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Custom Items 19/01/22 (#12928)
This commit is contained in:
@@ -55,16 +55,6 @@ All custom items with worn sprites must follow the contained sprite system: http
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contained_sprite = TRUE
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/obj/item/clothing/accessory/bandanna/fluff/kir_bandanna //Kir's Bandanna - Kir Iziki - araskael
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name = "purple bandanna"
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desc = "A worn and faded purple bandanna with a knotted, dragon-like design on it."
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icon = 'icons/obj/custom_items/kir_bandanna.dmi'
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icon_override = 'icons/obj/custom_items/kir_bandanna.dmi'
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icon_state = "kir_bandanna"
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item_state = "kir_bandanna"
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contained_sprite = TRUE
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/obj/item/clothing/accessory/badge/fluff/dylan_tags //Dog Tags - Dylan Sutton - catnippy
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name = "dog tags"
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desc = "Some black dog tags, engraved on them is the following: \"Wright, Dylan L, O POS, Pacific Union Special Forces\"."
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@@ -225,21 +215,6 @@ All custom items with worn sprites must follow the contained sprite system: http
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contained_sprite = TRUE
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/obj/item/fluff/zhilin_book //Siik'maas-Tau Ceti Basic Dictionary - Zhilin Vadim - fireandglory
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name = "siik'maas-tau ceti basic dictionary"
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desc = "A hefty dictionary with a simple design on the cover, it seems to be for translations. There's a label on the back denoting that it belongs to a \"Zhilin Vadim\"."
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icon = 'icons/obj/custom_items/zhilin_book.dmi'
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icon_override = 'icons/obj/custom_items/zhilin_book.dmi'
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icon_state = "zhilin_book"
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w_class = ITEMSIZE_NORMAL
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/obj/item/fluff/zhilin_book/attack_self(mob/user as mob)
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user.visible_message("<span class='notice'>[user] starts flipping through \the [src].</span>",
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"<span class='notice'>You start looking through \the [src], it appears to be filled with translations of Tau-Ceti basic for tajaran users.</span>",
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"<span class='notice'>You hear pages being flipped.</span>")
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playsound(src.loc, /decl/sound_category/page_sound, 50, 1)
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/obj/item/clothing/under/fluff/faysal_uniform //Old Tajaran Nobleman Suit - Faysal Al-Shennawi - alberyk
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name = "old tajaran nobleman suit"
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desc = "A fancy looking suit, made of white line, adorned with golden details and buttons bearing long forgotten meanings. A blue sash decorates this piece of clothing."
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@@ -377,17 +352,6 @@ All custom items with worn sprites must follow the contained sprite system: http
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contained_sprite = TRUE
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/obj/item/clothing/accessory/fluff/zhilin_necklace //Tajaran Religious Necklace - Zhilin Vadim - fireandglory
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name = "tajaran religious necklace"
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desc = "A necklace with black string, it appears to have carved wooden figures of the Tajaran god Mata'ke and all of his pantheon strung through it."
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icon = 'icons/obj/custom_items/zhilin_necklace.dmi'
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icon_override = 'icons/obj/custom_items/zhilin_necklace.dmi'
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icon_state = "zhilin_necklace"
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item_state = "zhilin_necklace"
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contained_sprite = TRUE
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slot_flags = SLOT_EARS | SLOT_TIE
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/obj/item/clothing/suit/storage/fluff/vira_coat //Designer Military Coat - Vira Bolivar - scheveningen
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name = "designer military coat"
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desc = "A dark funnel neck designer military-style dress coat, specially fitted on commission, clearly designed for a woman's figure. \
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@@ -492,17 +456,6 @@ All custom items with worn sprites must follow the contained sprite system: http
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icon_off = "hadley_camera_off"
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/obj/item/storage/wallet/fluff/muhawir_wallet //Pineapple Wallet - Muhawir Nawfal - menown
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name = "pineapple wallet"
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desc = "A rather small, cheaply made felt wallet with a zipper near the top. It looks like a pineapple."
