Cargo random stock and some fixes (#3609)

-tweaks cargo random stock a bit, and removes the borg chassis that caused a lot of bugs
-fixed a wrong name in some food trash type
-fixed the slime stunbaton having no in hand sprite
This commit is contained in:
Alberyk
2017-10-13 11:38:33 -03:00
committed by Erki
parent 8550e41b49
commit e7eec867bc
3 changed files with 13 additions and 25 deletions
+5 -5
View File
@@ -8,7 +8,7 @@
desc = "This is rubbish."
/obj/item/trash/koisbar
name = "K'ois Bar Wrapper"
name = "\improper K'ois Bar Wrapper"
icon_state = "koisbar"
/obj/item/trash/raisins
@@ -32,7 +32,7 @@
icon_state = "popcorn"
/obj/item/trash/sosjerky
name = "Scaredy's Private Reserve Beef Jerky"
name = "\improper Scaredy's Private Reserve Beef Jerky"
icon_state = "sosjerky"
/obj/item/trash/syndi_cakes
@@ -75,7 +75,7 @@
/obj/item/trash/tastybread
name = "bread tube"
icon_state = "tastybread"
/obj/item/trash/meatsnack
name = "mo'gunz meat pie"
icon_state = "meatsnack-used"
@@ -83,9 +83,9 @@
/obj/item/trash/maps
name = "map salty ham"
icon_state = "maps-used"
/obj/item/trash/nathisnack
name = "nathi-snack corned beef"
name = "razi-snack corned beef"
icon_state = "cbeef-used"
/obj/item/trash/brownies
+1 -2
View File
@@ -255,14 +255,13 @@
agonyforce = 1
stunforce = 1
origin_tech = list(TECH_COMBAT = 1)
contained_sprite = 1
/obj/item/weapon/melee/baton/slime/Initialize()
. = ..()
bcell = new/obj/item/weapon/cell/high(src)
return
/obj/item/weapon/melee/baton/slime/update_icon() // sprite
/obj/item/weapon/melee/baton/slime/attack(mob/M, mob/user, var/hit_zone)
if(isrobot(M) || ishuman(M))
..()