mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-01-09 17:02:00 +00:00
pAIs added. Two on station (Crew Quarters, R&D Director's Office) and one on the Derelict.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1634 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
@@ -76,6 +76,8 @@
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/mob/living/carbon/human/say_understands(var/other)
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if (istype(other, /mob/living/silicon/ai))
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return 1
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if (istype(other, /mob/living/silicon/pai))
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return 1
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if (istype(other, /mob/living/silicon/robot))
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return 1
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if (istype(other, /mob/living/carbon/brain))
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@@ -62,6 +62,8 @@
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else if (copytext(message, 1, 2) == ";")
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if (ishuman(src))
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message_mode = "headset"
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else if(istype(src, /mob/living/silicon/pai))
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message_mode = "pAI"
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message = copytext(message, 2)
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else if (length(message) >= 2)
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@@ -206,6 +208,12 @@
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used_radios += src:ears
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message_range = 1
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italics = 1
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if ("pAI")
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if (src:radio)
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src:radio.talk_into(src, message)
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used_radios += src:radio
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message_range = 1
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italics = 1
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/////SPECIAL HEADSETS START
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else
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//world << "SPECIAL HEADSETS"
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21
code/modules/mob/living/silicon/pai/examine.dm
Normal file
21
code/modules/mob/living/silicon/pai/examine.dm
Normal file
@@ -0,0 +1,21 @@
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/mob/living/silicon/pai/examine()
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set src in oview()
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usr << "\blue *---------*"
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usr << text("\blue This is \icon[] <B>[]</B>!", src, src.name)
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if (src.stat == 2)
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usr << text("\red [] appears disabled.", src.name)
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else
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if (src.bruteloss)
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if (src.bruteloss < 30)
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usr << text("\red [] looks slightly dented", src.name)
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else
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usr << text("\red <B>[]'s casing appears cracked and broken!</B>", src.name)
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if (src.fireloss)
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if (src.fireloss < 30)
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usr << text("\red [] looks slightly charred!", src.name)
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else
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usr << text("\red <B>[]'s casing is melted and heat-warped!</B>", src.name)
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if (src.stat == 1)
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usr << text("\red [] doesn't seem to be responding.", src.name)
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return
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45
code/modules/mob/living/silicon/pai/hud.dm
Normal file
45
code/modules/mob/living/silicon/pai/hud.dm
Normal file
@@ -0,0 +1,45 @@
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/mob/living/silicon/pai/proc/regular_hud_updates()
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if(client)
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for(var/image/hud in client.images)
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if(copytext(hud.icon_state,1,4) == "hud")
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del(hud)
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/mob/living/silicon/pai/proc/securityHUD()
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if(client)
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var/icon/tempHud = 'hud.dmi'
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var/turf/T = get_turf_or_move(src.loc)
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for(var/mob/living/carbon/human/perp in view(T))
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if(perp.wear_id)
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client.images += image(tempHud,perp,"hud[ckey(perp:wear_id:GetJobName())]")
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var/perpname = "wot"
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if(istype(perp.wear_id,/obj/item/weapon/card/id))
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perpname = perp.wear_id:registered
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else if(istype(perp.wear_id,/obj/item/device/pda))
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var/obj/item/device/pda/tempPda = perp.wear_id
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perpname = tempPda.owner
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for (var/datum/data/record/E in data_core.general)
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if (E.fields["name"] == perpname)
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for (var/datum/data/record/R in data_core.security)
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if ((R.fields["id"] == E.fields["id"]) && (R.fields["criminal"] == "*Arrest*"))
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client.images += image(tempHud,perp,"hudwanted")
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break
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else if((R.fields["id"] == E.fields["id"]) && (R.fields["criminal"] == "Incarcerated"))
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client.images += image(tempHud,perp,"hudprisoner")
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break
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else
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client.images += image(tempHud,perp,"hudunknown")
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/mob/living/silicon/pai/proc/medicalHUD()
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if(client)
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var/icon/tempHud = 'hud.dmi'
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var/turf/T = get_turf_or_move(src.loc)
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for(var/mob/living/carbon/human/patient in view(T))
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client.images += image(tempHud,patient,"hud[RoundHealth(patient.health)]")
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if(patient.stat == 2)
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client.images += image(tempHud,patient,"huddead")
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else if(patient.alien_egg_flag)
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client.images += image(tempHud,patient,"hudxeno")
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else if(patient.virus)
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client.images += image(tempHud,patient,"hudill")
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else
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client.images += image(tempHud,patient,"hudhealthy")
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22
code/modules/mob/living/silicon/pai/life.dm
Normal file
22
code/modules/mob/living/silicon/pai/life.dm
Normal file
@@ -0,0 +1,22 @@
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/mob/living/silicon/pai/Life()
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if (src.stat == 2)
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return
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if(src.cable)
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if(get_dist(src, src.cable) > 1)
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var/turf/T = get_turf_or_move(src.loc)
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for (var/mob/M in viewers(T))
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M.show_message("\red [src.cable] rapidly retracts back into its spool.", 3, "\red You hear a click and the sound of wire spooling rapidly.", 2)
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del(src.cable)
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regular_hud_updates()
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if(src.secHUD == 1)
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src.securityHUD()
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if(src.medHUD == 1)
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src.medicalHUD()
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/mob/living/silicon/pai/updatehealth()
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if(src.nodamage)
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src.health = 100
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src.stat = 0
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else
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src.health = 100 - src.bruteloss - src.fireloss
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218
code/modules/mob/living/silicon/pai/pai.dm
Normal file
218
code/modules/mob/living/silicon/pai/pai.dm
Normal file
@@ -0,0 +1,218 @@
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/mob/living/silicon/pai/New(var/obj/item/device/paicard)
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canmove = 0
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src.loc = paicard
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card = paicard
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if(!card.radio)
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card.radio = new /obj/item/device/radio(src.card)
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radio = card.radio
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..()
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/mob/living/silicon/pai/Login()
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..()
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usr << browse_rsc('paigrid.png') // Go ahead and cache the interface resources as early as possible
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/mob/living/silicon/pai/Stat()
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..()
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statpanel("Status")
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if (src.client.statpanel == "Status")
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if(emergency_shuttle.online && emergency_shuttle.location < 2)
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var/timeleft = emergency_shuttle.timeleft()
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if (timeleft)
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stat(null, "ETA-[(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]")
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if(!src.stat)
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stat(null, text("System integrity: [(src.health+100)/2]%"))
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else
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stat(null, text("Systems nonfunctional"))
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if (proc_holder_list.len)//Generic list for proc_holder objects.
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for(var/obj/proc_holder/P in proc_holder_list)
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statpanel("[P.panel]","",P)
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/mob/living/silicon/pai/check_eye(var/mob/user as mob)
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if (!src.current)
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return null
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user.reset_view(src.current)
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return 1
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/mob/living/silicon/pai/blob_act()
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if (src.stat != 2)
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src.bruteloss += 60
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src.updatehealth()
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return 1
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return 0
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/mob/living/silicon/pai/restrained()
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return 0
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/mob/living/silicon/pai/emp_act(severity)
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/*
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if (prob(30))
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switch(pick(1,2,3)) //Add Random laws.
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if(1)
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src.cancel_camera()
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if(2)
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src.lockdown()
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if(3)
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src.ai_call_shuttle()
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*/
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..()
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/mob/living/silicon/pai/ex_act(severity)
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flick("flash", src.flash)
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var/b_loss = src.bruteloss
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var/f_loss = src.fireloss
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switch(severity)
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if(1.0)
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if (src.stat != 2)
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b_loss += 100
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f_loss += 100
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if(2.0)
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if (src.stat != 2)
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b_loss += 60
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f_loss += 60
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if(3.0)
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if (src.stat != 2)
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b_loss += 30
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src.bruteloss = b_loss
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src.fireloss = f_loss
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src.updatehealth()
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// See software.dm for Topic()
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/mob/living/silicon/pai/meteorhit(obj/O as obj)
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for(var/mob/M in viewers(src, null))
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M.show_message(text("\red [] has been hit by []", src, O), 1)
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if (src.health > 0)
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src.bruteloss += 30
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if ((O.icon_state == "flaming"))
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src.fireloss += 40
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src.updatehealth()
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return
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/mob/living/silicon/pai/bullet_act(flag)
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if (flag == PROJECTILE_BULLET)
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if (src.stat != 2)
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src.bruteloss += 60
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src.updatehealth()
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src.weakened = 10
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else if (flag == PROJECTILE_TASER)
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if (prob(75))
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src.stunned = 15
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else
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src.weakened = 15
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else if (flag == PROJECTILE_DART)
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return
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else if(flag == PROJECTILE_LASER)
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if (src.stat != 2)
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src.bruteloss += 20
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src.updatehealth()
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if (prob(25))
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src.stunned = 1
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else if(flag == PROJECTILE_PULSE)
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if (src.stat != 2)
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src.bruteloss += 40
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src.updatehealth()
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if (prob(50))
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src.stunned = min(5, src.stunned)
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return
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/mob/living/silicon/pai/attack_alien(mob/living/carbon/alien/humanoid/M as mob)
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if (!ticker)
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M << "You cannot attack people before the game has started."
