From f0244bc9e5b45ad2435153eb208fd02c6b706f68 Mon Sep 17 00:00:00 2001 From: PsiOmegaDelta Date: Tue, 13 Oct 2015 08:02:26 +0200 Subject: [PATCH] Antag spawner now uses the starting location list... ..instead of the mob. Someone (might just maybe potentially be me, who knows) cleaned up the code a bit too quickly. Fixes #11284. --- code/game/antagonist/antagonist_place.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/antagonist/antagonist_place.dm b/code/game/antagonist/antagonist_place.dm index b5f62868dc5..11ea718f8cc 100644 --- a/code/game/antagonist/antagonist_place.dm +++ b/code/game/antagonist/antagonist_place.dm @@ -23,5 +23,5 @@ /datum/antagonist/proc/place_mob(var/mob/living/mob) if(!starting_locations || !starting_locations.len) return - var/turf/T = pick_mobless_turf_if_exists(mob) + var/turf/T = pick_mobless_turf_if_exists(starting_locations) mob.forceMove(T)