diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm
index adf63c708d5..b2bdb8e8d97 100644
--- a/code/modules/mob/living/carbon/human/human_defense.dm
+++ b/code/modules/mob/living/carbon/human/human_defense.dm
@@ -214,13 +214,10 @@ emp_act
var/obj/item/organ/external/affecting = get_organ(hit_zone)
if(!affecting)
return //should be prevented by attacked_with_item() but for sanity.
- var/use_name = affecting.name
- if(LAZYLEN(get_clothing_list_organ(affecting)))
- use_name = affecting.limb_name
- visible_message("[src] has been [LAZYPICK(I.attack_verb, "attacked")] in the [use_name] with [I] by [user]!")
+ visible_message("[src] has been [LAZYPICK(I.attack_verb, "attacked")] in the [affecting.name] with [I] by [user]!")
- var/blocked = run_armor_check(hit_zone, "melee", I.armor_penetration, "Your armor has protected your [use_name].", "Your armor has softened the blow to your [use_name].")
+ var/blocked = run_armor_check(hit_zone, "melee", I.armor_penetration, "Your armor has protected your [affecting.name].", "Your armor has softened the blow to your [affecting.name].")
standard_weapon_hit_effects(I, user, effective_force, blocked, hit_zone)
return blocked
diff --git a/code/modules/mob/living/carbon/human/unarmed_attack.dm b/code/modules/mob/living/carbon/human/unarmed_attack.dm
index f9380e3c348..db035478335 100644
--- a/code/modules/mob/living/carbon/human/unarmed_attack.dm
+++ b/code/modules/mob/living/carbon/human/unarmed_attack.dm
@@ -94,10 +94,11 @@ var/global/list/sparring_attack_cache = list()
/datum/unarmed_attack/proc/show_attack(var/mob/living/carbon/human/user, var/mob/living/carbon/human/target, var/zone, var/attack_damage)
var/obj/item/organ/external/affecting = target.get_organ(zone)
- var/organ = affecting.name
- if(LAZYLEN(target.get_clothing_list_organ(affecting)))
- organ = affecting.limb_name
- user.visible_message("[user] [pick(attack_verb)] [target] in the [organ]!")
+
+ if(!affecting)
+ return
+
+ user.visible_message("[user] [pick(attack_verb)] [target] in the [affecting.name]!")
playsound(user.loc, attack_sound, 25, 1, -1)
/datum/unarmed_attack/proc/handle_eye_attack(var/mob/living/carbon/human/user, var/mob/living/carbon/human/target)
@@ -134,9 +135,11 @@ var/global/list/sparring_attack_cache = list()
/datum/unarmed_attack/punch/show_attack(var/mob/living/carbon/human/user, var/mob/living/carbon/human/target, var/zone, var/attack_damage)
var/obj/item/organ/external/affecting = target.get_organ(zone)
+
+ if(!affecting)
+ return
+
var/organ = affecting.name
- if(LAZYLEN(target.get_clothing_list_organ(affecting)))
- organ = affecting.limb_name
attack_damage = Clamp(attack_damage, 1, 5) // We expect damage input of 1 to 5 for this proc. But we leave this check juuust in case.
@@ -208,9 +211,11 @@ var/global/list/sparring_attack_cache = list()
/datum/unarmed_attack/kick/show_attack(var/mob/living/carbon/human/user, var/mob/living/carbon/human/target, var/zone, var/attack_damage)
var/obj/item/organ/external/affecting = target.get_organ(zone)
+
+ if(!affecting)
+ return
+
var/organ = affecting.name
- if(LAZYLEN(target.get_clothing_list_organ(affecting)))
- organ = affecting.limb_name
attack_damage = Clamp(attack_damage, 1, 5)
@@ -253,9 +258,12 @@ var/global/list/sparring_attack_cache = list()
/datum/unarmed_attack/stomp/show_attack(var/mob/living/carbon/human/user, var/mob/living/carbon/human/target, var/zone, var/attack_damage)
var/obj/item/organ/external/affecting = target.get_organ(zone)
+
+ if(!affecting)
+ return
+
var/organ = affecting.name
- if(LAZYLEN(target.get_clothing_list_organ(affecting)))
- organ = affecting.limb_name
+
var/obj/item/clothing/shoes = user.shoes
attack_damage = Clamp(attack_damage, 1, 5)