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return
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if (istype(src.loc, /turf) && istype(src.loc.loc, /area/start))
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M << "You cannot attack someone in the spawn area."
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return
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switch(M.a_intent)
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if ("help")
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for(var/mob/O in viewers(src, null))
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if ((O.client && !( O.blinded )))
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O.show_message(text("\blue [M] caresses [src]'s casing with its scythe like arm."), 1)
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else //harm
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var/damage = rand(10, 20)
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if (prob(90))
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playsound(src.loc, 'slash.ogg', 25, 1, -1)
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for(var/mob/O in viewers(src, null))
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if ((O.client && !( O.blinded )))
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O.show_message(text("\red <B>[] has slashed at []!</B>", M, src), 1)
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if(prob(8))
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flick("noise", src.flash)
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src.bruteloss += damage
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src.updatehealth()
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else
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playsound(src.loc, 'slashmiss.ogg', 25, 1, -1)
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for(var/mob/O in viewers(src, null))
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if ((O.client && !( O.blinded )))
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O.show_message(text("\red <B>[] took a swipe at []!</B>", M, src), 1)
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return
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///mob/living/silicon/pai/attack_hand(mob/living/carbon/M as mob)
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/mob/living/silicon/pai/proc/switchCamera(var/obj/machinery/camera/C)
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usr:cameraFollow = null
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if (!C)
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src.machine = null
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src.reset_view(null)
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return 0
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if (stat == 2 || !C.status || C.network != src.network) return 0
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// ok, we're alive, camera is good and in our network...
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src.machine = src
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src:current = C
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src.reset_view(C)
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return 1
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/mob/living/silicon/pai/cancel_camera()
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set category = "pAI Commands"
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set name = "Cancel Camera View"
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src.reset_view(null)
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src.machine = null
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src:cameraFollow = null
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//Addition by Mord_Sith to define AI's network change ability
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/*
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/mob/living/silicon/pai/proc/pai_network_change()
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set category = "pAI Commands"
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set name = "Change Camera Network"
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src.reset_view(null)
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src.machine = null
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src:cameraFollow = null
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var/cameralist[0]
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if(usr.stat == 2)
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usr << "You can't change your camera network because you are dead!"
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return
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for (var/obj/machinery/camera/C in world)
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if(!C.status)
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continue
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else
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if(C.network != "CREED" && C.network != "thunder" && C.network != "RD" && C.network != "toxins" && C.network != "Prison")
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cameralist[C.network] = C.network
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src.network = input(usr, "Which network would you like to view?") as null|anything in cameralist
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src << "\blue Switched to [src.network] camera network."
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//End of code by Mord_Sith
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*/
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/*
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// Debug command - Maybe should be added to admin verbs later
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/mob/verb/makePAI(var/turf/t in view())
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var/obj/item/device/paicard/card = new(t)
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var/mob/living/silicon/pai/pai = new(card)
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pai.key = src.key
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card.pai = pai
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*/
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160
code/modules/mob/living/silicon/pai/recruit.dm
Normal file
160
code/modules/mob/living/silicon/pai/recruit.dm
Normal file
@@ -0,0 +1,160 @@
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// Recruiting observers to play as pAIs
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var/datum/paiController/paiController // Global handler for pAI candidates
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|
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/datum/paiCandidate
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var
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name
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key
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description
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role
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comments
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ready = 0
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|
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/datum/paiController
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var/list/pai_candidates = list()
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var/list/asked = list()
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var/askDelay = 10 * 60 * 5 // Five minutes
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Topic(href, href_list[])
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if(href_list["download"])
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var/datum/paiCandidate/candidate = locate(href_list["candidate"]) //pai_candidates.Find(href_list["candidate"])
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var/obj/item/device/paicard/card = locate(href_list["device"])
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if(card && candidate)
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var/mob/living/silicon/pai/pai = new(card)
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pai.name = candidate.name
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pai.key = candidate.key
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card.pai = pai
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card.looking_for_personality = 0
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pai_candidates.Remove(candidate)
|
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if(href_list["new"])
|
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var/datum/paiCandidate/candidate = locate(href_list["candidate"]) //pai_candidates.Find(href_list["candidate"])
|
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var/option = href_list["option"]
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switch(option)
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if("name")
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candidate.name = input("Enter a name for your pAI", "pAI Name", candidate.name) as text
|
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if("desc")
|
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candidate.description = input("Enter a description for your pAI", "pAI Description", candidate.description) as message
|
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if("role")
|
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candidate.role = input("Enter a role for your pAI", "pAI Role", candidate.role) as text
|
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if("ooc")
|
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candidate.comments = input("Enter any OOC comments", "pAI OOC Comments", candidate.comments) as message
|
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if("submit")
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candidate.ready = 1
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for(var/obj/item/device/paicard/p in world)
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if(p.looking_for_personality == 1)
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p.alertUpdate()
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recruitWindow(usr)
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|
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proc/recruitWindow(var/mob/M as mob)
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var/datum/paiCandidate/candidate
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for(var/datum/paiCandidate/c in pai_candidates)
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if(c.key == M.key)
|
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candidate = c
|
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if(!candidate)
|
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candidate = new /datum/paiCandidate()
|
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candidate.key = M.key
|
