Adds a system for refitting species clothing

This commit is contained in:
mwerezak
2014-07-19 22:08:31 -04:00
parent 73d3883da3
commit e8c4ad07bb
4 changed files with 46 additions and 22 deletions

View File

@@ -32,6 +32,27 @@
return 1
/obj/item/clothing/proc/refit_for_species(var/target_species)
switch(target_species)
if("Human", "Skrell") //humanoid bodytypes
species_restricted = list("exclude","Unathi","Tajaran","Diona","Vox")
else
species_restricted = list(target_species)
if (sprite_sheets_obj && (target_species in sprite_sheets_obj))
icon = sprite_sheets_obj[target_species]
/obj/item/clothing/head/helmet/refit_for_species(var/target_species)
switch(target_species)
if("Human")
species_restricted = list("exclude","Unathi","Tajaran","Diona","Vox")
else
species_restricted = list(target_species)
if (sprite_sheets_obj && (target_species in sprite_sheets_obj))
icon = sprite_sheets_obj[target_species]
//Ears: headsets, earmuffs and tiny objects
/obj/item/clothing/ears
name = "ears"