Conflicts:
	code/modules/admin/topic.dm
This commit is contained in:
Zuhayr
2015-08-22 02:30:14 +09:30
102 changed files with 1220 additions and 1022 deletions
@@ -341,9 +341,12 @@
if(!req_breakout())
return
if(!escapee.canClick())
return
escapee.setClickCooldown(100)
//okay, so the closet is either welded or locked... resist!!!
escapee.next_move = world.time + 100
escapee.last_special = world.time + 100
escapee << "<span class='warning'>You lean on the back of \the [src] and start pushing the door open. (this will take about [breakout_time] minutes)</span>"
visible_message("<span class='danger'>The [src] begins to shake violently!</span>")
+3 -1
View File
@@ -30,6 +30,7 @@
/obj/structure/grille/attack_hand(mob/user as mob)
user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN)
playsound(loc, 'sound/effects/grillehit.ogg', 80, 1)
user.do_attack_animation(src)
@@ -155,7 +156,8 @@
//window placing end
else if(!(W.flags & CONDUCT) || !shock(user, 70))
user.do_attack_animation(src)
user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN)
user.do_attack_animation(src)
playsound(loc, 'sound/effects/grillehit.ogg', 80, 1)
switch(W.damtype)
if("fire")
+3
View File
@@ -171,6 +171,7 @@
playsound(loc, 'sound/effects/Glasshit.ogg', 50, 1)
/obj/structure/window/attack_hand(mob/user as mob)
user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN)
if(HULK in user.mutations)
user.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!"))
user.visible_message("<span class='danger'>[user] smashes through [src]!</span>")
@@ -198,6 +199,7 @@
return
/obj/structure/window/attack_generic(var/mob/user, var/damage)
user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN)
if(!damage)
return
if(damage >= 10)
@@ -268,6 +270,7 @@
new glasstype(loc)
qdel(src)
else
user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN)
if(W.damtype == BRUTE || W.damtype == BURN)
user.do_attack_animation(src)
hit(W.force)