Food buffs for the food buffs (#21731)

-Adds cucumbers as produce
-Adds a few new food dishes (mostly cucumber based and 1 Adhomian dish)
-Returns the randomly generated ingredients spawning in the fridge at
the start of shifts such as condiments, syrups, etc. to spawn in like
they did before the scarcity arc.
-Adds handheld icons to kitchen trays
-Fixed sugar-tree fruit not showing up properly
This commit is contained in:
tomixcomics
2026-01-26 14:00:54 +00:00
committed by GitHub
parent ddaef97c9e
commit e97a1c547d
26 changed files with 218 additions and 9 deletions
@@ -138,7 +138,7 @@
seed_type = "nfrihi"
/datum/seed/sugartree
name = "sugar tree"
name = "sugartree"
seed_name = "sugar tree"
display_name = "sugar trees"
product_desc = "The fruit of the Sugar Tree, native to Adhomai. It is sweet and commonly used in candies."
@@ -154,13 +154,13 @@
SET_SEED_TRAIT(src, TRAIT_MATURATION, 9)
SET_SEED_TRAIT(src, TRAIT_PRODUCTION, 5)
SET_SEED_TRAIT(src, TRAIT_YIELD, 2)
SET_SEED_TRAIT(src, TRAIT_PRODUCT_ICON, "nmshaan")
SET_SEED_TRAIT(src, TRAIT_PRODUCT_ICON, "sugartree")
SET_SEED_TRAIT(src, TRAIT_PRODUCT_COLOUR, "#fffdf7")
SET_SEED_TRAIT(src, TRAIT_PLANT_COLOUR, "#31331c")
SET_SEED_TRAIT(src, TRAIT_PLANT_ICON, "nmshaan")
SET_SEED_TRAIT(src, TRAIT_PLANT_ICON, "sugartree")
SET_SEED_TRAIT(src, TRAIT_IDEAL_HEAT, IDEAL_HEAT_ADHOMAI)
SET_SEED_TRAIT(src, TRAIT_WATER_CONSUMPTION, 4)
SET_SEED_TRAIT(src, TRAIT_IDEAL_LIGHT, IDEAL_LIGHT_DIM)
/obj/item/seeds/sugartree
seed_type = "sugar tree"
seed_type = "sugartree"
@@ -280,3 +280,31 @@
/obj/item/seeds/cabbageseed
seed_type = "cabbage"
///////////////
// Cucumber //
///////////////
/datum/seed/cucumber
name = "cucumber"
seed_name = "cucumber"
display_name = "cucumber plant"
chems = list(/singleton/reagent/nutriment = list(1,10), /singleton/reagent/water = list(3,10))
kitchen_tag = "cucumber"
/datum/seed/cucumber/setup_traits()
..()
SET_SEED_TRAIT(src, TRAIT_HARVEST_REPEAT, 1)
SET_SEED_TRAIT(src, TRAIT_MATURATION, 8)
SET_SEED_TRAIT(src, TRAIT_PRODUCTION, 6)
SET_SEED_TRAIT(src, TRAIT_YIELD, 3)
SET_SEED_TRAIT(src, TRAIT_POTENCY, 10)
SET_SEED_TRAIT(src, TRAIT_PRODUCT_ICON, "cucumber")
SET_SEED_TRAIT(src, TRAIT_PRODUCT_COLOUR, "#2c9b44")
SET_SEED_TRAIT(src, TRAIT_PLANT_COLOUR, "#3d803b")
SET_SEED_TRAIT(src, TRAIT_PLANT_ICON, "vine")
SET_SEED_TRAIT(src, TRAIT_WATER_CONSUMPTION, 6)
SET_SEED_TRAIT(src, TRAIT_NUTRIENT_CONSUMPTION, 0.25)
/obj/item/seeds/cucumberseed
seed_type = "cucumber"
x