Fixed capitalization of most game items

This commit is contained in:
Amunak
2014-12-18 03:10:36 +01:00
parent 1fcf11cdb5
commit edffbc680d
48 changed files with 214 additions and 216 deletions
@@ -1,7 +1,7 @@
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:32
/obj/item/weapon/implantcase
name = "Glass Case"
name = "glass case"
desc = "A case containing an implant."
icon = 'icons/obj/items.dmi'
icon_state = "implantcase-0"
@@ -63,7 +63,7 @@
/obj/item/weapon/implantcase/tracking
name = "Glass Case - 'Tracking'"
name = "glass case - 'tracking'"
desc = "A case containing a tracking implant."
icon_state = "implantcase-b"
@@ -74,7 +74,7 @@
/obj/item/weapon/implantcase/explosive
name = "Glass Case - 'Explosive'"
name = "glass case - 'explosive'"
desc = "A case containing an explosive implant."
icon_state = "implantcase-r"
@@ -85,7 +85,7 @@
/obj/item/weapon/implantcase/chem
name = "Glass Case - 'Chem'"
name = "glass case - 'chem'"
desc = "A case containing a chemical implant."
icon_state = "implantcase-b"
@@ -96,7 +96,7 @@
/obj/item/weapon/implantcase/loyalty
name = "Glass Case - 'Loyalty'"
name = "glass case - 'loyalty'"
desc = "A case containing a loyalty implant."
icon_state = "implantcase-r"
@@ -107,7 +107,7 @@
/obj/item/weapon/implantcase/death_alarm
name = "Glass Case - 'Death Alarm'"
name = "glass case - 'death alarm'"
desc = "A case containing a death alarm implant."
icon_state = "implantcase-b"
@@ -118,7 +118,7 @@
/obj/item/weapon/implantcase/freedom
name = "Glass Case - 'Freedom'"
name = "glass case - 'freedom'"
desc = "A case containing a freedom implant."
icon_state = "implantcase-r"
@@ -129,7 +129,7 @@
/obj/item/weapon/implantcase/adrenalin
name = "Glass Case - 'Adrenalin'"
name = "glass case - 'adrenalin'"
desc = "A case containing an adrenalin implant."
icon_state = "implantcase-b"
@@ -140,7 +140,7 @@
/obj/item/weapon/implantcase/dexplosive
name = "Glass Case - 'Explosive'"
name = "glass case - 'explosive'"
desc = "A case containing an explosive."
icon_state = "implantcase-r"
@@ -151,11 +151,11 @@
/obj/item/weapon/implantcase/health
name = "Glass Case - 'Health'"
name = "glass case - 'health'"
desc = "A case containing a health tracking implant."
icon_state = "implantcase-b"
/obj/item/weapon/implantcase/health/New()
src.imp = new /obj/item/weapon/implant/health( src )
..()
return
return