diff --git a/code/modules/mob/living/simple_animal/simple_animal.dm b/code/modules/mob/living/simple_animal/simple_animal.dm index 2f97bfa778c..875f0bfb69b 100644 --- a/code/modules/mob/living/simple_animal/simple_animal.dm +++ b/code/modules/mob/living/simple_animal/simple_animal.dm @@ -336,9 +336,11 @@ else blood_state = BLOOD_HEAVY - if(force_reset || (blood_state != BLOOD_NONE && current_blood_state != blood_state)) + if(force_reset || current_blood_state != blood_state) if(blood_overlay) cut_overlay(blood_overlay) + if(blood_state == BLOOD_NONE) + return var/blood_overlay_name = get_blood_overlay_name() var/image/I = image(blood_overlay_icon, src, "[blood_overlay_name]-[blood_state]") I.color = blood_type diff --git a/html/changelogs/geeves-blood_overlay_fix.yml b/html/changelogs/geeves-blood_overlay_fix.yml new file mode 100644 index 00000000000..73748272997 --- /dev/null +++ b/html/changelogs/geeves-blood_overlay_fix.yml @@ -0,0 +1,6 @@ +author: Geeves + +delete-after: True + +changes: + - bugfix: "Fixed blood overlays not disappearing when mobs are completely healed." \ No newline at end of file