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icon = 'icons/obj/custom_items/muhawir_items.dmi'
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icon_override = 'icons/obj/custom_items/muhawir_items.dmi'
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icon_state = "muhawir_wallet"
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/obj/item/storage/wallet/fluff/muhawir_wallet/update_icon()
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return
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/obj/item/folder/fluff/sukhoi_folder //Inventor's Notebook - Natascha Sukhoi - lancelynxx
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name = "inventor's notebook"
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desc = "A dark-green notebook, with crumpled Post-Its sticking out and binding tearing at the edges. It reeks of DromedaryCo cigarettes. The words \"SUKH SYSTEMS\" are scribbled on the cover with a black sharpie."
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@@ -580,15 +533,6 @@ All custom items with worn sprites must follow the contained sprite system: http
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species_restricted = list(BODYTYPE_IPC_INDUSTRIAL)
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/obj/item/fluff/daliyah_visa //NanoTrasen Exchange Visa - Daliyah Veridan - xanderdox
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name = "NanoTrasen exchange visa"
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desc = "A work visa authorizing the holder, Daliyah Veridan, to work within the Republic of Biesel. An Eridani and NanoTrasen logo are embossed on the back."
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icon = 'icons/obj/custom_items/daliyah_visa.dmi'
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icon_override = 'icons/obj/custom_items/daliyah_visa.dmi'
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icon_state = "daliyah_visa"
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w_class = ITEMSIZE_SMALL
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/obj/item/clothing/mask/fluff/ird_mask //Titanium Faceplate - IRD - kyres1
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name = "titanium faceplate"
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desc = "An odd mask seeming to mimic the face of a Human with some artistic liberties taken. Small lights keep it dimly illuminated from within with holographic projectors emulating two bright blue eyes. \
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@@ -623,53 +567,6 @@ All custom items with worn sprites must follow the contained sprite system: http
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icon_state = "klavdiya_amulet"
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contained_sprite = TRUE
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/obj/item/clothing/gloves/fluff/lunea_gloves //Spark Gloves - Lunea Discata - tishinastalker
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name = "spark gloves"
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desc = "Custom made flame retardant gloves designed after Cpt. Stallion from hit 2451 anime series Truesteel Arcanist: Fellowship. \
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A lighter assembly is built along the index finger with a tiny plate of steel, and there is a small flint built into the thumb."
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icon = 'icons/obj/custom_items/lunea_gloves.dmi'
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icon_override = 'icons/obj/custom_items/lunea_gloves.dmi'
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icon_state = "lunea_gloves"
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item_state = "lunea_gloves"
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contained_sprite = TRUE
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var/lit = FALSE
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/obj/item/clothing/gloves/fluff/lunea_gloves/verb/toggle()
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set name = "Toggle Spark Gloves"
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set category = "Object"
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set src in usr
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if (use_check_and_message(usr)) return
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if(!lit)
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usr.visible_message("<span class='notice'>With a snap of \the [usr]'s fingers, a small lighter flame sparks from [usr.get_pronoun("his")] index fingers!</span>")
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lit = TRUE
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playsound(src.loc, 'sound/items/cigs_lighters/zippo_on.ogg', 75, 1)
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update_icon()
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usr.update_inv_gloves()
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return
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else
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usr.visible_message("<span class='notice'>With the flick of \the [usr]'s wrists and the pinch of [usr.get_pronoun("his")] fingers, the glove's flames are extinguished.</span>")
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lit = FALSE
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playsound(src.loc, 'sound/items/cigs_lighters/zippo_off.ogg', 75, 1)
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update_icon()
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usr.update_inv_gloves()
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return
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/obj/item/clothing/gloves/fluff/lunea_gloves/update_icon()
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if(lit)
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icon_state = "[icon_state]_lit"
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item_state = "[item_state]_lit"
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set_light(2, 0.25, "#E38F46")
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else
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icon_state = initial(icon_state)
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item_state = initial(item_state)
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set_light(0)
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/obj/item/clothing/gloves/fluff/lunea_gloves/isFlameSource()
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return lit
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/obj/item/storage/fluff/sovno_carrier //Reinforced Cat Carrier - Anabelle Sovno - pratepresidenten
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name = "cat carrier"
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@@ -1246,120 +1143,6 @@ All custom items with worn sprites must follow the contained sprite system: http
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contained_sprite = TRUE
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/obj/item/fluff/muhawir_bedroll //Bedroll - Muhawir Nawfal - menown
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name = "bedroll"
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desc = "A portable bedroll, made of cloth and padding."
