Fixed some runtimes.

Virus2 has been effectively removed from the code as it was not actually used and was causing some runtimes.
The PA is now properly affected by meteors/blobs/bombs.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2903 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
mport2004@gmail.com
2012-01-02 22:12:36 +00:00
parent 3dcdccbd81
commit f12301d51a
15 changed files with 82 additions and 121 deletions

View File

@@ -1463,6 +1463,8 @@
viral_outbreak(V)
message_admins("[key_name_admin(usr)] has triggered a virus outbreak of [V]", 1)
else
usr << "Nope"
/*
var/lesser = (alert("Do you want to infect the mob with a major or minor disease?",,"Major","Minor") == "Minor")
var/mob/living/carbon/victim = input("Select a mob to infect", "Virus2") as null|mob in world
if(!istype(victim)) return
@@ -1471,6 +1473,7 @@
else
infect_mob_random_greater(victim)
message_admins("[key_name_admin(usr)] has infected [victim] with a [lesser ? "minor" : "major"] virus2.", 1)
*/
if("retardify")
if (src.rank in list("Badmin", "Game Admin", "Game Master"))
feedback_inc("admin_secrets_fun_used",1)