Traps & random object icon fixes (#20671)

Resolves several missing icon states for some random/ objects and traps.
Nothing user-facing, just makes them appear properly in StrongDMM.
Deleted several sprites we weren't using from punji.dmi.
This commit is contained in:
hazelrat
2025-04-13 10:14:44 +00:00
committed by GitHub
parent 305038f064
commit e344aa055d
5 changed files with 62 additions and 7 deletions
+1 -2
View File
@@ -113,8 +113,7 @@
/obj/random/sword
name = "random sword"
desc = "This is a random sword."
icon = 'icons/obj/weapons.dmi'
icon_state = "claymore"
icon_state = "melee"
spawnlist = list(
/obj/item/material/sword,
/obj/item/material/sword/katana,