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icon = 'icons/obj/custom_items/muhawir_items.dmi'
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icon_override = 'icons/obj/custom_items/muhawir_items.dmi'
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icon_state = "bedroll-rolled"
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w_class = ITEMSIZE_NORMAL
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attack_verb = list("battered","whacked")
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var/deployed = FALSE
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/obj/item/fluff/muhawir_bedroll/attack_self(mob/user as mob)
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if(!deployed)
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to_chat(user, "<span class='notice'>You open the bedroll, extending it.</span>")
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name = "open bedroll"
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icon_state = "bedroll-open"
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layer = MOB_LAYER - 0.01
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user.drop_from_inventory(src)
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deployed = TRUE
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return
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/obj/item/fluff/muhawir_bedroll/attack_hand(mob/user as mob)
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if(deployed)
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to_chat(user, "<span class='notice'>You pick up and fold \the [src].</span>")
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name = initial(name)
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icon_state = initial(icon_state)
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layer = initial(layer)
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deployed = FALSE
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..()
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/obj/item/fluff/muhawir_tenttools //Toolbag - Muhawir Nawfal - menown
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name = "toolbag"
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desc = "A roll of poles and ropes. Anybody knowledgeable would know they are designed for erecting a tent."
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icon = 'icons/obj/custom_items/muhawir_items.dmi'
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icon_override = 'icons/obj/custom_items/muhawir_items.dmi'
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icon_state = "tent-tools"
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w_class = ITEMSIZE_NORMAL
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attack_verb = list("battered","whacked")
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/obj/item/fluff/muhawir_tent //Tentroll - Muhawir Nawfal - menown
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name = "tentroll"
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desc = "A portable tent. All wrapped up with straps and buckles."
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icon = 'icons/obj/custom_items/muhawir_items.dmi'
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icon_override = 'icons/obj/custom_items/muhawir_items.dmi'
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icon_state = "tent-rolled"
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w_class = ITEMSIZE_NORMAL
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attack_verb = list("battered","whacked")
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/obj/item/fluff/muhawir_tent/attackby(var/obj/item/W, mob/user as mob)
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if(istype(W, /obj/item/fluff/muhawir_tenttools))
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user.visible_message("<span class='warning'>[user] unrolls the tent .</span>",
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"<span class='notice'>You unroll the tent.</span>")
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if(do_after(user, 5 SECONDS, act_target = src))
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user.visible_message(
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"<span class='warning'>[user] begins sliding the tent poles into the frame of the tent.</span>",
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"<span class='notice'>You begin sliding the tent poles into the frame of the tent.</span>")
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if(do_after(user, 60 SECONDS, act_target = src))
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user.visible_message(
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"<span class='warning'>[user] begins raising tent.</span>",
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"<span class='notice'>You begin raising the tent.</span>")
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if(do_after(user, 20 SECONDS, act_target = src))
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user.visible_message(
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"<span class='warning'>[usr] finishes raising the tent.</span>",
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"<span class='notice'>You finish raising the tent.</span>")
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new/obj/structure/closet/fluff/muhawir_tent(user.loc)
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qdel(src)
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return
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/obj/structure/closet/fluff/muhawir_tent
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name = "camping tent"
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desc = "A relatively good quality tent, complete with mounting poles and straps for keeping it open."
