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Adds the new Medbay's Mascot Cat: Crusher (#13789)
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@@ -421,14 +421,19 @@ var/list/holder_mob_icon_cache = list()
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icon_state = "kitten"
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icon_state_dead = "cat_kitten_dead"
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item_state = "kitten"
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/obj/item/holder/cat/penny
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name = "Penny"
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desc = "An important cat, straight from Central Command."
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icon_state = "penny"
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icon_state_dead = "penny_dead"
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item_state = "penny"
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/obj/item/holder/cat/crusher
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name = "Crusher"
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desc = "The Medbay's newest mascot. Lovely."
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icon_state = "styx"
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icon_state_dead = "styx_dead"
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item_state = "styx"
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slot_flags = SLOT_HEAD
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/obj/item/holder/carp/baby
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name = "baby space carp"
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desc = "Awfully cute! Looks friendly!"
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@@ -331,3 +331,21 @@
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icon_dead = "penny_dead"
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icon_rest = "penny_rest"
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holder_type = /obj/item/holder/cat/penny
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/mob/living/simple_animal/cat/crusher // Goodbye Runtime, make way for the new girl in town.
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name = "Crusher"
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desc = "A cream coloured, young, and cuddly cat, with a small tag on her collar that says \"Dr. Crusher\". She never lets an opportunity pass to receive some pets or prey on some unsuspecting mice."
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named = TRUE
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gender = FEMALE
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icon_state = "styx"
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icon_state = "styx"
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icon_living = "styx"
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icon_dead = "styx_dead"
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icon_rest = "styx_rest"
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can_nap = 1
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holder_type = /obj/item/holder/cat/crusher
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/mob/living/simple_animal/cat/crusher/examine(mob/user)
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..()
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if(stat == DEAD)
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to_chat(user, "Crusher's dead. How could this have happened? She counted on you!")
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