/warning{ + dir = 4; + icon_state = "warning" + }, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"kc" = ( +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"kd" = ( +/obj/structure/table/standard, +/obj/random/booze, +/obj/random/booze, +/obj/random/booze, +/obj/random/booze, +/obj/random/booze, +/obj/random/booze, +/turf/simulated/floor/tiled, +/area/casino/casino_kitchen) +"ke" = ( +/obj/structure/reagent_dispensers/keg/beerkeg, +/turf/simulated/floor/tiled, +/area/casino/casino_kitchen) +"kf" = ( +/obj/item/reagent_containers/food/drinks/bottle/rum, +/obj/item/reagent_containers/glass/rag, +/obj/structure/table/stone/marble, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"kg" = ( +/turf/simulated/wall, +/area/casino/casino_bow) +"kh" = ( +/obj/item/reagent_containers/food/drinks/bottle/cognac, +/obj/structure/table/stone/marble, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"ki" = ( +/obj/random/coin, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 5 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 5 + }, +/obj/structure/bed/stool/padded/red, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"kj" = ( +/obj/item/broken_bottle, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"kk" = ( +/obj/structure/casino/craps/craps_down, +/obj/random/coin, +/obj/random/coin, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"kl" = ( +/obj/structure/bed/stool/chair/padded/black{ + dir = 1 + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"km" = ( +/obj/effect/floor_decal/industrial/warning{ + dir = 4; + icon_state = "warning" + }, +/obj/structure/table/rack, +/obj/item/wrench, +/obj/item/clothing/head/welding, +/obj/item/weldingtool, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"kn" = ( +/obj/machinery/door/firedoor, +/obj/machinery/door/airlock{ + name = "Kitchen"; + insecure = 0 + }, +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"ko" = ( +/obj/item/reagent_containers/food/drinks/h_chocolate, +/obj/structure/table/stone/marble, +/turf/simulated/floor/tiled/steel, +/area/casino/casino_mainfloor) +"kq" = ( +/obj/machinery/door/firedoor, +/obj/structure/table/stone/marble, +/obj/random/spacecash, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"kr" = ( +/obj/random/loot, +/obj/structure/table/stone/marble, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"ks" = ( +/obj/structure/bed/stool/chair/office/dark, +/obj/machinery/alarm{ + pixel_y = 25 + }, +/turf/simulated/floor/plating, +/area/casino/casino_storage) +"kt" = ( +/obj/item/pizzabox/meat, +/obj/structure/table/wood, +/obj/machinery/atmospherics/unary/vent_scrubber/on{ + dir = 1 + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"ku" = ( +/obj/machinery/portable_atmospherics/canister/oxygen, +/obj/machinery/light/small{ + dir = 8 + }, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"kv" = ( +/obj/machinery/portable_atmospherics/canister/nitrogen, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"kw" = ( +/obj/effect/decal/cleanable/blood/splatter, +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/obj/random/spacecash, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"kx" = ( +/obj/effect/decal/cleanable/blood/splatter, +/obj/item/ammo_casing/pistol/magnum/used{ + pixel_y = -7 + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"ky" = ( +/obj/machinery/light{ + dir = 1 + }, +/obj/structure/flora/pottedplant/random, +/obj/item/ammo_casing/pistol/magnum/used{ + pixel_x = -10; + pixel_y = -11 + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"kA" = ( +/obj/structure/casino/bj_table, +/obj/random/coin, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"kB" = ( +/obj/structure/casino/bj_table/bj_right, +/obj/item/deck/cards, +/obj/random/coin{ + pixel_x = -2; + pixel_y = 4 + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"kC" = ( +/turf/simulated/wall/r_wall, +/area/casino/casino_bow) +"kD" = ( +/obj/machinery/portable_atmospherics/canister/oxygen, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"kE" = ( +/obj/effect/floor_decal/industrial/warning{ + dir = 4; + icon_state = "warning" + }, +/obj/structure/table/rack, +/obj/item/clothing/mask/gas, +/obj/item/clothing/mask/gas, +/obj/item/clothing/mask/gas, +/obj/item/clothing/mask/gas, +/obj/item/device/radio, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"kG" = ( +/obj/effect/decal/cleanable/blood/splatter, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/obj/item/ammo_casing/pistol/magnum/used, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"kH" = ( +/obj/random/loot, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/obj/item/ammo_casing/pistol/magnum/used{ + pixel_y = -7 + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"kI" = ( +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"kJ" = ( +/obj/item/ammo_casing/rifle/used, +/obj/item/ammo_casing/rifle/used{ + pixel_x = -6 + }, +/obj/item/ammo_casing/rifle/used{ + pixel_x = -6; + pixel_y = 9 + }, +/obj/item/ammo_casing/rifle/used{ + pixel_x = 8; + pixel_y = -4 + }, +/obj/item/ammo_casing/rifle/used{ + pixel_x = 8; + pixel_y = 4 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"kN" = ( +/obj/machinery/light, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"kO" = ( +/obj/structure/cable{ + d1 = 2; + d2 = 8; + icon_state = "2-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 10 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 10 + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"kP" = ( +/obj/machinery/portable_atmospherics/canister/hydrogen, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"kQ" = ( +/obj/structure/coatrack, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"kR" = ( +/turf/simulated/wall, +/area/casino/casino_private_vip) +"kS" = ( +/obj/machinery/door/firedoor, +/obj/structure/table/stone/marble, +/obj/structure/flora/pottedplant, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"kT" = ( +/turf/simulated/wall, +/area/casino/casino_private1) +"kU" = ( +/obj/machinery/door/firedoor, +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/obj/structure/simple_door/wood, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_mainfloor) +"kV" = ( +/turf/simulated/wall, +/area/casino/casino_private2) +"kX" = ( +/obj/structure/flora/pottedplant, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"kY" = ( +/obj/machinery/light, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"kZ" = ( +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"la" = ( +/obj/structure/cable{ + icon_state = "2-8" + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"ld" = ( +/obj/effect/floor_decal/industrial/warning, +/obj/machinery/portable_atmospherics/canister/hydrogen, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"le" = ( +/obj/effect/floor_decal/industrial/warning, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"lf" = ( +/obj/effect/floor_decal/industrial/warning{ + dir = 6 + }, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"lg" = ( +/obj/effect/decal/cleanable/blood/splatter, +/obj/structure/cable{ + d1 = 1; + d2 = 4; + icon_state = "1-4" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 5 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private_vip) +"lh" = ( +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private_vip) +"li" = ( +/obj/machinery/light{ + dir = 1 + }, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private_vip) +"lj" = ( +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/media/jukebox/audioconsole, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private_vip) +"lk" = ( +/obj/structure/flora/pottedplant, +/obj/structure/cable{ + d2 = 8; + icon_state = "0-8" + }, +/obj/machinery/atmospherics/unary/vent_pump/on{ + dir = 8; + level = 2 + }, +/obj/machinery/power/apc{ + dir = 4; + name = "east bump"; + pixel_x = 24 + }, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private_vip) +"ll" = ( +/obj/structure/cable{ + d1 = 1; + d2 = 4; + icon_state = "1-4" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 5 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private1) +"lm" = ( +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/light_switch{ + pixel_x = -6; + pixel_y = 24 + }, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private1) +"ln" = ( +/obj/machinery/light{ + dir = 1 + }, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private1) +"lo" = ( +/obj/structure/flora/pottedplant, +/obj/structure/cable{ + d2 = 8; + icon_state = "0-8" + }, +/obj/machinery/atmospherics/unary/vent_pump/on{ + dir = 8; + level = 2 + }, +/obj/machinery/power/apc{ + dir = 4; + name = "east bump"; + pixel_x = 24 + }, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private1) +"lp" = ( +/obj/structure/cable{ + d1 = 1; + d2 = 4; + icon_state = "1-4" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 5 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private2) +"lq" = ( +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/light_switch{ + pixel_x = -6; + pixel_y = 24 + }, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private2) +"lr" = ( +/obj/machinery/light{ + dir = 1 + }, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private2) +"ls" = ( +/obj/structure/flora/pottedplant, +/obj/structure/cable{ + d2 = 8; + icon_state = "0-8" + }, +/obj/machinery/atmospherics/unary/vent_pump/on{ + dir = 8; + level = 2 + }, +/obj/machinery/power/apc{ + dir = 4; + name = "east bump"; + pixel_x = 24 + }, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private2) +"lt" = ( +/obj/machinery/door/firedoor, +/obj/machinery/door/airlock{ + name = "Toilet room"; + insecure = 0 + }, +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/turf/simulated/floor/tiled/white, +/area/casino/casino_mainfloor) +"lu" = ( +/turf/simulated/wall, +/area/casino/casino_patron_bathroom) +"lv" = ( +/obj/machinery/light{ + dir = 8; + icon_state = "tube1" + }, +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"lB" = ( +/obj/machinery/light/small, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"lD" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private_vip) +"lE" = ( +/obj/item/ammo_casing/pistol/magnum/used{ + pixel_y = -9 + }, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private_vip) +"lF" = ( +/obj/effect/decal/cleanable/blood/drip, +/obj/effect/decal/cleanable/blood/splatter, +/obj/item/ammo_casing/pistol/magnum/used, +/obj/item/broken_bottle, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private_vip) +"lG" = ( +/obj/effect/decal/cleanable/blood/drip, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private_vip) +"lI" = ( +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private_vip) +"lJ" = ( +/obj/item/storage/secure/safe{ + pixel_x = 30; + pixel_y = 3 + }, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private_vip) +"lK" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private1) +"lL" = ( +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private1) +"lM" = ( +/obj/item/storage/secure/safe{ + pixel_x = 30; + pixel_y = 3 + }, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private1) +"lN" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private2) +"lO" = ( +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private2) +"lP" = ( +/obj/item/storage/secure/safe{ + pixel_x = 30; + pixel_y = 3 + }, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private2) +"lQ" = ( +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/turf/simulated/floor/tiled/white, +/area/casino/casino_patron_bathroom) +"lR" = ( +/obj/machinery/light{ + dir = 1 + }, +/obj/machinery/light_switch{ + pixel_x = -6; + pixel_y = 24 + }, +/turf/simulated/floor/tiled/white, +/area/casino/casino_patron_bathroom) +"lS" = ( +/obj/machinery/door/airlock{ + name = "Toilet #1"; + insecure = 0 + }, +/turf/simulated/floor/tiled/white, +/area/casino/casino_patron_bathroom) +"lT" = ( +/obj/machinery/light{ + dir = 4; + icon_state = "tube1" + }, +/obj/structure/toilet{ + dir = 8 + }, +/turf/simulated/floor/tiled/white, +/area/casino/casino_patron_bathroom) +"lU" = ( +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"lV" = ( +/obj/structure/bed/stool/chair/padded/black, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"lX" = ( +/obj/machinery/door/firedoor, +/obj/machinery/door/airlock{ + name = "Bow"; + insecure = 0 + }, +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/turf/simulated/floor/plating, +/area/casino/casino_bow) +"lY" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/obj/structure/bed/stool/chair/padded/black{ + dir = 4 + }, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private_vip) +"lZ" = ( +/obj/structure/table/wood, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private_vip) +"ma" = ( +/obj/item/material/ashtray/bronze, +/obj/structure/table/wood, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private_vip) +"mb" = ( +/obj/structure/bed/stool/chair/padded/black{ + dir = 8 + }, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private_vip) +"mc" = ( +/obj/machinery/light{ + dir = 4; + icon_state = "tube1" + }, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private_vip) +"md" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/obj/structure/bed/stool/chair/padded/black, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private1) +"me" = ( +/obj/machinery/light{ + dir = 4; + icon_state = "tube1" + }, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private1) +"mf" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/obj/structure/bed/stool/chair/padded/black, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private2) +"mg" = ( +/obj/machinery/light{ + dir = 4; + icon_state = "tube1" + }, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private2) +"mi" = ( +/obj/structure/cable{ + d2 = 8; + icon_state = "0-8" + }, +/obj/machinery/power/apc{ + dir = 4; + name = "east bump"; + pixel_x = 24 + }, +/turf/simulated/floor/tiled/white, +/area/casino/casino_patron_bathroom) +"mj" = ( +/obj/item/clothing/mask/smokable/cigarette/cigar/havana, +/obj/item/clothing/mask/smokable/cigarette/cigar/havana, +/obj/structure/table/wood, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"mk" = ( +/obj/machinery/computer/ship/engines{ + dir = 4 + }, +/turf/simulated/floor/plating, +/area/casino/casino_bow) +"mm" = ( +/obj/effect/decal/cleanable/blood/splatter, +/turf/simulated/floor/plating, +/area/casino/casino_bow) +"mn" = ( +/obj/structure/closet/emcloset, +/turf/simulated/floor/plating, +/area/casino/casino_bow) +"mo" = ( +/obj/effect/decal/cleanable/blood/splatter, +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/turf/simulated/floor/plating, +/area/casino/casino_bow) +"mp" = ( +/obj/machinery/atmospherics/unary/vent_scrubber/on{ + dir = 1 + }, +/obj/structure/bed/stool/chair/padded/black{ + dir = 4 + }, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private_vip) +"mq" = ( +/obj/structure/table/wood, +/obj/item/clothing/mask/smokable/cigarette/adhomai, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private_vip) +"mr" = ( +/obj/structure/table/stone/marble, +/obj/item/flame/lighter/random, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"mt" = ( +/obj/structure/bed, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private_vip) +"mu" = ( +/obj/random/coin, +/obj/random/coin, +/obj/machinery/atmospherics/unary/vent_scrubber/on{ + dir = 1 + }, +/obj/structure/table/wood, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private1) +"mv" = ( +/obj/structure/bed/stool/chair/padded/black{ + dir = 8 + }, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private1) +"mw" = ( +/obj/structure/bed, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private1) +"mx" = ( +/obj/machinery/atmospherics/unary/vent_scrubber/on{ + dir = 1 + }, +/obj/structure/table/wood, +/obj/item/flame/lighter/random, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private2) +"my" = ( +/obj/structure/bed/stool/chair/padded/black{ + dir = 8 + }, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private2) +"mz" = ( +/obj/structure/bed, +/obj/random/coin, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private2) +"mB" = ( +/obj/random/coin, +/obj/machinery/alarm{ + dir = 1; + pixel_y = -25 + }, +/turf/simulated/floor/tiled/white, +/area/casino/casino_patron_bathroom) +"mC" = ( +/obj/machinery/door/airlock{ + name = "Toilet #2"; + insecure = 0 + }, +/turf/simulated/floor/tiled/white, +/area/casino/casino_patron_bathroom) +"mF" = ( +/obj/effect/shuttle_landmark/nav_casino/nav2, +/turf/template_noop, +/area/space) +"mG" = ( +/obj/item/modular_computer/console{ + dir = 4 + }, +/turf/simulated/floor/plating, +/area/casino/casino_bow) +"mH" = ( +/turf/simulated/floor/plating, +/area/casino/casino_bow) +"mI" = ( +/obj/machinery/atmospherics/unary/vent_scrubber/on{ + dir = 4 + }, +/turf/simulated/floor/plating, +/area/casino/casino_bow) +"mJ" = ( +/obj/effect/decal/cleanable/blood/splatter, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/turf/simulated/floor/plating, +/area/casino/casino_bow) +"mK" = ( +/obj/structure/cable, +/obj/structure/cable{ + d2 = 2; + icon_state = "0-2"; + pixel_y = 1 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 9 + }, +/obj/machinery/power/apc{ + dir = 4; + name = "east bump"; + pixel_x = 24 + }, +/turf/simulated/floor/plating, +/area/casino/casino_bow) +"mL" = ( +/obj/machinery/door/firedoor, +/obj/machinery/door/airlock{ + name = "Bow"; + insecure = 0 + }, +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/turf/simulated/floor/plating, +/area/casino/casino_mainfloor) +"mN" = ( +/obj/machinery/portable_atmospherics/canister/carbon_dioxide, +/turf/simulated/floor/plating, +/area/casino/casino_bow) +"mO" = ( +/obj/machinery/atmospherics/unary/vent_pump/on{ + dir = 4 + }, +/turf/simulated/floor/plating, +/area/casino/casino_bow) +"mP" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/turf/simulated/floor/plating, +/area/casino/casino_bow) +"mQ" = ( +/obj/structure/cable{ + d1 = 1; + d2 = 4; + icon_state = "1-4" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 9 + }, +/turf/simulated/floor/plating, +/area/casino/casino_bow) +"mR" = ( +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/turf/simulated/floor/plating, +/area/casino/casino_bow) +"mS" = ( +/obj/structure/cable{ + d1 = 1; + d2 = 8; + icon_state = "1-8" + }, +/turf/simulated/floor/plating, +/area/casino/casino_bow) +"mU" = ( +/obj/machinery/atmospherics/portables_connector{ + dir = 4 + }, +/turf/simulated/floor/plating, +/area/casino/casino_bow) +"mV" = ( +/obj/machinery/atmospherics/binary/pump/on{ + dir = 4 + }, +/turf/simulated/floor/plating, +/area/casino/casino_bow) +"mW" = ( +/obj/machinery/atmospherics/pipe/simple/visible/black{ + dir = 10 + }, +/turf/simulated/floor/plating, +/area/casino/casino_bow) +"mX" = ( +/obj/structure/sign/emergency/evacuation/pods{ + pixel_y = -32 + }, +/turf/simulated/floor/plating, +/area/casino/casino_bow) +"mY" = ( +/obj/machinery/atmospherics/pipe/simple/visible/black, +/obj/machinery/door/airlock{ + name = "Engines #1"; + insecure = 0 + }, +/turf/simulated/floor/plating, +/area/casino/casino_bow) +"mZ" = ( +/obj/machinery/door/blast/regular/open{ + icon_state = "pdoor0"; + id = "Starboard wide window BD" + }, +/obj/effect/map_effect/window_spawner/full/reinforced/grille, +/obj/machinery/door/firedoor, +/turf/simulated/floor/plating, +/area/casino/casino_bow) +"na" = ( +/obj/machinery/door/airlock/external{ + frequency = 1380; + icon_state = "door_locked"; + id_tag = "escape_pod"; + locked = 1; + name = "Escape