From ee6a69e35d34bba59cc37cf17fcb35c9290934bc Mon Sep 17 00:00:00 2001 From: Zuhayr Date: Sat, 23 Nov 2013 00:57:40 +1030 Subject: [PATCH] Fixes #3248 --- code/game/gamemodes/ninja/ninja.dm | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/code/game/gamemodes/ninja/ninja.dm b/code/game/gamemodes/ninja/ninja.dm index 77bba5ea389..026253a73bf 100644 --- a/code/game/gamemodes/ninja/ninja.dm +++ b/code/game/gamemodes/ninja/ninja.dm @@ -3,8 +3,8 @@ /datum/game_mode/ninja name = "ninja" config_tag = "ninja" - required_players = 1 //Can be adjusted later, should suffice for now. - required_players_secret = 1 + required_players = 10 //Can be adjusted later, should suffice for now. + required_players_secret = 10 required_enemies = 1 recommended_enemies = 1 var/const/waittime_l = 600 //lower bound on time before intercept arrives (in tenths of seconds) @@ -54,7 +54,7 @@ /datum/game_mode/ninja/post_setup() for(var/datum/mind/ninja in ninjas) if(ninja.current && !(istype(ninja.current,/mob/living/carbon/human))) return 0 - //forge_ninja_objectives(ninja) + forge_ninja_objectives(ninja) var/mob/living/carbon/human/N = ninja.current N.internal = N.s_store N.internals.icon_state = "internal1" @@ -82,7 +82,8 @@ return 1 /datum/game_mode/ninja/proc/forge_ninja_objectives(var/datum/mind/ninja) - var/objective_list[] = list(1,2,3,4,5) + + var/objective_list = list(1,2,3,4,5) for(var/i=rand(2,4),i>0,i--) switch(pick(objective_list)) if(1)//Kill