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Tunes new antag mechanic behaviors (Greimorian Egg Clade, Radioactive Waste) (#21713)
changes: - rscadd: "Spilled radium now generates (weakly) radioactive puddles of green goo, just like Uranium." - balance: "Extends Greimorian eggsac incubation time by 50%." - balance: "Introduces a probability element to greimorian egg toxin metabolism; after being injected with the reagent, each metabolism tick only has a % chance to create the eggsac 'organ', meaning quick helmizole injection (or dumb luck) can prevent incubation entirely." - balance: "Introduces clamp on spiderling generation counter to prevent RNG from causing outsized impact from single eggsac rupture." - balance: "If the randomly chosen body part a Greimorian eggsac would infest is the head, the victim will get an extra reroll of target body part to avoid the associated instant death risk." - balance: "Consuming radioactive waste is now MUCH unhealthier. Don't eat radioactive waste." - qol: "Updates some antagonist tips (removed old/deprecated ones, added new one.)" - bugfix: "Removed greimorian eggsacs now dissolve into goo as intended."
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@@ -61,7 +61,7 @@
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/obj/effect/decal/cleanable/greenglow/post_sweep(var/mob/user)
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if(ishuman(user))
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var/mob/living/carbon/human/H = user
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H.apply_radiation(5)
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H.apply_radiation(3)
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STOP_PROCESSING(SSprocessing, src)
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ABSTRACT_TYPE(/obj/effect/decal/cleanable/greenglow/radioactive)
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