Character Creation Prosthetics List Tweak (#17121)

This commit is contained in:
Geeves
2023-08-20 16:15:25 +02:00
committed by GitHub
parent 7a5aeacf4e
commit eb5eb1cf38
2 changed files with 21 additions and 30 deletions

View File

@@ -237,61 +237,46 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
out += "Prosthesis/Amputations: <a href='?src=\ref[src];reset_organs=1'>Reset</a><br>"
//display limbs below
var/ind = 0
if(length(pref.organ_data))
out += "<ul>"
for(var/name in pref.organ_data)
var/status = pref.organ_data[name]
var/organ_name = name
if(status == "cyborg")
++ind
if(ind > 1)
out += ", "
var/datum/robolimb/R
if(pref.rlimb_data[name] && all_robolimbs[pref.rlimb_data[name]])
R = all_robolimbs[pref.rlimb_data[name]]
else
R = basic_robolimb
out += "\t[R.company] [organ_name] prosthesis"
out += "<li>- [R.company] [capitalize_first_letters(parse_zone(organ_name))] Prosthesis</li>"
else if(status == "amputated")
++ind
if(ind > 1)
out += ", "
out += "\tAmputated [organ_name]"
out += "<li>- Amputated [capitalize_first_letters(parse_zone(organ_name))]</li>"
else if(status == "mechanical")
++ind
if(ind > 1)
out += ", "
var/datum/robolimb/R
if(pref.rlimb_data[name] && all_robolimbs[pref.rlimb_data[name]])
R = all_robolimbs[pref.rlimb_data[name]]
else
R = basic_robolimb
out += "\t[R.company] Mechanical [organ_name]"
out += "<li>- [R.company] Mechanical [capitalize_first_letters(parse_zone(organ_name))]</li>"
else if(status == "nymph")
++ind
if(ind > 1)
out += ", "
out += "\tDiona Nymph [organ_name]"
out += "<li>- Diona Nymph [capitalize_first_letters(parse_zone(organ_name))]</li>"
else if(status == "assisted")
++ind
if(ind > 1)
out += ", "
switch(organ_name)
if(BP_HEART)
out += "\tPacemaker-assisted [organ_name]"
out += "<li>- Pacemaker-Assisted [capitalize_first_letters(parse_zone(organ_name))]</li>"
if("voicebox") //on adding voiceboxes for speaking skrell/similar replacements
out += "\tSurgically altered [organ_name]"
out += "<li>- Surgically Altered [capitalize_first_letters(parse_zone(organ_name))]</li>"
if(BP_EYES)
out += "\tRetinal overlayed [organ_name]"
out += "<li>- Retinal Overlayed [capitalize_first_letters(parse_zone(organ_name))]</li>"
else
out += "\tMechanically assisted [organ_name]"
out += "<li>- Mechanically Assisted [capitalize_first_letters(parse_zone(organ_name))]</li>"
else if(status == "removed")
++ind
if(ind > 1)
out += ", "
out += "\tRemoved [organ_name]"
if(!ind)
out += "\[...\]<br><br>"
out += "<li>- Removed [capitalize_first_letters(parse_zone(organ_name))]</li>"
if(length(pref.organ_data))
out += "</ul><br><br>"
else
out += "<br><br>"

View File

@@ -0,0 +1,6 @@
author: Geeves
delete-after: True
changes:
- tweak: "Prosthetics in the character creation menu will now be in a list format and have the right organ names."