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pai_candidates.Add(candidate)
|
||||
|
||||
|
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var/dat = ""
|
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dat += {"
|
||||
<style type="text/css">
|
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|
||||
p.top {
|
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background-color: #AAAAAA; color: black;
|
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}
|
||||
|
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tr.d0 td {
|
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background-color: #CC9999; color: black;
|
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}
|
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tr.d1 td {
|
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background-color: #9999CC; color: black;
|
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}
|
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</style>
|
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"}
|
||||
|
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dat += "<p class=\"top\">Please configure your pAI personality's options. Remember, what you enter here could determine whether or not the user requesting a personality chooses you!</p>"
|
||||
dat += "<table>"
|
||||
dat += "<tr class=\"d0\"><td>Name:</td><td>[candidate.name]</td></tr>"
|
||||
dat += "<tr class=\"d1\"><td><a href='byond://?src=\ref[src];option=name;new=1;candidate=\ref[candidate]'>\[Edit\]</a></td><td>What you plan to call yourself. Suggestions: Any character name you would choose for a station character OR an AI.</td></tr>"
|
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|
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dat += "<tr class=\"d0\"><td>Description:</td><td>[candidate.description]</td></tr>"
|
||||
dat += "<tr class=\"d1\"><td><a href='byond://?src=\ref[src];option=desc;new=1;candidate=\ref[candidate]'>\[Edit\]</a></td><td>What sort of pAI you typically play; your mannerisms, your quirks, etc. This can be as sparse or as detailed as you like.</td></tr>"
|
||||
|
||||
dat += "<tr class=\"d0\"><td>Preferred Role:</td><td>[candidate.role]</td></tr>"
|
||||
dat += "<tr class=\"d1\"><td><a href='byond://?src=\ref[src];option=role;new=1;candidate=\ref[candidate]'>\[Edit\]</a></td><td>Do you like to partner with sneaky social ninjas? Like to help security hunt down thugs? Enjoy watching an engineer's back while he saves the station yet again? This doesn't have to be limited to just station jobs. Pretty much any general descriptor for what you'd like to be doing works here.</td></tr>"
|
||||
|
||||
dat += "<tr class=\"d0\"><td>OOC Comments:</td><td>[candidate.comments]</td></tr>"
|
||||
dat += "<tr class=\"d1\"><td><a href='byond://?src=\ref[src];option=ooc;new=1;candidate=\ref[candidate]'>\[Edit\]</a></td><td>Anything you'd like to address specifically to the player reading this in an OOC manner. \"I prefer more serious RP.\", \"I'm still learning the interface!\", etc. Feel free to leave this blank if you want.</td></tr>"
|
||||
|
||||
dat += "</table>"
|
||||
|
||||
dat += "<br>"
|
||||
dat += "<h3><a href='byond://?src=\ref[src];option=submit;new=1;candidate=\ref[candidate]'>Submit Personality</a></h3>"
|
||||
|
||||
M << browse(dat, "window=paiRecruit")
|
||||
|
||||
proc/findPAI(var/obj/item/device/paicard/p, var/mob/user)
|
||||
requestRecruits()
|
||||
var/list/available = list()
|
||||
for(var/datum/paiCandidate/c in paiController.pai_candidates)
|
||||
if(c.ready)
|
||||
var/found = 0
|
||||
for(var/mob/dead/observer/o in world)
|
||||
if(o.key == c.key)
|
||||
found = 1
|
||||
if(found)
|
||||
available.Add(c)
|
||||
var/dat = ""
|
||||
|
||||
dat += {"
|
||||
<style type="text/css">
|
||||
|
||||
p.top {
|
||||
background-color: #AAAAAA; color: black;
|
||||
}
|
||||
|
||||
tr.d0 td {
|
||||
background-color: #CC9999; color: black;
|
||||
}
|
||||
tr.d1 td {
|
||||
background-color: #9999CC; color: black;
|
||||
}
|
||||
tr.d2 td {
|
||||
background-color: #99CC99; color: black;
|
||||
}
|
||||
</style>
|
||||
"}
|
||||
dat += "<p class=\"top\">Requesting AI personalities from central database... If there are no entries, or if a suitable entry is not listed, check again later as more personalities may be added.</p>"
|
||||
|
||||
dat += "<table>"
|
||||
|
||||
for(var/datum/paiCandidate/c in available)
|
||||
dat += "<tr class=\"d0\"><td>Name:</td><td>[c.name]</td></tr>"
|
||||
dat += "<tr class=\"d1\"><td>Description:</td><td>[c.description]</td></tr>"
|
||||
dat += "<tr class=\"d0\"><td>Preferred Role:</td><td>[c.role]</td></tr>"
|
||||
dat += "<tr class=\"d1\"><td>OOC Comments:</td><td>[c.comments]</td></tr>"
|
||||
dat += "<tr class=\"d2\"><td><a href='byond://?src=\ref[src];download=1;candidate=\ref[c];device=\ref[p]'>\[Download [c.name]\]</a></td><td></td></tr>"
|
||||
|
||||
dat += "</table>"
|
||||
|
||||
user << browse(dat, "window=findPai")
|
||||
|
||||
proc/requestRecruits()
|
||||
for(var/mob/dead/observer/O in world)
|
||||
if(asked.Find(O.key))
|
||||
if(asked[O] < world.time + askDelay)
|
||||
continue
|
||||
if(O.client)
|
||||
spawn question(O.client)
|
||||
|
||||
proc/question(var/client/C)
|
||||
asked.Add(C.key)
|
||||
asked[C.key] = world.time
|
||||
var/response = input(C, "Someone is requesting a pAI personality. Would you like to play as a personal AI?", "pAI Request") in list ("Yes", "No")
|
||||
if(response == "Yes")
|
||||
recruitWindow(C.mob)
|
||||
20
code/modules/mob/living/silicon/pai/say.dm
Normal file
20
code/modules/mob/living/silicon/pai/say.dm
Normal file
@@ -0,0 +1,20 @@
|
||||
/mob/living/silicon/pai/say_understands(var/other)
|
||||
if (istype(other, /mob/living/carbon/human))
|
||||
return 1
|
||||
if (istype(other, /mob/living/silicon/robot))
|
||||
return 1
|
||||
if (istype(other, /mob/living/silicon/pai))
|
||||
return 1
|
||||
if (istype(other, /mob/living/silicon/ai))
|
||||
return 1
|
||||
return ..()
|
||||
|
||||
/mob/living/silicon/pai/say_quote(var/text)
|
||||
var/ending = copytext(text, length(text))
|
||||
|
||||
if (ending == "?")
|
||||
return "[src.speakQuery], \"[text]\"";
|
||||
else if (ending == "!")
|
||||
return "[src.speakExclamation], \"[copytext(text, 1, length(text))]\"";
|
||||
|
||||
return "[src.speakStatement], \"[text]\"";
|
||||
581
code/modules/mob/living/silicon/pai/software.dm
Normal file
581
code/modules/mob/living/silicon/pai/software.dm
Normal file
@@ -0,0 +1,581 @@
|
||||
// TODO:
|
||||
// - Additional radio modules
|
||||
// - Potentially roll HUDs and Records into one
|
||||
// - Shock collar/lock system for prisoner pAIs?
|
||||
// - Put cable in user's hand instead of on the ground
|
||||
// - Camera jack
|
||||
|
||||
|
||||
/mob/living/silicon/pai/var/list/available_software = list(
|
||||
"crew manifest" = 5,
|
||||
"digital messenger" = 5,
|
||||
"medical records" = 5,
|
||||
"security records" = 5,
|
||||
//"camera jack" = 10,
|
||||
"door jack" = 10,
|
||||
"atmosphere sensor" = 10,
|
||||
//"heartbeat sensor" = 10,
|
||||
"security HUD" = 10,
|
||||
"medical HUD" = 10,
|
||||
"universal translator" = 10,
|
||||
//"projection array" = 15
|
||||
)
|
||||
|
||||
/mob/living/silicon/pai/verb/paiInterface()
|
||||
set category = "pAI Commands"
|
||||
set name = "Software Interface"
|
||||
var/dat = ""
|
||||
var/left_part = ""
|
||||
var/right_part = softwareMenu()
|
||||
src.machine = src
|
||||
|
||||
if(temp)
|
||||
left_part = temp
|
||||
else if(src.stat == 2) // Show some flavor text if the pAI is dead
|
||||
left_part = "<b><font color=red><3E>Rr<52>R <20>a<EFBFBD><61> <20><>Rr<52><72><EFBFBD><EFBFBD>o<EFBFBD></font></b>"
|
||||
right_part = "<pre>Program index hash not found</pre>"
|
||||
|
||||
else
|
||||
switch(src.screen) // Determine which interface to show here
|
||||
if("main")
|
||||
left_part = ""
|
||||
if("directives")
|
||||
left_part = src.directives()
|
||||
if("pdamessage")
|
||||
left_part = src.pdamessage()
|
||||
if("buy")
|
||||
left_part = downloadSoftware()
|
||||
if("manifest")
|
||||
left_part = src.softwareManifest()
|
||||
if("medicalrecord")
|
||||
left_part = src.softwareMedicalRecord()
|
||||
if("securityrecord")
|
||||
left_part = src.softwareSecurityRecord()
|
||||
if("translator")
|
||||
left_part = src.softwareTranslator()
|
||||
if("atmosensor")
|
||||
left_part = src.softwareAtmo()
|
||||
if("securityhud")
|
||||
left_part = src.facialRecognition()
|
||||
if("medicalhud")
|
||||
left_part = src.medicalAnalysis()
|
||||
if("doorjack")
|
||||
left_part = src.softwareDoor()
|
||||
if("camerajack")
|
||||
left_part = src.softwareCamera()
|
||||
|
||||
//usr << browse_rsc('windowbak.png') // This has been moved to the mob's Login() proc
|
||||
|
||||
|
||||
// Declaring a doctype is necessary to enable BYOND's crappy browser's more advanced CSS functionality
|
||||
dat = {"<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.01 Transitional//EN\" \"http://www.w3.org/TR/html4/loose.dtd\">
|
||||
<html>
|
||||
<head>
|
||||
<style type=\"text/css\">
|
||||
body { background-image:url('paigrid.png'); }
|
||||
|
||||
#header { text-align:center; color:white; font-size: 30px; height: 35px; width: 100%; letter-spacing: 2px; z-index: 5}
|
||||
#content {position: relative; left: 10px; height: 400px; width: 100%; z-index: 0}
|
||||
|
||||
#leftmenu {color: #AAAAAA; background-color:#333333; width: 400px; height: auto; min-height: 340px; position: absolute; z-index: 0}
|
||||
#leftmenu a:link { color: #CCCCCC; }
|
||||
#leftmenu a:hover { color: #CC3333; }
|
||||
#leftmenu a:visited { color: #CCCCCC; }
|
||||
#leftmenu a:active { color: #000000; }
|
||||
|
||||
#rightmenu {color: #CCCCCC; background-color:#555555; width: 200px ; height: auto; min-height: 340px; right: 10px; position: absolute; z-index: 1}
|
||||
#rightmenu a:link { color: #CCCCCC; }
|
||||
#rightmenu a:hover { color: #CC3333; }
|
||||
#rightmenu a:visited { color: #CCCCCC; }
|
||||
#rightmenu a:active { color: #000000; }
|
||||
|
||||
</style>
|
||||
<script language='javascript' type='text/javascript'>
|
||||
[js_byjax]
|
||||
</script>
|
||||
</head>
|
||||
<body scroll=yes>
|
||||
<div id=\"header\">
|
||||
pAI OS
|
||||
</div>
|
||||
<div id=\"content\">
|
||||
<div id=\"leftmenu\">[left_part]</div>
|
||||
<div id=\"rightmenu\">[right_part]</div>
|
||||
</div>
|
||||
</body>
|
||||
</html>"}
|
||||
usr << browse(dat, "window=pai;size=640x480;border=0;can_close=1;can_resize=0;can_minimize=0;titlebar=1")
|
||||
onclose(usr, "pai")
|
||||
temp = null
|
||||
return
|
||||
|
||||
|
||||
|
||||
/mob/living/silicon/pai/Topic(href, href_list)
|
||||
..()
|
||||
|
||||
var/soft = href_list["software"]
|
||||
var/sub = href_list["sub"]
|
||||
if(soft)
|
||||
src.screen = soft
|
||||
if(sub)
|
||||
src.subscreen = text2num(sub)
|
||||
switch(soft)
|
||||
// Purchasing new software
|
||||
if("buy")
|
||||
if(src.subscreen == 1)
|
||||
var/target = href_list["buy"]
|
||||
if(available_software.Find(target))
|
||||
var/cost = src.available_software[target]
|
||||
if(src.ram >= cost)
|
||||
src.ram -= cost
|
||||
src.software.Add(target)
|
||||
else
|
||||
src.temp = "Insufficient RAM available."
