Vaurca Update

Vaurca for ne code, now with better sprites
This commit is contained in:
Lord Lag
2016-01-20 19:50:19 +00:00
parent ec73203bd5
commit ee583b913d
16 changed files with 212 additions and 9 deletions
+3 -1
View File
@@ -313,6 +313,8 @@
//No animations will be performed by this proc.
/proc/electrocute_mob(mob/living/carbon/M as mob, var/power_source, var/obj/source, var/siemens_coeff = 1.0)
if(istype(M.loc,/obj/mecha)) return 0 //feckin mechs are dumb
var/mob/living/carbon/human/H = M //20/1/16 Insulation (vaurca)
if(H.species.flags & IS_BUG) return 0
var/area/source_area
if(istype(power_source,/area))
source_area = power_source
@@ -343,7 +345,7 @@
if(PN)
PN.trigger_warning(5)
if(istype(M,/mob/living/carbon/human))
var/mob/living/carbon/human/H = M
//var/mob/living/carbon/human/H = M
if(H.species.siemens_coefficient == 0)
return
if(H.gloves)