Praying this works

Added Lockable lockers for atmos techs
Adjusted equipment in lockers
Adjusted wardrobe lockers
Added Engineering berets
Rearranged equipment in engineering

Signed-off-by: Jamini <mobiousjami@gmail.com>
This commit is contained in:
Jamini
2013-08-13 18:57:08 -04:00
parent 7ac43fa871
commit f05c44dc23
6 changed files with 87 additions and 42 deletions

View File

@@ -16,6 +16,8 @@
new /obj/item/weapon/storage/backpack/industrial(src)
else
new /obj/item/weapon/storage/backpack/satchel_eng(src)
new /obj/item/clothing/tie/storage/brown_vest(src)
new /obj/item/clothing/head/beret/eng(src)
new /obj/item/blueprints(src)
new /obj/item/clothing/under/rank/chief_engineer(src)
new /obj/item/clothing/head/hardhat/white(src)
@@ -65,7 +67,7 @@
/obj/structure/closet/secure_closet/engineering_welding
name = "Welding Supplies"
req_access = list(access_engine_equip)
req_access = list(access_construction)
icon_state = "secureengweld1"
icon_closed = "secureengweld"
icon_locked = "secureengweld1"
@@ -109,14 +111,42 @@
new /obj/item/clothing/tie/storage/brown_vest(src)
else
new /obj/item/clothing/tie/storage/webbing(src)
new /obj/item/clothing/under/rank/engineer(src)
new /obj/item/clothing/shoes/orange(src)
new /obj/item/weapon/storage/toolbox/mechanical(src)
// new /obj/item/weapon/cartridge/engineering(src)
new /obj/item/device/radio/headset/headset_eng(src)
new /obj/item/clothing/suit/storage/hazardvest(src)
new /obj/item/clothing/mask/gas(src)
new /obj/item/clothing/glasses/meson(src)
new /obj/item/taperoll/engineering(src)
new /obj/item/weapon/cartridge/engineering(src)
new /obj/item/taperoll/engineering(src)
return
/obj/structure/closet/secure_closet/atmos_personal
name = "Technician's Locker"
req_access = list(access_atmospherics)
icon_state = "secureeng1"
icon_closed = "secureeng"
icon_locked = "secureeng1"
icon_opened = "secureengopen"
icon_broken = "secureengbroken"
icon_off = "secureengoff"
New()
..()
sleep(2)
if(prob(50))
new /obj/item/weapon/storage/backpack/industrial(src)
else
new /obj/item/weapon/storage/backpack/satchel_eng(src)
if (prob(70))
new /obj/item/clothing/tie/storage/brown_vest(src)
else
new /obj/item/clothing/tie/storage/webbing(src)
new /obj/item/clothing/suit/fire/firefighter(src)
new /obj/item/device/flashlight(src)
new /obj/item/weapon/extinguisher(src)
new /obj/item/device/radio/headset/headset_eng(src)
new /obj/item/clothing/suit/storage/hazardvest(src)
new /obj/item/clothing/mask/gas(src)
new /obj/item/weapon/cartridge/atmos(src)
new /obj/item/taperoll/engineering(src)
return

View File

@@ -162,6 +162,12 @@
new /obj/item/clothing/shoes/black(src)
new /obj/item/clothing/shoes/black(src)
new /obj/item/clothing/shoes/black(src)
new /obj/item/clothing/head/hardhat/red(src)
new /obj/item/clothing/head/hardhat/red(src)
new /obj/item/clothing/head/hardhat/red(src)
new /obj/item/clothing/head/beret/eng(src)
new /obj/item/clothing/head/beret/eng(src)
new /obj/item/clothing/head/beret/eng(src)
return
@@ -178,6 +184,12 @@
new /obj/item/clothing/shoes/orange(src)
new /obj/item/clothing/shoes/orange(src)
new /obj/item/clothing/shoes/orange(src)
new /obj/item/clothing/head/hardhat(src)
new /obj/item/clothing/head/hardhat(src)
new /obj/item/clothing/head/hardhat(src)
new /obj/item/clothing/head/beret/eng(src)
new /obj/item/clothing/head/beret/eng(src)
new /obj/item/clothing/head/beret/eng(src)
return

View File

@@ -59,6 +59,11 @@
desc = "A beret with the security insignia emblazoned on it. For officers that are more inclined towards style than safety."
icon_state = "beret_badge"
flags = FPRINT | TABLEPASS
/obj/item/clothing/head/beret/eng
name = "engineering beret"
desc = "A beret with the engineering insignia emblazoned on it. For engineers that are more inclined towards style than safety."
icon_state = "e_beret_badge"
flags = FPRINT | TABLEPASS
//Medical
/obj/item/clothing/head/surgery