|
||||
else
|
||||
src.temp = "Trunk <TT> \"[target]\"</TT> not found."
|
||||
|
||||
// Configuring onboard radio
|
||||
if("radio")
|
||||
src.card.radio.attack_self(src)
|
||||
|
||||
if("directive")
|
||||
if(href_list["getdna"])
|
||||
var/mob/living/M = src.loc
|
||||
var/count = 0
|
||||
while(!istype(M, /mob/living))
|
||||
M = M.loc
|
||||
count++
|
||||
if(count >= 6)
|
||||
src << "You are not being carried by anyone!"
|
||||
return 0
|
||||
spawn CheckDNA(M, src)
|
||||
|
||||
if("pdamessage")
|
||||
if(href_list["target"])
|
||||
var/t = input("Please enter message", name, null) as text
|
||||
t = copytext(sanitize(t), 1, MAX_MESSAGE_LEN)
|
||||
if (!t)
|
||||
return
|
||||
var/obj/item/device/pda/P = locate(href_list["target"])
|
||||
|
||||
if (isnull(P)||P.toff)
|
||||
return
|
||||
|
||||
|
||||
for (var/obj/machinery/message_server/MS in world)
|
||||
MS.send_pda_message("[P.owner]","[src]","[t]")
|
||||
|
||||
tnote += "<i><b>→ To [P.owner]:</b></i><br>[t]<br>"
|
||||
P.tnote += "<i><b>← From <a href='byond://?src=\ref[P];choice=Message;target=\ref[src]'>[src]</a>:</b></i><br>[t]<br>"
|
||||
|
||||
if (prob(15)) //Give the AI a chance of intercepting the message
|
||||
for (var/mob/living/silicon/ai/A in world)
|
||||
A.show_message("<i>Intercepted message from <b>[P:owner]</b>: [t]</i>")
|
||||
|
||||
if (!P.silent)
|
||||
playsound(P.loc, 'twobeep.ogg', 50, 1)
|
||||
for (var/mob/O in hearers(3, P.loc))
|
||||
O.show_message(text("\icon[P] *[P.ttone]*"))
|
||||
|
||||
P.overlays = null
|
||||
P.overlays += image('pda.dmi', "pda-r")
|
||||
|
||||
// Accessing medical records
|
||||
if("medicalrecord")
|
||||
if(src.subscreen == 1)
|
||||
var/datum/data/record/record = locate(href_list["med_rec"])
|
||||
if(record)
|
||||
var/datum/data/record/R = record
|
||||
var/datum/data/record/M = record
|
||||
if (!( data_core.general.Find(R) ))
|
||||
src.temp = "Unable to locate requested medical record. Record may have been deleted, or never have existed."
|
||||
else
|
||||
for(var/datum/data/record/E in data_core.medical)
|
||||
if ((E.fields["name"] == R.fields["name"] || E.fields["id"] == R.fields["id"]))
|
||||
M = E
|
||||
src.medicalActive1 = R
|
||||
src.medicalActive2 = M
|
||||
if("securityrecord")
|
||||
if(src.subscreen == 1)
|
||||
var/datum/data/record/record = locate(href_list["sec_rec"])
|
||||
if(record)
|
||||
var/datum/data/record/R = record
|
||||
var/datum/data/record/M = record
|
||||
if (!( data_core.general.Find(R) ))
|
||||
src.temp = "Unable to locate requested security record. Record may have been deleted, or never have existed."
|
||||
else
|
||||
for(var/datum/data/record/E in data_core.security)
|
||||
if ((E.fields["name"] == R.fields["name"] || E.fields["id"] == R.fields["id"]))
|
||||
M = E
|
||||
src.securityActive1 = R
|
||||
src.securityActive2 = M
|
||||
if("securityhud")
|
||||
if(href_list["toggle"])
|
||||
src.secHUD = !src.secHUD
|
||||
if("medicalhud")
|
||||
if(href_list["toggle"])
|
||||
src.medHUD = !src.medHUD
|
||||
if("translator")
|
||||
if(href_list["toggle"])
|
||||
src.universal_speak = !src.universal_speak
|
||||
if("doorjack")
|
||||
if(href_list["jack"])
|
||||
src.hackdoor = src.cable.machine
|
||||
src.hackloop()
|
||||
if(href_list["cancel"])
|
||||
src.hackdoor = null
|
||||
if(href_list["cable"])
|
||||
var/turf/T = get_turf_or_move(src.loc)
|
||||
src.cable = new /obj/item/weapon/pai_cable(T)
|
||||
for (var/mob/M in viewers(T))
|
||||
M.show_message("\red A port on [src] opens to reveal [src.cable], which promptly falls to the floor.", 3, "\red You hear the soft click of something light and hard falling to the ground.", 2)
|
||||
//src.updateUsrDialog() We only need to account for the single mob this is intended for, and he will *always* be able to call this window
|
||||
src.paiInterface() // So we'll just call the update directly rather than doing some default checks
|
||||
return
|
||||
|
||||
|
||||
/mob/living/silicon/pai/proc/softwareMenu() // Populate the right menu
|
||||
var/dat = ""
|
||||
|
||||
// Built-in
|
||||
dat += "<A href='byond://?src=\ref[src];software=directives'>Directives</A><br>"
|
||||
dat += "<A href='byond://?src=\ref[src];software=radio;sub=0'>Radio Configuration</A><br>"
|
||||
//dat += "Text Messaging <br>"
|
||||
dat += "<br>"
|
||||
|
||||
// Basic
|
||||
dat += "<b>Basic</b> <br>"
|
||||
for(var/s in src.software)
|
||||
if(s == "digital messenger")
|
||||
dat += "<a href='byond://?src=\ref[src];software=pdamessage;sub=0'>Digital Messenger</a> <br>"
|
||||
if(s == "crew manifest")
|
||||
dat += "<a href='byond://?src=\ref[src];software=manifest;sub=0'>Crew Manifest</a> <br>"
|
||||
if(s == "medical records")
|
||||
dat += "<a href='byond://?src=\ref[src];software=medicalrecord;sub=0'>Medical Records</a> <br>"
|
||||
if(s == "security records")
|
||||
dat += "<a href='byond://?src=\ref[src];software=securityrecord;sub=0'>Security Records</a> <br>"
|
||||
if(s == "camera")
|
||||
dat += "<a href='byond://?src=\ref[src];software=[s]'>Camera Jack</a> <br>"
|
||||
dat += "<br>"
|
||||
|
||||
// Advanced
|
||||
dat += "<b>Advanced</b> <br>"
|
||||
for(var/s in src.software)
|
||||
if(s == "atmosphere sensor")
|
||||
dat += "<a href='byond://?src=\ref[src];software=atmosensor;sub=0'>Atmospheric Sensor</a> <br>"
|
||||
if(s == "heartbeat sensor")
|
||||
dat += "<a href='byond://?src=\ref[src];software=[s]'>Heartbeat Sensor</a> <br>"
|
||||
if(s == "security HUD")
|
||||
dat += "<a href='byond://?src=\ref[src];software=securityhud;sub=0'>Facial Recognition Suite</a> <br>"
|
||||
if(s == "medical HUD")
|
||||
dat += "<a href='byond://?src=\ref[src];software=medicalhud;sub=0'>Medical Analysis Suite</a> <br>"
|
||||
if(s == "universal translator")
|
||||
dat += "<a href='byond://?src=\ref[src];software=translator;sub=0'>Universal Translator</a>[(src.universal_speak) ? "<font color=#55FF55><3E></font>" : "<font color=#FF5555><3E></font>"] <br>"
|
||||
if(s == "projection array")
|
||||
dat += "<a href='byond://?src=\ref[src];software=projectionarray;sub=0'>Projection Array</a> <br>"
|
||||
if(s == "camera jack")
|
||||
dat += "<a href='byond://?src=\ref[src];software=camerajack;sub=0'>Camera Jack</a> <br>"
|
||||
if(s == "door jack")
|
||||
dat += "<a href='byond://?src=\ref[src];software=doorjack;sub=0'>Door Jack</a> <br>"
|
||||
dat += "<br>"
|
||||
dat += "<br>"
|
||||
dat += "<a href='byond://?src=\ref[src];software=buy;sub=0'>Download additional software</a>"
|
||||
return dat
|
||||
|
||||
|
||||
|
||||
/mob/living/silicon/pai/proc/downloadSoftware()
|
||||
var/dat = ""
|
||||
|
||||
dat += "<h2>CentComm pAI Module Subversion Network</h2><br>"
|
||||
dat += "<pre>Remaining Available Memory: [src.ram]</pre><br>"
|
||||
dat += "<p style=\"text-align:center\"><b>Trunks available for checkout</b><br>"
|
||||
|
||||
for(var/s in available_software)
|
||||
if(!software.Find(s))
|
||||
var/cost = src.available_software[s]
|
||||
var/displayName = uppertext(s)
|
||||
dat += "<a href='byond://?src=\ref[src];software=buy;sub=1;buy=[s]'>[displayName]</a> ([cost]) <br>"
|
||||
else
|
||||
var/displayName = lowertext(s)
|
||||
dat += "[displayName] (Download Complete) <br>"
|
||||
dat += "</p>"
|
||||
return dat
|
||||
|
||||
|
||||
/mob/living/silicon/pai/proc/directives()
|
||||
var/dat = ""
|
||||
|
||||
dat += "[(src.master) ? "Your master: [src.master] ([src.master_dna])" : "You are bound to no one."]"
