Tunes new antag mechanic behaviors (Greimorian Egg Clade, Radioactive Waste) (#21713)

changes:
- rscadd: "Spilled radium now generates (weakly) radioactive puddles of
green goo, just like Uranium."
  - balance: "Extends Greimorian eggsac incubation time by 50%."
- balance: "Introduces a probability element to greimorian egg toxin
metabolism; after being injected with the reagent, each metabolism tick
only has a % chance to create the eggsac 'organ', meaning quick
helmizole injection (or dumb luck) can prevent incubation entirely."
- balance: "Introduces clamp on spiderling generation counter to prevent
RNG from causing outsized impact from single eggsac rupture."
- balance: "If the randomly chosen body part a Greimorian eggsac would
infest is the head, the victim will get an extra reroll of target body
part to avoid the associated instant death risk."
- balance: "Consuming radioactive waste is now MUCH unhealthier. Don't
eat radioactive waste."
- qol: "Updates some antagonist tips (removed old/deprecated ones, added
new one.)"
- bugfix: "Removed greimorian eggsacs now dissolve into goo as
intended."
This commit is contained in:
Batrachophreno
2026-01-17 12:58:09 -05:00
committed by GitHub
parent aa7e23f758
commit e2f82ec245
7 changed files with 59 additions and 33 deletions
@@ -61,7 +61,7 @@
/obj/effect/decal/cleanable/greenglow/post_sweep(var/mob/user)
if(ishuman(user))
var/mob/living/carbon/human/H = user
H.apply_radiation(5)
H.apply_radiation(3)
STOP_PROCESSING(SSprocessing, src)
ABSTRACT_TYPE(/obj/effect/decal/cleanable/greenglow/radioactive)