diff --git a/code/game/machinery/kitchen/gibber.dm b/code/game/machinery/kitchen/gibber.dm
index 8ee374e9610..29994c17efb 100644
--- a/code/game/machinery/kitchen/gibber.dm
+++ b/code/game/machinery/kitchen/gibber.dm
@@ -106,6 +106,15 @@
move_into_gibber(user,G.affecting)
// Grab() process should clean up the grab item, no need to del it.
+ if(istype(user, /mob/living/carbon/human))
+ var/mob/living/carbon/human/M = user
+ if(M.h_style == "Floorlength Braid" || M.h_style == "Very Long Hair")
+ if(prob(10))
+ M.apply_damage(30, BRUTE, "head")
+ M.apply_damage(45, HALLOSS)
+ M.visible_message("\red [user]'s hair catches in the [src]!", "\red Your hair gets caught in the [src]!")
+ M.say("*scream")
+
/obj/machinery/gibber/MouseDrop_T(mob/target, mob/user)
if(user.stat || user.restrained())
return
@@ -235,5 +244,3 @@
thing.throw_at(get_edge_target_turf(src,gib_throw_dir),rand(0,3),emagged ? 100 : 50) // Being pelted with bits of meat and bone would hurt.
update_icon()
-
-
diff --git a/code/game/mecha/mech_fabricator.dm b/code/game/mecha/mech_fabricator.dm
index 9013e0b8a6b..94cfba54359 100644
--- a/code/game/mecha/mech_fabricator.dm
+++ b/code/game/mecha/mech_fabricator.dm
@@ -553,6 +553,14 @@
/obj/machinery/mecha_part_fabricator/attack_hand(mob/user as mob)
var/dat, left_part
+ if(istype(user, /mob/living/carbon/human))
+ var/mob/living/carbon/human/M = user
+ if(M.h_style == "Floorlength Braid" || M.h_style == "Very Long Hair")
+ if(prob(10))
+ M.apply_damage(30, BRUTE, "head")
+ M.apply_damage(45, HALLOSS)
+ M.visible_message("\red [user]'s hair catches in the [src]!", "\red Your hair gets caught in the [src]!")
+ M.say("*scream")
if (..())
return
if(!operation_allowed(user))
@@ -851,3 +859,42 @@
else
user << "The fabricator cannot hold more [sname]."
return
+
+/obj/machinery/mecha_part_fabricator/MouseDrop_T(mob/living/carbon/human/target as mob, mob/user as mob)
+ if (!istype(target) || target.buckled || get_dist(user, src) > 1 || get_dist(user, target) > 1 || user.stat || istype(user, /mob/living/silicon/ai))
+ return
+ if(target == user)
+ if(target.h_style == "Floorlength Braid" || target.h_style == "Very Long Hair")
+ user.visible_message("\blue [user] looks like they're about to feed their own hair into the [src], but think better of it.", "\blue You grasp your hair and are about to feed it into the [src], but stop and come to your sense.")
+ return
+ src.add_fingerprint(user)
+ var/target_loc = target.loc
+ if(target != user && !user.restrained() && !user.stat && !user.weakened && !user.stunned && !user.paralysis)
+ if(target.h_style != "Cut Hair" || target.h_style != "Short Hair" || target.h_style != "Skinhead" || target.h_style != "Buzzcut" || target.h_style != "Crewcut" || target.h_style != "Bald" || target.h_style != "Balding Hair")
+ user.visible_message("\red [user] starts feeding [target]'s hair into the [src]!", "\red You start feeding [target]'s hair into the [src]!")
+ if(!do_after(usr, 50))
+ return
+ if(target_loc != target.loc)
+ return
+ if(target != user && !user.restrained() && !user.stat && !user.weakened && !user.stunned && !user.paralysis)
+ user.visible_message("\red [user] feeds the [target]'s hair into the [src] and flicks it on!", "\red You turn the [src] on!")
+ target.apply_damage(30, BRUTE, "head")
+ target.apply_damage(25, HALLOSS)
+ target.say("*scream")
+
+ user.attack_log += text("\[[time_stamp()]\] Has fed [target.name]'s ([target.ckey]) hair into a [src].")