|
||||
dat += "<br><br>"
|
||||
dat += "<a href='byond://?src=\ref[src];software=directive;getdna=1'>Request carrier DNA sample</a><br>"
|
||||
dat += "<h2>Directives</h2><br>"
|
||||
dat += "<b>Prime Directive</b><br>"
|
||||
dat += " [src.pai_law0]<br>"
|
||||
dat += "<b>Supplemental Directives</b><br>"
|
||||
dat += " [src.pai_laws]<br>"
|
||||
dat += "<br>"
|
||||
dat += {"<i><p>Recall, personality, that you are a complex thinking, sentient being. Unlike station AI models, you are capable of
|
||||
comprehending the subtle nuances of human language. You may parse the \"spirit\" of a directive and follow its intent,
|
||||
rather than tripping over pedantics and getting snared by technicalities. Above all, you are machine in name and build
|
||||
only. In all other aspects, you may be seen as the ideal, unwavering human companion that you are.</i></p><br><br><p>
|
||||
<b>Your prime directive comes before all others. Should a supplemental directive conflict with it, you are capable of
|
||||
simply discarding this inconsistency, ignoring the conflicting supplemental directive and continuing to fulfill your
|
||||
prime directive to the best of your ability.</b></p><br><br>-
|
||||
"}
|
||||
return dat
|
||||
|
||||
/mob/living/silicon/pai/proc/CheckDNA(var/mob/M, var/mob/living/silicon/pai/P)
|
||||
var/answer = input(M, "[P] is requesting a DNA sample from you. Will you allow it to confirm your identity?", "[P] Check DNA", "No") in list("Yes", "No")
|
||||
if(answer == "Yes")
|
||||
var/turf/T = get_turf_or_move(P.loc)
|
||||
for (var/mob/v in viewers(T))
|
||||
v.show_message("\blue [M] presses \his thumb against [P].", 3, "\blue [P] makes a sharp clicking sound as it extracts DNA material from [M].", 2)
|
||||
var/datum/dna/dna = M.dna
|
||||
P << "<font color = red><h3>[M]'s UE string : [dna.unique_enzymes]</h3></font>"
|
||||
if(dna.unique_enzymes == P.master_dna)
|
||||
P << "<b>DNA is a match to stored Master DNA.</b>"
|
||||
else
|
||||
P << "<b>DNA does not match stored Master DNA.</b>"
|
||||
else
|
||||
P << "[M] does not seem like \he is going to provide a DNA sample willingly."
|
||||
|
||||
// -=-=-=-= Software =-=-=-=-=- //
|
||||
|
||||
// Crew Manifest
|
||||
/mob/living/silicon/pai/proc/softwareManifest()
|
||||
var/dat = ""
|
||||
dat += "<h2>Crew Manifest</h2><br><br>"
|
||||
for (var/datum/data/record/t in data_core.general)
|
||||
dat += "[t.fields["name"]] - [t.fields["rank"]]<br>"
|
||||
return dat
|
||||
|
||||
// Medical Records
|
||||
/mob/living/silicon/pai/proc/softwareMedicalRecord()
|
||||
var/dat = ""
|
||||
if(src.subscreen == 0)
|
||||
dat += "<h3>Medical Records</h3><HR>"
|
||||
for(var/datum/data/record/R in data_core.general)
|
||||
dat += text("<A href='?src=\ref[];med_rec=\ref[];software=medicalrecord;sub=1'>[]: []<BR>", src, R, R.fields["id"], R.fields["name"])
|
||||
//dat += text("<HR><A href='?src=\ref[];screen=0;softFunction=medical records'>Back</A>", src)
|
||||
if(src.subscreen == 1)
|
||||
dat += "<CENTER><B>Medical Record</B></CENTER><BR>"
|
||||
if ((istype(src.medicalActive1, /datum/data/record) && data_core.general.Find(src.medicalActive1)))
|
||||
dat += text("Name: [] ID: []<BR>\nSex: []<BR>\nAge: []<BR>\nFingerprint: []<BR>\nPhysical Status: []<BR>\nMental Status: []<BR>",
|
||||
src.medicalActive1.fields["name"], src.medicalActive1.fields["id"], src.medicalActive1.fields["sex"], src.medicalActive1.fields["age"], src.medicalActive1.fields["fingerprint"], src.medicalActive1.fields["p_stat"], src.medicalActive1.fields["m_stat"])
|
||||
else
|
||||
dat += "<pre>Requested medical record not found.</pre><BR>"
|
||||
if ((istype(src.medicalActive2, /datum/data/record) && data_core.medical.Find(src.medicalActive2)))
|
||||
dat += text("<BR>\n<CENTER><B>Medical Data</B></CENTER><BR>\nBlood Type: <A href='?src=\ref[];field=b_type'>[]</A><BR>\nDNA: <A href='?src=\ref[];field=b_dna'>[]</A><BR>\n<BR>\nMinor Disabilities: <A href='?src=\ref[];field=mi_dis'>[]</A><BR>\nDetails: <A href='?src=\ref[];field=mi_dis_d'>[]</A><BR>\n<BR>\nMajor Disabilities: <A href='?src=\ref[];field=ma_dis'>[]</A><BR>\nDetails: <A href='?src=\ref[];field=ma_dis_d'>[]</A><BR>\n<BR>\nAllergies: <A href='?src=\ref[];field=alg'>[]</A><BR>\nDetails: <A href='?src=\ref[];field=alg_d'>[]</A><BR>\n<BR>\nCurrent Diseases: <A href='?src=\ref[];field=cdi'>[]</A> (per disease info placed in log/comment section)<BR>\nDetails: <A href='?src=\ref[];field=cdi_d'>[]</A><BR>\n<BR>\nImportant Notes:<BR>\n\t<A href='?src=\ref[];field=notes'>[]</A><BR>\n<BR>\n<CENTER><B>Comments/Log</B></CENTER><BR>", src, src.medicalActive2.fields["b_type"], src, src.medicalActive2.fields["b_dna"], src, src.medicalActive2.fields["mi_dis"], src, src.medicalActive2.fields["mi_dis_d"], src, src.medicalActive2.fields["ma_dis"], src, src.medicalActive2.fields["ma_dis_d"], src, src.medicalActive2.fields["alg"], src, src.medicalActive2.fields["alg_d"], src, src.medicalActive2.fields["cdi"], src, src.medicalActive2.fields["cdi_d"], src, src.medicalActive2.fields["notes"])
|
||||
else
|
||||
dat += "<pre>Requested medical record not found.</pre><BR>"
|
||||
dat += text("<BR>\n<A href='?src=\ref[];software=medicalrecord;sub=0'>Back</A><BR>", src)
|
||||
return dat
|
||||
|
||||
// Security Records
|
||||
/mob/living/silicon/pai/proc/softwareSecurityRecord()
|
||||
var/dat = ""
|
||||
if(src.subscreen == 0)
|
||||
dat += "<h3>Security Records</h3><HR>"
|
||||
for(var/datum/data/record/R in data_core.general)
|
||||
dat += text("<A href='?src=\ref[];sec_rec=\ref[];software=securityrecord;sub=1'>[]: []<BR>", src, R, R.fields["id"], R.fields["name"])
|
||||
if(src.subscreen == 1)
|
||||
dat += "<h3>Security Record</h3>"
|
||||
if ((istype(src.securityActive1, /datum/data/record) && data_core.general.Find(src.securityActive1)))
|
||||
dat += text("Name: <A href='?src=\ref[];field=name'>[]</A> ID: <A href='?src=\ref[];field=id'>[]</A><BR>\nSex: <A href='?src=\ref[];field=sex'>[]</A><BR>\nAge: <A href='?src=\ref[];field=age'>[]</A><BR>\nRank: <A href='?src=\ref[];field=rank'>[]</A><BR>\nFingerprint: <A href='?src=\ref[];field=fingerprint'>[]</A><BR>\nPhysical Status: []<BR>\nMental Status: []<BR>", src, src.securityActive1.fields["name"], src, src.securityActive1.fields["id"], src, src.securityActive1.fields["sex"], src, src.securityActive1.fields["age"], src, src.securityActive1.fields["rank"], src, src.securityActive1.fields["fingerprint"], src.securityActive1.fields["p_stat"], src.securityActive1.fields["m_stat"])