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icon = 'icons/obj/custom_items/muhawir_items.dmi'
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icon_state = "tent-closed"
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icon_closed = "tent-closed"
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icon_opened = "tent-open"
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open_sound = 'sound/items/zip.ogg'
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close_sound = 'sound/items/zip.ogg'
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anchored = TRUE
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storage_capacity = 15
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var/has_bedroll = FALSE
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/obj/structure/closet/fluff/muhawir_tent/attackby(W as obj, mob/user as mob)
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if(istype(W, /obj/item/fluff/muhawir_bedroll))
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user.visible_message(
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"<span class='warning'>[user] lays down the bedroll inside \the [src].</span>",
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"<span class='notice'>You lay down the bedroll in \the [src].</span>")
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qdel(W)
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has_bedroll = TRUE
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return
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/obj/structure/closet/fluff/muhawir_tent/verb/dismantle_tent()
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set name = "Dismantle Tent"
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set category = "Object"
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set src in view(1)
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if (use_check_and_message(usr, USE_DISALLOW_SILICONS))
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return
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usr.visible_message(
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"<span class='warning'>[usr] begins taking apart the [src.name].</span>",
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"<span class='notice'>You begin taking apart the [src.name].</span>")
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if(has_bedroll)
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if(do_after(usr, 20 SECONDS, act_target = src))
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to_chat(usr, "<span class='notice'>You roll up the bedroll inside \the [src].</span>")
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new/obj/item/fluff/muhawir_bedroll(get_turf(usr))
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has_bedroll = FALSE
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if(do_after(usr, 50 SECONDS, act_target = src))
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to_chat(usr, "<span class='notice'>You take down \the [src].</span>")
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dump_contents()
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new/obj/item/fluff/muhawir_tent(get_turf(usr))
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qdel(src)
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return
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/obj/item/clothing/head/fluff/djikstra_hood //Stellar Hood - Msizi Djikstra - happyfox
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name = "stellar hood"
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desc = "A more encompassing version of the Starveil, made from a resilient xeno-silk, intended to protect not just the eyes but also the soul of the wearer."
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@@ -1401,34 +1184,6 @@ All custom items with worn sprites must follow the contained sprite system: http
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body_parts_covered = UPPER_TORSO|LOWER_TORSO
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contained_sprite = TRUE
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/obj/item/clothing/head/helmet/fluff/oscar_helmet //zavodskoi Specialist Helmet - Oscar Easter - slymantis84
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name = "zavodskoi instellar specialist helmet"
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desc = "A modified EPMC specialist helmet, with a built-in visor and HUD to access electronics and receive tactical information. It doesn't appear to serve many purposes in Biesel"
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icon = 'icons/obj/custom_items/oscar_helmet.dmi'
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icon_override = 'icons/obj/custom_items/oscar_helmet.dmi'
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icon_state = "oscar_helmet"
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item_state = "oscar_helmet"
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contained_sprite = TRUE
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var/online = FALSE
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/obj/item/clothing/head/helmet/fluff/oscar_helmet/attack_self(mob/user)
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online= !online
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if(online)
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to_chat(user, "<span class='notice'>You turn \the [src] on.</span>")
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else
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to_chat(user, "<span class='notice'>You turn \the [src] off.</span>")
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update_icon()
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user.update_inv_head()
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/obj/item/clothing/head/helmet/fluff/oscar_helmet/update_icon()
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if(online)
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icon_state = "oscar_helmet_active"
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item_state = "oscar_helmet_active"
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else
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icon_state = initial(icon_state)
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item_state = initial(item_state)
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/obj/item/storage/box/fancy/fluff/sentiment_bouquet //Bouquet of Chrysanthemums - IRU-Sentiment - niennab
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name = "bouquet of chrysanthemums"
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@@ -2269,7 +2024,7 @@ All custom items with worn sprites must follow the contained sprite system: http
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/obj/item/journal/fluff/kathira // Blue Leather-Bound Journal - Kathira El-Hashem - TheGreyWolf
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name = "blue leather-bound journal"
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desc = "A blue journal emblazoned with the New Kingdom of Adhomai's flag across the cover."
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closed_desc = " The pages within are a mix of clearly indexed case files, and study notes alongside less clearly indexed pages that appears to be fragmented thoughts, not unlike a diary. The very first page of the journal reads “dedicated to Qirandri Mrorirhaldarr” and is signed “Mrradar Sanufar” underneath."
