From e6994b805fe698041550e10782fe66c6dbc63e8b Mon Sep 17 00:00:00 2001 From: hazelrat <83198434+hazelrat@users.noreply.github.com> Date: Tue, 1 Jul 2025 16:50:44 +0100 Subject: [PATCH] Makes k'ois no longer be perpetually dying (#20906) The light tolerance was set so low that they were always taking ticking damage from too much light, since they're bioluminescent, causing them to invariably die within minutes of being planted. This raises their tolerance so high that this shouldn't happen at any light level. I'm not sure if this behaviour was intended - notably, losing it does mean that k'ois can theoretically survive indefinitely without needing water or nutrients. I think that's a reasonable trade-off for making it less frustrating to farm or base an antag gimmick around. --- .../hydroponics/seed_datums/mushrooms.dm | 5 +- html/changelogs/hazelmouse-koizzzzz.yml | 58 +++++++++++++++++++ 2 files changed, 60 insertions(+), 3 deletions(-) create mode 100644 html/changelogs/hazelmouse-koizzzzz.yml diff --git a/code/modules/hydroponics/seed_datums/mushrooms.dm b/code/modules/hydroponics/seed_datums/mushrooms.dm index cb179eecc71..d184976cff3 100644 --- a/code/modules/hydroponics/seed_datums/mushrooms.dm +++ b/code/modules/hydroponics/seed_datums/mushrooms.dm @@ -49,10 +49,10 @@ set_trait(TRAIT_YIELD,3) set_trait(TRAIT_POTENCY,60) set_trait(TRAIT_BIOLUM,1) - set_trait(TRAIT_IDEAL_LIGHT,1) + set_trait(TRAIT_IDEAL_LIGHT,5) set_trait(TRAIT_REQUIRES_NUTRIENTS,0) set_trait(TRAIT_REQUIRES_WATER,0) - set_trait(TRAIT_LIGHT_TOLERANCE,2) + set_trait(TRAIT_LIGHT_TOLERANCE,10) set_trait(TRAIT_ENDURANCE,50) set_trait(TRAIT_BIOLUM_COLOUR,"#E6E600") set_trait(TRAIT_PRODUCT_ICON,"alien3") @@ -76,7 +76,6 @@ set_trait(TRAIT_POTENCY,80) set_trait(TRAIT_ENDURANCE,75) set_trait(TRAIT_IDEAL_LIGHT,0) - set_trait(TRAIT_LIGHT_TOLERANCE,8) set_trait(TRAIT_BIOLUM_COLOUR,"#FFFFFF") set_trait(TRAIT_PRODUCT_COLOUR,"#31004A") set_trait(TRAIT_PLANT_COLOUR,"#31004A") diff --git a/html/changelogs/hazelmouse-koizzzzz.yml b/html/changelogs/hazelmouse-koizzzzz.yml new file mode 100644 index 00000000000..dd2d7638e53 --- /dev/null +++ b/html/changelogs/hazelmouse-koizzzzz.yml @@ -0,0 +1,58 @@ +################################ +# Example Changelog File +# +# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb. +# +# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.) +# When it is, any changes listed below will disappear. +# +# Valid Prefixes: +# bugfix +# - (fixes bugs) +# wip +# - (work in progress) +# qol +# - (quality of life) +# soundadd +# - (adds a sound) +# sounddel +# - (removes a sound) +# rscadd +# - (adds a feature) +# rscdel +# - (removes a feature) +# imageadd +# - (adds an image or sprite) +# imagedel +# - (removes an image or sprite) +# spellcheck +# - (fixes spelling or grammar) +# experiment +# - (experimental change) +# balance +# - (balance changes) +# code_imp +# - (misc internal code change) +# refactor +# - (refactors code) +# config +# - (makes a change to the config files) +# admin +# - (makes changes to administrator tools) +# server +# - (miscellaneous changes to server) +################################# + +# Your name. +author: hazelmouse + +# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again. +delete-after: True + +# Any changes you've made. See valid prefix list above. +# INDENT WITH TWO SPACES. NOT TABS. SPACES. +# SCREW THIS UP AND IT WON'T WORK. +# Also, this gets changed to [] after reading. Just remove the brackets when you add new shit. +# Please surround your changes in double quotes ("). It works without them, but if you use certain characters it screws up compiling. The quotes will not show up in the changelog. +changes: + - rscadd: "K'ois spores no longer invariably begin to die after being planted. This was happening because their light tolerance was lower than the light generated by their own bioluminescence, causing them to die from the light they produce."