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Faithless mobs wail less, but always when they acquire a new target. (#9447)
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@@ -42,8 +42,9 @@
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return 1
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/mob/living/simple_animal/hostile/faithless/FindTarget()
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var/my_target = target_mob
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. = ..()
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if(.)
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if(. && (prob(30) || (. != my_target)))
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audible_emote("wails at [.]")
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/mob/living/simple_animal/hostile/faithless/AttackingTarget()
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@@ -52,7 +53,7 @@
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if(istype(L))
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if(prob(12))
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L.Weaken(3)
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L.visible_message("<span class='danger'>\the [src] knocks down \the [L]!</span>")
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L.visible_message(SPAN_DANGER("\the [src] knocks down \the [L]!"))
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/mob/living/simple_animal/hostile/faithless/cult
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faction = "cult"
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