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closed_desc = " The pages within are a mix of clearly indexed case files, and study notes alongside less clearly indexed pages that appears to be fragmented thoughts, not unlike a diary. The very first page of the journal reads 'dedicated to Qirandri Mrorirhaldarr' and is signed 'Mrradar Sanufar' underneath."
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icon = 'icons/obj/custom_items/kathira_journal.dmi'
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icon_override = 'icons/obj/custom_items/kathira_journal.dmi'
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icon_state = "kath_journal"
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@@ -2381,6 +2136,97 @@ All custom items with worn sprites must follow the contained sprite system: http
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has_suit.verbs -= /obj/item/clothing/accessory/poncho/tajarancloak/fluff/kathira_cloak/verb/change_cloak
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..()
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/obj/item/clothing/suit/storage/toggle/fluff/leonid_chokha //Old Rebel's Chokha - Leonid Myagmar - lucaken
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name = "old rebel's chokha"
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desc = "A not-so traditional Vysokan Chokha made out of beat-up gurmori leathers, worn-out to the point of seeming ancient. Though it might have been a Host-boy's garment once, it is now \
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swarmed with dozens of patches all with varying colours and origins - the most prominent of which is a large image of a crimson snake on a white plain, curled around a fire. It's the oldest \
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out of all the adornments."
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icon = 'icons/obj/custom_items/leonid_chokha.dmi'
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icon_override = 'icons/obj/custom_items/leonid_chokha.dmi'
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icon_state = "leonid_chokha"
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item_state = "leonid_chokha"
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contained_sprite = TRUE
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/obj/item/clothing/suit/storage/toggle/fluff/sezrak_coat //red Domelkoan Coat - Sezrak Han'san - captaingecko
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name = "red Domelkoan Coa"
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desc = "A warm coat made in Domelkos. This red coat is stuffed with yupmi fur and made out of reinforced cloth-like synthetic materials, both to keep the wearer warm in the cold winters of \
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Moroz, and to resist all but the rougher treatments... All the while remaining good-looking enough. Both shoulders on this coat feature the standard of the Han'san clan-house, presented in a \
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gilded color."
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icon = 'icons/obj/custom_items/sezrak_coat.dmi'
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icon_override = 'icons/obj/custom_items/sezrak_coat.dmi'
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icon_state = "sezcoat"
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item_state = "sezcoat"
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contained_sprite = TRUE
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/obj/item/clothing/accessory/poncho/fluff/sezrak_cape //Red Han'san Cape - Sezrak Han'san - captaingecko
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name = "red Han'san cape"
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desc = "This is a cape loosely based on the style of Dominian nobility, the latest fashion across Dominian space, although it doesn't feature any of the colors belonging to the Great Houses, \
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and doesn't bear the symbolism of the ones worn by Tribunalist priests. The left shoulder-side bears the standards of the Han'san clan-house with a small, discreet symbol of gilded colors, \
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instead of the usual Green used for this house."
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icon = 'icons/obj/custom_items/sezrak_coat.dmi'
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||||
icon_override = 'icons/obj/custom_items/sezrak_coat.dmi'
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icon_state = "sez_cape"
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||||
item_state = "sez_cape"
|
||||
contained_sprite = TRUE
|
||||
|
||||
/obj/item/journal/fluff/mrakiizar_book //Worn Journal - Azradov Mrakiizar - kingoftheping
|
||||
name = "worn journal"
|
||||
desc = "A heavily worn journal-like hardcover book. It is filled with lots of handwritten notes, lists and some sketches in between. Both the contents in the book, aswell as the loose pages \
|
||||
tucked in between are mostly written in Siik'maas. The front has a strip of tape with the name 'Ahkrraazarjhri Maalhalkasanurran' on it."
