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Bugs fixes: skrell stuff and idris uniforms (#7010)
-fixes idris uniforms being invisible -fixes a typo in the skrell star projector -fixes the skrell plant missing from xenobotany storages -tweaks the starry projections to last less time
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@@ -27,11 +27,11 @@
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var/mob/living/carbon/human/H = user
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if(isskrell(H))
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H.visible_message("<span class='notice'>\The [H] holds the brassy instrument up to \his eye and peers at something unseen.</span>",
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"<span class='notice'>You see the starry edgy of srom floating on the void of space.</span>")
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"<span class='notice'>You see the starry edge of srom floating on the void of space.</span>")
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if(projection_ready)
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new/obj/effect/temp_visual/constellation (get_turf(user))
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projection_ready = FALSE
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addtimer(CALLBACK(src, .proc/rearm), 3 MINUTES)
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addtimer(CALLBACK(src, .proc/rearm), 30 SECONDS)
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/obj/item/stellascope/proc/rearm()
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@@ -48,7 +48,7 @@
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icon = 'icons/obj/skrell_items.dmi'
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icon_state = "starprojection"
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mouse_opacity = TRUE
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duration = 1200
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duration = 30 SECONDS
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layer = LIGHTING_LAYER + 0.1
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light_power = 1
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light_range = 1
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