* sdf

* fsda

* fuck

* fuck2

* toolz

* sdaf

* sdfa

* saf

* sdfa

* sdfa

* sdf

* sdfa

* temp rename

* temp rename

* temp rename

* sdaf

* the pain is immensurable in the land of byond

* the curse of rah

* safd

* sadf

* sadf

* gf

* asf

* fssdfa

* sfd

* sadf

* sfda

* brah

* brah

* it's easier for you to fix this

* ffs

* brah

* brah
This commit is contained in:
Fluffy
2024-01-06 17:03:57 +01:00
committed by GitHub
parent 8c76cfa9ea
commit e867030c2e
331 changed files with 2348 additions and 1643 deletions
+2 -2
View File
@@ -1,7 +1,7 @@
//DVIEW is a hack that uses a mob with darksight in order to find lists of viewable stuff while ignoring darkness
// Defines for dview are elsewhere.
var/mob/abstract/dview/dview_mob = new
GLOBAL_DATUM_INIT(dview_mob, /mob/abstract/dview, new)
/mob/abstract/dview
see_in_dark = 1e6
@@ -23,5 +23,5 @@ var/mob/abstract/dview/dview_mob = new
world.log << "Dview was force-qdeleted, this should never happen!"
dview_mob = new
GLOB.dview_mob = new
return QDEL_HINT_QUEUE
+2 -2
View File
@@ -91,7 +91,7 @@
if(length(current_map.lobby_screens))
if(current_map.lobby_transitions && isnum(current_map.lobby_transitions))
icon_state = current_map.lobby_screens[lobby_index]
if(Master.initializing)
if(!MC_RUNNING())
spawn(current_map.lobby_transitions)
Update()
else
@@ -119,7 +119,7 @@
lobby_index = 1
animate(src, alpha = 0, time = 1 SECOND)
animate(alpha = 255, icon_state = current_map.lobby_screens[lobby_index], time = 1 SECOND)
if(Master.initializing)
if(!MC_RUNNING())
spawn(current_map.lobby_transitions)
Update()
else
@@ -234,7 +234,7 @@
/datum/preferences/proc/return_chosen_high_job(var/title = FALSE)
var/datum/job/chosenJob
if(SSjobs.init_state < SS_INITSTATE_DONE)
if(!SSjobs.initialized)
return
if(job_civilian_low & ASSISTANT)
+2 -2
View File
@@ -195,7 +195,7 @@
*
* Does NOT make it the default language
*
* * language - The language to add, can either be a `/datum/language` or a string, see the LANGUAGE_* defines in `code\__defines\species_languages.dm` for the strings
* * language - The language to add, can either be a `/datum/language` or a string, see the LANGUAGE_* defines in `code\__DEFINES\species_languages.dm` for the strings
*/
/mob/proc/add_language(language)
SHOULD_NOT_SLEEP(TRUE)
@@ -218,7 +218,7 @@
/**
* Set default language for a `/mob/living`, return `TRUE` if set successfully, `FALSE` otherwise
*
* * language - The language to set as default, can either be a `/datum/language`, a string as per `LANGUAGE_*` defines in `code\__defines\species_languages.dm`,
* * language - The language to set as default, can either be a `/datum/language`, a string as per `LANGUAGE_*` defines in `code\__DEFINES\species_languages.dm`,
* or `null` to remove the default language
*/
/mob/living/proc/set_default_language(language)