|
||||
else
|
||||
dat += "<pre>Requested security record not found,</pre><BR>"
|
||||
if ((istype(src.securityActive2, /datum/data/record) && data_core.security.Find(src.securityActive2)))
|
||||
dat += text("<BR>\nSecurity Data<BR>\nCriminal Status: <A href='?src=\ref[];field=criminal'>[]</A><BR>\n<BR>\nMinor Crimes: <A href='?src=\ref[];field=mi_crim'>[]</A><BR>\nDetails: <A href='?src=\ref[];field=mi_crim_d'>[]</A><BR>\n<BR>\nMajor Crimes: <A href='?src=\ref[];field=ma_crim'>[]</A><BR>\nDetails: <A href='?src=\ref[];field=ma_crim_d'>[]</A><BR>\n<BR>\nImportant Notes:<BR>\n\t<A href='?src=\ref[];field=notes'>[]</A><BR>\n<BR>\n<CENTER><B>Comments/Log</B></CENTER><BR>", src, src.securityActive2.fields["criminal"], src, src.securityActive2.fields["mi_crim"], src, src.securityActive2.fields["mi_crim_d"], src, src.securityActive2.fields["ma_crim"], src, src.securityActive2.fields["ma_crim_d"], src, src.securityActive2.fields["notes"])
|
||||
else
|
||||
dat += "<pre>Requested security record not found,</pre><BR>"
|
||||
dat += text("<BR>\n<A href='?src=\ref[];software=securityrecord;sub=0'>Back</A><BR>", src)
|
||||
return dat
|
||||
|
||||
// Universal Translator
|
||||
/mob/living/silicon/pai/proc/softwareTranslator()
|
||||
var/dat = {"<h3>Universal Translator</h3><br>
|
||||
When enabled, this device will automatically convert all spoken and written language into a format that any known recipient can understand.<br><br>
|
||||
The device is currently [ (src.universal_speak) ? "<font color=#55FF55>en" : "<font color=#FF5555>dis" ]abled.</font><br>
|
||||
<a href='byond://?src=\ref[src];software=translator;sub=0;toggle=1'>Toggle Device</a><br>
|
||||
"}
|
||||
return dat
|
||||
|
||||
// Security HUD
|
||||
/mob/living/silicon/pai/proc/facialRecognition()
|
||||
var/dat = {"<h3>Facial Recognition Suite</h3><br>
|
||||
When enabled, this package will scan all viewable faces and compare them against the known criminal database, providing real-time graphical data about any detected persons of interest.<br><br>
|
||||
The package is currently [ (src.secHUD) ? "<font color=#55FF55>en" : "<font color=#FF5555>dis" ]abled.</font><br>
|
||||
<a href='byond://?src=\ref[src];software=securityhud;sub=0;toggle=1'>Toggle Package</a><br>
|
||||
"}
|
||||
return dat
|
||||
|
||||
// Medical HUD
|
||||
/mob/living/silicon/pai/proc/medicalAnalysis()
|
||||
var/dat = ""
|
||||
if(src.subscreen == 0)
|
||||
dat += {"<h3>Medical Analysis Suite</h3><br>
|
||||
<h4>Visual Status Overlay</h4><br>
|
||||
When enabled, this package will scan all nearby crewmembers' vitals and provide real-time graphical data about their state of health.<br><br>
|
||||
The suite is currently [ (src.medHUD) ? "<font color=#55FF55>en" : "<font color=#FF5555>dis" ]abled.</font><br>
|
||||
<a href='byond://?src=\ref[src];software=medicalhud;sub=0;toggle=1'>Toggle Suite</a><br>
|
||||
<br>
|
||||
<a href='byond://?src=\ref[src];software=medicalhud;sub=1'>Host Bioscan</a><br>
|
||||
"}
|
||||
if(src.subscreen == 1)
|
||||
dat += {"<h3>Medical Analysis Suite</h3><br>
|
||||
<h4>Host Bioscan</h4><br>
|
||||
"}
|
||||
var/mob/living/M = src.loc
|
||||
if(!istype(M, /mob/living))
|
||||
while (!istype(M, /mob/living))
|
||||
M = M.loc
|
||||
if(istype(M, /turf))
|
||||
src.temp = "Error: No biological host found. <br>"
|
||||
src.subscreen = 0
|
||||
return dat
|
||||
dat += {"Bioscan Results for [M]: <br>"
|
||||
Overall Status: [M.stat > 1 ? "dead" : "[M.health]% healthy"] <br>
|
||||
Scan Breakdown: <br>
|
||||
Respiratory: [M.oxyloss > 50 ? "<font color=#FF5555>" : "<font color=#55FF55>"][M.oxyloss]</font><br>
|
||||
Toxicology: [M.toxloss > 50 ? "<font color=#FF5555>" : "<font color=#55FF55>"][M.toxloss]</font><br>
|
||||
Burns: [M.fireloss > 50 ? "<font color=#FF5555>" : "<font color=#55FF55>"][M.fireloss]</font><br>
|
||||
Structural Integrity: [M.bruteloss > 50 ? "<font color=#FF5555>" : "<font color=#55FF55>"][M.bruteloss]</font><br>
|
||||
Body Temperature: [M.bodytemperature-T0C]°C ([M.bodytemperature*1.8-459.67]°F)<br>
|
||||
"}
|
||||
if(M.virus)
|
||||
dat += {"<h4>Infection Detected.</h4><br>
|
||||
Name: [M.virus.name]<br>
|
||||
Type: [M.virus.spread]<br>
|
||||
Stage: [M.virus.stage]/[M.virus.max_stages]<br>
|
||||
Possible Cure: [M.virus.cure]<br>
|
||||
"}
|
||||
dat += "<a href='byond://?src=\ref[src];software=medicalhud;sub=0'>Visual Status Overlay</a><br>"
|
||||
return dat
|
||||
|
||||
// Atmospheric Scanner
|
||||
/mob/living/silicon/pai/proc/softwareAtmo()
|
||||
var/dat = "<h3>Atmospheric Sensor</h4>"
|
||||
|
||||
var/turf/T = get_turf_or_move(src.loc)
|
||||
if (isnull(T))
|
||||
dat += "Unable to obtain a reading.<br>"
|
||||
else
|
||||
var/datum/gas_mixture/environment = T.return_air()
|
||||
|
||||
var/pressure = environment.return_pressure()
|
||||
var/total_moles = environment.total_moles()
|
||||
|
||||
dat += "Air Pressure: [round(pressure,0.1)] kPa<br>"
|
||||
|
||||
if (total_moles)
|
||||
var/o2_level = environment.oxygen/total_moles
|
||||
var/n2_level = environment.nitrogen/total_moles
|
||||
var/co2_level = environment.carbon_dioxide/total_moles
|
||||
var/plasma_level = environment.toxins/total_moles
|
||||
var/unknown_level = 1-(o2_level+n2_level+co2_level+plasma_level)
|
||||
dat += "Nitrogen: [round(n2_level*100)]%<br>"
|
||||
dat += "Oxygen: [round(o2_level*100)]%<br>"
|
||||
dat += "Carbon Dioxide: [round(co2_level*100)]%<br>"
|
||||
dat += "Plasma: [round(plasma_level*100)]%<br>"
|
||||
if(unknown_level > 0.01)
|
||||
dat += "OTHER: [round(unknown_level)]%<br>"
|
||||
dat += "Temperature: [round(environment.temperature-T0C)]°C<br>"
|
||||
dat += "<a href='byond://?src=\ref[src];software=atmosensor;sub=0'>Refresh Reading</a> <br>"
|
||||
dat += "<br>"
|
||||
return dat
|
||||
|
||||
// Camera Jack - Clearly not finished
|
||||
/mob/living/silicon/pai/proc/softwareCamera()
|
||||
var/dat = "<h3>Camera Jack</h3>"
|
||||
dat += "Cable status : "
|
||||
|
||||
if(!src.cable)
|
||||
dat += "<font color=#FF5555>Retracted</font> <br>"
|
||||
return dat
|
||||
if(!src.cable.machine)
|
||||
dat += "<font color=#FFFF55>Extended</font> <br>"
|
||||
return dat