Pod" + }, +/turf/simulated/floor/plating, +/area/casino/casino_bow) +"nb" = ( +/obj/machinery/atmospherics/pipe/simple/visible/black, +/obj/machinery/door/airlock{ + name = "Engines #2"; + insecure = 0 + }, +/turf/simulated/floor/plating, +/area/casino/casino_bow) +"nc" = ( +/obj/machinery/alarm{ + pixel_y = 25 + }, +/obj/machinery/atmospherics/pipe/tank/carbon_dioxide{ + dir = 4 + }, +/turf/simulated/floor, +/area/casino/casino_bow) +"nd" = ( +/obj/machinery/atmospherics/pipe/manifold4w/visible/black, +/turf/simulated/floor, +/area/casino/casino_bow) +"ne" = ( +/obj/machinery/atmospherics/unary/heater{ + dir = 8 + }, +/turf/simulated/floor, +/area/casino/casino_bow) +"ng" = ( +/obj/machinery/atmospherics/pipe/simple/visible/black{ + dir = 6 + }, +/obj/structure/window/reinforced, +/turf/simulated/floor, +/area/casino/casino_bow) +"nh" = ( +/obj/machinery/atmospherics/pipe/manifold4w/visible/black, +/obj/machinery/meter, +/obj/structure/window/reinforced, +/turf/simulated/floor, +/area/casino/casino_bow) +"ni" = ( +/obj/machinery/atmospherics/pipe/simple/visible/black{ + dir = 10 + }, +/obj/structure/window/reinforced, +/turf/simulated/floor, +/area/casino/casino_bow) +"nj" = ( +/obj/item/device/radio/intercom{ + dir = 4; + pixel_x = -22 + }, +/obj/machinery/light/small{ + dir = 4 + }, +/obj/structure/bed/stool/chair, +/turf/simulated/floor/shuttle, +/area/casino/casino_bow) +"nk" = ( +/obj/effect/shuttle_landmark/nav_casino/nav4, +/turf/template_noop, +/area/space) +"nl" = ( +/obj/machinery/atmospherics/unary/engine{ + dir = 1 + }, +/turf/simulated/floor/airless, +/area/casino/casino_bow) +"nm" = ( +/obj/machinery/status_display{ + pixel_x = -32 + }, +/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{ + frequency = 1380; + id_tag = "Casino_escape_pod_3"; + name = "Casino escape pod Three controller"; + pixel_x = 24; + tag_door = "Casino escape_pod_3_hatch" + }, +/obj/structure/bed/stool/chair, +/turf/simulated/floor/shuttle, +/area/casino/casino_bow) +"nn" = ( +/obj/machinery/status_display{ + pixel_x = -32 + }, +/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{ + frequency = 1380; + id_tag = "Casino_escape_pod_2"; + name = "Casino escape pod Two controller"; + pixel_x = 24; + tag_door = "Casino escape_pod_2_hatch" + }, +/obj/structure/bed/stool/chair, +/turf/simulated/floor/shuttle, +/area/casino/casino_bow) +"no" = ( +/obj/machinery/status_display{ + pixel_x = -32 + }, +/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{ + frequency = 1380; + id_tag = "Casino_escape_pod_1"; + name = "Casino escape pod One controller"; + pixel_x = 24; + tag_door = "escape_pod_17_hatch" + }, +/obj/structure/bed/stool/chair, +/turf/simulated/floor/shuttle, +/area/casino/casino_bow) +"nq" = ( +/obj/structure/shuttle/window, +/obj/structure/grille, +/turf/simulated/floor/plating, +/area/casino/casino_bow) +"nr" = ( +/turf/simulated/wall/shuttle, +/area/casino/casino_bow) +"ns" = ( +/turf/simulated/floor/reinforced/airless, +/area/casino/casino_bow) +"ob" = ( +/obj/structure/casino/roulette_chart, +/obj/random/coin, +/obj/random/coin, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"oc" = ( +/obj/machinery/light{ + dir = 8; + icon_state = "tube1" + }, +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/manifold/hidden/supply{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"pa" = ( +/obj/structure/bed/stool/chair/padded/black{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"pb" = ( +/obj/item/ammo_casing/pistol/magnum/used, +/turf/simulated/floor/tiled, +/area/casino/casino_bridge) +"pc" = ( +/obj/machinery/vending/wallmed1{ + pixel_x = -25 + }, +/obj/item/device/radio, +/obj/effect/decal/cleanable/blood/splatter, +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"ph" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"qb" = ( +/obj/item/ammo_casing/rifle/used, +/obj/item/ammo_casing/rifle/used, +/turf/simulated/floor/tiled, +/area/casino/casino_bridge) +"qc" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 6 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 6 + }, +/obj/structure/cable{ + d1 = 2; + d2 = 4; + icon_state = "2-4" + }, +/obj/structure/cable{ + d1 = 1; + d2 = 4; + icon_state = "1-4" + }, +/turf/simulated/floor/tiled/steel, +/area/casino/casino_crew_cantina) +"qh" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"rb" = ( +/obj/item/ammo_casing/rifle/used, +/obj/item/ammo_casing/rifle/used, +/obj/item/ammo_casing/rifle/used, +/obj/item/ammo_casing/rifle/used, +/turf/simulated/floor/tiled, +/area/casino/casino_bridge) +"rc" = ( +/obj/machinery/computer/arcade, +/obj/machinery/atmospherics/unary/vent_pump/on{ + dir = 8; + level = 2 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/turf/simulated/floor/tiled/steel, +/area/casino/casino_crew_cantina) +"rt" = ( +/obj/structure/cable{ + d1 = 1; + d2 = 4; + icon_state = "1-4" + }, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"sb" = ( +/obj/effect/decal/cleanable/blood/splatter, +/obj/item/ammo_casing/rifle/used, +/obj/item/ammo_casing/rifle/used, +/obj/item/ammo_casing/rifle/used, +/turf/simulated/floor/tiled, +/area/casino/casino_bridge) +"sc" = ( +/obj/structure/reagent_dispensers/water_cooler, +/obj/machinery/atmospherics/unary/vent_scrubber/on{ + dir = 8 + }, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/turf/simulated/floor/tiled/steel, +/area/casino/casino_crew_cantina) +"tb" = ( +/obj/item/ammo_casing/rifle/used, +/turf/simulated/floor/tiled, +/area/casino/casino_bridge) +"tc" = ( +/obj/machinery/vending/snack, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/turf/simulated/floor/tiled/steel, +/area/casino/casino_crew_cantina) +"td" = ( +/obj/machinery/portable_atmospherics/canister/air, +/obj/machinery/atmospherics/portables_connector{ + dir = 4; + layer = 2.8 + }, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"ti" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/obj/structure/bed/stool/padded/red, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"tn" = ( +/obj/structure/bed/stool/chair/shuttle, +/turf/simulated/floor/tiled/steel, +/area/shuttle/casino_cutter) +"ub" = ( +/obj/structure/cable{ + d1 = 2; + d2 = 8; + icon_state = "2-8" + }, +/obj/item/ammo_casing/rifle/used, +/obj/item/ammo_casing/rifle/used, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 10 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_bridge) +"uc" = ( +/turf/template_noop, +/area/space) +"uL" = ( +/obj/machinery/door/firedoor, +/obj/effect/map_effect/window_spawner/reinforced, +/turf/simulated/floor/plating, +/area/shuttle/casino_cutter) +"vb" = ( +/obj/effect/decal/cleanable/blood/splatter, +/obj/item/ammo_casing/rifle/used, +/obj/item/ammo_casing/rifle/used, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 6 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_bridge) +"vc" = ( +/obj/machinery/vending/cola, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/turf/simulated/floor/tiled/steel, +/area/casino/casino_crew_cantina) +"vZ" = ( +/obj/random/spacecash, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"wb" = ( +/obj/item/ammo_casing/rifle/used, +/obj/item/ammo_casing/rifle/used, +/obj/item/ammo_casing/rifle/used, +/obj/item/ammo_casing/rifle/used, +/obj/machinery/atmospherics/unary/vent_pump/on{ + dir = 8; + level = 2 + }, +/obj/machinery/alarm{ + dir = 1; + pixel_y = -25 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_bridge) +"wc" = ( +/obj/machinery/vending/coffee, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/turf/simulated/floor/tiled/steel, +/area/casino/casino_crew_cantina) +"wP" = ( +/obj/machinery/atmospherics/pipe/manifold/hidden/supply{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{ + dir = 8 + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"xb" = ( +/obj/effect/decal/cleanable/blood/splatter, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/item/ammo_casing/rifle/used, +/obj/item/ammo_casing/rifle/used, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"xc" = ( +/obj/machinery/vending/cigarette, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/turf/simulated/floor/tiled/steel, +/area/casino/casino_crew_cantina) +"xe" = ( +/obj/structure/window/basic, +/obj/random/spacecash, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"xg" = ( +/obj/structure/table/wood, +/obj/random/spacecash, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"xo" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 9 + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"xu" = ( +/obj/structure/window/reinforced{ + dir = 4 + }, +/obj/structure/bed/stool/chair/shuttle, +/turf/simulated/floor/tiled/steel, +/area/shuttle/casino_cutter) +"yb" = ( +/obj/effect/decal/cleanable/blood/splatter, +/obj/item/ammo_casing/pistol/magnum/used, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"yc" = ( +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/turf/simulated/floor/tiled/steel, +/area/casino/casino_crew_cantina) +"zb" = ( +/obj/item/ammo_casing/rifle/used, +/obj/item/ammo_casing/rifle/used, +/obj/structure/cable{ + icon_state = "5-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 9 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_crew_bunk) +"zc" = ( +/obj/machinery/door/firedoor, +/obj/machinery/door/airlock{ + name = "Kitchen"; + insecure = 0 + }, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"ze" = ( +/obj/structure/cable/green{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/turf/simulated/floor/tiled/steel, +/area/shuttle/casino_cutter) +"zl" = ( +/obj/structure/flora/pottedplant/random, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"Ab" = ( +/obj/item/ammo_casing/pistol/magnum/used, +/obj/item/ammo_casing/pistol/magnum/used, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"Ac" = ( +/obj/structure/cable{ + d1 = 1; + d2 = 8; + icon_state = "1-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"Ai" = ( +/obj/structure/table/rack{ + dir = 8 + }, +/obj/item/stack/material/steel{ + amount = 50 + }, +/obj/item/stack/material/steel{ + amount = 50 + }, +/obj/item/stack/material/steel{ + amount = 50 + }, +/obj/item/stack/material/plastic, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"AP" = ( +/obj/effect/shuttle_landmark/nav_casino/nav6, +/turf/template_noop, +/area/space) +"AT" = ( +/obj/effect/shuttle_landmark/nav_casino/cutter_hangar, +/obj/structure/cable/green{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/door/airlock/external{ + name = "Cutter door" + }, +/obj/machinery/door/firedoor, +/turf/simulated/floor/tiled/steel, +/area/shuttle/casino_cutter) +"AW" = ( +/obj/effect/decal/cleanable/generic, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 6 + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"Bb" = ( +/obj/item/material/shard, +/obj/item/ammo_casing/pistol/magnum/used, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"Bc" = ( +/obj/machinery/door/firedoor, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/structure/table/stone/marble, +/turf/simulated/floor/tiled/white, +/area/casino/casino_crew_cantina) +"Cb" = ( +/obj/item/ammo_casing/rifle/used, +/obj/item/ammo_casing/rifle/used, +/turf/simulated/floor/tiled/white, +/area/casino/casino_crew_bathroom) +"Cc" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/effect/floor_decal/corner/grey/diagonal, +/turf/simulated/floor/tiled/white, +/area/casino/casino_kitchen) +"Ck" = ( +/obj/random/spacecash, +/obj/structure/flora/pottedplant/random, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"Db" = ( +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/item/ammo_casing/rifle/used, +/obj/item/ammo_casing/rifle/used, +/obj/item/ammo_casing/rifle/used, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"Dc" = ( +/obj/structure/cable{ + d2 = 2; + icon_state = "0-2"; + pixel_y = 1 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/obj/machinery/power/apc{ + dir = 8; + name = "west bump"; + pixel_x = -24 + }, +/obj/structure/cable, +/obj/effect/floor_decal/corner/grey/diagonal, +/turf/simulated/floor/tiled/white, +/area/casino/casino_kitchen) +"Eb" = ( +/obj/effect/decal/cleanable/blood, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/item/ammo_casing/pistol/magnum/used, +/obj/item/ammo_casing/pistol/magnum/used, +/obj/item/ammo_casing/pistol/magnum/used, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 10 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"Ec" = ( +/obj/machinery/light{ + dir = 4; + icon_state = "tube1" + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"Fb" = ( +/obj/effect/decal/cleanable/blood, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/item/ammo_casing/pistol/magnum/used, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 10 + }, +/obj/machinery/alarm{ + pixel_y = 25 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"Fc" = ( +/turf/simulated/wall/r_wall, +/area/casino/casino_mainfloor) +"Fl" = ( +/obj/machinery/power/portgen/basic, +/turf/simulated/floor/plating, +/area/casino/casino_storage) +"Gb" = ( +/obj/item/ammo_casing/pistol/magnum/used, +/obj/machinery/atmospherics/unary/vent_pump/on{ + dir = 1; + level = 2 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"Gc" = ( +/obj/machinery/atmospherics/pipe/manifold/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{ + dir = 4 + }, +/obj/structure/cable{ + d1 = 2; + d2 = 8; + icon_state = "2-8" + }, +/obj/structure/cable{ + d1 = 1; + d2 = 8; + icon_state = "1-8" + }, +/obj/effect/floor_decal/corner/grey/diagonal, +/turf/simulated/floor/tiled/white, +/area/casino/casino_kitchen) +"Gk" = ( +/obj/structure/closet/crate/solar, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"Gn" = ( +/obj/structure/table/rack{ + dir = 8 + }, +/obj/random/tech_supply, +/obj/item/stack/cable_coil, +/obj/item/stack/cable_coil, +/obj/machinery/atmospherics/unary/vent_scrubber/on{ + dir = 8 + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"GY" = ( +/obj/structure/window/reinforced{ + dir = 4 + }, +/turf/simulated/floor/tiled/steel, +/area/shuttle/casino_cutter) +"Hb" = ( +/obj/item/ammo_casing/rifle/used, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"Hc" = ( +/obj/machinery/atmospherics/pipe/manifold/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 5 + }, +/obj/structure/cable{ + d1 = 1; + d2 = 8; + icon_state = "1-8" + }, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"Ic" = ( +/obj/structure/flora/pottedplant, +/obj/machinery/light{ + dir = 4; + icon_state = "tube1" + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"Ik" = ( +/turf/simulated/floor/tiled/steel, +/area/shuttle/casino_cutter) +"In" = ( +/obj/machinery/alarm{ + dir = 8; + pixel_x = 24 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_kitchen) +"Jb" = ( +/obj/machinery/power/smes/buildable{ + RCon_tag = "Solar - Starboard" + }, +/obj/structure/cable{ + d2 = 8; + icon_state = "0-8" + }, +/turf/simulated/floor/plating, +/area/casino/casino_solar_control) +"Jc" = ( +/obj/effect/decal/cleanable/blood/splatter, +/obj/machinery/atmospherics/pipe/manifold/hidden/supply{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{ + dir = 8 + }, +/obj/structure/cable{ + d1 = 1; + d2 = 4; + icon_state = "1-4" + }, +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"Kb" = ( +/obj/item/modular_computer/console{ + dir = 8 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_bridge) +"Kc" = ( +/obj/item/ammo_casing/rifle{ + pixel_x = 4; + pixel_y = -8 + }, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"Lb" = ( +/obj/structure/lattice, +/obj/structure/grille, +/turf/template_noop, +/area/casino/casino_bridge) +"Lc" = ( +/obj/item/ammo_casing/rifle{ + pixel_x = 5; + pixel_y = -2 + }, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"Mb" = ( +/obj/machinery/shipsensors, +/turf/simulated/floor/airless, +/area/casino/casino_bridge) +"Mc" = ( +/obj/machinery/atmospherics/pipe/manifold/hidden/supply{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{ + dir = 1 + }, +/obj/structure/cable{ + d1 = 2; + d2 = 8; + icon_state = "2-8" + }, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"Md" = ( +/obj/machinery/iff_beacon/name_change, +/obj/structure/railing/mapped{ + dir = 1 + }, +/obj/structure/railing/mapped{ + dir = 4 + }, +/turf/simulated/floor/airless, +/area/casino/casino_bridge) +"Nc" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/structure/cable{ + d1 = 1; + d2 = 4; + icon_state = "1-4" + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"Ni" = ( +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/light_switch{ + pixel_x = -6; + pixel_y = 24 + }, +/turf/simulated/floor/wood/coloured/birch, +/area/casino/casino_private_vip) +"NZ" = ( +/turf/simulated/wall/titanium_reinforced, +/area/shuttle/casino_cutter) +"Ob" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"Oc" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/obj/machinery/power/apc{ + dir = 4; + name = "east bump"; + pixel_x = 24 + }, +/obj/structure/cable, +/obj/structure/cable{ + d2 = 2; + icon_state = "0-2" + }, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"OB" = ( +/obj/structure/window/basic{ + dir = 4 + }, +/obj/machinery/computer/shuttle_control/explore/casino_cutter{ + dir = 1 + }, +/turf/simulated/floor/tiled/steel, +/area/shuttle/casino_cutter) +"OO" = ( +/obj/structure/table/wood, +/obj/machinery/atmospherics/unary/vent_scrubber/on{ + dir = 1 + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"Pb" = ( +/obj/effect/decal/cleanable/blood/splatter, +/obj/machinery/atmospherics/pipe/manifold/hidden/supply{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{ + dir = 1 + }, +/obj/structure/cable{ + d1 = 2; + d2 = 4; + icon_state = "2-4" + }, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"Pc" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/turf/simulated/floor/plating, +/area/casino/casino_crew_atmos) +"Pp" = ( +/obj/structure/reagent_dispensers/keg/beerkeg, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"Px" = ( +/obj/machinery/light{ + dir = 1; + icon_state = "tube1" + }, +/obj/structure/bed/stool/chair/shuttle, +/obj/random/spacecash, +/turf/simulated/floor/tiled/steel, +/area/shuttle/casino_cutter) +"PF" = ( +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/vending/mredispenser, +/turf/simulated/floor/tiled/steel, +/area/casino/casino_crew_cantina) +"PV" = ( +/obj/machinery/access_button/airlock_exterior{ + pixel_x = 25; + pixel_y = -24; + master_tag = "casino_dock_airlock"; + frequency = 1380 + }, +/turf/template_noop, +/area/space) +"Qb" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"Qc" = ( +/obj/effect/decal/cleanable/blood/splatter, +/obj/machinery/light/small{ + dir = 1 + }, +/turf/simulated/floor/plating, +/area/casino/casino_bow) +"Qe" = ( +/obj/structure/bed/stool/chair/shuttle, +/obj/machinery/alarm{ + pixel_y = 25 + }, +/turf/simulated/floor/tiled/steel, +/area/shuttle/casino_cutter) +"Qi" = ( +/obj/machinery/atmospherics/unary/engine{ + dir = 8 + }, +/turf/simulated/floor, +/area/shuttle/casino_cutter) +"Qp" = ( +/obj/machinery/computer/slot_machine{ + light_power = 0 + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"QB" = ( +/obj/machinery/door/window, +/obj/machinery/embedded_controller/radio/airlock/docking_port{ + frequency = 1380; + id_tag = "casino_cutter"; + pixel_y = 25 + }, +/obj/structure/bed/stool/chair/office/bridge/pilot, +/turf/simulated/floor/tiled/steel, +/area/shuttle/casino_cutter) +"Rb" = ( +/obj/machinery/light/small{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/manifold/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{ + dir = 4 + }, +/obj/structure/cable{ + d1 = 2; + d2 = 8; + icon_state = "2-8" + }, +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"Rc" = ( +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/light/small{ + dir = 1 + }, +/turf/simulated/floor/plating, +/area/casino/casino_bow) +"Sb" = ( +/obj/machinery/atmospherics/pipe/manifold/hidden/supply{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{ + dir = 8 + }, +/obj/structure/cable{ + d1 = 2; + d2 = 4; + icon_state = "2-4" + }, +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"Sc" = ( +/obj/machinery/atmospherics/pipe/simple/visible/black{ + dir = 10 + }, +/obj/machinery/light/small{ + dir = 4; + icon_state = "bulb1" + }, +/obj/structure/window/reinforced, +/turf/simulated/floor, +/area/casino/casino_bow) +"SP" = ( +/obj/structure/cable/green{ + d2 = 2; + icon_state = "0-2" + }, +/obj/machinery/power/apc/high{ + dir = 1; + name = "north bump"; + pixel_y = 24 + }, +/turf/simulated/floor/tiled/steel, +/area/shuttle/casino_cutter) +"Tc" = ( +/obj/machinery/atmospherics/pipe/simple/visible/black{ + dir = 6 + }, +/obj/machinery/light/small{ + dir = 8 + }, +/obj/structure/window/reinforced, +/turf/simulated/floor, +/area/casino/casino_bow) +"Ua" = ( +/obj/effect/floor_decal/corner/grey/diagonal, +/obj/machinery/light_switch{ + pixel_x = -6; + pixel_y = 24 + }, +/turf/simulated/floor/tiled/white, +/area/casino/casino_kitchen) +"Uc" = ( +/obj/random/soap, +/obj/machinery/light{ + dir = 8; + icon_state = "tube1" + }, +/obj/structure/sink{ + dir = 8; + pixel_x = -12; + pixel_y = 2 + }, +/turf/simulated/floor/tiled/white, +/area/casino/casino_crew_bathroom) +"Vb" = ( +/obj/machinery/atmospherics/pipe/manifold/hidden/supply, +/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers, +/obj/structure/cable{ + d1 = 1; + d2 = 8; + icon_state = "1-8" + }, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"Vc" = ( +/obj/random/soap, +/obj/structure/cable{ + d1 = 1; + d2 = 4; + icon_state = "1-4" + }, +/obj/machinery/atmospherics/unary/vent_pump/on{ + dir = 1; + level = 2 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/obj/structure/sink{ + dir = 8; + pixel_x = -12; + pixel_y = 2 + }, +/turf/simulated/floor/tiled/white, +/area/casino/casino_patron_bathroom) +"Vu" = ( +/obj/structure/fuel_port/hydrogen, +/turf/simulated/wall/titanium_reinforced, +/area/shuttle/casino_cutter) +"VR" = ( +/obj/item/trash/plate, +/obj/item/material/kitchen/utensil/fork, +/obj/structure/table/wood, +/obj/machinery/atmospherics/unary/vent_pump/on{ + dir = 1 + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"Wb" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/structure/cable{ + d1 = 2; + d2 = 8; + icon_state = "2-8" + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"Wc" = ( +/obj/machinery/atmospherics/unary/vent_scrubber/on{ + dir = 1 + }, +/obj/structure/sink{ + dir = 8; + pixel_x = -12; + pixel_y = 2 + }, +/turf/simulated/floor/tiled/white, +/area/casino/casino_patron_bathroom) +"Xb" = ( +/obj/machinery/atmospherics/pipe/manifold/hidden/supply, +/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/structure/cable{ + d1 = 1; + d2 = 8; + icon_state = "1-8" + }, +/turf/simulated/floor/plating, +/area/casino/casino_maintenance) +"XK" = ( +/obj/effect/decal/cleanable/blood/splatter, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/obj/item/ammo_casing/pistol/magnum/used{ + pixel_y = -9 + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"XY" = ( +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/obj/item/broken_bottle, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"Yb" = ( +/obj/machinery/atmospherics/pipe/manifold/hidden/supply{ + dir = 1 + }, +/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{ + dir = 1 + }, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/structure/cable{ + d1 = 1; + d2 = 8; + icon_state = "1-8" + }, +/obj/structure/cable{ + d1 = 2; + d2 = 8; + icon_state = "2-8" + }, +/turf/simulated/floor/tiled, +/area/casino/casino_security) +"Yx" = ( +/obj/machinery/light{ + dir = 8; + icon_state = "tube1" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"Zb" = ( +/obj/structure/cable, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/structure/cable{ + d2 = 2; + icon_state = "0-2"; + pixel_y = 1 + }, +/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{ + dir = 8 + }, +/obj/machinery/power/apc{ + dir = 8; + pixel_x = -24 + }, +/turf/simulated/floor/tiled, +/area/casino/casino_mainfloor) +"Zw" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 10 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) +"ZU" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 10 + }, +/turf/simulated/floor/carpet/fancybrown, +/area/casino/casino_mainfloor) + +(1,1,1) = {" +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +"} +(2,1,1) = {" +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +"} +(3,1,1) = {" +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc 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+uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +"} +(7,1,1) = {" +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +"} +(8,1,1) = {" +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +"} +(9,1,1) = {" +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +"} +(10,1,1) = {" +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc 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+(80,1,1) = {" +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +"} +(81,1,1) = {" +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +"} +(82,1,1) = {" +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc 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+uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +"} +(97,1,1) = {" +ab +uc +uc +ab +ab +ab +ab +ab +ab +uc +uc +ab +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +"} +(98,1,1) = {" +ab +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +ab +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +uc +"} +(99,1,1) = {" +ab +uc +uc +uc +uc 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b/maps/away/ships/casino/casino_areas.dm @@ -0,0 +1,77 @@ +/area/casino + icon = 'maps/away/ships/casino/casino_sprites.dmi' + no_light_control = 1 + +/area/casino/casino_mainfloor + name = "\improper Casino Hall" + icon_state = "main_area" + +/area/casino/casino_maintenance + name = "\improper Casino Maintenance" + icon_state = "maintenance" + +/area/casino/casino_bow + name = "\improper Casino Ship Bow" + icon_state = "bow" + +/area/casino/casino_crew_bunk + name = "\improper Casino Crew Bunk Room" + icon_state = "crew_bunk" + +/area/casino/casino_crew_atmos + name = "\improper Casino Atmos room" + icon_state = "atmos" + +/area/casino/casino_kitchen + name = "\improper Casino Kitchen" + icon_state = "kitchen" + +/area/casino/casino_crew_cantina + name = "\improper Casino Canteen" + icon_state = "crew_cantina" + +/area/casino/casino_security + name = "\improper Casino Security Wing" + icon_state = "sec" + +/area/casino/casino_hangar + name = "\improper Casino Hangar" + icon_state = "hangar" + +/area/casino/casino_private1 + name = "\improper Casino Private Room 1" + icon_state = "pr1" + +/area/casino/casino_private2 + name = "\improper Casino Private room 1" + icon_state = "pr2" + +/area/casino/casino_private_vip + name = "\improper Casino VIP Private Room" + icon_state = "pr_vip" + +/area/casino/casino_crew_bathroom + name = "\improper Casino Crew Bathroom" + icon_state = "crew_bathroom" + +/area/casino/casino_patron_bathroom + name = "\improper Casino Patrons Bathroom" + icon_state = "patron_bathroom" + +/area/casino/casino_bridge + name = "\improper Casino Bridge" + icon_state = "bridge" + +/area/casino/casino_storage + name = "\improper Casino Storage Room" + icon_state = "storage" + +/area/casino/casino_solar_control + name = "\improper Casino Solar Controls" + icon_state = "solar_control" + +/area/shuttle/casino_cutter + name = "\improper Casino Cutter" + icon = 'maps/away/ships/casino/casino_sprites.dmi' + icon_state = "shuttle" + requires_power = TRUE \ No newline at end of file diff --git a/maps/away/ships/casino/casino_sprites.dmi b/maps/away/ships/casino/casino_sprites.dmi new file mode 100644 index 00000000000..5d2954d0b29 Binary files /dev/null and b/maps/away/ships/casino/casino_sprites.dmi differ diff --git a/maps/away/ships/yacht/yacht.dm b/maps/away/ships/yacht/yacht.dm new file mode 100644 index 00000000000..c8396a1d867 --- /dev/null +++ b/maps/away/ships/yacht/yacht.dm @@ -0,0 +1,43 @@ +/datum/map_template/ruin/away_site/yacht + name = "Yacht" + id = "awaysite_yacht" + description = "Tiny movable ship with spiders." + suffix = "ships/yacht/yacht.dmm" + spawn_cost = 0.5 + spawn_weight = 0.5 + sectors = list(SECTOR_ROMANOVICH, SECTOR_TAU_CETI, SECTOR_CORP_ZONE, SECTOR_VALLEY_HALE, SECTOR_BADLANDS, SECTOR_NEW_ANKARA, SECTOR_AEMAQ, SECTOR_SRANDMARR, SECTOR_NRRAHRAHUL, SECTOR_GAKAL, SECTOR_UUEOAESA) + +/obj/effect/overmap/visitable/ship/yacht + name = "private yacht" + desc = "Sensor array is detecting a private pleasure yacht with unknown lifeforms dectected within. The design appears to be from the Idris Incorporated 'Starfarer' line." + class = "IPV" + icon_state = "ship_grey" + moving_state = "ship_grey_moving" + vessel_mass = 3000 + max_speed = 1/(2 SECONDS) + initial_generic_waypoints = list( + "nav_yacht_1", + "nav_yacht_2", + "nav_yacht_3", + "nav_yacht_antag" + ) + +/obj/effect/overmap/visitable/ship/yacht/New() + designation = "[pick("Razorshark", "Torch", "Lighting", "Pequod", "Anansi")]" + ..