The Great Device Resprite and Contained Sprite-ening (#20344)

Don't let the large file size scare you, it's just mostly splitting
stuff into contained sprites and putting them in the correct place.

Anyway, resprites most non-resprited devices in devices.dmi, and puts
them in contained sprites.
Also puts any related /obj/item/device into contained sprites too.
That's basically the long and short of it.
This commit is contained in:
Wowzewow (Wezzy)
2025-01-24 20:16:30 +08:00
committed by GitHub
parent e9fd65e0af
commit e7232d04fc
188 changed files with 319 additions and 355 deletions
+2 -1
View File
@@ -1,10 +1,11 @@
/obj/item/device/uv_light
name = "\improper UV light"
desc = "A small handheld black light."
icon = 'icons/obj/item/device/uv_light.dmi'
icon_state = "uv_off"
item_state = "electronic"
slot_flags = SLOT_BELT
w_class = WEIGHT_CLASS_SMALL
item_state = "electronic"
matter = list(DEFAULT_WALL_MATERIAL = 150)
origin_tech = list(TECH_MAGNET = 1, TECH_ENGINEERING = 1)
var/list/scanned = list()