diff --git a/code/game/machinery/doors/door.dm b/code/game/machinery/doors/door.dm index f5c302d8a8c..d704387e82c 100644 --- a/code/game/machinery/doors/door.dm +++ b/code/game/machinery/doors/door.dm @@ -99,7 +99,7 @@ var/mob/M = AM if(world.time - M.last_bumped <= 10) return //Can bump-open one airlock per second. This is to prevent shock spam. M.last_bumped = world.time - if(!M.restrained() && !issmall(M)) + if(!M.restrained() && (!issmall(M) || ishuman(M))) bumpopen(M) return