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Standardised Contained Sprites : Now Atomic (#15142)
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@@ -313,7 +313,7 @@
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/obj/machinery/mineral/processing_unit
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name = "industrial smelter" //This isn't actually a goddamn furnace, we're in space and it's processing platinum and flammable phoron... //lol fuk u bay it is //i'm gay // based and redpilled
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desc = "A large smelter and compression machine which heats up ore, then applies the process specified within the ore redemption console, outputting the result to the other side."
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icon = 'icons/obj/machines/mining_machines.dmi'
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icon = 'icons/obj/machinery/mining_machines.dmi'
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icon_state = "furnace-off"
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density = TRUE
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anchored = TRUE
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@@ -116,7 +116,7 @@
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/obj/machinery/mineral/stacking_machine
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name = "stacking machine"
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desc = "A machine which takes loose stacks of finished sheets and packs them together into one easily transportable sheet."
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icon = 'icons/obj/machines/mining_machines.dmi'
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icon = 'icons/obj/machinery/mining_machines.dmi'
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icon_state = "stacker"
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density = TRUE
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anchored = TRUE
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@@ -3,7 +3,7 @@
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/obj/machinery/mineral/unloading_machine
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name = "unloading machine"
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desc = "A machine capable of unloading an ore box or ore scattered on the floor within its input zone, to its output zone."
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icon = 'icons/obj/machines/mining_machines.dmi'
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icon = 'icons/obj/machinery/mining_machines.dmi'
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icon_state = "unloader"
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density = TRUE
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anchored = TRUE
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@@ -63,7 +63,7 @@ var/global/list/minevendor_list = list( //keep in order of price
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/obj/machinery/mineral/equipment_vendor
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name = "mining equipment vendor"
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desc = "An equipment vendor for miners, points collected at an ore redemption machine can be spent here."
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icon = 'icons/obj/machines/mining_machines.dmi'
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icon = 'icons/obj/machinery/mining_machines.dmi'
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icon_state = "mining"
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density = TRUE
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anchored = TRUE
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@@ -213,7 +213,7 @@
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/obj/item/pickaxe/drill
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name = "mining drill" // Can dig sand as well!
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desc = "Yours is the drill that will pierce through the rock walls."
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icon = 'icons/obj/contained_items/tools/drills.dmi'
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icon = 'icons/obj/item/tools/drills.dmi'
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icon_state = "miningdrill"
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item_state = "miningdrill"
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contained_sprite = TRUE
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@@ -244,7 +244,7 @@
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/obj/item/pickaxe/jackhammer
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name = "sonic jackhammer"
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desc = "Cracks rocks with sonic blasts, perfect for killing cave lizards."
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icon = 'icons/obj/contained_items/tools/drills.dmi'
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icon = 'icons/obj/item/tools/drills.dmi'
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icon_state = "jackhammer"
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item_state = "jackhammer"
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contained_sprite = TRUE
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@@ -288,7 +288,7 @@
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/obj/item/pickaxe/diamonddrill //When people ask about the badass leader of the mining tools, they are talking about ME!
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name = "diamond mining drill"
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icon = 'icons/obj/contained_items/tools/drills.dmi'
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icon = 'icons/obj/item/tools/drills.dmi'
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icon_state = "diamonddrill"
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item_state = "diamonddrill"
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contained_sprite = TRUE
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@@ -310,7 +310,7 @@
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/obj/item/pickaxe/borgdrill
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name = "cyborg mining drill"
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icon = 'icons/obj/contained_items/tools/drills.dmi'
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icon = 'icons/obj/item/tools/drills.dmi'
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icon_state = "diamonddrill"
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item_state = "jackhammer"
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contained_sprite = TRUE
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@@ -1173,7 +1173,7 @@ var/list/total_extraction_beacons = list()
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/obj/item/autochisel
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name = "auto-chisel"
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desc = "With an integrated AI chip and hair-trigger precision, this baby makes sculpting almost automatic!"
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icon = 'icons/obj/contained_items/tools/drills.dmi'
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icon = 'icons/obj/item/tools/drills.dmi'
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icon_state = "chisel"
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item_state = "jackhammer"
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contained_sprite = TRUE
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@@ -4,7 +4,7 @@
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/obj/item/ore_detector
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name = "ore detector"
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desc = "A device capable of locating and displaying ores to the average untrained hole explorer."
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icon = 'icons/obj/contained_items/tools/ore_scanner.dmi'
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icon = 'icons/obj/item/tools/ore_scanner.dmi'
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icon_state = "ore_scanner"
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item_state = "ore_scanner"
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w_class = ITEMSIZE_SMALL
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@@ -92,7 +92,7 @@
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if(isnull(our_user)) // in the event it's dropped midsweep
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return
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if((length(mine_turf.finds) && (MINOR_ARTIFACTS in search_ores)) || (mine_turf.artifact_find && (MAJOR_ARTIFACTS in search_ores)) || (mine_turf.mineral && (mine_turf.mineral.display_name in search_ores)))
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var/image/ore_ping = image(icon = 'icons/obj/contained_items/tools/ore_scanner.dmi', icon_state = "signal_overlay", loc = our_turf, layer = OBFUSCATION_LAYER + 0.1)
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var/image/ore_ping = image(icon = 'icons/obj/item/tools/ore_scanner.dmi', icon_state = "signal_overlay", loc = our_turf, layer = OBFUSCATION_LAYER + 0.1)
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pixel_shift_to_turf(ore_ping, our_turf, mine_turf)
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M << ore_ping
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QDEL_IN(ore_ping, 4 SECONDS)
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@@ -124,4 +124,4 @@
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deactivate()
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#undef MINOR_ARTIFACTS
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#undef MAJOR_ARTIFACTS
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#undef MAJOR_ARTIFACTS
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