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Bay wizard port/rework (#1635)
Ports the newest bay wizard version, with some additions and changes. General changes: -ported the newest bay wizard -wizards can select some school of magic, which also changes their spell selection as whole. -added several new spells, like raise dead, contracts that bind the person with the wizard, and more. -added wands, limited sources of certain types of effects/spell, also with their own bad effects for non wizards -changed the wizard checks to a faction check instead of a mind check -fixed wizards without certain slots due to race being fucked over due to it -added new artifacts -balanced some spells like the emp -added a lot of new sounds to spell, mostly from tg -remove horse mask from spell selection, also, you can melt the mask with acid now -wizard's spell are now displayed at round end like traitors and what they did buy -also fixes vaurca, and vox, antags spawning without a mask by default
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@@ -5,4 +5,7 @@
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plantname = "ambrosiadeus"
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/obj/item/weapon/reagent_containers/food/snacks/grown/kois
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plantname = "koisspore"
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plantname = "koisspore"
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/obj/item/weapon/reagent_containers/food/snacks/grown/banana
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plantname = "banana"
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