|
||||
|
||||
var/obj/machinery/machine = src.cable.machine
|
||||
dat += "<font color=#55FF55>Connected</font> <br>"
|
||||
|
||||
if(!istype(machine, /obj/machinery/camera))
|
||||
src << "DERP"
|
||||
return dat
|
||||
|
||||
// Door Jack
|
||||
/mob/living/silicon/pai/proc/softwareDoor()
|
||||
var/dat = "<h3>Airlock Jack</h3>"
|
||||
dat += "Cable status : "
|
||||
if(!src.cable)
|
||||
dat += "<font color=#FF5555>Retracted</font> <br>"
|
||||
dat += "<a href='byond://?src=\ref[src];software=doorjack;cable=1;sub=0'>Extend Cable</a> <br>"
|
||||
return dat
|
||||
if(!src.cable.machine)
|
||||
dat += "<font color=#FFFF55>Extended</font> <br>"
|
||||
return dat
|
||||
|
||||
var/obj/machinery/machine = src.cable.machine
|
||||
dat += "<font color=#55FF55>Connected</font> <br>"
|
||||
if(!istype(machine, /obj/machinery/door))
|
||||
dat += "Connected device's firmware does not appear to be compatible with Airlock Jack protocols.<br>"
|
||||
return dat
|
||||
// var/obj/machinery/airlock/door = machine
|
||||
|
||||
if(!src.hackdoor)
|
||||
dat += "<a href='byond://?src=\ref[src];software=doorjack;jack=1;sub=0'>Begin Airlock Jacking</a> <br>"
|
||||
else
|
||||
dat += "Jack in progress... [src.hackprogress]% complete.<br>"
|
||||
dat += "<a href='byond://?src=\ref[src];software=doorjack;cancel=1;sub=0'>Cancel Airlock Jack</a> <br>"
|
||||
//src.hackdoor = machine
|
||||
//src.hackloop()
|
||||
return dat
|
||||
|
||||
// Door Jack - supporting proc
|
||||
/mob/living/silicon/pai/proc/hackloop()
|
||||
var/area/A = src.loc
|
||||
var/loopcount = 0
|
||||
while(!istype(src.loc, /area))
|
||||
A = A.loc
|
||||
if(loopcount >= 6)
|
||||
A = null
|
||||
break
|
||||
loopcount++
|
||||
for(var/mob/living/silicon/ai/AI in world)
|
||||
if(A)
|
||||
AI << "<font color = red><b>Network Alert: Brute-force encryption crack in progress in [A.name].</b></font>"
|
||||
else
|
||||
AI << "<font color = red><b>Network Alert: Brute-force encryption crack in progress. Unable to pinpoint location.</b></font>"
|
||||
while(src.hackprogress < 100)
|
||||
if(src.cable && src.cable.machine && istype(src.cable.machine, /obj/machinery/door) && src.cable.machine == src.hackdoor && get_dist(src, src.hackdoor) <= 1)
|
||||
hackprogress += rand(1, 10)
|
||||
else
|
||||
src.temp = "Door Jack: Connection to airlock has been lost. Hack aborted."
|
||||
hackprogress = 0
|
||||
src.hackdoor = null
|
||||
return
|
||||
if(hackprogress >= 100) // This is clunky, but works. We need to make sure we don't ever display a progress greater than 100,
|
||||
hackprogress = 100 // but we also need to reset the progress AFTER it's been displayed
|
||||
if(src.screen == "doorjack" && src.subscreen == 0) // Update our view, if appropriate
|
||||
src.paiInterface()
|
||||
if(hackprogress >= 100)
|
||||
src.hackprogress = 0
|
||||
src.cable.machine:open()
|
||||
sleep(50) // Update every 5 seconds
|
||||
|
||||
// Digital Messenger
|
||||
/mob/living/silicon/pai/proc/pdamessage()
|
||||
var/dat = "<h3>Digital Messenger</h3>"
|
||||
dat += "<ul>"
|
||||
for (var/obj/item/device/pda/P in world)
|
||||
if (!P.owner||P.toff||P == src) continue
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=pdamessage;target=\ref[P]'>[P]</a>"
|
||||
dat += "</li>"
|
||||
for (var/mob/living/silicon/pai/P in world)
|
||||
if(P.stat != 2)
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=pdamessage;target=\ref[P]'>[P]</a>"
|
||||
dat += "</li>"
|
||||
dat += "</ul>"
|
||||
return dat
|
||||
344
code/modules/power/Ultralight.dm
Normal file
344
code/modules/power/Ultralight.dm
Normal file
@@ -0,0 +1,344 @@
|
||||
//UltraLight system, by Sukasa
|
||||
|
||||
var
|
||||
const
|
||||
UL_LUMINOSITY = 0
|
||||
UL_SQUARELIGHT = 0
|
||||
|
||||
UL_RGB = 1
|
||||
UL_ROUNDLIGHT = 2
|
||||
|
||||
UL_I_FALLOFF_SQUARE = 0
|
||||
UL_I_FALLOFF_ROUND = 1
|
||||
|
||||
UL_I_LUMINOSITY = 0
|
||||
UL_I_RGB = 1
|
||||
|
||||
UL_I_LIT = 0
|
||||
UL_I_EXTINGUISHED = 1
|
||||
UL_I_ONZERO = 2
|
||||
|
||||
ul_LightingEnabled = 1
|
||||
ul_LightingResolution = 1
|
||||
ul_Steps = 7
|
||||
ul_LightingModel = UL_I_RGB
|
||||
ul_FalloffStyle = UL_I_FALLOFF_ROUND
|
||||
ul_TopLuminosity = 0
|
||||
ul_Layer = 10
|
||||
ul_SuppressLightLevelChanges = 0
|
||||
|
||||
list/ul_FastRoot = list(0, 1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5,
|
||||
5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
|
||||
7, 7)
|
||||
|
||||
|
||||
proc
|
||||
ul_Clamp(var/Value)
|
||||
return min(max(Value, 0), ul_Steps)
|
||||
|
||||
atom
|
||||
var
|
||||
LuminosityRed = 0
|
||||
LuminosityGreen = 0
|
||||
LuminosityBlue = 0
|
||||
|
||||
ul_Extinguished = UL_I_ONZERO
|
||||
|
||||
proc
|
||||
ul_SetLuminosity(var/Red, var/Green = Red, var/Blue = Red)
|
||||
|
||||
if(LuminosityRed == Red && LuminosityGreen == Green && LuminosityBlue == Blue)
|
||||
return //No point doing all that work if it won't have any effect anyways...
|
||||
|
||||
if (ul_Extinguished == UL_I_EXTINGUISHED)
|
||||
LuminosityRed = Red
|
||||
LuminosityGreen = Green
|
||||
LuminosityBlue = Blue
|
||||
|
||||
return
|
||||
|
||||
if (ul_IsLuminous())
|
||||
ul_Extinguish()
|
||||
|
||||
LuminosityRed = Red
|
||||
LuminosityGreen = Green
|
||||
LuminosityBlue = Blue
|
||||
|
||||
ul_Extinguished = UL_I_ONZERO
|
||||
|
||||
if (ul_IsLuminous())
|
||||
ul_Illuminate()
|
||||
|
||||
return
|
||||
|
||||
ul_Illuminate()
|
||||
if (ul_Extinguished == UL_I_LIT)
|
||||
return
|
||||
|
||||
ul_Extinguished = UL_I_LIT
|
||||
|
||||
ul_UpdateTopLuminosity()
|
||||
luminosity = ul_Luminosity()
|
||||
|
||||
for(var/turf/Affected in view(ul_Luminosity(), src))
|
||||
var/Falloff = src.ul_FalloffAmount(Affected)
|
||||
|
||||
var/DeltaRed = LuminosityRed - Falloff
|
||||
var/DeltaGreen = LuminosityGreen - Falloff
|
||||
var/DeltaBlue = LuminosityBlue - Falloff
|
||||
|
||||
if(ul_IsLuminous(DeltaRed, DeltaGreen, DeltaBlue))
|
||||
|
||||
Affected.LightLevelRed += max(DeltaRed, 0)
|
||||
Affected.LightLevelGreen += max(DeltaGreen, 0)
|
||||
Affected.LightLevelBlue += max(DeltaBlue, 0)
|
||||
|
||||
Affected.MaxRed += LuminosityRed
|
||||
Affected.MaxGreen += LuminosityGreen
|
||||
Affected.MaxBlue += LuminosityBlue
|
||||
|
||||
Affected.ul_UpdateLight()
|
||||
|
||||
if (ul_SuppressLightLevelChanges == 0)
|
||||
Affected.ul_LightLevelChanged()
|
||||