+ target.attack_log += text("\[[time_stamp()]\] Has had their hair fed into [src] by [user.name] ([user.ckey])")
+ msg_admin_attack("[key_name_admin(user.ckey)] fed [key_name_admin(target)] in a [src]. (JMP)")
+ else
+ return
+ if(!do_after(usr, 35))
+ return
+ if(target_loc != target.loc)
+ return
+ if(target != user && !user.restrained() && !user.stat && !user.weakened && !user.stunned && !user.paralysis)
+ user.visible_message("\red [user] starts tugging on [target]'s head as the [src] keeps running!", "\red You start tugging on [target]'s head!")
+ target.apply_damage(25, BRUTE, "head")
+ target.apply_damage(10, HALLOSS)
+ target.say("*scream")
+ spawn(10)
+ user.visible_message("\red [user] stops the [src] and leaves [target] resting as they are.", "\red You turn the [src] off and let go of [target].")
diff --git a/code/modules/reagents/Chemistry-Machinery.dm b/code/modules/reagents/Chemistry-Machinery.dm
index 354a6482691..e060328acb4 100644
--- a/code/modules/reagents/Chemistry-Machinery.dm
+++ b/code/modules/reagents/Chemistry-Machinery.dm
@@ -662,6 +662,15 @@
var/beaker_contents = ""
var/dat = ""
+ if(istype(user, /mob/living/carbon/human))
+ var/mob/living/carbon/human/M = user
+ if(M.h_style == "Floorlength Braid" || M.h_style == "Very Long Hair")
+ if(prob(10))
+ M.apply_damage(30, BRUTE, "head")
+ M.apply_damage(45, HALLOSS)
+ M.visible_message("\red [user]'s hair catches in the [src]!", "\red Your hair gets caught in the [src]!")
+ M.say("*scream")
+
if(!inuse)
for (var/obj/item/O in holdingitems)
processing_chamber += "\A [O.name]
"
@@ -781,3 +790,42 @@
break
#undef REAGENTS_PER_SHEET
+
+/obj/machinery/reagentgrinder/MouseDrop_T(mob/living/carbon/human/target as mob, mob/user as mob)
+ if (!istype(target) || target.buckled || get_dist(user, src) > 1 || get_dist(user, target) > 1 || user.stat || istype(user, /mob/living/silicon/ai))
+ return
+ if(target == user)
+ if(target.h_style == "Floorlength Braid" || target.h_style == "Very Long Hair")
+ user.visible_message("\blue [user] looks like they're about to feed their own hair into the [src], but think better of it.", "\blue You grasp your hair and are about to feed it into the [src], but stop and come to your sense.")
+ return
+ src.add_fingerprint(user)
+ var/target_loc = target.loc
+ if(target != user && !user.restrained() && !user.stat && !user.weakened && !user.stunned && !user.paralysis)
+ if(target.h_style != "Cut Hair" || target.h_style != "Short Hair" || target.h_style != "Skinhead" || target.h_style != "Buzzcut" || target.h_style != "Crewcut" || target.h_style != "Bald" || target.h_style != "Balding Hair")
+ user.visible_message("\red [user] starts feeding [target]'s hair into the [src]!", "\red You start feeding [target]'s hair into the [src]!")
+ if(!do_after(usr, 50))
+ return
+ if(target_loc != target.loc)
+ return
+ if(target != user && !user.restrained() && !user.stat && !user.weakened && !user.stunned && !user.paralysis)
+ user.visible_message("\red [user] feeds the [target]'s hair into the [src] and flicks it on!", "\red You turn the [src] on!")
+ target.apply_damage(30, BRUTE, "head")
+ target.apply_damage(25, HALLOSS)
+ target.say("*scream")
+
+ user.attack_log += text("\[[time_stamp()]\] Has fed [target.name]'s ([target.ckey]) hair into a [src].")
+ target.attack_log += text("\[[time_stamp()]\] Has had their hair fed into [src] by [user.name] ([user.ckey])")
+ msg_admin_attack("[key_name_admin(user)] fed [key_name_admin(target)] in a [src]. (JMP)")
+ else
+ return
+ if(!do_after(usr, 35))
+ return
+ if(target_loc != target.loc)
+ return
+ if(target != user && !user.restrained() && !user.stat && !user.weakened && !user.stunned && !user.paralysis)
+ user.visible_message("\red [user] starts tugging on [target]'s head as the [src] keeps running!", "\red You start tugging on [target]'s head!")
+ target.apply_damage(25, BRUTE, "head")
+ target.apply_damage(10, HALLOSS)
+ target.say("*scream")
+ spawn(10)
+ user.visible_message("\red [user] stops the [src] and leaves [target] resting as they are.", "\red You turn the [src] off and let go of [target].")