The Great Device Resprite and Contained Sprite-ening (#20344)

Don't let the large file size scare you, it's just mostly splitting
stuff into contained sprites and putting them in the correct place.

Anyway, resprites most non-resprited devices in devices.dmi, and puts
them in contained sprites.
Also puts any related /obj/item/device into contained sprites too.
That's basically the long and short of it.
This commit is contained in:
Wowzewow (Wezzy)
2025-01-24 12:16:30 +00:00
committed by GitHub
parent e9fd65e0af
commit e7232d04fc
188 changed files with 319 additions and 355 deletions
+4 -3
View File
@@ -2,9 +2,10 @@
/obj/item/portable_map_reader
name = "portable map reader"
desc = "Displays a map of the local space, as well as any marked points of interest."
icon = 'icons/obj/device.dmi'
icon_state = "depthscanner"
icon = 'icons/obj/item/device/gps.dmi'
icon_state = "gps"
item_state = "radio"
contained_sprite = TRUE
/// The map reader only shows that z-level (and any z-levels that z-level is connected to).
/// It will not show other z-levels, like if the user were to transport it elsewhere on a shuttle.
var/list/connected_z_levels = null