|
||||
icon = 'icons/obj/custom_items/mrakiizar_book.dmi'
|
||||
icon_override = 'icons/obj/custom_items/mrakiizar_book.dmi'
|
||||
icon_state = "mrakiizar_book"
|
||||
item_state = "mrakiizar_book"
|
||||
contained_sprite = TRUE
|
||||
|
||||
/obj/item/journal/fluff/mrakiizar_book/update_icon()
|
||||
..()
|
||||
if(open)
|
||||
icon_state = pick("mrakiizar_book1","mrakiizar_book2","mrakiizar_book3","mrakiizar_book4")
|
||||
|
||||
/obj/item/clothing/accessory/fluff/jaquelyn_necklace //Shrapnel Necklace - Jaquelyn Roberts - roostercat12
|
||||
name = "shrapnel necklace"
|
||||
desc = "A necklace consisting of a piece of shrapnel on a silver chain, with a pink wire running around the back. You can feel a pulse similar to a heartbeat from a small device on the back \
|
||||
side of the Shrapnel, with the wire feeding into it."
|
||||
icon = 'icons/obj/custom_items/jaquelyn_necklace.dmi'
|
||||
icon_override = 'icons/obj/custom_items/jaquelyn_necklace.dmi'
|
||||
icon_state = "jaquelyn_necklace"
|
||||
item_state = "jaquelyn_necklace"
|
||||
contained_sprite = TRUE
|
||||
slot_flags = SLOT_EARS | SLOT_TIE
|
||||
|
||||
|
||||
/obj/item/clothing/under/fluff/quoro_robes //Black Robes - Quoro Wurri'Til - witchbells
|
||||
name = "black robes"
|
||||
desc = "Some simple black robes, made to wear under something more elaborate. The fabric has a distinct texture to it, giving you the impression of activewear or swimsuits."
|
||||
icon = 'icons/obj/custom_items/quoro_items.dmi'
|
||||
icon_override = 'icons/obj/custom_items/quoro_items.dmi'
|
||||
icon_state = "quoro_robes"
|
||||
item_state = "quoro_robes"
|
||||
contained_sprite = TRUE
|
||||
|
||||
/obj/item/clothing/head/fluff/quoro_hat //Skrellian Silver Headband - Quoro Wurri'Til - witchbells
|
||||
name = "skrellian silver headband"
|
||||
desc = "A jeweled silver headband worn at the base of the headtails."
|
||||
icon = 'icons/obj/custom_items/quoro_items.dmi'
|
||||
icon_override = 'icons/obj/custom_items/quoro_items.dmi'
|
||||
icon_state = "quoro_hat"
|
||||
item_state = "quoro_hat"
|
||||
contained_sprite = TRUE
|
||||
|
||||
/obj/item/clothing/suit/storage/fluff/quoro_suit //Skrellian Fancy Robes - Quoro Wurri'Til - witchbells
|
||||
name = "skrellian fancy robes"
|
||||
desc = "An elaborate yet functional set of robes favored by the upper echelons of skrellian society, with a silver belt attached. A star is embroidered on the back, \
|
||||
symbolizing the Jargon Federation."
|
||||
icon = 'icons/obj/custom_items/quoro_items.dmi'
|
||||
icon_override = 'icons/obj/custom_items/quoro_items.dmi'
|
||||
icon_state = "quoro_suit"
|
||||
item_state = "quoro_suit"
|
||||
contained_sprite = TRUE
|
||||
|
||||
|
||||
/obj/item/clothing/accessory/poncho/shouldercape/qeblak/zeng/fluff/eden_cloak // Zeng-Hu Jargon division cloak - Eden Li - Huntime
|
||||
name = "Zeng-Hu cloak: Jargon Division"
|
||||
desc = "A cloak worn by Zeng-Hu personnel who worked with or in the Jargon Federation."
|
||||
@@ -2388,3 +2234,4 @@ All custom items with worn sprites must follow the contained sprite system: http
|
||||
icon_override = 'icons/obj/custom_items/eden_cloak.dmi'
|
||||
icon_state = "ZH_cape_custom"
|
||||
item_state = "ZH_cape_custom"
|
||||
|
||||
|
||||
Reference in New Issue
Block a user