From ea1b256c0dc8857a0ecc550d0397eb48c2748c99 Mon Sep 17 00:00:00 2001 From: Wildkins Date: Tue, 4 May 2021 13:13:13 -0400 Subject: [PATCH] Limbs no longer auto-fracture at the damage threshold (#11800) --- code/modules/organs/organ_external.dm | 3 --- html/changelogs/johnwildkins-fracture.yml | 5 +++++ 2 files changed, 5 insertions(+), 3 deletions(-) create mode 100644 html/changelogs/johnwildkins-fracture.yml diff --git a/code/modules/organs/organ_external.dm b/code/modules/organs/organ_external.dm index e732d3689a6..a671e5c0c50 100644 --- a/code/modules/organs/organ_external.dm +++ b/code/modules/organs/organ_external.dm @@ -820,9 +820,6 @@ Note that amputating the affected organ does in fact remove the infection from t if (open && !clamped && (H && !(H.species.flags & NO_BLOOD))) status |= ORGAN_BLEEDING - //Bone fractures - if(config.bones_can_break && brute_dam > min_broken_damage * config.organ_health_multiplier && !(status & ORGAN_ROBOT)) - fracture() update_damage_ratios() /obj/item/organ/external/proc/update_damage_ratios() diff --git a/html/changelogs/johnwildkins-fracture.yml b/html/changelogs/johnwildkins-fracture.yml new file mode 100644 index 00000000000..4fbfd3b9650 --- /dev/null +++ b/html/changelogs/johnwildkins-fracture.yml @@ -0,0 +1,5 @@ +author: JohnWildkins +delete-after: True + +changes: + - tweak: "Fractures are no longer guaranteed once a limb takes 30 brute damage. Repairing a broken bone no longer relies on the limb being healed HP-wise."