The Great Device Resprite and Contained Sprite-ening (#20344)

Don't let the large file size scare you, it's just mostly splitting
stuff into contained sprites and putting them in the correct place.

Anyway, resprites most non-resprited devices in devices.dmi, and puts
them in contained sprites.
Also puts any related /obj/item/device into contained sprites too.
That's basically the long and short of it.
This commit is contained in:
Wowzewow (Wezzy)
2025-01-24 12:16:30 +00:00
committed by GitHub
parent e9fd65e0af
commit e7232d04fc
188 changed files with 319 additions and 355 deletions
+3 -2
View File
@@ -570,8 +570,8 @@
/obj/item/device/kinetic_analyzer
name = "kinetic analyzer"
desc = "Analyzes the kinetic accelerator and prints useful information on it's statistics."
icon = 'icons/obj/device.dmi'
icon_state = "kinetic_anal"
icon = 'icons/obj/item/device/kinetic_analyzer.dmi'
icon_state = "kinetic_analyzer"
/obj/item/device/kinetic_analyzer/afterattack(var/atom/target, var/mob/living/user, proximity, params)
@@ -580,6 +580,7 @@
SPAN_WARNING("\The [user] scans \the [target] with \the [src]."),
SPAN_ALERT("You scan \the [target] with \the [src]."))
flick("kinetic_analyzer_scan", src)
if(istype(target,/obj/item/gun/custom_ka))
playsound(src, 'sound/machines/ping.ogg', 10, 1)