() + +/obj/effect/shuttle_landmark/nav_yacht/nav1 + name = "Small Yacht Navpoint #1" + landmark_tag = "nav_yacht_1" + +/obj/effect/shuttle_landmark/nav_yacht/nav2 + name = "Small Yacht Navpoint #2" + landmark_tag = "nav_yacht_2" + +/obj/effect/shuttle_landmark/nav_yacht/nav3 + name = "Small Yacht Navpoint #3" + landmark_tag = "nav_yacht_3" + +/obj/effect/shuttle_landmark/nav_yacht/nav4 + name = "Small Yacht Navpoint #4" + landmark_tag = "nav_yacht_antag" diff --git a/maps/away/ships/yacht/yacht.dmm b/maps/away/ships/yacht/yacht.dmm new file mode 100644 index 00000000000..10cac2e95a0 --- /dev/null +++ b/maps/away/ships/yacht/yacht.dmm @@ -0,0 +1,11749 @@ +//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE +"aa" = ( +/turf/template_noop, +/area/space) +"ab" = ( +/obj/effect/overmap/visitable/ship/yacht, +/turf/template_noop, +/area/space) +"ad" = ( +/obj/machinery/shipsensors, +/obj/structure/railing/mapped{ + dir = 8 + }, +/obj/structure/railing/mapped{ + dir = 1 + }, +/turf/simulated/floor/airless{ + icon_state = "dmg2" + }, +/area/shuttle/yacht/bridge) +"af" = ( +/obj/effect/shuttle_landmark/nav_yacht/nav2, +/turf/template_noop, +/area/space) +"ag" = ( +/obj/effect/shuttle_landmark/nav_yacht/nav1, +/turf/template_noop, +/area/space) +"ai" = ( +/obj/effect/decal/cleanable/dirt, +/obj/machinery/computer/ship/helm, +/turf/simulated/floor/wood/coloured/walnut, +/area/shuttle/yacht/bridge) +"aj" = ( +/obj/machinery/computer/ship/sensors{ + dir = 4 + }, +/turf/simulated/floor/wood/coloured/walnut, +/area/shuttle/yacht/bridge) +"ak" = ( +/obj/machinery/atmospherics/unary/vent_scrubber/on, +/obj/effect/decal/cleanable/dirt, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/wood/coloured/walnut, +/area/shuttle/yacht/bridge) +"am" = ( +/obj/item/folder/blue, +/obj/item/form_printer, +/obj/item/newspaper, +/obj/effect/spider/stickyweb, +/obj/effect/decal/cleanable/dirt, +/obj/structure/table/wood, +/obj/item/gun/energy/pistol, +/obj/machinery/light_switch{ + pixel_x = 7; + pixel_y = 24 + }, +/turf/simulated/floor/wood/coloured/walnut, +/area/shuttle/yacht/bridge) +"an" = ( +/obj/machinery/atmospherics/unary/vent_pump/on, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/obj/effect/decal/cleanable/dirt, +/mob/living/simple_animal/hostile/giant_spider/hunter, +/turf/simulated/floor/wood/coloured/walnut, +/area/shuttle/yacht/bridge) +"ap" = ( +/obj/structure/filingcabinet/chestdrawer, +/obj/effect/decal/cleanable/cobweb2, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/wood/coloured/walnut, +/area/shuttle/yacht/bridge) +"aq" = ( +/obj/machinery/light{ + dir = 8 + }, +/obj/structure/safe, +/obj/item/reagent_containers/pill/cyanide, +/obj/item/gun/energy/captain, +/obj/effect/spider/stickyweb, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/wood/coloured/walnut, +/area/shuttle/yacht/bridge) +"ar" = ( +/obj/machinery/alarm{ + dir = 1; + pixel_y = -22 + }, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/wood/coloured/walnut, +/area/shuttle/yacht/bridge) +"as" = ( +/obj/machinery/computer/ship/engines{ + dir = 8 + }, +/turf/simulated/floor/wood/coloured/walnut, +/area/shuttle/yacht/bridge) +"at" = ( +/obj/structure/cable{ + d2 = 8; + icon_state = "0-8" + }, +/obj/effect/decal/cleanable/dirt, +/obj/machinery/power/apc/empty{ + pixel_y = -24 + }, +/turf/simulated/floor/wood/coloured/walnut, +/area/shuttle/yacht/bridge) +"au" = ( +/obj/machinery/light{ + dir = 4; + icon_state = "tube1" + }, +/obj/structure/reagent_dispensers/water_cooler, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/wood/coloured/walnut, +/area/shuttle/yacht/bridge) +"aw" = ( +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/obj/machinery/door/airlock/silver{ + insecure = 0 + }, +/turf/simulated/floor/wood/coloured/walnut, +/area/shuttle/yacht/living) +"ay" = ( +/obj/structure/disposalpipe/segment{ + dir = 4; + icon_state = "pipe-c" + }, +/turf/simulated/wall/walnutwood, +/area/shuttle/yacht/living) +"az" = ( +/obj/structure/disposalpipe/segment{ + dir = 4 + }, +/turf/simulated/wall/titanium, +/area/shuttle/yacht/living) +"aA" = ( +/obj/structure/disposalpipe/trunk{ + dir = 8 + }, +/obj/structure/disposaloutlet{ + dir = 4 + }, +/obj/structure/lattice/catwalk, +/turf/space, +/area/space) +"aB" = ( +/turf/simulated/wall/titanium, +/area/shuttle/yacht/engine) +"aE" = ( +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"aF" = ( +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"aG" = ( +/obj/machinery/light{ + dir = 1 + }, +/obj/item/trash/snack_bowl, +/obj/item/reagent_containers/glass/beaker/large, +/obj/effect/decal/cleanable/dirt, +/obj/structure/table/stone/marble, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"aH" = ( +/obj/machinery/disposal, +/obj/structure/disposalpipe/trunk{ + dir = 1 + }, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"aI" = ( +/obj/item/towel/random, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/tiled/freezer, +/area/shuttle/yacht/living) +"aK" = ( +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/obj/machinery/light{ + dir = 8 + }, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"aM" = ( +/obj/item/pizzabox/vegetable, +/obj/item/reagent_containers/glass/rag, +/obj/effect/decal/cleanable/dirt, +/obj/structure/table/stone/marble, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"aN" = ( +/obj/effect/decal/cleanable/dirt, +/obj/random/junk, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"aO" = ( +/turf/simulated/wall/titanium, +/area/shuttle/yacht/living) +"aP" = ( +/obj/machinery/door/airlock/silver{ + insecure = 0 + }, +/turf/simulated/floor/wood/coloured/walnut, +/area/shuttle/yacht/living) +"aQ" = ( +/obj/item/deck/cards, +/obj/effect/decal/cleanable/dirt, +/obj/structure/table/stone/marble, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"aR" = ( +/obj/effect/decal/cleanable/blood/gibs/robot/up, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"aT" = ( +/obj/effect/decal/cleanable/cobweb, +/obj/effect/spider/stickyweb, +/obj/machinery/alarm{ + pixel_y = 25 + }, +/turf/simulated/floor/wood/coloured/walnut, +/area/shuttle/yacht/living) +"aU" = ( +/obj/machinery/atmospherics/unary/vent_scrubber/on{ + dir = 4 + }, +/obj/effect/decal/cleanable/blood/drip, +/obj/effect/spider/stickyweb, +/mob/living/simple_animal/hostile/giant_spider/hunter, +/turf/simulated/floor/wood/coloured/walnut, +/area/shuttle/yacht/living) +"aV" = ( +/obj/machinery/atmospherics/unary/vent_pump/on{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/obj/effect/decal/cleanable/blood/drip, +/obj/effect/spider/stickyweb, +/turf/simulated/floor/wood/coloured/walnut, +/area/shuttle/yacht/living) +"aW" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/obj/structure/closet/walllocker/emerglocker/north, +/obj/effect/decal/cleanable/blood/drip, +/obj/machinery/door/airlock/silver{ + insecure = 0 + }, +/turf/simulated/floor/wood/coloured/walnut, +/area/shuttle/yacht/living) +"aX" = ( +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply, +/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"aY" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"aZ" = ( +/obj/machinery/atmospherics/unary/vent_pump/on{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/obj/item/book/manual/chef_recipes, +/obj/item/reagent_containers/food/drinks/pitcher, +/obj/effect/decal/cleanable/dirt, +/obj/structure/table/stone/marble, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"ba" = ( +/obj/machinery/atmospherics/unary/vent_scrubber/on{ + dir = 8 + }, +/obj/effect/decal/cleanable/blood/gibs/robot/down, +/obj/effect/decal/cleanable/blood/gibs/robot/up, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"bb" = ( +/obj/machinery/light{ + dir = 4; + icon_state = "tube1" + }, +/obj/machinery/vending/dinnerware, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"bc" = ( +/obj/structure/bed/padded, +/obj/item/bedsheet/blue, +/obj/effect/spider/stickyweb, +/turf/simulated/floor/wood/coloured/walnut, +/area/shuttle/yacht/living) +"bd" = ( +/obj/effect/spider/stickyweb, +/turf/simulated/floor/wood/coloured/walnut, +/area/shuttle/yacht/living) +"bf" = ( +/obj/effect/decal/cleanable/blood/gibs/robot/limb, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"bg" = ( +/obj/structure/closet/secure_closet/freezer/fridge, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"bh" = ( +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/obj/effect/spider/stickyweb, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"bl" = ( +/obj/machinery/light{ + dir = 8 + }, +/obj/effect/spider/stickyweb, +/turf/simulated/floor/beach/water/alt, +/area/shuttle/yacht/living) +"bm" = ( +/obj/effect/spider/stickyweb, +/turf/simulated/floor/beach/water/alt, +/area/shuttle/yacht/living) +"bn" = ( +/obj/effect/spider/stickyweb, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/tiled/freezer, +/area/shuttle/yacht/living) +"bo" = ( +/obj/machinery/door/airlock/silver{ + insecure = 0 + }, +/turf/simulated/floor/tiled/freezer, +/area/shuttle/yacht/living) +"bq" = ( +/obj/structure/bookcase/libraryspawn/fiction{ + name = "bookcase" + }, +/turf/simulated/floor/carpet/purple, +/area/shuttle/yacht/living) +"br" = ( +/obj/machinery/light/small{ + dir = 1 + }, +/obj/structure/bookcase/libraryspawn/nonfiction{ + name = "bookcase" + }, +/turf/simulated/floor/carpet/purple, +/area/shuttle/yacht/living) +"bs" = ( +/obj/item/inflatable_duck, +/obj/effect/spider/stickyweb, +/turf/simulated/floor/beach/water/alt, +/area/shuttle/yacht/living) +"bt" = ( +/obj/machinery/light{ + dir = 4; + icon_state = "tube1" + }, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"bv" = ( +/obj/machinery/atmospherics/unary/vent_pump/on, +/turf/simulated/floor/carpet/purple, +/area/shuttle/yacht/living) +"bw" = ( +/turf/simulated/floor/carpet/purple, +/area/shuttle/yacht/living) +"bx" = ( +/turf/simulated/floor/beach/water/alt, +/area/shuttle/yacht/living) +"by" = ( +/mob/living/simple_animal/hostile/giant_spider/hunter, +/turf/simulated/floor/beach/water/alt, +/area/shuttle/yacht/living) +"bz" = ( +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/tiled/freezer, +/area/shuttle/yacht/living) +"bA" = ( +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/manifold/hidden/supply{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{ + dir = 8 + }, +/obj/effect/spider/stickyweb, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"bB" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/obj/effect/spider/stickyweb, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"bC" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/obj/machinery/door/airlock/silver{ + insecure = 0 + }, +/turf/simulated/floor/carpet/purple, +/area/shuttle/yacht/living) +"bD" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/turf/simulated/floor/carpet/purple, +/area/shuttle/yacht/living) +"bE" = ( +/obj/machinery/atmospherics/pipe/manifold/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{ + dir = 1 + }, +/turf/simulated/floor/carpet/purple, +/area/shuttle/yacht/living) +"bF" = ( +/obj/machinery/atmospherics/unary/vent_scrubber/on{ + dir = 8 + }, +/obj/item/storage/bible, +/obj/item/pen/blue, +/obj/item/device/flashlight/lamp/green, +/obj/structure/table/wood, +/turf/simulated/floor/carpet/purple, +/area/shuttle/yacht/living) +"bG" = ( +/obj/machinery/light{ + dir = 8 + }, +/turf/simulated/floor/beach/water/alt, +/area/shuttle/yacht/living) +"bI" = ( +/obj/machinery/light, +/obj/item/clothing/shoes/swimmingfins, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/tiled/freezer, +/area/shuttle/yacht/living) +"bJ" = ( +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/obj/effect/decal/cleanable/blood/gibs/robot/limb, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"bK" = ( +/obj/effect/decal/cleanable/blood/gibs/robot/down, +/obj/effect/decal/cleanable/dirt, +/obj/machinery/floodlight, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"bL" = ( +/obj/machinery/light/small, +/obj/structure/filingcabinet, +/turf/simulated/floor/carpet/purple, +/area/shuttle/yacht/living) +"bM" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/turf/simulated/floor/carpet/purple, +/area/shuttle/yacht/living) +"bO" = ( +/obj/structure/cable{ + d1 = 1; + d2 = 2; + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/obj/effect/decal/cleanable/blood/gibs/robot/down, +/obj/machinery/door/airlock/silver{ + insecure = 0 + }, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"bP" = ( +/turf/simulated/wall/walnutwood, +/area/shuttle/yacht/living) +"bQ" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/obj/machinery/door/airlock/hatch, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"bR" = ( +/obj/effect/decal/cleanable/dirt, +/obj/machinery/atmospherics/pipe/tank/air, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"bS" = ( +/obj/structure/dispenser/oxygen, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"bT" = ( +/obj/item/cell/hyper, +/obj/effect/decal/cleanable/dirt, +/obj/machinery/computer/ship/engines, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"bU" = ( +/obj/effect/decal/cleanable/dirt, +/obj/machinery/power/smes/buildable, +/obj/structure/cable{ + d2 = 4; + icon_state = "0-4" + }, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"bV" = ( +/obj/structure/cable{ + d2 = 8; + icon_state = "0-8" + }, +/obj/structure/cable{ + d1 = 2; + d2 = 8; + icon_state = "2-8" + }, +/obj/effect/decal/cleanable/dirt, +/obj/machinery/light_switch{ + pixel_x = 25; + dir = 8; + pixel_y = -8 + }, +/obj/machinery/power/apc/empty{ + dir = 1; + pixel_y = 23 + }, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"bW" = ( +/obj/item/extinguisher, +/obj/machinery/portable_atmospherics/hydroponics, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"bX" = ( +/obj/machinery/vending/hydronutrients, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"bY" = ( +/obj/machinery/seed_storage/garden, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"bZ" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/obj/effect/decal/cleanable/dirt, +/obj/machinery/atmospherics/pipe/simple/visible/supply, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"ca" = ( +/obj/structure/closet/secure_closet/freezer/kitchen, +/obj/effect/decal/cleanable/dirt, +/obj/machinery/light_switch{ + pixel_x = -6; + pixel_y = 24 + }, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"cb" = ( +/obj/machinery/space_heater, +/obj/effect/decal/cleanable/dirt, +/obj/machinery/atmospherics/binary/pump/on, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"cc" = ( +/obj/structure/cable{ + d2 = 2; + icon_state = "0-2" + }, +/obj/machinery/power/solar, +/turf/simulated/floor/airless, +/area/shuttle/yacht/engine) +"cd" = ( +/obj/structure/closet/crate/hydroponics, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"ce" = ( +/obj/machinery/atmospherics/unary/vent_pump/on{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/obj/item/trash/broken_electronics, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"ch" = ( +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/obj/machinery/door/airlock/hatch, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"ci" = ( +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + d1 = 2; + d2 = 8; + icon_state = "2-8" + }, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"cj" = ( +/obj/structure/cable{ + d1 = 1; + d2 = 8; + icon_state = "1-8" + }, +/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers, +/obj/machinery/atmospherics/pipe/manifold/hidden/supply{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"ck" = ( +/obj/machinery/atmospherics/unary/vent_scrubber/on{ + dir = 8 + }, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"cl" = ( +/obj/structure/janitorialcart, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"cm" = ( +/obj/machinery/atmospherics/pipe/manifold/hidden/supply{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/obj/machinery/light/small{ + dir = 8 + }, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"cn" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/universal{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"co" = ( +/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/obj/machinery/portable_atmospherics/powered/pump, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"cp" = ( +/obj/structure/cable{ + d1 = 16; + d2 = 0; + dir = 4; + icon_state = "0-2" + }, +/obj/effect/decal/cleanable/ash, +/obj/effect/decal/cleanable/blood/oil/streak, +/obj/effect/decal/cleanable/generic, +/obj/effect/decal/cleanable/molten_item, +/turf/simulated/floor/airless{ + icon_state = "dmg2" + }, +/area/shuttle/yacht/engine) +"cq" = ( +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/structure/cable{ + d1 = 2; + d2 = 4; + icon_state = "2-4" + }, +/obj/structure/cable{ + d1 = 1; + d2 = 8; + icon_state = "1-8" + }, +/turf/simulated/floor/airless{ + icon_state = "dmg2" + }, +/area/shuttle/yacht/engine) +"cr" = ( +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/structure/cable{ + d1 = 2; + d2 = 4; + icon_state = "2-4" + }, +/obj/structure/cable{ + d1 = 1; + d2 = 8; + icon_state = "1-8" + }, +/obj/item/storage/toolbox/syndicate{ + name = "black toolbox" + }, +/turf/simulated/floor/airless{ + icon_state = "dmg2" + }, +/area/shuttle/yacht/engine) +"cs" = ( +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/structure/cable{ + d1 = 2; + d2 = 4; + icon_state = "2-4" + }, +/obj/structure/cable{ + d1 = 1; + d2 = 8; + icon_state = "1-8" + }, +/obj/item/plastique, +/turf/simulated/floor/airless, +/area/shuttle/yacht/engine) +"ct" = ( +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/structure/cable{ + d1 = 2; + d2 = 4; + icon_state = "2-4" + }, +/obj/structure/cable{ + d1 = 1; + d2 = 8; + icon_state = "1-8" + }, +/turf/simulated/floor/airless, +/area/shuttle/yacht/engine) +"cu" = ( +/obj/effect/decal/cleanable/dirt, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/turf/simulated/floor/airless, +/area/shuttle/yacht/engine) +"cC" = ( +/obj/structure/cable, +/obj/machinery/portable_atmospherics/hydroponics, +/obj/effect/decal/cleanable/dirt, +/obj/machinery/power/apc/empty{ + dir = 8; + pixel_x = -24 + }, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"cD" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/effect/decal/cleanable/dirt, +/mob/living/bot/farmbot, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"cE" = ( +/obj/effect/spider/stickyweb, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"cF" = ( +/obj/structure/reagent_dispensers/watertank, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"cG" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{ + dir = 8 + }, +/obj/effect/decal/cleanable/dirt, +/obj/machinery/alarm{ + dir = 4; + pixel_x = -28 + }, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"cJ" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/red{ + dir = 4 + }, +/turf/simulated/wall/titanium, +/area/shuttle/yacht/engine) +"cK" = ( +/obj/machinery/atmospherics/unary/outlet_injector{ + dir = 8; + use_power = 1 + }, +/obj/structure/lattice/catwalk, +/turf/space, +/area/space) +"cL" = ( +/obj/structure/cable, +/obj/machinery/power/solar, +/turf/simulated/floor/airless, +/area/shuttle/yacht/engine) +"cN" = ( +/obj/structure/closet/toolcloset, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"cO" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"cQ" = ( +/obj/machinery/light{ + dir = 8 + }, +/obj/machinery/alarm{ + dir = 4; + pixel_x = -23 + }, +/obj/machinery/portable_atmospherics/hydroponics, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"cR" = ( +/obj/machinery/atmospherics/unary/vent_pump/on{ + dir = 1; + level = 2 + }, +/obj/item/shovel/spade, +/obj/item/reagent_containers/glass/bucket, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"cS" = ( +/obj/machinery/light, +/obj/effect/decal/cleanable/dirt, +/obj/structure/reagent_dispensers/keg/beerkeg, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"cT" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/obj/effect/decal/cleanable/dirt, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"cW" = ( +/obj/structure/closet/secure_closet/freezer/kitchen, +/obj/effect/decal/cleanable/dirt, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"cY" = ( +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"cZ" = ( +/obj/machinery/vending/tool, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"dc" = ( +/obj/structure/closet/wardrobe/pjs, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"dd" = ( +/obj/structure/closet/wardrobe/suit, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/wood/coloured/yew, +/area/shuttle/yacht/living) +"df" = ( +/obj/structure/window/shuttle{ + maxhealth = 150; + health = 150 + }, +/obj/structure/grille, +/obj/machinery/door/firedoor, +/turf/simulated/floor/plating, +/area/shuttle/yacht/bridge) +"dg" = ( +/obj/structure/closet/crate/freezer/rations, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"dh" = ( +/obj/machinery/atmospherics/unary/vent_pump/on{ + dir = 1; + level = 2 + }, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"di" = ( +/obj/machinery/atmospherics/unary/heater, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"dk" = ( +/obj/machinery/atmospherics/unary/heater, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"dm" = ( +/obj/effect/decal/cleanable/dirt, +/obj/machinery/atmospherics/unary/vent_pump/on{ + dir = 1; + level = 2 + }, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"dn" = ( +/obj/machinery/atmospherics/pipe/simple/visible/black{ + dir = 6 + }, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"do" = ( +/obj/machinery/atmospherics/pipe/manifold4w/visible/black, +/obj/machinery/light/small{ + dir = 4; + pixel_y = 8 + }, +/obj/effect/decal/cleanable/dirt, +/obj/machinery/meter, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"dp" = ( +/obj/machinery/atmospherics/pipe/simple/visible/black{ + dir = 4 + }, +/turf/simulated/wall/titanium, +/area/shuttle/yacht/engine) +"dq" = ( +/obj/machinery/atmospherics/unary/vent_pump{ + dir = 8; + external_pressure_bound = 0; + external_pressure_bound_default = 0; + icon_state = "map_vent_in"; + initialize_directions = 1; + internal_pressure_bound = 4000; + internal_pressure_bound_default = 4000; + pressure_checks = 2; + pressure_checks_default = 2; + pump_direction = 0; + use_power = 1 + }, +/turf/simulated/floor/reinforced/carbon_dioxide, +/area/shuttle/yacht/engine) +"dr" = ( +/obj/machinery/atmospherics/unary/vent_pump{ + dir = 4; + external_pressure_bound = 0; + external_pressure_bound_default = 0; + icon_state = "map_vent_in"; + initialize_directions = 1; + internal_pressure_bound = 4000; + internal_pressure_bound_default = 4000; + pressure_checks = 2; + pressure_checks_default = 2; + pump_direction = 0; + use_power = 1 + }, +/turf/simulated/floor/reinforced/carbon_dioxide, +/area/shuttle/yacht/engine) +"dt" = ( +/obj/machinery/atmospherics/pipe/manifold4w/visible/black, +/obj/effect/decal/cleanable/dirt, +/obj/machinery/meter, +/obj/machinery/light/small{ + dir = 8 + }, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"du" = ( +/obj/effect/decal/cleanable/dirt, +/obj/machinery/atmospherics/pipe/simple/visible/black{ + dir = 10 + }, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"dv" = ( +/obj/machinery/atmospherics/pipe/simple/visible/black, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"dw" = ( +/obj/machinery/atmospherics/unary/heater{ + dir = 1 + }, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"dx" = ( +/turf/simulated/floor/reinforced/carbon_dioxide, +/area/shuttle/yacht/engine) +"dy" = ( +/obj/effect/decal/cleanable/dirt, +/obj/machinery/atmospherics/pipe/simple/visible/black, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"dz" = ( +/obj/machinery/atmospherics/pipe/manifold/visible/black{ + dir = 8 + }, +/obj/structure/window/reinforced, +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"dA" = ( +/obj/machinery/atmospherics/pipe/simple/visible/black{ + dir = 10 + }, +/obj/structure/window/reinforced, +/obj/effect/decal/cleanable/dirt, +/obj/machinery/recharge_station, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"dC" = ( +/obj/structure/window/reinforced, +/obj/machinery/atmospherics/pipe/simple/visible/black{ + dir = 6 + }, +/obj/structure/reagent_dispensers/fueltank, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"dD" = ( +/obj/structure/window/reinforced, +/obj/machinery/atmospherics/pipe/manifold/visible/black{ + dir = 4 + }, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"dE" = ( +/obj/machinery/atmospherics/unary/engine{ + dir = 1 + }, +/turf/simulated/floor/airless, +/area/shuttle/yacht/engine) +"dF" = ( +/obj/effect/shuttle_landmark/nav_yacht/nav3, +/turf/template_noop, +/area/space) +"dG" = ( +/obj/effect/shuttle_landmark/nav_yacht/nav4, +/turf/template_noop, +/area/space) +"eb" = ( +/obj/machinery/light{ + dir = 4; + icon_state = "tube1" + }, +/obj/item/cane, +/obj/effect/spider/stickyweb, +/obj/structure/table/wood, +/obj/random/spacecash, +/obj/random/spacecash, +/obj/random/spacecash, +/obj/item/gun/energy/blaster, +/turf/simulated/floor/wood/coloured/walnut, +/area/shuttle/yacht/living) +"fb" = ( +/obj/machinery/access_button/airlock_exterior{ + frequency = 1439; + master_tag = "yacht_airlock"; + pixel_x = 24 + }, +/turf/template_noop, +/area/space) +"gb" = ( +/obj/structure/cable{ + d2 = 2; + icon_state = "0-2" + }, +/obj/effect/decal/cleanable/dirt, +/obj/machinery/access_button/airlock_interior{ + frequency = 1439; + master_tag = "yacht_airlock"; + pixel_x = -24 + }, +/obj/structure/computerframe, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"gm" = ( +/obj/structure/cable{ + d1 = 2; + d2 = 4; + icon_state = "2-4" + }, +/obj/machinery/atmospherics/pipe/simple/hidden/supply, +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers, +/obj/effect/decal/cleanable/dirt, +/obj/machinery/hologram/holopad/long_range, +/turf/simulated/floor/wood/coloured/walnut, +/area/shuttle/yacht/bridge) +"hb" = ( +/obj/machinery/power/terminal{ + dir = 1 + }, +/obj/structure/cable{ + d2 = 2; + icon_state = "0-2" + }, +/obj/item/storage/toolbox/electrical, +/obj/effect/decal/cleanable/dirt, +/obj/machinery/atmospherics/pipe/simple/hidden/supply{ + dir = 4 + }, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"ib" = ( +/obj/structure/cable{ + d1 = 1; + d2 = 4; + icon_state = "1-4" + }, +/obj/machinery/atmospherics/unary/vent_scrubber/on{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/obj/machinery/atmospherics/pipe/manifold/hidden/supply{ + dir = 1 + }, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"jb" = ( +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/effect/decal/cleanable/dirt, +/obj/machinery/door/airlock/external{ + frequency = 1439; + icon_state = "door_locked"; + id_tag = "yacht_outer"; + locked = 1; + name = "External Access" + }, +/turf/simulated/floor/airless, +/area/shuttle/yacht/engine) +"kb" = ( +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/effect/decal/cleanable/dirt, +/obj/machinery/embedded_controller/radio/airlock/airlock_controller{ + frequency = 1439; + id_tag = "yacht_airlock"; + pixel_y = 24; + tag_airpump = "yacht_pump"; + tag_chamber_sensor = "yacht_sensor"; + tag_exterior_door = "yacht_outer"; + tag_interior_door = "yacht_inner" + }, +/obj/machinery/atmospherics/unary/vent_pump/high_volume{ + dir = 4; + id_tag = "yacht_pump" + }, +/obj/machinery/airlock_sensor{ + frequency = 1439; + id_tag = "yacht_sensor"; + pixel_y = -24 + }, +/turf/simulated/floor/airless, +/area/shuttle/yacht/engine) +"kt" = ( +/obj/machinery/alarm{ + dir = 1; + pixel_y = -22 + }, +/obj/machinery/atmospherics/pipe/tank/air{ + dir = 1 + }, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"lb" = ( +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/effect/decal/cleanable/dirt, +/obj/machinery/atmospherics/pipe/simple/hidden{ + dir = 4 + }, +/obj/machinery/door/airlock/external{ + frequency = 1439; + icon_state = "door_locked"; + id_tag = "yacht_inner"; + locked = 1; + name = "External Access" + }, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"lf" = ( +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/structure/cable{ + d1 = 2; + d2 = 4; + icon_state = "2-4" + }, +/obj/structure/cable{ + d1 = 1; + d2 = 8; + icon_state = "1-8" + }, +/obj/item/clothing/head/helmet/space{ + pixel_x = -6; + pixel_y = -6 + }, +/turf/simulated/floor/airless, +/area/shuttle/yacht/engine) +"mb" = ( +/obj/structure/cable{ + d1 = 1; + d2 = 8; + icon_state = "1-8" + }, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/effect/decal/cleanable/dirt, +/obj/machinery/atmospherics/pipe/manifold/hidden{ + dir = 1 + }, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"mL" = ( +/obj/structure/window/shuttle{ + maxhealth = 150; + health = 150 + }, +/obj/structure/grille, +/obj/machinery/door/firedoor, +/turf/simulated/floor/plating, +/area/shuttle/yacht/living) +"nb" = ( +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, +/obj/effect/decal/cleanable/dirt, +/obj/machinery/atmospherics/binary/pump{ + dir = 8 + }, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"ob" = ( +/obj/structure/cable{ + d1 = 1; + d2 = 8; + icon_state = "1-8" + }, +/obj/effect/decal/cleanable/dirt, +/obj/effect/decal/cleanable/dirt, +/obj/machinery/atmospherics/pipe/simple/visible/universal{ + dir = 4 + }, +/turf/simulated/floor/plating, +/area/shuttle/yacht/engine) +"pb" = ( +/obj/machinery/alarm{ + dir = 8; + pixel_x = 24 + }, +/obj/effect/decal/cleanable/dirt, 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