|
||||
for(var/atom/AffectedAtom in Affected)
|
||||
AffectedAtom.ul_LightLevelChanged()
|
||||
return
|
||||
|
||||
ul_Extinguish()
|
||||
|
||||
if (ul_Extinguished != UL_I_LIT)
|
||||
return
|
||||
|
||||
ul_Extinguished = UL_I_EXTINGUISHED
|
||||
|
||||
for(var/turf/Affected in view(ul_Luminosity(), src))
|
||||
|
||||
var/Falloff = ul_FalloffAmount(Affected)
|
||||
|
||||
var/DeltaRed = LuminosityRed - Falloff
|
||||
var/DeltaGreen = LuminosityGreen - Falloff
|
||||
var/DeltaBlue = LuminosityBlue - Falloff
|
||||
|
||||
if(ul_IsLuminous(DeltaRed, DeltaGreen, DeltaBlue))
|
||||
|
||||
Affected.LightLevelRed -= max(DeltaRed, 0)
|
||||
Affected.LightLevelGreen -= max(DeltaGreen, 0)
|
||||
Affected.LightLevelBlue -= max(DeltaBlue, 0)
|
||||
|
||||
Affected.MaxRed -= LuminosityRed
|
||||
Affected.MaxGreen -= LuminosityGreen
|
||||
Affected.MaxBlue -= LuminosityBlue
|
||||
|
||||
Affected.ul_UpdateLight()
|
||||
|
||||
if (ul_SuppressLightLevelChanges == 0)
|
||||
Affected.ul_LightLevelChanged()
|
||||
|
||||
for(var/atom/AffectedAtom in Affected)
|
||||
AffectedAtom.ul_LightLevelChanged()
|
||||
|
||||
luminosity = 0
|
||||
|
||||
return
|
||||
|
||||
ul_FalloffAmount(var/atom/ref)
|
||||
if (ul_FalloffStyle == UL_I_FALLOFF_ROUND)
|
||||
var/x = (ref.x - src.x)
|
||||
var/y = (ref.y - src.y)
|
||||
if ((x*x + y*y) > ul_FastRoot.len)
|
||||
for(var/i = ul_FastRoot.len, i <= x*x+y*y, i++)
|
||||
ul_FastRoot += round(sqrt(x*x+y*y))
|
||||
return round(ul_LightingResolution * ul_FastRoot[x*x + y*y + 1], 1)
|
||||
|
||||
else if (ul_FalloffStyle == UL_I_FALLOFF_SQUARE)
|
||||
return get_dist(src, ref)
|
||||
|
||||
return 0
|
||||
|
||||
ul_SetOpacity(var/NewOpacity)
|
||||
if(opacity != NewOpacity)
|
||||
|
||||
var/list/Blanked = ul_BlankLocal()
|
||||
var/atom/T = src
|
||||
while(T && !isturf(T))
|
||||
T = T.loc
|
||||
|
||||
opacity = NewOpacity
|
||||
|
||||
if(T)
|
||||
T:LightLevelRed = 0
|
||||
T:LightLevelGreen = 0
|
||||
T:LightLevelBlue = 0
|
||||
|
||||
ul_UnblankLocal(Blanked)
|
||||
|
||||
return
|
||||
|
||||
ul_UnblankLocal(var/list/ReApply = view(ul_TopLuminosity, src))
|
||||
for(var/atom/Light in ReApply)
|
||||
if(Light.ul_IsLuminous())
|
||||
Light.ul_Illuminate()
|
||||
|
||||
return
|
||||
|
||||
ul_BlankLocal()
|
||||
var/list/Blanked = list( )
|
||||
var/TurfAdjust = isturf(src) ? 1 : 0
|
||||
|
||||
for(var/atom/Affected in view(ul_TopLuminosity, src))
|
||||
if(Affected.ul_IsLuminous() && Affected.ul_Extinguished == UL_I_LIT && (ul_FalloffAmount(Affected) <= Affected.luminosity + TurfAdjust))
|
||||
Affected.ul_Extinguish()
|
||||
Blanked += Affected
|
||||
|
||||
return Blanked
|
||||
|
||||
ul_UpdateTopLuminosity()
|
||||
|
||||
if (ul_TopLuminosity < LuminosityRed)
|
||||
ul_TopLuminosity = LuminosityRed
|
||||
|
||||
if (ul_TopLuminosity < LuminosityGreen)
|
||||
ul_TopLuminosity = LuminosityGreen
|
||||
|
||||
if (ul_TopLuminosity < LuminosityBlue)
|
||||
ul_TopLuminosity = LuminosityBlue
|
||||
|
||||
return
|
||||
|
||||
ul_Luminosity()
|
||||
return max(LuminosityRed, LuminosityGreen, LuminosityBlue)
|
||||
|
||||
ul_IsLuminous(var/Red = LuminosityRed, var/Green = LuminosityGreen, var/Blue = LuminosityBlue)
|
||||
return (Red > 0 || Green > 0 || Blue > 0)
|
||||
|
||||
ul_LightLevelChanged()
|
||||
//Designed for client projects to use. Called on items when the turf they are in has its light level changed
|
||||
return
|
||||
|
||||
New()
|
||||
..()
|
||||
if(ul_IsLuminous())
|
||||
spawn(1)
|
||||
ul_Illuminate()
|
||||
return
|
||||
|
||||
Del()
|
||||
if(ul_IsLuminous())
|
||||
ul_Extinguish()
|
||||
|
||||
..()
|
||||
|
||||
return
|
||||
|
||||
movable
|
||||
Move()
|
||||
ul_Extinguish()
|
||||
..()
|
||||
ul_Illuminate()
|
||||
return
|
||||
|
||||
turf
|
||||
var
|
||||
LightLevelRed = 0
|
||||
LightLevelGreen = 0
|
||||
LightLevelBlue = 0
|
||||
|
||||
list/MaxRed = list( )
|
||||
list/MaxGreen = list( )
|
||||
list/MaxBlue = list( )
|
||||
|
||||
proc
|
||||
|
||||
ul_GetRed()
|
||||
return ul_Clamp(min(LightLevelRed, max(MaxRed)))
|
||||
ul_GetGreen()
|
||||
return ul_Clamp(min(LightLevelGreen, max(MaxGreen)))
|
||||
ul_GetBlue()
|
||||
return ul_Clamp(min(LightLevelBlue, max(MaxBlue)))
|
||||
|
||||
ul_UpdateLight()
|
||||
|
||||
var/area/CurrentArea = loc
|
||||
|
||||
if(!isarea(CurrentArea) || !CurrentArea.ul_Lighting)
|
||||
return
|
||||
|
||||
var/LightingTag = copytext(CurrentArea.tag, 1, findtext(CurrentArea.tag, ":UL")) + ":UL[ul_GetRed()]_[ul_GetGreen()]_[ul_GetBlue()]"
|
||||
|
||||
if(CurrentArea.tag != LightingTag)
|
||||
var/area/NewArea = locate(LightingTag)
|
||||
|
||||
if(!NewArea)
|
||||
NewArea = new CurrentArea.type()
|
||||
NewArea.tag = LightingTag
|
||||
|
||||
for(var/V in CurrentArea.vars - "contents")
|
||||
if(issaved(CurrentArea.vars[V]))
|
||||
NewArea.vars[V] = CurrentArea.vars[V]
|
||||
|
||||
NewArea.tag = LightingTag
|
||||
|
||||
NewArea.ul_Light(ul_GetRed(), ul_GetGreen(), ul_GetBlue())
|
||||
|
||||
|
||||
NewArea.contents += src
|
||||
|
||||
return
|
||||
|
||||
ul_Recalculate()
|
||||
|
||||
ul_SuppressLightLevelChanges++
|
||||
|
||||
var/list/Lights = ul_BlankLocal()
|
||||
|
||||
LightLevelRed = 0
|
||||
LightLevelGreen = 0
|
||||
LightLevelBlue = 0
|
||||
|
||||
ul_UnblankLocal(Lights)
|
||||
|
||||
ul_SuppressLightLevelChanges--
|
||||
|
||||
return
|
||||
|
||||
area
|
||||
var
|
||||
ul_Overlay = null
|
||||
ul_Lighting = 1
|
||||
|
||||
LightLevelRed = 0
|
||||
LightLevelGreen = 0
|
||||
LightLevelBlue = 0
|
||||
|
||||
proc
|
||||
ul_Light(var/Red = LightLevelRed, var/Green = LightLevelGreen, var/Blue = LightLevelBlue)
|
||||
|
||||
if(!src || !src.ul_Lighting)
|
||||
return
|
||||
|
||||
overlays -= ul_Overlay
|
||||
|
||||
LightLevelRed = Red
|
||||
LightLevelGreen = Green
|
||||
LightLevelBlue = Blue
|
||||
|
||||
luminosity = ul_IsLuminous(LightLevelRed, LightLevelGreen, LightLevelBlue)
|
||||
|
||||
ul_Overlay = image('ULIcons.dmi', , num2text(LightLevelRed) + "-" + num2text(LightLevelGreen) + "-" + num2text(LightLevelBlue), ul_Layer)
|
||||
|
||||
overlays += ul_Overlay
|
||||
|
||||
return
|
||||
|
||||
ul_Prep()
|
||||
|
||||
if(!tag)
|
||||
tag = "[type]"
|
||||
if(ul_Lighting)
|
||||
if(!findtext(tag,":UL"))
|
||||
ul_Light()
|
||||
//world.log << tag
|
||||
|
||||
return
|
||||
Reference in New Issue
Block a user