Standardised Contained Sprites : Now Atomic (#15142)

This commit is contained in:
Wowzewow (Wezzy)
2022-12-17 12:28:27 +01:00
committed by GitHub
parent 25e5f08bbd
commit e7aabb7e14
248 changed files with 341 additions and 324 deletions
@@ -51,7 +51,7 @@
/obj/item/crowbar/robotic/jawsoflife
name = "jaws of life"
desc = "A set of specialized tools that functions as both the ordinary crowbar, but is additionally capable of brute forcing bolted doors without power."
icon = 'icons/obj/contained_items/weapons/jawsoflife.dmi'
icon = 'icons/obj/item/tools/jawsoflife.dmi'
icon_state = "jawspry"
flags = NOBLUDGEON
force = 0
@@ -9,7 +9,7 @@
name = "drone fabricator"
desc = "A large automated factory for producing maintenance drones."
icon = 'icons/obj/machines/drone_fab.dmi'
icon = 'icons/obj/machinery/drone_fab.dmi'
icon_state = "drone_fab_idle"
density = TRUE
@@ -3,7 +3,7 @@
desc = "A phoron-enhanced induction charger hooked up to its attached stationbound's internal cell."
desc_extended = "Harnessing the energy potential found in phoron structures, NanoTrasen engineers have created a portable device capable of highly efficient wireless charging. The expense and limit of energy output of using this method of charging prevents it from being used on a large scale, being far outclassed by Phoron-Supermatter charging systems."
desc_info = "Click on an adjacent object that contains or is a power cell to attempt to find and charge it. After a successful charge, the inductive charger recharge in a few minutes. The amount transfered can be adjusted by alt clicking it."
icon = 'icons/obj/contained_items/tools/inductive_charger.dmi'
icon = 'icons/obj/item/tools/inductive_charger.dmi'
icon_state = "inductive_charger"
item_state = "inductive_charger"
flags = HELDMAPTEXT
@@ -4,7 +4,7 @@
/obj/item/inflatable_dispenser
name = "inflatables dispenser"
desc = "Small device which allows rapid deployment and removal of inflatables."
icon = 'icons/contained_items/items/inflatables_dispenser.dmi'
icon = 'icons/obj/item/inflatables.dmi'
icon_state = "inf_deployer"
w_class = ITEMSIZE_NORMAL
var/deploying = FALSE
@@ -116,4 +116,4 @@
max_doors = 3
#undef MODE_WALL
#undef MODE_DOOR
#undef MODE_DOOR