mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-01-05 23:11:52 +00:00
Implements github suggestions
Among others: - TXT helpfile is now HTML helpfile - Lots of gremmer changes - Some adjustments
This commit is contained in:
@@ -19,9 +19,9 @@
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msg += "<B>Its casing is melted and heat-warped!</B>\n"
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if (src.getOxyLoss())
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if (src.getOxyLoss() > 175)
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msg += "<B>It seems to be running on backup power. It's display is blinking \"BACKUP POWER CRITICAL\" warning.</B>\n"
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msg += "<B>It seems to be running on backup power. Its display is blinking a \"BACKUP POWER CRITICAL\" warning.</B>\n"
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else if(src.getOxyLoss() > 100)
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msg += "<B>It seems to be running on backup power. It's display is blinking \"BACKUP POWER LOW\" warning.</B>\n"
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msg += "<B>It seems to be running on backup power. Its display is blinking a \"BACKUP POWER LOW\" warning.</B>\n"
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else
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msg += "It seems to be running on backup power.\n"
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@@ -57,26 +57,26 @@
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src.see_in_dark = 8
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src.see_invisible = SEE_INVISIBLE_LIVING
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if (src:aiRestorePowerRoutine==2)
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if (aiRestorePowerRoutine==2)
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src << "Alert cancelled. Power has been restored without our assistance."
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src:aiRestorePowerRoutine = 0
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aiRestorePowerRoutine = 0
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src.blind.layer = 0
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return
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else if (src:aiRestorePowerRoutine==3)
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else if (aiRestorePowerRoutine==3)
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src << "Alert cancelled. Power has been restored."
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src:aiRestorePowerRoutine = 0
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aiRestorePowerRoutine = 0
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src.blind.layer = 0
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return
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else if (APU_power)
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src:aiRestorePowerRoutine = 0
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aiRestorePowerRoutine = 0
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src.blind.layer = 0
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return
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else
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var/area/current_area = get_area(src)
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if (lacks_power())
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if (src:aiRestorePowerRoutine==0)
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src:aiRestorePowerRoutine = 1
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if (aiRestorePowerRoutine==0)
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aiRestorePowerRoutine = 1
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//Blind the AI
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@@ -144,7 +144,7 @@
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theAPC.operating = 1
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theAPC.equipment = 3
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theAPC.update()
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src:aiRestorePowerRoutine = 3
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aiRestorePowerRoutine = 3
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src << "Here are your current laws:"
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src.show_laws()
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sleep(50)
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@@ -575,7 +575,7 @@
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if(has_electronics==0)
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has_electronics = 1
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user << "<span class='notice'>You place the power control board inside the frame.</span>"
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qdel(W) // qdel
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qdel(W)
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else if (istype(W, /obj/item/weapon/module/power_control) && opened && has_electronics==0 && ((stat & BROKEN)))
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user << "<span class='warning'>You cannot put the board inside, the frame is damaged.</span>"
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return
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@@ -13,8 +13,8 @@
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var/shield_idle_power = 1500 //how much power we use when just being sustained.
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/obj/machinery/shield/malfai
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name = "Emergency Forcefield"
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desc = "Weak forcefield which seems to be projected by station's emergency atmosphere containment field"
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name = "emergency forcefield"
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desc = "A weak forcefield which seems to be projected by the station's emergency atmosphere containment field"
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health = max_health/2 // Half health, it's not suposed to resist much.
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/obj/machinery/shield/malfai/process()
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@@ -23,7 +23,7 @@
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/obj/machinery/shield/proc/check_failure()
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if (src.health <= 0)
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visible_message("<span class='notice'>The [src] dissipates!</span>")
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visible_message("<span class='notice'>\The [src] dissipates!</span>")
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qdel(src)
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return
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@@ -100,7 +100,7 @@
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/obj/machinery/shield/hitby(AM as mob|obj)
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//Let everyone know we've been hit!
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visible_message("<span class='notice'><B>[src] was hit by [AM].</B></span>")
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visible_message("<span class='notice'><B>\[src] was hit by [AM].</B></span>")
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//Super realistic, resource-intensive, real-time damage calculations.
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var/tforce = 0
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